L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV


  • TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 fighter moved from Japan to Siberia
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Fukien to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            2 infantry moved from Malaya to Shan State
            3 fighters moved from Malaya to Shan State
            2 fighters moved from Kwangsi to Shan State
            3 fighters moved from Kwangtung to Hunan
            2 fighters moved from Kwangtung to Kiangsi
            2 fighters moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Southern Manchuria
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Shantung
    
        Combat - Japanese
            Battle in Southern Manchuria
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Siberia
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shantung
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 5 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 5 fighters and 2 infantry in Shan State, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Korea
                Japanese attack with 2 fighters and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Korea, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from Korea to Japan
            1 fighter moved from Siberia to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shantung to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to 21 Sea Zone
            5 fighters moved from Shan State to Malaya
            2 fighters moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kiangsi
            1 fighter moved from Kiangsi to Kwangtung
            2 fighters moved from Kiangsi to Kwangtung
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in Kwangtung
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
            Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Fukien: 1 infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.33
    UK_Pacific regular : 0.33
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
            1 fighter moved from 111 Sea Zone to Normandy Bordeaux
            1 fighter moved from Norway to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 108 Sea Zone
            1 carrier and 1 destroyer moved from 111 Sea Zone to 108 Sea Zone
            1 tactical_bomber moved from Eastern United States to 108 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
            1 carrier moved from 27 Sea Zone to 65 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island
            1 carrier moved from 27 Sea Zone to 65 Sea Zone
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 27 Sea Zone to 65 Sea Zone
            2 artilleries and 4 infantry moved from 65 Sea Zone to New Zealand
            1 carrier moved from 11 Sea Zone to 31 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 battleship moved from 27 Sea Zone to 66 Sea Zone
            1 marine moved from Central United States to Southeast Mexico
            1 submarine moved from 66 Sea Zone to 65 Sea Zone
            1 battleship, 3 destroyers and 1 marine moved from 27 Sea Zone to 65 Sea Zone
            2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 65 Sea Zone
            2 carriers moved from 27 Sea Zone to 65 Sea Zone
            2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 65 Sea Zone
            3 fighters moved from Hawaiian Islands to New Zealand
            1 fighter moved from Hawaiian Islands to New Zealand
            1 tactical_bomber moved from Eastern United States to Western United States
            1 destroyer and 1 submarine moved from 104 Sea Zone to 66 Sea Zone
            1 bomber moved from French Guiana to New Zealand
    
        Place Units - Americans
            1 harbour placed in Johnston Island
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            Americans undo move 2.
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Fukien to Kiangsu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            6 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 24

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 24
    
        Combat Move - British
            1 artillery, 3 fighters and 2 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Eastern India to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Will assume no scramble to Jordan.


  • TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
            1 fighter moved from 111 Sea Zone to Normandy Bordeaux
            1 fighter moved from Norway to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 108 Sea Zone
            1 carrier and 1 destroyer moved from 111 Sea Zone to 108 Sea Zone
            1 tactical_bomber moved from Eastern United States to 108 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
            1 carrier moved from 27 Sea Zone to 65 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island
            1 carrier moved from 27 Sea Zone to 65 Sea Zone
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 27 Sea Zone to 65 Sea Zone
            2 artilleries and 4 infantry moved from 65 Sea Zone to New Zealand
            1 carrier moved from 11 Sea Zone to 31 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 battleship moved from 27 Sea Zone to 66 Sea Zone
            1 marine moved from Central United States to Southeast Mexico
            1 submarine moved from 66 Sea Zone to 65 Sea Zone
            1 battleship, 3 destroyers and 1 marine moved from 27 Sea Zone to 65 Sea Zone
            2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 65 Sea Zone
            2 carriers moved from 27 Sea Zone to 65 Sea Zone
            2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 65 Sea Zone
            3 fighters moved from Hawaiian Islands to New Zealand
            1 fighter moved from Hawaiian Islands to New Zealand
            1 tactical_bomber moved from Eastern United States to Western United States
            1 destroyer and 1 submarine moved from 104 Sea Zone to 66 Sea Zone
            1 bomber moved from French Guiana to New Zealand
    
        Place Units - Americans
            1 harbour placed in Johnston Island
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            Americans undo move 2.
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Fukien to Kiangsu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            6 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 fighters and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery, 3 fighters and 2 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Eastern India to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
    
        Combat - British
            Battle in Celebes
            Battle in Borneo
            Battle in Trans-Jordan
                British attack with 1 artillery, 3 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Celebes from Japanese, taking Borneo from Japanese, taking Trans-Jordan from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 5 fighters, 2 infantry and 3 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 4,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Trans-Jordan to Romania
            2 fighters moved from Trans-Jordan to Iraq
            3 infantry moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 artillery, 3 infantry and 2 transports moved from 111 Sea Zone to 108 Sea Zone
            1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            3 infantry moved from Southern Persia to Iraq
            1 artillery and 3 infantry moved from Eastern India to 40 Sea Zone
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 40 Sea Zone to 132 Sea Zone
            EDIT: 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 21 Sea Zone
            1 submarine moved from 132 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 132 Sea Zone
            1 artillery and 2 infantry moved from Eastern India to Burma
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 42 Sea Zone to 43 Sea Zone
            5 fighters and 3 tactical_bombers moved from Shan State to 43 Sea Zone
            3 carriers and 1 cruiser moved from 40 Sea Zone to 43 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 40 Sea Zone to 43 Sea Zone
            3 infantry moved from 43 Sea Zone to Java
            1 artillery moved from 43 Sea Zone to Java
            1 artillery moved from Burma to Yunnan
    
        Place Units - British
            1 fighter and 2 infantry placed in Iraq
            3 infantry placed in Southern Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in Eastern India change ownership: 1 fighter and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 43 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 56 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    Italians regular : -0,33
    Germans regular : -0,33
    British regular : 1,83
    

    Savegame


  • Franz is done. Moved the french des to z45


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    Desperate times require desperate measures. The Russian move into Austria left Germany with no option but to attack. Although there was only a 20% chance of victory, it was do or die. The battle hinged on what happen the first round: A German advantage meant eliminating the Russian ground forces; a Russian advantage or true dice, meant the game was definitely over.

    Definitely an overwhelming position in Austria, so must be correct to attack. And it was extremely successful. Must be within the <0,1 % range since G even didn’t have to sacrifice any air and even kept 12 tanks.

    @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    The Russians attacked the undefended German transport in SZ 118 Round 8 from Novgorod. Costly oversight on my part. If I had to do it over again, the German transport would have moved to SZ 116, where it could have transported land troops to Norway, was out of range of the Russian air force, and could have been protected from the US bomber in the UK by a scrambled fighter from WG. My recollection is that an unprotected Japanese transport was lost unnecessarily some rounds afterward due to another oversight.

    When I play Axis, especially J has to sacrifice trannies here and there. Haven’t noticed anything suspect there in our game.

    The shift of 2 inf from Berlin to Leningrad seemed logical, so I didn’t think it was a mistake. With 2 less inf R would’ve had positive odds on Leningrad and the attack would’ve come there instead, so I actually didn’t consider that to be a mistake at all, but rather a sacrifice to keep a more valuable objective.

    Also, the 4 air didn’t hit anything else and help grab land around Leningrad.

    Perhaps you were simply unnecessarily annoyed?


  • TripleA Manual Gamesave Post: Italians round 24

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Germany to Normandy Bordeaux
            1 infantry moved from Northern Italy to Austria
            1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Austria
            2 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Yugoslavia
            3 fighters moved from 98 Sea Zone to Yugoslavia
            1 tactical_bomber moved from Egypt to Yugoslavia
            1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    Scramble fighter from CV in SZ 108 to defend N-B?

    Scramble fighters to defend Austria?

    Scramble fighters to defend Yugo? Note: Going to send 1 more (a fourth) Italian fighter from Egypt to Yugo.


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    @artofwar1947

    Scramble fighter from CV in SZ 108 to defend N-B?

    Scramble fighters to defend Austria?

    Scramble fighters to defend Yugo? Note: Going to send 1 more (a fourth) Italian fighter from Egypt to Yugo.

    4th fig to Yugo noted. No scrambles anywhere.


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 30 PUs; 
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
            2 infantry moved from France to Western Germany
            1 infantry moved from Germany to Poland
            2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Germany to Western Germany
            6 fighters and 2 tactical_bombers moved from Germany to Poland
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Germany
                Germans win, taking Western Germany from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Holland Belgium
                Germans win, taking Holland Belgium from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Poland
                Germans attack with 6 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in Poland, round 2 : 3/9 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 fighters and 2 tactical_bombers moved from Poland to Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Germany
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
    
        Place Units - Germans
            8 infantry placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 26 PUs; end with 26 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 fighter
            EDIT: Adding units owned by Italians to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 1.33
    

    Savegame


  • Definitely an overwhelming position in Austria, so must be correct to attack. And it was extremely successful. Must be within the <0,1 % range since G even didn’t have to sacrifice any air and even kept 12 tanks.

    /////I agree; the scope of the victory was improbable.

    When I play Axis, especially J has to sacrifice trannies here and there. Haven’t noticed anything suspect there in our game.
    The shift of 2 inf from Berlin to Leningrad seemed logical, so I didn’t think it was a mistake. With 2 less inf R would’ve had positive odds on Leningrad and the attack would’ve come there instead, so I actually didn’t consider that to be a mistake at all, but rather a sacrifice to keep a more valuable objective.
    Also, the 4 air didn’t hit anything else and help grab land around Leningrad.
    Perhaps you were simply unnecessarily annoyed?

    /////There were better ways to defend Leningrad than to give up all future support of the Norway to Baltic Sea corridor than to sacrifice the transport. I was certainly annoyed with my oversight but with reason.


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    /////There were better ways to defend Leningrad than to give up all future support of the Norway to Baltic Sea corridor than to sacrifice the transport. I was certainly annoyed with my oversight but with reason.

    Perhaps you could’ve landed more air there without compromising other positions? Didn’t look that closely.

    Anyway, lets say that the tr hadn’t moved, then I likely would’ve asked you about it.


  • TripleA Manual Gamesave Post: Russians round 25

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 25
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Norway to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            3 infantry moved from Norway to 128 Sea Zone
            3 infantry and 2 transports moved from 128 Sea Zone to 115 Sea Zone
            3 infantry moved from 115 Sea Zone to Western Germany
            2 infantry moved from Slovakia Hungary to Austria
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Romania to Yugoslavia
            1 infantry moved from Bulgaria to Greece
                  Russians take Greece from Italians
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
            2 fighters moved from Slovakia Hungary to Western Germany
            1 fighter moved from Slovakia Hungary to Poland
            1 fighter moved from Slovakia Hungary to Austria
            2 fighters moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Western Germany
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Any scrambles to Holland or WG and/or Yugo?


  • @trulpen

    No scrambles, thanks.


  • TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 25
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Norway to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            3 infantry moved from Norway to 128 Sea Zone
            3 infantry and 2 transports moved from 128 Sea Zone to 115 Sea Zone
            3 infantry moved from 115 Sea Zone to Western Germany
            2 infantry moved from Slovakia Hungary to Austria
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Romania to Yugoslavia
            1 infantry moved from Bulgaria to Greece
                  Russians take Greece from Italians
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
            2 fighters moved from Slovakia Hungary to Western Germany
            1 fighter moved from Slovakia Hungary to Poland
            1 fighter moved from Slovakia Hungary to Austria
            2 fighters moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Western Germany
    
        Combat - Russians
            Battle in Austria
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Austria, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Austria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Austria
                Russians win, taking Austria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yugoslavia
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Western Germany
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/8 hits, 3,17 expected hits
                    Germans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Germany
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 3 : 2/7 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                Russians win, taking Western Germany from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Russians win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 armour and 6 mech_infantrys moved from Russia to Northern Belarus
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Baltic States to Eastern Poland
            3 infantry moved from Leningrad to Baltic States
            1 artillery and 3 infantry moved from Romania to Slovakia Hungary
            3 infantry moved from Bessarabia to Romania
            3 infantry moved from Ukraine to Bessarabia
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from Austria to Slovakia Hungary
            3 fighters and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Poland to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to Slovakia Hungary
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Western Germany to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Tsinghai to Yunnan
            1 aaGun, 1 artillery and 3 infantry moved from Northern Manchuria to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 fighter moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 fighter moved from Western Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
    
        Place Units - Russians
            1 battleship and 1 carrier placed in 115 Sea Zone
            1 fighter placed in Norway
            3 infantry placed in Finland
            3 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Slovakia Hungary
            3 infantry placed in Romania
            3 infantry placed in Ukraine
            2 armour and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,4,2,5,5,6,1,3,4,2,4,1,5,1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
            Russians collect 70 PUs (5 lost to blockades); end with 70 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 73 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 75 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : 0,00
    Russians regular : -3,33
    

    Savegame


  • @trulpenplay

    With the US posed to take back Australia and Germany struggling to hold onto its territory, I am seriously considering worth it is worth the time and energy to continue.

    Rematch? You can have the Axis, but another current opponent 666 (Jim Walsh), who thought the Axis should have +15 in PTV, now has concluded they need no bonus. If Axis are in the hands of a capable player, such as yourself, I am inclined to agree with Jim.


  • It looks very dark for Axis, so resigning is not irrational. Japan has not much power left to contest the combined forces of US/Ch/UK/R, and especially the Pac is permanently lost to US/UK-domination.

    Italy is relatively the strongest nation as Germany is on a quick decline. It’s just a matter of time until Russia breaks down the Berlin walls.

    I don’t mind continuing though, if you prefer that.

    In a new game I’d like to play Axis, but with the most recent map and rules. A bidless game is not so interesting, since I’m very sure Axis is at a disadvantage in P2V.

    As a good example I’m playing my friend Pejon88 atm and I agreed upon +4 for Axis. He’s a very competent player. Despite a great opening for J, I’m in serious trouble already by round 6, with primarily G not being able to make significant progress on the eastern front.

    I’d say that something between 6-12 for Axis is decent.

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