TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Shan State to India
3 fighters moved from India to Persia
2 fighters moved from India to Iraq
2 fighters moved from Persia to Iraq
3 fighters moved from Queensland to Shan State
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from West India to Eastern Persia
1 transport moved from 79 Sea Zone to 41 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@flyingbadger said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@Giallo Well this is all building up to a big finish!
It certainly is!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
5 artilleries, 1 infantry and 7 mech_infantrys moved from Finland to Norway
1 fighter and 3 tactical_bombers moved from Volgograd to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Americans
Combat - Germans
Battle in Norway
Germans attack with 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys
British defend with 1 aaGun, 9 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys in Norway, round 2 : 7/18 hits, 5.50 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 2 : 3/11 hits, 3.67 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 7 infantry owned by the British lost in Norway
Germans roll dice for 7 artilleries, 1 marine and 7 mech_infantrys in Norway, round 3 : 4/15 hits, 5.00 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 6 artilleries, 1 marine and 7 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 aaGun, 9 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Northwest Persia to Volgograd
2 fighters moved from Novgorod to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Vyborg to Belarus
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 artillery moved from Russia to Samara
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
2 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Caucasus
4 bombers moved from Western Germany to Volgograd
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Novgorod
Place Units - Germans
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
2 armour and 1 artillery placed in Russia
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : 1.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
10 fighters moved from French Indo China to Kazakhstan
Place Units - Japanese
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,5
Japanese collect 5 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Shensi to Kansu
3 armour moved from Korea to Buryatia
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
9 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber and 5 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
9 fighters moved from 119 Sea Zone to United Kingdom
1 bomber moved from 99 Sea Zone to Egypt
5 fighters moved from 99 Sea Zone to Cyprus
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
5 tactical_bombers moved from Eastern United States to Gibraltar
3 fighters moved from Korea to Kansu
4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
3 battleships moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Korea
4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -2,83
Italians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Shensi to Kansu
3 armour moved from Korea to Buryatia
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
9 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber and 5 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
9 fighters moved from 119 Sea Zone to United Kingdom
1 bomber moved from 99 Sea Zone to Egypt
5 fighters moved from 99 Sea Zone to Cyprus
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
5 tactical_bombers moved from Eastern United States to Gibraltar
3 fighters moved from Korea to Kansu
4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
3 battleships moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Korea
4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 32 PUs;
British buy 9 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries and 9 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
4 armour and 7 mech_infantrys moved from Shan State to French Indo China
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in French Indo China
British attack with 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
British roll dice for 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/28 hits, 8,83 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in French Indo China, round 2 : 9/20 hits, 7,00 expected hits
7 infantry owned by the Japanese and 9 infantry owned by the British lost in French Indo China
British roll dice for 4 armour, 6 artilleries, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 4/19 hits, 7,33 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 5 mech_infantrys in French Indo China, round 3 : 5/13 hits, 4,67 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in French Indo China
British roll dice for 4 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 6/14 hits, 5,50 expected hits
Japanese roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in French Indo China, round 4 : 6/9 hits, 3,33 expected hits
3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 2 artilleries owned by the British lost in French Indo China
British roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/8 hits, 3,83 expected hits
Japanese roll dice for 2 armour and 1 artillery in French Indo China, round 5 : 2/3 hits, 1,33 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 6 artilleries, 9 infantry and 7 mech_infantrys
Casualties for Japanese: 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Malaya to Shan State
5 artilleries and 1 infantry moved from Trans-Jordan to Iraq
5 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Iraq
1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
1 artillery moved from Persia to Iraq
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 36 PUs (1 lost to blockades); end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
7 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 7 artilleries
Combat Hit Differential Summary :
Americans regular : -2,83
Japanese regular : 5,67
Italians regular : -0,17
Germans regular : 0,33
British regular : -3,33
@giallo I thought you wouldn’t scramble in 99, if you want to scramble please let me know
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - Italians
2 bombers moved from Caucasus to Cyprus
3 fighters moved from Southern Italy to Cyprus
3 fighters moved from Greece to Cyprus
Combat - Italians
Battle in Cyprus
Italians attack with 2 bombers and 6 fighters
Americans defend with 5 fighters
Italians roll dice for 2 bombers and 6 fighters in Cyprus, round 2 : 5/8 hits, 4.33 expected hits
British roll dice for 5 fighters in Cyprus, round 2 : 3/5 hits, 3.33 expected hits
5 fighters owned by the Americans and 3 fighters owned by the Italians lost in Cyprus
Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 3 fighters
Casualties for Americans: 5 fighters
Non Combat Move - Italians
2 bombers moved from Cyprus to Greece
3 fighters moved from Cyprus to Greece
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Romania to Bessarabia
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 aaGun moved from Romania to Bulgaria
3 infantry moved from Yugoslavia to Albania
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Shan State to India
2 fighters moved from India to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from Queensland to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Shan State to India
2 fighters moved from India to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from Queensland to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 7 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 14/29 hits, 11.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
2 infantry moved from Kazakhstan to Caucasus
2 artilleries moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Belarus to Rostov
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
2 armour moved from Russia to Volgograd
1 artillery moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus
7 mech_infantrys moved from Norway to Karelia
2 artilleries and 1 marine moved from Norway to 112 Sea Zone
2 artilleries and 1 marine moved from 112 Sea Zone to Western Germany
2 artilleries moved from Norway to Finland
2 fighters moved from Western Germany to 112 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
3 armour placed in Novgorod
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans regular : 2.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,4,3,4,2,1,1,1,2,5,3,5,4
Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
@flyingbadger are you sure japan is done?
@giallo said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@flyingbadger are you sure japan is done?
Thanks for asking, forgot about the planes or buying anything. I’ll edit those. Again, thanks for checking.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Changing PUs for Japanese from 7 to 1
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Changing PUs for Japanese from 7 to 1
EDIT: Turning off Edit Mode
Americans buy 8 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 119 Sea Zone to 117 Sea Zone
8 tactical_bombers moved from Gibraltar to United Kingdom
4 fighters moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Kansu to Novosibirsk
2 armour and 1 mech_infantry moved from Kansu to Timguska
2 fighters moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Timguska
3 armour moved from Buryatia to Yenisey
1 fighter moved from Western United States to French Guiana
Combat - Americans
Battle in Timguska
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Timguska
Americans roll dice for 2 armour and 1 fighter in Timguska, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Timguska
Americans win, taking Timguska from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Novosibirsk to Persia
1 fighter moved from Timguska to Kansu
Place Units - Americans
3 infantry placed in Central United States
2 transports placed in 101 Sea Zone
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 28 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 51 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :