TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 3 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Hunan
3 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 marine moved from Kiangsu to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
1 marine moved from Kiangsu to 20 Sea Zone
2 marines moved from Kiangsu to 20 Sea Zone
2 battleships and 2 marines moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
2 cruisers and 1 marine moved from 20 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
16 fighters moved from 20 Sea Zone to Marianas
1 fighter moved from Queensland to 45 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Korea
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking Korea from Russians with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 3 cruisers, 1 destroyer, 3 marines, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 3 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in Marianas
Japanese attack with 16 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 16 fighters and 2 infantry in Marianas, round 2 : 6/18 hits, 8.33 expected hits
Americans roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Marianas
Japanese win, taking Guam from Americans, taking Marianas from Americans with 16 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 bomber and 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Fukien to Kiangsi
1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to 22 Sea Zone
16 fighters moved from Marianas to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
16 carriers moved from 20 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from Kiangsu to Kiangsi
1 aaGun, 1 artillery and 19 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Japan to 22 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 22 Sea Zone
2 destroyers and 2 submarines moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 armour, 8 artilleries and 5 infantry moved from Victoria to New South Wales
2 aaGuns, 5 artilleries and 12 infantry moved from Queensland to New South Wales
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.17
Japanese regular : -2.17
UK_Pacific regular : 2.00
Territory Summary for Japanese :
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Korea : 1 infantry
Marianas : 1 infantry
Shantung : 1 flag
Jehol : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 harbour and 1 infantry
Manilla : 1 flag
Guam : 1 flag, 1 airfield and 1 marine
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 aaGun, 1 artillery, 5 fighters, 23 infantry, 1 mech_infantry and 3 tactical_bombers
Hunan : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Western Australia : 1 flag
South Australia : 1 flag
New Guinea : 1 flag
New South Wales : 1 flag, 2 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Victoria : 1 flag
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 2 aaGuns, 6 artilleries, 1 bomber and 27 infantry
Java : 1 flag
5 Sea Zone : 1 submarine
19 Sea Zone : 1 destroyer
22 Sea Zone : 1 artillery, 2 battleships, 16 carriers, 3 cruisers, 3 destroyers, 26 fighters, 1 infantry, 3 marines, 4 submarines, 4 tactical_bombers and 2 transports
Dutch New Guinea : 1 flag
6 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 40 / 56
Russians : 42 / 52
Japanese : 55 / 60
Americans : 59 / 89
Chinese : 14 / 23
British : 39 / 48
UK_Pacific : 10 / 14
Italians : 13 / 11
ANZAC : 4 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Savegame