@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
Ghostglider Allies Vs dawgoneit Axis. No Bid. PTV
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 armour moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 3 fighters and 2 tactical_bombers moved from 132 Sea Zone to Yunnan 2 infantry moved from Southern Manchuria to Northern Manchuria 3 fighters and 3 tactical_bombers moved from Southern Manchuria to Northern Manchuria 5 infantry moved from Jehol to Chahar 5 infantry moved from Jehol to Shansi 6 transports moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to Kyushu 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Northern Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Northern Manchuria, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers British defend with 1 armour; ANZAC defend with 1 fighter; Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.83 expected hits Chinese roll dice for 1 armour, 1 fighter and 4 infantry in Yunnan, round 2 : 4/6 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 armour and 1 fighter in Yunnan, round 3 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 armour owned by the British lost in Yunnan Japanese win with 1 fighter remaining. Battle score for attacker is -36 Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers Casualties for Chinese: 4 infantry Casualties for British: 1 armour Casualties for ANZAC: 1 fighter Battle in Chahar Japanese attack with 5 infantry Russians defend with 2 infantry Japanese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Japanese roll dice for 4 infantry in Chahar, round 3 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Russians: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for British: 1 mech_infantry Battle in Shansi Japanese attack with 5 infantry Chinese defend with 1 infantry Japanese roll dice for 5 infantry in Shansi, round 2 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Japanese roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Japanese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Shansi, round 5 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter moved from Yunnan to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Northern Manchuria to Japan 3 aaGuns moved from Japan to Kyushu Place Units - Japanese 10 infantry placed in Japan 1 armour and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 4.67 Japanese regular : -1.17 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 battleships, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 infantry moved from Iwo Jima to 18 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 18 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 4 fighters and 1 tactical_bomber moved from 18 Sea Zone to Kiangsu 2 cruisers and 2 marines moved from 18 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Marshall Islands Americans attack with 2 marines Japanese defend with 1 infantry Americans roll dice for 2 cruisers in Marshall Islands, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomber Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 5/9 hits, 3.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 tactical_bomber in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 3 infantry Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 battleship, 1 carrier and 3 destroyers moved from 18 Sea Zone to 33 Sea Zone 1 carrier moved from 27 Sea Zone to 33 Sea Zone 2 carriers moved from 18 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to Mexico 2 carriers, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 bomber moved from Nigeria to United Kingdom 1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea Zone 3 fighters moved from Western United States to Wake Island 4 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry placed in Central United States 3 battleships and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 battleships, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 infantry moved from Iwo Jima to 18 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 18 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 4 fighters and 1 tactical_bomber moved from 18 Sea Zone to Kiangsu 2 cruisers and 2 marines moved from 18 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Marshall Islands Americans attack with 2 marines Japanese defend with 1 infantry Americans roll dice for 2 cruisers in Marshall Islands, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomber Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 5/9 hits, 3.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 tactical_bomber in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 3 infantry Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 battleship, 1 carrier and 3 destroyers moved from 18 Sea Zone to 33 Sea Zone 1 carrier moved from 27 Sea Zone to 33 Sea Zone 2 carriers moved from 18 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to Mexico 2 carriers, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 bomber moved from Nigeria to United Kingdom 1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea Zone 3 fighters moved from Western United States to Wake Island 4 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry placed in Central United States 3 battleships and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kwangtung 1 fighter moved from Honan to Kwangtung 1 artillery and 1 infantry moved from Honan to Shansi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 3 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Kiangsi from Japanese, taking Shansi from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Kwangtung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour, 1 factory_minor and 1 harbour Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Place Units - Chinese 2 infantry placed in Kiangsi 1 artillery and 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 battleships, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 infantry moved from Iwo Jima to 18 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 18 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 4 fighters and 1 tactical_bomber moved from 18 Sea Zone to Kiangsu 2 cruisers and 2 marines moved from 18 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Marshall Islands Americans attack with 2 marines Japanese defend with 1 infantry Americans roll dice for 2 cruisers in Marshall Islands, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomber Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 5/9 hits, 3.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 tactical_bomber in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 3 infantry Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 battleship, 1 carrier and 3 destroyers moved from 18 Sea Zone to 33 Sea Zone 1 carrier moved from 27 Sea Zone to 33 Sea Zone 2 carriers moved from 18 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to Mexico 2 carriers, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 bomber moved from Nigeria to United Kingdom 1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea Zone 3 fighters moved from Western United States to Wake Island 4 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry placed in Central United States 3 battleships and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kwangtung 1 fighter moved from Honan to Kwangtung 1 artillery and 1 infantry moved from Honan to Shansi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 3 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Kiangsi from Japanese, taking Shansi from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Kwangtung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour, 1 factory_minor and 1 harbour Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Place Units - Chinese 2 infantry placed in Kiangsi 1 artillery and 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British repair damage of 20x factory_major; Remaining resources: 31 PUs; British buy 1 battleship and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; Combat Move - British 3 submarines moved from 83 Sea Zone to 99 Sea Zone 3 submarines moved from 100 Sea Zone to 99 Sea Zone 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Syria to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 3 fighters moved from Malta to Greece 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tunisia to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from 101 Sea Zone to Greece 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Greece British attack with 1 armour, 3 fighters and 3 infantry Germans defend with 4 infantry British roll dice for 1 armour, 3 fighters and 3 infantry in Greece, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Greece British roll dice for 1 armour, 3 fighters and 1 infantry in Greece, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - British 1 carrier moved from 94 Sea Zone to 101 Sea Zone 1 cruiser moved from 94 Sea Zone to 101 Sea Zone 2 fighters moved from Greece to 101 Sea Zone 1 fighter moved from Greece to Syria 1 mech_infantry moved from Trans-Jordan to Syria 1 fighter moved from Southern Persia to Syria 9 infantry moved from Burma to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Burma to Shan State 1 battleship moved from 81 Sea Zone to 40 Sea Zone 5 infantry moved from Eastern India to Burma 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 3 infantry moved from Union of South Africa to Rhodesia 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 2 cruisers and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 battleship and 2 transports placed in 113 Sea Zone Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 submarines placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,3,2,6,4,4,3,2 UK_Pacific collect 15 PUs (5 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in 40 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : 1.00 Japanese regular : 0.00 Germans AA : -0.17 Germans regular : 0.33 British regular : 1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 artilleries and 6 infantry moved from Northern Italy to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,3,3,3,3,3,6,3,1,1 Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Dutch New Guinea to Davao 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Dutch New Guinea to Davao 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 38 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 46 PUs; Germans buy 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 6 armour moved from Ukraine to Western Ukraine 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Southern Belarus to Eastern Poland 2 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from Southern Belarus to Northern Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 3 armour and 4 mech_infantrys moved from Baltic States to Leningrad 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 bombers moved from Finland to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters and 5 tactical_bombers moved from Finland to 115 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@ghostglider any scrambles in Belgium or sz115?
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no scramble
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 46 PUs; Germans buy 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 6 armour moved from Ukraine to Western Ukraine 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Southern Belarus to Eastern Poland 2 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from Southern Belarus to Northern Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 3 armour and 4 mech_infantrys moved from Baltic States to Leningrad 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 bombers moved from Finland to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters and 5 tactical_bombers moved from Finland to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 4 fighters and 5 tactical_bombers Americans defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 115 Sea Zone Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 artillery, 1 infantry and 1 transport Battle in Leningrad Germans attack with 3 armour and 4 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 4 mech_infantrys in Leningrad, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 3 bombers and 6 infantry in Holland Belgium, round 2 : 2/10 hits, 3.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 bombers and 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 3 bombers moved from Holland Belgium to Western Germany 4 fighters and 5 tactical_bombers moved from 115 Sea Zone to Denmark 1 infantry moved from Western Germany to Denmark 3 bombers moved from Western Germany to Germany 1 aaGun moved from Western Germany to Denmark Place Units - Germans 2 infantry placed in Western Germany 2 armour and 3 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,3,2,3,1,6,1,4,1,1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 7 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 13 infantry moved from Amur to Northern Manchuria 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Northern Manchuria Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Northern Manchuria, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 1 infantry moved from Amur to Northern Manchuria 1 aaGun moved from Amur to Northern Manchuria 1 infantry moved from Archangel to Vologda 1 artillery and 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Russia to Smolensk 3 armour moved from Stalingrad to Tula 1 armour moved from Samara to Gorky 2 artilleries moved from Russia to Yaroslavl 5 infantry moved from Russia to Yaroslavl 2 artilleries moved from Russia to Tula 3 artilleries moved from Russia to Yaroslavl Place Units - Russians 7 artilleries and 3 infantry placed in Russia 1 armour and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 transports moved from 37 Sea Zone to 6 Sea Zone 10 infantry moved from Japan to 6 Sea Zone 10 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 submarine moved from 37 Sea Zone to 20 Sea Zone 2 battleships, 4 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 37 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from Kyushu to Southern Manchuria 3 fighters and 3 tactical_bombers moved from Japan to Southern Manchuria 1 artillery and 3 infantry moved from Southern Manchuria to Jehol Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 20 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in Korea Japanese attack with 10 infantry Russians defend with 1 infantry Japanese roll dice for 2 battleships and 3 cruisers in Korea, round 2 : 2/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 9 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Place Units - Japanese 2 destroyers and 1 submarine placed in 7 Sea Zone 3 artilleries placed in Japan Japanese undo move 1. 1 destroyer placed in 7 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kyushu: 3 aaGuns EDIT: Adding units owned by Japanese to Japan: 3 aaGuns EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 Russians regular : 0.67
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@ghostglider i no, i really messed this game up.
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@dawgoneit i still want to play
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Kiangsu to Fukien Chinese take Fukien from Japanese 4 fighters and 1 tactical_bomber moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 bomber moved from United Kingdom to Finland 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 2 marines moved from Marshall Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to Caroline Islands Combat - Americans Battle in Norway Battle in Jehol Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Jehol, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery and 2 infantry Battle in Finland Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland Germans win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Battle in Caroline Islands Americans attack with 2 fighters, 1 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 fighters, 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Caroline Islands to 34 Sea Zone 1 fighter moved from Wake Island to Midway 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 3 battleships, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 carriers and 2 submarines moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to Shantung 2 infantry moved from French West Africa to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 armour moved from French Equatorial Africa to Egypt 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 2 carriers, 1 submarine and 2 transports placed in 11 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western United States 1 transport placed in 104 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 1.33 Japanese AA : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Shansi to Inner Mongolia 1 artillery and 1 infantry moved from Shansi to Chahar Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Anhwe to Shantung 2 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Fukien Place Units - Chinese 3 artilleries and 4 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Kiangsu to Fukien Chinese take Fukien from Japanese 4 fighters and 1 tactical_bomber moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 bomber moved from United Kingdom to Finland 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 2 marines moved from Marshall Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to Caroline Islands Combat - Americans Battle in Norway Battle in Jehol Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Jehol, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery and 2 infantry Battle in Finland Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland Germans win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Battle in Caroline Islands Americans attack with 2 fighters, 1 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 fighters, 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Caroline Islands to 34 Sea Zone 1 fighter moved from Wake Island to Midway 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 3 battleships, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 carriers and 2 submarines moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to Shantung 2 infantry moved from French West Africa to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 armour moved from French Equatorial Africa to Egypt 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 2 carriers, 1 submarine and 2 transports placed in 11 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western United States 1 transport placed in 104 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Shansi to Inner Mongolia 1 artillery and 1 infantry moved from Shansi to Chahar Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Anhwe to Shantung 2 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Fukien Place Units - Chinese 3 artilleries and 4 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 submarines and 1 transport; Remaining resources: 4 PUs; Combat Move - British 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Holland Belgium 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece Combat - British Battle in Holland Belgium British attack with 1 armour, 1 artillery, 1 bomber and 6 infantry Germans defend with 1 artillery and 6 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Holland Belgium, round 2 : 1/9 hits, 2.50 expected hits Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 2 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Holland Belgium, round 3 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Holland Belgium, round 4 : 0/8 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Holland Belgium, round 5 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 13 Casualties for British: 3 infantry Casualties for Germans: 1 artillery and 6 infantry Non Combat Move - British 1 bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 artillery moved from Tunisia to Libya 1 aaGun moved from Algeria to Tunisia 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 2 infantry moved from Egypt to 100 Sea Zone 1 mech_infantry moved from Syria to 100 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece 2 fighters moved from 101 Sea Zone to Gibraltar 2 fighters moved from Syria to 101 Sea Zone 3 infantry moved from Rhodesia to Belgian Congo 1 battleship and 2 submarines moved from 40 Sea Zone to 132 Sea Zone 1 infantry moved from French Indo China to Kwangsi 5 infantry moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 4 infantry moved from Shan State to Malaya 5 infantry moved from Burma to Yunnan Place Units - British 1 carrier and 2 transports placed in 113 Sea Zone 2 fighters placed in 113 Sea Zone Turn Complete - British British collect 44 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 2 submarines and 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in 40 Sea Zone change ownership: 2 submarines and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.17 Japanese regular : 0.67 Japanese AA : -0.33 Germans regular : -2.33 British regular : -4.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 3 artilleries and 3 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 4 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,3,6,5,3,2,5,2,1,5 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.33