TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Hisaichi
2 Artillerys, 7 Infantrys, 4 Mech.Infs, 16 Tanks and 24 Tankettes moved from N.Shangsi to Gansu
6 Tankettes moved from Sian to Gansu
1 Infantry moved from Shangsi to Gansu
1 Infantry moved from Hsingan to Jinan
2 Tankettes moved from Belogorsk to Jinan
1 Tankette moved from Belogorsk to Jinan
1 Artillery, 1 Infantry and 1 Tankette moved from Belogorsk to Quingdao
5 Infantrys moved from Manchuria to Belogorsk
2 Tankettes moved from Seoul to Belogorsk
2 Artillerys, 1 Elite and 3 Infantrys moved from Seoul to Manchuria
1 Destroyer and 1 Submarine moved from sz60 to sz61
1 Transport moved from sz59 to sz60
1 Transport moved from sz58 to sz60
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Java
2 B.Transports and 3 Transports moved from sz58 to sz68
Purchase Units - Hisaichi
Hisaichi buy 8 Infantrys, 1 Marine, 4 Tanks and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Jinan
Hisaichi attack with 1 Infantry and 3 Tankettes
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Infantry and 3 Tankettes in Jinan, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Jinan
Hisaichi roll dice for 2 Tankettes in Jinan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 2 Tankettes remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Russians: 2 Infantrys
Battle in Quingdao
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tankette
Russians defend with 1 Elite
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Quingdao, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Russians: 1 Elite
Battle in sz61
Hisaichi attack with 1 Destroyer and 1 Submarine
Anzac defend with 1 S.Sub
Hisaichi roll dice for 1 Submarine in sz61, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 S.Sub in sz61, round 2 : 0/1 hits, 0.17 expected hits
1 S.Sub owned by the Anzac lost in sz61
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Anzac: 1 S.Sub
Battle in Gansu
Hisaichi attack with 2 Artillerys, 8 Infantrys, 4 Mech.Infs, 16 Tanks and 30 Tankettes
Chinese defend with 1 AAGun, 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 25 Infantrys, 1 Marine, 9 Tanks and 10 Tankettes
Hisaichi roll dice for 2 Artillerys, 8 Infantrys, 4 Mech.Infs, 16 Tanks and 30 Tankettes in Gansu, round 2 : 23/60 hits, 22.33 expected hits
Units damaged: 4 Bunkers owned by the Chinese
Chinese roll dice for 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 25 Infantrys, 1 Marine, 9 Tanks and 10 Tankettes in Gansu, round 2 : 20/53 hits, 18.50 expected hits
10 Tankettes owned by the Chinese, 12 Tankettes owned by the Hisaichi, 8 Infantrys owned by the Hisaichi and 9 Infantrys owned by the Chinese lost in Gansu
Hisaichi roll dice for 2 Artillerys, 4 Mech.Infs, 16 Tanks and 18 Tankettes in Gansu, round 3 : 17/40 hits, 16.00 expected hits
Chinese roll dice for 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 16 Infantrys, 1 Marine and 9 Tanks in Gansu, round 3 : 12/34 hits, 13.83 expected hits
12 Tankettes owned by the Hisaichi, 1 Marine owned by the Chinese and 16 Infantrys owned by the Chinese lost in Gansu
Hisaichi roll dice for 2 Artillerys, 4 Mech.Infs, 16 Tanks and 6 Tankettes in Gansu, round 4 : 13/28 hits, 12.00 expected hits
Chinese roll dice for 2 Artillerys, 4 Bunkers, 2 EarlyFighters and 9 Tanks in Gansu, round 4 : 9/17 hits, 8.17 expected hits
9 Tanks owned by the Chinese, 2 Bunkers owned by the Chinese, 6 Tankettes owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Gansu
Hisaichi roll dice for 3 Mech.Infs and 16 Tanks in Gansu, round 5 : 7/19 hits, 9.00 expected hits
Chinese roll dice for 2 Bunkers and 2 EarlyFighters in Gansu, round 5 : 2/4 hits, 2.00 expected hits
2 EarlyFighters owned by the Chinese, 2 Bunkers owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Mech.Inf and 16 Tanks remaining. Battle score for attacker is 27
Casualties for Hisaichi: 2 Artillerys, 8 Infantrys, 3 Mech.Infs and 30 Tankettes
Casualties for Chinese: 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 25 Infantrys, 1 Marine, 9 Tanks and 10 Tankettes
Non Combat Move - Hisaichi
1 Tankette moved from Kiangsi to W.Sian
5 Tankettes moved from Kiangsi to Sian
6 Tankettes moved from Hongkong to Kiangsi
1 Tank and 2 Tankettes moved from Peking to Hsingan
Place Units - Hisaichi
4 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
3 Infantrys placed in Peking
1 Infantry, 1 Marine, 4 Tanks and 2 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Anzac regular : -0.17
Russians regular : 0.67
Hisaichi regular : 1.50
Savegame