My usual J1 buy of mIC and 2TT is better.
L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 43 Sea Zone 1 bomber moved from Japan to Hunan 1 infantry moved from Suiyuyan to Kansu 1 armour moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Hopei 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Yunnan to Szechwan 3 armour, 1 infantry and 2 mech_infantrys moved from Yunnan to Hunan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber French defend with 1 destroyer; Americans defend with 1 transport Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 bomber owned by the Japanese lost in 43 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for French: 1 destroyer Battle in Hunan Japanese attack with 3 armour, 1 bomber, 1 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 2/7 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Yunnan to Hunan 1 bomber moved from Hunan to Shensi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Iraq to Trans-Jordan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 1 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,6 Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Japanese regular : -0,33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 fighter and 7 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 2 units repaired. 1 bomber moved from Iwo Jima to Japan 2 fighters moved from 17 Sea Zone to Japan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 2 battleships moved from 17 Sea Zone to 6 Sea Zone 1 cruiser moved from 17 Sea Zone to 6 Sea Zone 2 carriers moved from 26 Sea Zone to 6 Sea Zone 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from British Columbia to Alaska Americans take Alaska from Japanese 2 carriers, 3 cruisers and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Iwo Jima to Japan 1 fighter moved from Iwo Jima to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Japan causes 0 damage total. Battle in Java Battle in Korea Battle in 97 Sea Zone Americans attack with 6 submarines Italians defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and Americans reach a stalemate , taking Java from Japanese, taking Korea from Japanese. Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to Iwo Jima 1 infantry moved from British Columbia to Western United States 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter and 7 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : 0,67 Japanese AA : 0,83
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Chahar 7 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 8 infantry Japanese defend with 1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys Chinese roll dice for 8 infantry in Hunan, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/6 hits, 2,50 expected hits 1 aaGun owned by the Japanese lost in Hunan Chinese roll dice for 8 infantry in Hunan, round 3 : 3/8 hits, 1,33 expected hits Japanese roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Hunan, round 3 : 3/6 hits, 2,50 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Chinese roll dice for 5 infantry in Hunan, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 3 armour in Hunan, round 4 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 4 infantry in Hunan, round 5 : 1/4 hits, 0,67 expected hits Japanese roll dice for 3 armour in Hunan, round 5 : 2/3 hits, 1,50 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 armour in Hunan, round 6 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Kiangsi Japanese win with 2 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys Casualties for Chinese: 7 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : -1,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 fighter and 7 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 2 units repaired. 1 bomber moved from Iwo Jima to Japan 2 fighters moved from 17 Sea Zone to Japan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 2 battleships moved from 17 Sea Zone to 6 Sea Zone 1 cruiser moved from 17 Sea Zone to 6 Sea Zone 2 carriers moved from 26 Sea Zone to 6 Sea Zone 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from British Columbia to Alaska Americans take Alaska from Japanese 2 carriers, 3 cruisers and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Iwo Jima to Japan 1 fighter moved from Iwo Jima to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Japan causes 0 damage total. Battle in Java Battle in Korea Battle in 97 Sea Zone Americans attack with 6 submarines Italians defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and Americans reach a stalemate , taking Java from Japanese, taking Korea from Japanese. Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to Iwo Jima 1 infantry moved from British Columbia to Western United States 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter and 7 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Chahar 7 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 8 infantry Japanese defend with 1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys Chinese roll dice for 8 infantry in Hunan, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/6 hits, 2,50 expected hits 1 aaGun owned by the Japanese lost in Hunan Chinese roll dice for 8 infantry in Hunan, round 3 : 3/8 hits, 1,33 expected hits Japanese roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Hunan, round 3 : 3/6 hits, 2,50 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Chinese roll dice for 5 infantry in Hunan, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 3 armour in Hunan, round 4 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 4 infantry in Hunan, round 5 : 1/4 hits, 0,67 expected hits Japanese roll dice for 3 armour in Hunan, round 5 : 2/3 hits, 1,50 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 armour in Hunan, round 6 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Kiangsi Japanese win with 2 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys Casualties for Chinese: 7 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 2 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 17 Sea Zone to 6 Sea Zone Combat - British Battle in Paulau Island Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Philippines to Iwo Jima 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone 1 destroyer moved from 107 Sea Zone to 104 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : -1,00 Japanese regular : -1,33 Italians regular : 0,67 Japanese AA : 0,83
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 92 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tambov Italians attack with 2 infantry Russians defend with 1 infantry Italians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov 1 infantry owned by the Italians retreated to Bryansk Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from 81 Sea Zone to Trans-Jordan Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,1,1 Italians collect 9 PUs (10 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Russians regular : 0,00 British regular : -0,33
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in Hainan Battle in 39 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone ANZAC roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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@giallo one more hit
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@giallo hmm I try the DD.
Kill the DD please. -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in Hainan Battle in 39 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone ANZAC roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 39 Sea Zone ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 39 Sea Zone ANZAC roll dice for 1 submarine in 39 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 39 Sea Zone Japanese and ANZAC reach a stalemate , taking Hainan from Japanese. Battle score for attacker is 19 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport Moving scrambled unit from 39 Sea Zone back to originating territory: India Non Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 tactical_bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in Hainan Battle in 39 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone ANZAC roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 39 Sea Zone ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 39 Sea Zone ANZAC roll dice for 1 submarine in 39 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 39 Sea Zone Japanese and ANZAC reach a stalemate , taking Hainan from Japanese. Battle score for attacker is 19 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport Moving scrambled unit from 39 Sea Zone back to originating territory: India Non Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 tactical_bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 8 fighters and 3 tactical_bombers moved from Bryansk to Tambov 1 armour moved from Sakha to Korea 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 cruiser and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble in sz 109 @Giallo ?
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 8 fighters and 3 tactical_bombers moved from Bryansk to Tambov 1 armour moved from Sakha to Korea 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 cruiser and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Germans Battle in Scotland Battle in Tanganyika Territory Battle in Eire Battle in Tambov Germans attack with 8 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 8 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 7/13 hits, 6,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Scotland from British, taking Tanganyika Territory from British, taking Eire from Neutral_Allies, taking Tambov from Russians with 8 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Korea Germans attack with 1 armour Americans defend with 1 artillery Germans roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Korea Germans win, taking Korea from Americans with 1 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 mech_infantry moved from Yakut S.S.R. to Sakha 1 mech_infantry moved from Samara to Bryansk 8 fighters and 3 tactical_bombers moved from Tambov to Bryansk 4 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Novgorod to Bryansk 3 armour moved from Iraq to Trans-Jordan 2 bombers moved from 104 Sea Zone to Western Germany 1 bomber moved from 109 Sea Zone to Western Germany 2 fighters moved from Western Germany to Southern Italy Place Units - Germans 3 bombers placed in Western Germany 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,5,2 Germans collect 75 PUs (3 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : 0,50 British regular : 0,67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
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@giallo I’m away for hollidays for a week
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Hunan to Chahar Japanese take Anhwe from Chinese 1 bomber moved from Shensi to Chahar 1 armour and 2 mech_infantrys moved from French Indo China to Kiangsi 2 mech_infantrys moved from Yunnan to Kiangsi 1 fighter moved from India to Kiangsi Combat - Japanese Battle in Chahar Japanese attack with 2 armour and 1 bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour and 1 bomber in Chahar, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 2 armour Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour, 1 fighter and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Kiangsi, round 2 : 2/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kiangsi to Hunan 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 infantry moved from India to West India 1 bomber moved from Chahar to Japan Place Units - Japanese 3 infantry placed in India 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3,4,6,3,6,3,3,4,5,1,5,5,3,5,3,4,6 Japanese collect 22 PUs (19 lost to blockades); end with 22 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -0,33
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 10 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 fighter moved from Egypt to 72 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 battleship and 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - Americans Battle in 72 Sea Zone Americans attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 72 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Korea Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Korea Americans win, taking Korea from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 26 Sea Zone to 64 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter and 7 tactical_bombers moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 armour moved from Alaska to Western United States 1 fighter moved from 72 Sea Zone to Kenya 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Iwo Jima Place Units - Americans 10 fighters placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,50
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 0,00
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 10 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 fighter moved from Egypt to 72 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 battleship and 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - Americans Battle in 72 Sea Zone Americans attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 72 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Korea Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Korea Americans win, taking Korea from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 26 Sea Zone to 64 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter and 7 tactical_bombers moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 armour moved from Alaska to Western United States 1 fighter moved from 72 Sea Zone to Kenya 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Iwo Jima Place Units - Americans 10 fighters placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from United Kingdom to Eire 1 artillery moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Egypt to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory Combat - British Battle in Marshall Islands Battle in Eire British attack with 2 fighters and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry British roll dice for 2 fighters and 2 tactical_bombers in Eire, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eire British win, taking Marshall Islands from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 artillery and 1 infantry Battle in Scotland British attack with 1 artillery and 4 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Tanganyika Territory British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tanganyika Territory British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Tanganyika Territory to Kenya 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Eire to United Kingdom 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to Midway Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,1,1,4,3,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4 British collect 24 PUs (10 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : 0,83 Japanese regular : -0,50 Germans regular : 1,00 British regular : 0,67