Ok, sounds like you will have fun though.
Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 2 artilleries and 1 infantry moved from Samara to Tambov 6 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 7 infantry in Tambov, round 2 : 5/9 hits, 2,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 20 infantry moved from Russia to Tambov 3 aaGuns moved from Samara to Tambov 2 armour moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 3 mech_infantrys moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 3 infantry moved from Chahar to Hopei Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 5,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Shan State to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 infantry moved from Yunnan to Burma 2 fighters and 1 tactical_bomber moved from Kweichow to Burma 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from Yenisey to Kansu Japanese take Timguska from Russians Japanese take Kansu from Chinese Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 3/8 hits, 3,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 78 Sea Zone 7 carriers moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Sumatra to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from Yunnan to Kweichow 8 infantry moved from Shantung to Anhwe 1 infantry moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from Hunan to Anhwe 2 fighters and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Guam to Anhwe 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Kweichow to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Removing units owned by British from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -1,33 UK_Pacific regular : -1,00 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 battleships, 7 carriers, 4 cruisers, 2 destroyers, 10 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Eastern United States to British Guiana 9 bombers moved from French Equatorial Africa to British Guiana 3 fighters moved from Queensland to New Zealand 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 battleship moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 1 harbour placed in Johnston Island 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 battleships, 7 carriers, 4 cruisers, 2 destroyers, 10 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Eastern United States to British Guiana 9 bombers moved from French Equatorial Africa to British Guiana 3 fighters moved from Queensland to New Zealand 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 battleship moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 1 harbour placed in Johnston Island 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from India to Burma 3 fighters moved from India to Burma 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 artillery moved from Trans-Jordan to Egypt Combat - British Battle in Alexandria British attack with 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Burma British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to India 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 4 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from French Guiana to Suriname Place Units - British 2 armour and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 airfield placed in British Guiana Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,3,6,4,3,3,6,5,3,5,1,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 26 PUs (11 lost to blockades); end with 31 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 2 fighters EDIT: Adding units owned by British to British Guiana: 2 fighters EDIT: Removing units owned by Americans from 101 Sea Zone: 2 destroyers and 1 submarine EDIT: Adding units owned by Americans to 106 Sea Zone: 2 destroyers and 1 submarine EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50 Italians regular : 0,67 Japanese regular : 0,33 Germans regular : 0,33 British regular : 1,17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour moved from Northwest Persia to Caucasus 1 infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 factory_minor placed in Persia 2 artilleries and 2 infantry placed in Northern Italy 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from 30 Sea Zone to New South Wales 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 transport moved from 54 Sea Zone to 63 Sea Zone 5 submarines moved from 54 Sea Zone to 63 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from 30 Sea Zone to New South Wales 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 transport moved from 54 Sea Zone to 63 Sea Zone 5 submarines moved from 54 Sea Zone to 63 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 8 infantry, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Ukraine to Bryansk 5 infantry moved from Belarus to Bryansk 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 fighter moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 2 infantry moved from Northwest Persia to Iraq Combat - Germans Battle in Bryansk Germans attack with 2 bombers, 1 fighter and 5 infantry Russians defend with 4 infantry Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Bryansk, round 2 : 3/8 hits, 2,67 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Bryansk, round 3 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Iraq Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Urals to Vologda 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Archangel to Belarus 5 infantry moved from Novgorod to Belarus 3 infantry moved from Rostov to Volgograd 2 armour and 6 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Iraq to Volgograd 3 infantry moved from Ukraine to Rostov 2 bombers moved from Bryansk to Southern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk 1 fighter moved from Gibraltar to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 3 submarines moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from Southern Italy to Western Germany 2 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 1 tactical_bomber placed in Western Germany 1 tactical_bomber placed in 112 Sea Zone 3 submarines placed in 93 Sea Zone 2 armour, 2 infantry and 1 mech_infantry placed in Germany 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 1,50 British regular : 0,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 artillery and 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 4 aaGuns, 2 armour, 1 artillery and 25 infantry moved from Tambov to Russia Place Units - Russians 1 fighter placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 0,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 artillery and 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 4 aaGuns, 2 armour, 1 artillery and 25 infantry moved from Tambov to Russia Place Units - Russians 1 fighter placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Shensi: 1 aaGun and 3 infantry EDIT: Removing units owned by Russians from Hopei: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Burma 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 55 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 infantry moved from Malaya to Shan State 1 marine moved from French Indo China to Shan State 2 infantry moved from French Indo China to Shan State 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kansu to Chahar 6 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 bombers moved from Burma to French Indo China 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Guam to 35 Sea Zone 1 infantry moved from Siberia to Amur 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Anhwe 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Guam to Philippines 1 fighter and 1 tactical_bomber moved from Japan to Philippines Place Units - Japanese 1 bomber, 2 fighters and 2 tactical_bombers placed in Japan 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 2. 3 artilleries placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 UK_Pacific regular : -0,33 ANZAC regular : 0,83 British regular : -0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 12 bombers moved from British Guiana to Gibraltar 1 destroyer moved from 30 Sea Zone to 55 Sea Zone 3 fighters moved from New Zealand to 55 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 12 bombers and 1 infantry Germans defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 12 bombers and 1 infantry in Gibraltar, round 2 : 9/14 hits, 8,67 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 12 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 55 Sea Zone to Queensland 2 bombers moved from Eastern United States to British Guiana 12 bombers moved from Gibraltar to British Guiana 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 88 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 7 carriers, 4 cruisers, 1 destroyer, 5 fighters and 4 tactical_bombers moved from 30 Sea Zone to 64 Sea Zone 1 battleship moved from 26 Sea Zone to 64 Sea Zone 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 64 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Southeast Mexico 1 transport placed in 10 Sea Zone 4 fighters and 3 infantry placed in Western United States Americans undo move 3. 3 infantry placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -0,17 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 16 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Szechwan, round 2 : 0/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 15 infantry in Szechwan, round 3 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 14 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -3,17 Japanese regular : 1,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 12 bombers moved from British Guiana to Gibraltar 1 destroyer moved from 30 Sea Zone to 55 Sea Zone 3 fighters moved from New Zealand to 55 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 12 bombers and 1 infantry Germans defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 12 bombers and 1 infantry in Gibraltar, round 2 : 9/14 hits, 8,67 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 12 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 55 Sea Zone to Queensland 2 bombers moved from Eastern United States to British Guiana 12 bombers moved from Gibraltar to British Guiana 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 88 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 7 carriers, 4 cruisers, 1 destroyer, 5 fighters and 4 tactical_bombers moved from 30 Sea Zone to 64 Sea Zone 1 battleship moved from 26 Sea Zone to 64 Sea Zone 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 64 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Southeast Mexico 1 transport placed in 10 Sea Zone 4 fighters and 3 infantry placed in Western United States Americans undo move 3. 3 infantry placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 16 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Szechwan, round 2 : 0/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 15 infantry in Szechwan, round 3 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 14 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 2 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 destroyer and 6 submarines moved from 106 Sea Zone to 88 Sea Zone 3 fighters and 1 infantry moved from India to Burma 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 30 Sea Zone to 64 Sea Zone Combat - British Battle in Iraq British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to India 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 transport moved from 71 Sea Zone to 83 Sea Zone Place Units - British 1 airfield, 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,17 Americans regular : 1,50 Japanese regular : 1,83 Germans regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from Southern Italy to 91 Sea Zone 3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in 91 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Gibraltar Italians attack with 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber British defend with 1 harbour; Americans defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/12 hits, 4,50 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Romania to Ukraine 4 infantry moved from Romania to Bessarabia 1 infantry moved from Volgograd to Caucasus 3 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Northern Italy 1 destroyer and 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : -0,33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 carriers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 2 bombers moved from Southern Italy to Iraq 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians Combat - Germans Battle in Iraq Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 infantry moved from Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 8 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Rostov to Bryansk 3 armour, 2 fighters, 14 mech_infantrys and 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Vologda to Samara 1 infantry moved from Urals to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Belarus 4 infantry moved from Novgorod to Archangel 2 artilleries and 4 infantry moved from Volgograd to Tambov 1 artillery and 4 infantry moved from Volgograd to Samara 1 infantry moved from Caucasus to Northwest Persia 6 armour and 4 mech_infantrys moved from Northwest Persia to Rostov 1 mech_infantry moved from Turkmenistan to Novosibirsk 3 submarines moved from 93 Sea Zone to 92 Sea Zone 3 submarines moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Western Germany to 92 Sea Zone 1 fighter moved from 112 Sea Zone to 92 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 2 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from Iraq to Volgograd 1 tactical_bomber moved from Southern Italy to Bryansk 1 tactical_bomber moved from Southern Italy to Tobruk Place Units - Germans 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 2 mech_infantrys placed in Novgorod 2 carriers and 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,33 British regular : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Russia to Samara 1 fighter moved from Russia to Sikang 1 fighter moved from Russia to Kansu 1 tactical_bomber moved from Russia to Tsinghai 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang Combat - Russians Battle in Kansu Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tsinghai Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 5 artilleries, 25 infantry and 3 mech_infantrys Germans defend with 1 artillery and 6 infantry Russians roll dice for 2 armour, 5 artilleries, 25 infantry and 3 mech_infantrys in Samara, round 2 : 8/35 hits, 8,17 expected hits Germans roll dice for 1 artillery and 6 infantry in Samara, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 6 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 5 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 6 infantry Battle in Sikang Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang 1 fighter owned by the Russians retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Szechwan 1 tactical_bomber moved from Tsinghai to Szechwan 1 fighter moved from Kansu to Szechwan 1 aaGun moved from Shensi to Szechwan 5 aaGuns moved from Russia to Samara 1 submarine moved from 88 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -1,00 Russians regular : -2,17