BM FlyingBadger (Axis) vs Giallo (Allies+21) #1

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 artillery, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries, 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
            5 artilleries, 1 infantry and 7 mech_infantrys moved from Finland to Norway
            1 fighter and 3 tactical_bombers moved from Volgograd to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Americans
    
        Combat - Germans
            Battle in Norway
                Germans attack with 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys
                British defend with 1 aaGun, 9 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys in Norway, round 2 : 7/18 hits, 5.50 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 2 : 3/11 hits, 3.67 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans and 7 infantry owned by the British lost in Norway
                    Germans roll dice for 7 artilleries, 1 marine and 7 mech_infantrys in Norway, round 3 : 4/15 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from Americans with 6 artilleries, 1 marine and 7 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for British: 1 aaGun, 9 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery
            Battle in Northwest Persia
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Northwest Persia to Volgograd
            2 fighters moved from Novgorod to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            4 mech_infantrys moved from Vyborg to Belarus
            1 armour moved from Finland to Novgorod
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            1 artillery moved from Russia to Samara
            2 armour and 1 mech_infantry moved from Volgograd to Caucasus
            2 infantry moved from Rostov to Caucasus
            2 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Caucasus
            4 bombers moved from Western Germany to Volgograd
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Novgorod
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            2 armour and 1 artillery placed in Russia
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : 1.83
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            10 fighters moved from French Indo China to Kazakhstan
    
        Place Units - Japanese
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,5
            Japanese collect 5 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Gibraltar to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Shensi to Kansu
            3 armour moved from Korea to Buryatia
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            9 fighters moved from United Kingdom to 119 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber and 5 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 9 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
                    Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            9 fighters moved from 119 Sea Zone to United Kingdom
            1 bomber moved from 99 Sea Zone to Egypt
            5 fighters moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            5 tactical_bombers moved from Eastern United States to Gibraltar
            3 fighters moved from Korea to Kansu
            4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            3 battleships moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Korea
            4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Italians regular : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Gibraltar to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Shensi to Kansu
            3 armour moved from Korea to Buryatia
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            9 fighters moved from United Kingdom to 119 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber and 5 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 9 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
                    Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            9 fighters moved from 119 Sea Zone to United Kingdom
            1 bomber moved from 99 Sea Zone to Egypt
            5 fighters moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            5 tactical_bombers moved from Eastern United States to Gibraltar
            3 fighters moved from Korea to Kansu
            4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            3 battleships moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Korea
            4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 32 PUs; 
            British buy 9 infantry; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries and 9 infantry moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            4 armour and 7 mech_infantrys moved from Shan State to French Indo China
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 infantry moved from Persia to Northwest Persia
            3 fighters moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in French Indo China
                British attack with 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
                    British roll dice for 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/28 hits, 8,83 expected hits
                    Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in French Indo China, round 2 : 9/20 hits, 7,00 expected hits
                    7 infantry owned by the Japanese and 9 infantry owned by the British lost in French Indo China
                    British roll dice for 4 armour, 6 artilleries, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 4/19 hits, 7,33 expected hits
                    Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 5 mech_infantrys in French Indo China, round 3 : 5/13 hits, 4,67 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in French Indo China
                    British roll dice for 4 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 6/14 hits, 5,50 expected hits
                    Japanese roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in French Indo China, round 4 : 6/9 hits, 3,33 expected hits
                    3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 2 artilleries owned by the British lost in French Indo China
                    British roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/8 hits, 3,83 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in French Indo China, round 5 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 6 artilleries, 9 infantry and 7 mech_infantrys
                Casualties for Japanese: 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 aaGun moved from Malaya to Shan State
            5 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            5 armour and 3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Iraq
            1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 36 PUs (1 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            7 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 7 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Japanese regular : 5,67
    Italians regular : -0,17
    Germans regular : 0,33
    British regular : -3,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo I thought you wouldn’t scramble in 99, if you want to scramble please let me know

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Caucasus to Cyprus
            3 fighters moved from Southern Italy to Cyprus
            3 fighters moved from Greece to Cyprus
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 2 bombers and 6 fighters
                Americans defend with 5 fighters
                    Italians roll dice for 2 bombers and 6 fighters in Cyprus, round 2 : 5/8 hits, 4.33 expected hits
                    British roll dice for 5 fighters in Cyprus, round 2 : 3/5 hits, 3.33 expected hits
                    5 fighters owned by the Americans and 3 fighters owned by the Italians lost in Cyprus
                Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20
                Casualties for Italians: 3 fighters
                Casualties for Americans: 5 fighters
    
        Non Combat Move - Italians
            2 bombers moved from Cyprus to Greece
            3 fighters moved from Cyprus to Greece
            3 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Romania to Bulgaria
            3 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Shan State to India
            2 fighters moved from India to Iraq
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
            1 fighter moved from Queensland to Shan State
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Shan State to India
            2 fighters moved from India to Iraq
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
            1 fighter moved from Queensland to Shan State
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 armour and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 7 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 14/29 hits, 11.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Caucasus to Northwest Persia
            2 infantry moved from Kazakhstan to Caucasus
            2 artilleries moved from Rostov to Caucasus
            3 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            4 mech_infantrys moved from Belarus to Rostov
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
            2 armour moved from Russia to Volgograd
            1 artillery moved from Russia to Samara
            1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus
            7 mech_infantrys moved from Norway to Karelia
            2 artilleries and 1 marine moved from Norway to 112 Sea Zone
            2 artilleries and 1 marine moved from 112 Sea Zone to Western Germany
            2 artilleries moved from Norway to Finland
            2 fighters moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Russia
            3 armour placed in Novgorod
            2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,4,3,4,2,1,1,1,2,5,3,5,4
            Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger are you sure japan is done?

  • 2023 '22 '21

    @giallo said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:

    @flyingbadger are you sure japan is done?

    Thanks for asking, forgot about the planes or buying anything. I’ll edit those. Again, thanks for checking.

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
            EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 infantry
            EDIT: Changing PUs for Japanese from 7 to 1
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
            EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 infantry
            EDIT: Changing PUs for Japanese from 7 to 1
            EDIT: Turning off Edit Mode
            Americans buy 8 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 119 Sea Zone to 117 Sea Zone
            8 tactical_bombers moved from Gibraltar to United Kingdom
            4 fighters moved from Gibraltar to Egypt
            2 fighters moved from Gibraltar to United Kingdom
            1 infantry moved from Kansu to Novosibirsk
            2 armour and 1 mech_infantry moved from Kansu to Timguska
            2 fighters moved from Kansu to Novosibirsk
            1 fighter moved from Kansu to Timguska
            3 armour moved from Buryatia to Yenisey
            1 fighter moved from Western United States to French Guiana
    
        Combat - Americans
            Battle in Timguska
                Americans attack with 2 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Timguska
                    Americans roll dice for 2 armour and 1 fighter in Timguska, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Timguska
                Americans win, taking Timguska from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Americans win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Novosibirsk to Persia
            1 fighter moved from Timguska to Kansu
    
        Place Units - Americans
            3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Germans regular : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 51 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters
            EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 infantry
            EDIT: Changing PUs for Japanese from 7 to 1
            EDIT: Turning off Edit Mode
            Americans buy 8 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 119 Sea Zone to 117 Sea Zone
            8 tactical_bombers moved from Gibraltar to United Kingdom
            4 fighters moved from Gibraltar to Egypt
            2 fighters moved from Gibraltar to United Kingdom
            1 infantry moved from Kansu to Novosibirsk
            2 armour and 1 mech_infantry moved from Kansu to Timguska
            2 fighters moved from Kansu to Novosibirsk
            1 fighter moved from Kansu to Timguska
            3 armour moved from Buryatia to Yenisey
            1 fighter moved from Western United States to French Guiana
    
        Combat - Americans
            Battle in Timguska
                Americans attack with 2 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Timguska
                    Americans roll dice for 2 armour and 1 fighter in Timguska, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Timguska
                Americans win, taking Timguska from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Americans win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Novosibirsk to Persia
            1 fighter moved from Timguska to Kansu
    
        Place Units - Americans
            3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 51 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 54 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Northwest Persia
            8 artilleries, 2 fighters and 11 infantry moved from Persia to Northwest Persia
            6 armour, 6 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            4 armour moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            7 artilleries moved from India to West India
            1 carrier and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            4 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Northwest Persia
                British attack with 6 armour, 14 artilleries, 5 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys; Japanese defend with 10 fighters
                    Germans roll AA dice in Northwest Persia : 2/6 hits, 1,00 expected hits
                    2 fighters owned by the British lost in Northwest Persia
                    British roll dice for 6 armour, 14 artilleries, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 19/47 hits, 16,00 expected hits
                    Germans roll dice for 3 aaGuns, 13 armour, 7 artilleries, 10 fighters, 4 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 19/39 hits, 18,50 expected hits
                    3 aaGuns owned by the Germans, 7 artilleries owned by the Germans, 4 infantry owned by the Germans, 5 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 17 infantry owned by the British lost in Northwest Persia
                    British roll dice for 6 armour, 12 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 13/28 hits, 11,17 expected hits
                    Germans roll dice for 13 armour and 10 fighters in Northwest Persia, round 3 : 10/23 hits, 13,17 expected hits
                    13 armour owned by the Germans and 10 artilleries owned by the British lost in Northwest Persia
                    British roll dice for 6 armour, 2 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 9/18 hits, 7,17 expected hits
                    Germans roll dice for 10 fighters in Northwest Persia, round 4 : 6/10 hits, 6,67 expected hits
                    9 fighters owned by the Japanese, 5 mech_infantrys owned by the British and 1 artillery owned by the British lost in Northwest Persia
                1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
                1 mech_infantry owned by the British, 1 artillery owned by the British and 6 armour owned by the British retreated to Iraq
                Germans win with 1 fighter remaining. Battle score for attacker is 100
                Casualties for British: 13 artilleries, 2 fighters, 17 infantry and 5 mech_infantrys
                Casualties for Germans: 3 aaGuns, 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys
                Casualties for Japanese: 9 fighters
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 aaGun moved from Kweichow to Yunnan
            2 aaGuns moved from Shan State to Burma
            1 infantry moved from 39 Sea Zone to India
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in Egypt
            2 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Germans AA : 1,00
    Germans regular : -3,33
    British regular : 6,67
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Italians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            2 bombers and 3 fighters moved from Greece to Persia
    

    Combat Hit Differential Summary :

    Savegame

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