Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsdawg Axis v. Entek Allies WaW
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@dawgoneit sorry. i was on vacation.
and i hope your holidays were awesome also -
@dawgoneit Welcome back! I hope your time a way was amazing! My holidays were good,
Happy New Year!
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Szechwan to Yunnan 1 Fighter moved from Hupeh to Yunnan 1 Infantry moved from Shensi to Shansi 1 Fighter moved from Ningsia to Shansi 3 Mech.Infs moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 5 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 6 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 3 Mech.Infs Hisaichi defend with 1 Infantry Chinese roll dice for 3 Mech.Infs in Chahar, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Mech.Inf Casualties for Hisaichi: 1 Infantry Battle in Yunnan Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Fighter and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Yunnan 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Shensi to Szechwan 2 Infantrys, 1 Marine and 1 Tank moved from Shensi to Hupeh 1 Fighter moved from Shansi to Hupeh 3 Mech.Infs moved from Ningsia to Hupeh 1 Fighter moved from Yunnan to Hupeh 5 Infantrys moved from Ningsia to Shensi 4 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 3 Mech.Infs moved from Urumqi to Ningsia 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry, 2 Mech.Infs and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Hisaichi regular : -1.00
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 7 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys, 1 Marine and 4 Tanks moved from Anhwei to Hupeh 1 Artillery moved from Kweichow to Hupeh 1 ArmoredCar moved from Hunan to Hupeh 1 ArmoredCar moved from Hunan to Hupeh 2 Infantrys and 1 Marine moved from Shantung to Chahar 3 Infantrys moved from Kirin to Vladivostok 4 Infantrys moved from Heilungchiang to Khabarovsk Hisaichi take Khabarovsk from Russians 2 Infantrys moved from Chita to Ayan 1 Adv.Fighter moved from Chita to Ayan 6 Infantrys moved from Hong Kong to 92 Sea Zone 6 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 3 Infantrys moved from Java to Sumatra 2 Artillerys, 6 Infantrys and 2 Marines moved from 110 Sea Zone to Sumatra 1 ArmoredCar moved from N.Thailand to Assam 1 Tank moved from Yunnan to Assam 2 Adv.Fighters moved from S.Thailand to Assam 1 ArmoredCar moved from Hunan to Szechwan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Vladivostok 2 ArmoredCars moved from Chita to Ayan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Elite, 15 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 9 ArmoredCars, 4 Artillerys, 2 Elites, 6 Infantrys, 1 Marine and 4 Tanks Chinese defend with 1 AAGun, 2 Fighters, 9 Infantrys, 1 Marine, 7 Mech.Infs and 2 Tanks Hisaichi roll dice for 9 ArmoredCars, 4 Artillerys, 2 Elites, 6 Infantrys, 1 Marine and 4 Tanks in Hupeh, round 2 : 5/26 hits, 9.17 expected hits Chinese roll dice for 2 Fighters, 9 Infantrys, 1 Marine, 7 Mech.Infs and 2 Tanks in Hupeh, round 2 : 12/21 hits, 7.67 expected hits 6 ArmoredCars owned by the Hisaichi, 6 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Hupeh 3 ArmoredCars owned by the Hisaichi, 2 Elites owned by the Hisaichi, 4 Tanks owned by the Hisaichi, 4 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi retreated to Anhwei Chinese win with 2 Fighters, 4 Infantrys, 1 Marine, 7 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -26 Casualties for Hisaichi: 6 ArmoredCars and 6 Infantrys Casualties for Chinese: 5 Infantrys Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys British defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys in Ayan, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Infantry in Ayan, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the British lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for British: 2 Infantrys Battle in Vladivostok Hisaichi attack with 5 Infantrys Russians defend with 1 Mech.Inf Hisaichi roll dice for 5 Infantrys in Vladivostok, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Sumatra Hisaichi attack with 4 Artillerys, 9 Infantrys and 2 Marines Anzac defend with 4 Artillerys, 4 Elites and 1 Fighter; Dutch defend with 2 Bunkers Hisaichi roll dice for 4 Artillerys, 9 Infantrys and 2 Marines in Sumatra, round 2 : 6/15 hits, 4.50 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 4 Artillerys, 2 Bunkers, 4 Elites and 1 Fighter in Sumatra, round 2 : 7/11 hits, 4.17 expected hits 4 Elites owned by the Anzac and 7 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Sumatra, round 3 : 3/8 hits, 3.33 expected hits Dutch roll dice for 4 Artillerys, 2 Bunkers and 1 Fighter in Sumatra, round 3 : 2/7 hits, 2.83 expected hits 3 Artillerys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 4 Artillerys and 2 Marines in Sumatra, round 4 : 2/6 hits, 2.67 expected hits Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Fighter in Sumatra, round 4 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Anzac, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 3 Artillerys and 2 Marines in Sumatra, round 5 : 3/5 hits, 2.33 expected hits Dutch roll dice for 1 Bunker and 1 Fighter in Sumatra, round 5 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Anzac, 1 Bunker owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 2 Marines remaining. Battle score for attacker is 18 Casualties for Hisaichi: 3 Artillerys and 9 Infantrys Casualties for Anzac: 4 Artillerys, 4 Elites and 1 Fighter Casualties for Dutch: 2 Bunkers Battle in Szechwan Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 2 Infantrys and 1 Marine Chinese defend with 2 Mech.Infs Hisaichi roll dice for 2 Infantrys and 1 Marine in Chahar, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 2 Mech.Infs in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Mech.Infs Battle in Assam Hisaichi attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Tank British defend with 4 ArmoredCars and 1 Tank Hisaichi roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Tank in Assam, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 4 ArmoredCars and 1 Tank in Assam, round 2 : 1/5 hits, 1.17 expected hits 3 ArmoredCars owned by the British and 1 ArmoredCar owned by the Hisaichi lost in Assam Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Assam, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 ArmoredCar and 1 Tank in Assam, round 3 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Assam Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Assam, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 1 Tank in Assam, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Adv.Fighter owned by the Hisaichi lost in Assam Hisaichi win, taking Assam from British with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Adv.Fighter and 1 ArmoredCar Casualties for British: 4 ArmoredCars and 1 Tank Non Combat Move - Hisaichi 1 Adv.Fighter moved from Assam to Kweichow 6 Infantrys moved from Changchun to Kirin 1 Adv.Fighter moved from Ayan to Shantung Place Units - Hisaichi 1 Adv.Fighter, 1 Bunker and 5 Infantrys placed in Hong Kong 1 Artillery, 1 Bunker, 1 Elite and 1 Marine placed in Shantung 1 Artillery, 1 Infantry and 1 Marine placed in Chita 8 Infantrys placed in Changchun 1 Infantry placed in Banjarmasin Hisaichi undo move 4. 3 Infantrys placed in Banjarmasin 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 4.00 Russians regular : 0.33 British regular : -0.33 Dutch regular : 2.17 Hisaichi regular : -2.00
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 S.Submarine moved from 18 Sea Zone to 22 Sea Zone 1 Battleship, 2 Carriers, 13 Destroyers, 4 Fighters, 1 Submarine and 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Bomber moved from London to 22 Sea Zone 1 Submarine moved from 12 Sea Zone to 22 Sea Zone 3 ArmoredCars, 3 Artillerys, 1 Fighter, 28 Infantrys and 3 Tanks moved from Cairo to Lower Egypt 1 Infantry moved from Palestine to Lower Egypt 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland Purchase Units - British British buy 2 ArmoredCars, 1 Bunker, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 3 T.Boats, 2 Tanks and 1 Transport; Remaining resources: 2 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Battleship, 1 Bomber, 2 Carriers, 13 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines and 1 Transport Germans defend with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 2 S.Submarines and 5 Submarines British roll dice for 1 S.Submarine and 2 Submarines in 22 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 2 S.Submarines and 5 Submarines in 22 Sea Zone, round 2 : 5/7 hits, 2.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 13 Destroyers, 4 Fighters and 1 Transport in 22 Sea Zone, round 2 : 7/21 hits, 7.33 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 6 Destroyers in 22 Sea Zone, round 2 : 4/13 hits, 6.17 expected hits 5 Submarines owned by the Germans, 2 Destroyers owned by the Germans, 2 Carriers owned by the British, 2 Submarines owned by the British, 1 Transport owned by the British and 3 Destroyers owned by the British lost in 22 Sea Zone British roll dice for 1 S.Submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 S.Submarines in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 10 Destroyers and 4 Fighters in 22 Sea Zone, round 3 : 7/16 hits, 6.00 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 4 Destroyers in 22 Sea Zone, round 3 : 4/11 hits, 5.50 expected hits 4 Destroyers owned by the Germans, 1 Cruiser owned by the Germans, 5 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 2 Carriers owned by the Germans lost in 22 Sea Zone British roll dice for 1 S.Submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 S.Submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 S.Submarine owned by the Germans lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Bomber, 5 Destroyers and 4 Fighters in 22 Sea Zone, round 4 : 2/11 hits, 4.33 expected hits Germans roll dice for 3 Adv.Fighters and 1 Battleship in 22 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits 5 Destroyers owned by the British and 2 Adv.Fighters owned by the Germans lost in 22 Sea Zone British roll dice for 1 S.Submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Battleship, 1 Bomber and 4 Fighters in 22 Sea Zone, round 5 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 Adv.Fighter and 1 Battleship in 22 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 Fighter owned by the British, 1 Battleship owned by the Germans and 1 Adv.Fighter owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Bomber, 3 Fighters and 1 S.Submarine remaining. Battle score for attacker is 33 Casualties for British: 2 Carriers, 13 Destroyers, 1 Fighter, 2 Submarines and 1 Transport Casualties for Germans: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 2 S.Submarines and 5 Submarines Battle in Lower Egypt British attack with 3 ArmoredCars, 3 Artillerys, 1 Fighter, 29 Infantrys and 3 Tanks Germans defend with 4 Infantrys; Italians defend with 2 Artillerys, 2 Fighters, 1 HeavyTank, 18 Infantrys and 1 Tank British roll dice for 3 ArmoredCars, 3 Artillerys, 1 Fighter, 29 Infantrys and 3 Tanks in Lower Egypt, round 2 : 12/39 hits, 9.17 expected hits Germans roll dice for 2 Artillerys, 2 Fighters, 1 HeavyTank, 22 Infantrys and 1 Tank in Lower Egypt, round 2 : 10/28 hits, 10.17 expected hits 12 Infantrys owned by the Italians and 10 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 ArmoredCars, 3 Artillerys, 1 Fighter, 19 Infantrys and 3 Tanks in Lower Egypt, round 3 : 10/29 hits, 7.50 expected hits Germans roll dice for 2 Artillerys, 2 Fighters, 1 HeavyTank, 10 Infantrys and 1 Tank in Lower Egypt, round 3 : 10/16 hits, 6.17 expected hits 4 Infantrys owned by the Germans, 6 Infantrys owned by the Italians and 10 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks in Lower Egypt, round 4 : 5/19 hits, 5.83 expected hits Germans roll dice for 2 Artillerys, 2 Fighters, 1 HeavyTank and 1 Tank in Lower Egypt, round 4 : 5/6 hits, 2.83 expected hits 2 Fighters owned by the Italians, 1 Tank owned by the Italians, 2 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Lower Egypt, round 5 : 6/14 hits, 5.00 expected hits Germans roll dice for 1 HeavyTank in Lower Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British win, taking Lower Egypt from Germans with 3 ArmoredCars, 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 28 Casualties for British: 26 Infantrys Casualties for Italians: 2 Artillerys, 2 Fighters, 1 HeavyTank, 18 Infantrys and 1 Tank Casualties for Germans: 4 Infantrys Non Combat Move - British 1 Fighter moved from Lower Egypt to Cairo 1 Infantry moved from Kordofan to Italian East Africa 1 Infantry moved from Equatoria to Italian East Africa 2 ArmoredCars moved from Kenya to Italian East Africa 3 ArmoredCars moved from Rhodesia to Italian East Africa 2 ArmoredCars moved from Cape Town to Rhodesia 2 Tanks moved from Delhi to Bihar 2 Elites moved from Delhi to Bihar 1 Infantry moved from Delhi to Bihar 2 Artillerys and 2 Infantrys moved from Hyderabad to Calcutta 1 Destroyer moved from 64 Sea Zone to 60 Sea Zone 1 Destroyer moved from 72 Sea Zone to 85 Sea Zone 3 Fighters moved from 22 Sea Zone to Dover 1 Bomber moved from 22 Sea Zone to London Place Units - British 1 Bunker and 3 Infantrys placed in Cairo 3 T.Boats placed in 56 Sea Zone 1 Carrier, 1 Destroyer and 1 Transport placed in 60 Sea Zone 2 Fighters placed in 60 Sea Zone 1 ArmoredCar placed in W.Iran 1 ArmoredCar and 1 Infantry placed in W.Iran 2 Tanks placed in Delhi Turn Complete - British British collect 90 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans regular : 6.33 British regular : 4.50
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto 2 Artillerys moved from Northern Territory to 67 Sea Zone 2 Elites moved from Broome to 67 Sea Zone 1 Artillery moved from Northern Territory to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 3 Artillerys, 3 Elites and 3 Transports moved from 67 Sea Zone to 66 Sea Zone 3 Artillerys and 3 Elites moved from 66 Sea Zone to Sumatra 1 Artillery and 1 Infantry moved from Soembawa to Lombok Dutch take Lombok from Hisaichi 2 Fighters moved from 67 Sea Zone to Sumatra 1 Destroyer moved from 113 Sea Zone to 66 Sea Zone 1 Carrier, 3 Destroyers and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 1 Elite moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship and 3 Elites; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 3 Artillerys, 3 Elites and 2 Fighters Hisaichi defend with 1 Artillery and 2 Marines Anzac roll dice for 3 Artillerys, 3 Elites and 2 Fighters in Sumatra, round 2 : 2/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Marines in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Artillerys, 3 Elites and 2 Fighters in Sumatra, round 3 : 3/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Artillerys, 3 Elites and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Artillery Casualties for Hisaichi: 1 Artillery and 2 Marines Non Combat Move - Anzac 2 Fighters moved from Sumatra to 66 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 3 Elites placed in Broome 1 Battleship placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Anzac regular : -0.83 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Tank moved from French Sudan to Nigeria British take Nigeria from Italians 1 Tank moved from Nigeria to French Sudan 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Elite and 2 Infantrys moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Elite; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Elite placed in Suriname 1 Bunker placed in Lombok 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Artillery and 1 Elite moved from Finnmark to Nordland 1 Artillery moved from Oslo to Nordland 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Artillery and 3 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Nordland 1 Artillery and 3 Infantrys moved from Tampere to Oulu 1 Artillery, 2 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 Artillerys, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Nordland Finns attack with 2 Artillerys, 1 Elite and 1 Fighter Neutral defend with 1 Infantry Finns roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Nordland, round 2 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Finns loses 0 PUs for violating Nordlands neutrality. Finns win, taking Nordland from Neutral with 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Nordland to Upper Norrland Place Units - Finns 2 Artillerys, 2 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Finns regular : -0.50 Neutral regular : -0.33
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Tank moved from Kiev to Novgorod 1 Elite moved from Kiev to Donetsk 2 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Elite moved from Vinnytsia to Donetsk 1 Artillery, 1 Elite, 1 Mech.Inf and 6 Tanks moved from Bursa to Izmir 2 Mech.Infs moved from Istanbul to Izmir Purchase Units - Romanians Romanians buy 1 Elite, 4 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Izmir Romanians attack with 1 Artillery, 1 Elite, 3 Mech.Infs and 6 Tanks Neutral defend with 2 Infantrys and 1 Tank Romanians roll dice for 1 Artillery, 1 Elite, 3 Mech.Infs and 6 Tanks in Izmir, round 2 : 4/11 hits, 4.83 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Izmir Romanians loses 0 PUs for violating Izmirs neutrality. Romanians win, taking Izmir from Neutral with 1 Artillery, 1 Elite, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Donetsk Romanians attack with 2 Elites and 3 Infantrys Russians defend with 3 Infantrys Romanians roll dice for 2 Elites and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Elites and 3 Infantrys in Donetsk, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Elites and 2 Infantrys in Donetsk, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Elites and 1 Infantry in Donetsk, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Elites and 1 Infantry in Donetsk, round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Elites remaining. Battle score for attacker is 0 Casualties for Russians: 3 Infantrys Casualties for Romanians: 3 Infantrys Battle in Novgorod Romanians attack with 1 Tank Russians defend with 1 Elite Romanians roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Elite in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Novgorod, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Novgorod Romanians win, taking Novgorod from Russians with 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite Non Combat Move - Romanians 2 Elites and 1 Infantry moved from Vinnytsia to Kiev 2 Infantrys moved from E.Romania to Vinnytsia 2 Mech.Infs moved from Bucharest to Istanbul 2 Infantrys moved from Bucharest to E.Romania 1 AAGun moved from Bursa to Izmir Place Units - Romanians 1 Elite and 3 Infantrys placed in Vinnytsia Romanians undo move 1. 1 Elite, 2 Infantrys and 1 Tank placed in Vinnytsia 2 Infantrys and 2 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Romanians regular : -2.83 Russians regular : -1.00 Neutral regular : -1.17
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 2 Artillerys and 2 Infantrys moved from S.Thailand to Burma 1 Tank moved from Bangkok to Burma 2 Artillerys and 3 Infantrys moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Lombok 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 2 Elites and 2 Marines; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 2 Artillerys and 3 Infantrys Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok Thai roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 3 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac, 2 Infantrys owned by the Thai and 1 Bunker owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 2 Artillerys remaining. Battle score for attacker is 6 Casualties for Thai: 3 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Thai 1 Submarine moved from 111 Sea Zone to 107 Sea Zone Place Units - Thai 2 Artillerys, 2 Elites and 2 Marines placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : 1.17 Dutch regular : 1.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Artillery, 8 Elites, 1 Infantry and 4 Tanks moved from French Sudan to French Equatorial Africa 1 Mech.Inf moved from Rio de Oro to French Equatorial Africa 2 Fighters moved from 34 Sea Zone to French Equatorial Africa 2 Artillerys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 35 Sea Zone to 38 Sea Zone 2 Artillerys and 2 Infantrys moved from 38 Sea Zone to French Equatorial Africa Purchase Units - Americans Americans buy 2 Bunkers, 4 Destroyers, 3 Elites, 3 Infantrys, 1 L.Fighter, 1 Marine, 1 S.Bomber, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in French Equatorial Africa Americans attack with 3 Artillerys, 8 Elites, 2 Fighters, 3 Infantrys, 1 Mech.Inf and 4 Tanks Italians defend with 2 ArmoredCars, 4 Bunkers, 1 Factory, 1 Fighter, 1 HeavyTank, 6 Infantrys and 3 Tanks Americans roll dice for 3 Artillerys, 8 Elites, 2 Fighters, 3 Infantrys, 1 Mech.Inf and 4 Tanks in French Equatorial Africa, round 2 : 9/21 hits, 7.83 expected hits Units damaged: 4 Bunkers owned by the Italians Italians roll dice for 2 ArmoredCars, 4 Bunkers, 1 Fighter, 1 HeavyTank, 6 Infantrys and 3 Tanks in French Equatorial Africa, round 2 : 7/17 hits, 7.00 expected hits 2 ArmoredCars owned by the Italians, 4 Elites owned by the Americans, 3 Infantrys owned by the Americans and 3 Infantrys owned by the Italians lost in French Equatorial Africa Americans roll dice for 3 Artillerys, 4 Elites, 2 Fighters, 1 Mech.Inf and 4 Tanks in French Equatorial Africa, round 3 : 8/14 hits, 6.00 expected hits Italians roll dice for 4 Bunkers, 1 Fighter, 1 HeavyTank, 3 Infantrys and 3 Tanks in French Equatorial Africa, round 3 : 5/12 hits, 5.67 expected hits 1 Fighter owned by the Americans, 2 Bunkers owned by the Italians, 3 Tanks owned by the Italians, 3 Elites owned by the Americans, 1 Artillery owned by the Americans and 3 Infantrys owned by the Italians lost in French Equatorial Africa Americans roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Mech.Inf and 4 Tanks in French Equatorial Africa, round 4 : 3/9 hits, 3.83 expected hits Italians roll dice for 2 Bunkers, 1 Fighter and 1 HeavyTank in French Equatorial Africa, round 4 : 2/4 hits, 2.17 expected hits 1 Fighter owned by the Italians, 2 Bunkers owned by the Italians and 2 Artillerys owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 Elite, 1 Fighter, 1 Mech.Inf and 4 Tanks in French Equatorial Africa, round 5 : 5/7 hits, 3.17 expected hits Italians roll dice for 1 HeavyTank in French Equatorial Africa, round 5 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 HeavyTank owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 Elite, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 19 Casualties for Americans: 3 Artillerys, 7 Elites, 2 Fighters and 3 Infantrys Casualties for Italians: 2 ArmoredCars, 4 Bunkers, 1 Fighter, 1 HeavyTank, 6 Infantrys and 3 Tanks Non Combat Move - Americans 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Salvador to 35 Sea Zone 1 Elite moved from Bahia to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 1 Artillery moved from Salvador to 35 Sea Zone 1 Artillery moved from Bahia to 35 Sea Zone 1 Elite moved from Bahia to 35 Sea Zone 3 Artillerys, 1 B.Transport, 2 Elites and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 3 Artillerys and 6 Elites moved from 36 Sea Zone to Mauritania 2 Destroyers moved from 36 Sea Zone to 31 Sea Zone 1 Carrier and 5 Destroyers moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from Amazon to Bahia 1 Infantry moved from Colombia to Amazon 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia 1 Elite moved from South Central USA to South Atlantic USA 1 Fighter moved from San Francisco to Midway 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone 2 Destroyers moved from 88 Sea Zone to 95 Sea Zone 1 Destroyer moved from 102 Sea Zone to 108 Sea Zone 1 Destroyer moved from 95 Sea Zone to 102 Sea Zone Place Units - Americans 2 Destroyers placed in 87 Sea Zone 2 Destroyers placed in 95 Sea Zone 1 Bunker placed in Wake 1 S.Submarine placed in 91 Sea Zone 1 L.Fighter and 1 S.Bomber placed in Pearl Harbor 1 Bunker and 3 Infantrys placed in Rio de Oro 3 Elites placed in South Atlantic USA Americans undo move 5. 1 L.Fighter placed in Pearl Harbor 1 S.Bomber placed in San Francisco Americans undo move 6. 1 Marine placed in Pearl Harbor 3 Elites placed in South Atlantic USA 1 Transport placed in 35 Sea Zone Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 4.17 Italians regular : -0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 4 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Tanks moved from Hamburg to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Oslo to 23 Sea Zone 2 Artillerys, 2 Fighters, 23 Infantrys and 2 Tanks moved from Latvia to Leningrad 1 Artillery, 1 Elite, 2 Infantrys, 3 Tanks and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks moved from 24 Sea Zone to Leningrad 15 Infantrys and 2 Tanks moved from Vyborg to Leningrad 8 Mech.Infs and 2 Stukas moved from Kiev to Leningrad 1 Cruiser and 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 5 Infantrys moved from Vinnytsia to Kiev 3 ArmoredCars moved from Kiev to Smolensk 1 ArmoredCar moved from Kiev to Smolensk 2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Warsaw to Kiev 2 Infantrys moved from Krakow to Vinnytsia 3 Mech.Infs moved from Bohemia to Kiev 2 Infantrys moved from Bohemia to Krakow 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 4 Tanks moved from Danzig to Kiev 2 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Netherlands to Hamburg Purchase Units - Germans Germans buy 6 ArmoredCars, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite, 5 HeavyTanks, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Smolensk Germans attack with 4 ArmoredCars Russians defend with 2 Infantrys Germans roll dice for 4 ArmoredCars in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Leningrad Germans attack with 3 Artillerys, 1 Elite, 2 Fighters, 40 Infantrys, 8 Mech.Infs, 2 Stukas and 7 Tanks Russians defend with 1 AAGun, 2 Artillerys, 4 Bunkers, 1 Factory, 3 Fighters, 38 Infantrys and 4 Tanks Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 Stuka owned by the Germans lost in Leningrad Germans roll dice for 3 Artillerys, 1 Elite, 2 Fighters, 40 Infantrys, 8 Mech.Infs, 1 Stuka and 7 Tanks in Leningrad, round 2 : 25/62 hits, 17.33 expected hits Units damaged: 4 Bunkers owned by the Russians Russians roll dice for 2 Artillerys, 4 Bunkers, 3 Fighters, 38 Infantrys and 4 Tanks in Leningrad, round 2 : 12/51 hits, 18.83 expected hits 21 Infantrys owned by the Russians and 12 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Artillerys, 1 Elite, 2 Fighters, 28 Infantrys, 8 Mech.Infs, 1 Stuka and 7 Tanks in Leningrad, round 3 : 14/50 hits, 15.33 expected hits Russians roll dice for 2 Artillerys, 4 Bunkers, 3 Fighters, 17 Infantrys and 4 Tanks in Leningrad, round 3 : 8/30 hits, 11.83 expected hits 14 Infantrys owned by the Russians and 8 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Artillerys, 1 Elite, 2 Fighters, 20 Infantrys, 8 Mech.Infs, 1 Stuka and 7 Tanks in Leningrad, round 4 : 16/42 hits, 14.00 expected hits Russians roll dice for 2 Artillerys, 4 Bunkers, 3 Fighters, 3 Infantrys and 4 Tanks in Leningrad, round 4 : 5/16 hits, 7.17 expected hits 3 Infantrys owned by the Russians, 3 Fighters owned by the Russians, 2 Artillerys owned by the Russians, 5 Infantrys owned by the Germans, 4 Bunkers owned by the Russians and 4 Tanks owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 Artillerys, 1 Elite, 2 Fighters, 15 Infantrys, 8 Mech.Infs, 1 Stuka and 7 Tanks remaining. Battle score for attacker is 94 Casualties for Germans: 25 Infantrys and 1 Stuka Casualties for Russians: 2 Artillerys, 4 Bunkers, 3 Fighters, 38 Infantrys and 4 Tanks Battle in 22 Sea Zone Germans attack with 1 Cruiser and 2 Destroyers British defend with 1 Battleship and 1 S.Submarine British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser and 2 Destroyers in 22 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Battleship in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Germans and 1 S.Submarine owned by the British lost in 22 Sea Zone Germans roll dice for 1 Cruiser and 1 Destroyer in 22 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 Battleship in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the British lost in 22 Sea Zone Germans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 22 Casualties for Germans: 1 Destroyer Casualties for British: 1 Battleship and 1 S.Submarine Non Combat Move - Germans 2 Fighters moved from Leningrad to Kiev 1 Stuka moved from Leningrad to Latvia Place Units - Germans 1 Bunker and 3 HeavyTanks placed in Kiev 1 ArmoredCar, 2 HeavyTanks and 1 Tank placed in Warsaw 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 22 Sea Zone 2 ArmoredCars placed in Hamburg 3 ArmoredCars and 1 Elite placed in Bohemia Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Russians regular : -13.50 Germans regular : 9.00 British regular : -0.83 Russians AA : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Olyokminsk to Yakutsk Russians take Yakutsk from Yamamoto 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from Olyokminsk to Zhigansk Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Zhigansk Russians attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Zhigansk Russians win, taking Zhigansk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 3/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 2 Fighters moved from Ayan to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 11 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 AAGun and 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 10 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 5 Infantrys moved from Georgia to Rostov 1 Infantry moved from Chimkent to Kuybyshev 5 Infantrys moved from Perm to Kirov 3 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 1 Bunker placed in N.Buryat Mongolia 1 Artillery and 5 Infantrys placed in Sibirsky 1 Bunker and 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Artillery and 4 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Elites and 3 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Russians regular : -0.67 Hisaichi regular : -0.83
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Olyokminsk to Yakutsk Russians take Yakutsk from Yamamoto 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from Olyokminsk to Zhigansk Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Zhigansk Russians attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Zhigansk Russians win, taking Zhigansk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 3/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 2 Fighters moved from Ayan to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 11 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 AAGun and 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 10 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 5 Infantrys moved from Georgia to Rostov 1 Infantry moved from Chimkent to Kuybyshev 5 Infantrys moved from Perm to Kirov 3 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 1 Bunker placed in N.Buryat Mongolia 1 Artillery and 5 Infantrys placed in Sibirsky 1 Bunker and 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Artillery and 4 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Elites and 3 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Russians regular : -0.67 Hisaichi regular : -0.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Infantry moved from Tobruk to Mersa Matruh 1 Infantry moved from Darfur to Kordofan Italians take Kordofan from British 1 ArmoredCar moved from New Valley to Darfur 1 ArmoredCar moved from Darfur to Equatoria Italians take Equatoria from British 1 ArmoredCar moved from Hun to New Valley 1 ArmoredCar moved from Hun to Darfur 1 HeavyTank and 1 Tank moved from New Valley to Kufra 1 Tank moved from Hun to Kufra 4 Infantrys moved from Tobruk to Kufra 1 ArmoredCar, 8 Mech.Infs and 3 Tanks moved from E.Morocco to Mauritania Italians take W.Morocco from French 10 Artillerys, 1 Elite and 14 Infantrys moved from E.Morocco to W.Morocco 4 Infantrys moved from N.Algeria to E.Morocco 1 Battleship and 1 Destroyer moved from 48 Sea Zone to 56 Sea Zone 1 Carrier moved from 48 Sea Zone to 56 Sea Zone 1 Destroyer and 2 Submarines moved from 46 Sea Zone to 45 Sea Zone 1 Transport moved from 48 Sea Zone to 47 Sea Zone 4 Transports moved from 48 Sea Zone to 46 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 10 Infantrys moved from 48 Sea Zone to Tobruk 5 Infantrys moved from Lombardy to Tuscany 2 Infantrys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Destroyers, 1 HeavyTank, 16 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Carrier and 1 Destroyer British defend with 3 T.Boats Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 3 T.Boats in 56 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 3 T.Boats in 56 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Italians 1 T.Boat owned by the British lost in 56 Sea Zone Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 2 T.Boats in 56 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 5 : 2/3 hits, 1.17 expected hits British roll dice for 2 T.Boats in 56 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits 1 Carrier owned by the Italians and 2 T.Boats owned by the British lost in 56 Sea Zone Italians win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 4 Casualties for British: 3 T.Boats Casualties for Italians: 1 Carrier Battle in Mauritania Italians attack with 1 ArmoredCar, 8 Mech.Infs and 3 Tanks French defend with 2 Infantrys; Americans defend with 3 Artillerys and 6 Elites Italians roll dice for 1 ArmoredCar, 8 Mech.Infs and 3 Tanks in Mauritania, round 2 : 5/12 hits, 4.50 expected hits French roll dice for 3 Artillerys, 6 Elites and 2 Infantrys in Mauritania, round 2 : 2/11 hits, 3.67 expected hits 1 ArmoredCar owned by the Italians, 3 Elites owned by the Americans, 2 Infantrys owned by the French and 1 Mech.Inf owned by the Italians lost in Mauritania Italians roll dice for 7 Mech.Infs and 3 Tanks in Mauritania, round 3 : 3/10 hits, 3.83 expected hits French roll dice for 3 Artillerys and 3 Elites in Mauritania, round 3 : 3/6 hits, 2.00 expected hits 3 Elites owned by the Americans and 3 Mech.Infs owned by the Italians lost in Mauritania Italians roll dice for 4 Mech.Infs and 3 Tanks in Mauritania, round 4 : 4/7 hits, 2.83 expected hits French roll dice for 3 Artillerys in Mauritania, round 4 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the Americans lost in Mauritania Italians win, taking Mauritania from French with 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 ArmoredCar and 4 Mech.Infs Casualties for Americans: 3 Artillerys and 6 Elites Casualties for French: 2 Infantrys Non Combat Move - Italians Place Units - Italians 1 HeavyTank and 2 Tanks placed in Hun 2 Destroyers and 1 Submarine placed in 46 Sea Zone 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 7 Infantrys placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from E.Romania: 1 Artillery and 1 Infantry EDIT: Adding units owned by Italians to Vinnytsia: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1.67 Italians regular : -0.83 British regular : 0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Transport moved from 34 Sea Zone to 30 Sea Zone 1 Artillery and 1 Infantry moved from Azores to 30 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Rio de Oro Purchase Units - French French buy 1 Bunker, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker, 1 Elite and 2 Infantrys placed in French Equatorial Africa 1 Elite and 1 Infantry placed in Syria Turn Complete - French French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 2 Artillerys and 2 Tanks moved from Java to 110 Sea Zone 2 Artillerys, 2 B.Transports and 2 Tanks moved from 110 Sea Zone to 67 Sea Zone 2 Artillerys and 2 Tanks moved from 67 Sea Zone to Broome 2 Adv.Fighters moved from Tokyo to 95 Sea Zone 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 17 Destroyers, 1 S.Submarine, 1 Submarine, 1 T.Boat and 4 Transports moved from 86 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from Tokyo to 76 Sea Zone 2 Adv.Fighters moved from Tokyo to 85 Sea Zone 1 Tank moved from Woleai to Ponape Yamamoto take Ponape from Americans 1 Artillery and 1 Infantry moved from Woleai to Ulithi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 4 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 17 Destroyers, 1 S.Submarine, 1 Submarine, 1 T.Boat and 4 Transports Americans defend with 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Carriers, 7 Destroyers, 5 Fighters and 3 Transports Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 4 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 17 Destroyers, 1 T.Boat and 4 Transports in 95 Sea Zone, round 2 : 8/25 hits, 9.33 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Carriers, 7 Destroyers, 5 Fighters and 3 Transports in 95 Sea Zone, round 2 : 11/21 hits, 8.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 3 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 4 Transports owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Cruiser and 15 Destroyers in 95 Sea Zone, round 3 : 7/21 hits, 8.17 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 2 Carriers, 5 Destroyers and 5 Fighters in 95 Sea Zone, round 3 : 6/15 hits, 7.00 expected hits 3 Fighters owned by the Americans, 5 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in 95 Sea Zone Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Cruiser and 9 Destroyers in 95 Sea Zone, round 4 : 8/15 hits, 6.17 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Fighters in 95 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits 2 Fighters owned by the Americans, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Americans, 3 Destroyers owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone Yamamoto win with 4 Adv.Fighters, 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 53 Casualties for Yamamoto: 1 B.Transport, 1 Carrier, 11 Destroyers, 1 Submarine, 1 T.Boat and 4 Transports Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Carriers, 7 Destroyers, 5 Fighters and 3 Transports Battle in 76 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 2 Adv.Fighters in 76 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 85 Sea Zone Yamamoto attack with 2 Adv.Fighters British defend with 1 Destroyer Yamamoto roll dice for 2 Adv.Fighters in 85 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 85 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Broome Yamamoto attack with 2 Artillerys and 2 Tanks Anzac defend with 1 AAGun, 1 Bunker, 3 Elites and 1 Factory Yamamoto roll dice for 2 Artillerys and 2 Tanks in Broome, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 3 Elites in Broome, round 2 : 2/4 hits, 1.50 expected hits 1 Elite owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Broome Yamamoto roll dice for 2 Tanks in Broome, round 3 : 0/2 hits, 1.00 expected hits Anzac roll dice for 1 Bunker and 2 Elites in Broome, round 3 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 2 Tanks in Broome, round 4 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Bunker and 2 Elites in Broome, round 4 : 2/3 hits, 1.17 expected hits 1 Elite owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Broome Anzac win with 1 Bunker and 1 Elite remaining. Battle score for attacker is -12 Casualties for Yamamoto: 2 Artillerys and 2 Tanks Casualties for Anzac: 2 Elites Non Combat Move - Yamamoto 2 Adv.Fighters could not land in 95 Sea Zone and were removed 2 Adv.Fighters moved from 95 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 76 Sea Zone to Tokyo Place Units - Yamamoto 1 B.Carrier and 2 Destroyers placed in 85 Sea Zone 1 Adv.Fighter placed in Tokyo 4 Infantrys placed in Davao 1 Factory placed in West Borneo 1 Adv.Fighter could not land in 85 Sea Zone and was removed Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83 Americans regular : 1.00 Anzac regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Mech.Inf moved from Hupeh to Shanghai Chinese take Hunan from Hisaichi Chinese take Shanghai from Hisaichi 1 Mech.Inf moved from Shanghai to Kiangsi Chinese take Kiangsi from Hisaichi 1 Mech.Inf moved from Hupeh to Kwangtung Chinese take Kwangtung from Hisaichi 1 Mech.Inf moved from Kwangtung to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Kweichow 1 Fighter moved from Hupeh to Kweichow 2 Infantrys moved from Shensi to Szechwan 1 Fighter moved from Hupeh to Szechwan 5 Mech.Infs and 2 Tanks moved from Hupeh to Shantung 3 Mech.Infs moved from Ningsia to Shantung 1 Infantry moved from Shansi to Shantung Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Adv.Fighter Chinese roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Adv.Fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Fighter and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Adv.Fighter in Kweichow, round 3 : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Chinese win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Adv.Fighter Battle in Szechwan Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Shantung Chinese attack with 1 Infantry, 8 Mech.Infs and 2 Tanks Hisaichi defend with 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Marine Chinese roll dice for 1 Infantry, 8 Mech.Infs and 2 Tanks in Shantung, round 2 : 4/11 hits, 4.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite and 1 Marine in Shantung, round 2 : 3/5 hits, 2.17 expected hits 1 Elite owned by the Hisaichi, 2 Mech.Infs owned by the Chinese, 1 Artillery owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese roll dice for 6 Mech.Infs and 2 Tanks in Shantung, round 3 : 4/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Bunker in Shantung, round 3 : 1/2 hits, 1.17 expected hits 1 Mech.Inf owned by the Chinese, 1 Bunker owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry and 3 Mech.Infs Casualties for Hisaichi: 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite and 1 Marine Non Combat Move - Chinese 1 Fighter moved from Szechwan to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Shensi to Shansi 5 Infantrys and 1 Marine moved from Ningsia to Shensi 1 Fighter moved from Kweichow to Shensi 6 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Hupeh to Shensi 1 Tank moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Hisaichi regular : 1.17
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Tank moved from Anhwei to Shanghai Hisaichi take Shanghai from Chinese 1 Tank moved from Shanghai to Shantung 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Carrier, 4 Infantrys, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Broome 1 Infantry moved from Hong Kong to Kwangtung Hisaichi take Kwangtung from Chinese 2 Infantrys moved from Hong Kong to Kiangsi 1 Adv.Fighter moved from Hong Kong to Kwangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Tank moved from Anhwei to Kiangsi 2 ArmoredCars and 1 Marine moved from Anhwei to Hunan 1 Artillery moved from Anhwei to Shansi 1 Marine moved from Chahar to Shansi 1 ArmoredCar, 3 Artillerys, 2 Elites and 2 Tanks moved from Anhwei to Shantung 2 Infantrys moved from 84 Sea Zone to Shantung 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 2 Infantrys moved from 92 Sea Zone to Kwangsi 4 Infantrys moved from Khabarovsk to Ayan 1 Infantry and 1 Marine moved from Chita to S.Buryat Mongolia 6 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 5 Infantrys, 3 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Buryat Mongolia Hisaichi attack with 1 Infantry and 1 Marine Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Marine in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Hisaichi roll dice for 1 Marine in S.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ayan Hisaichi attack with 4 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 4 Infantrys in Ayan, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 3 Infantrys in Ayan, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Ayan 1 Infantry owned by the Hisaichi retreated to Khabarovsk Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 3 Infantrys Battle in Kwangsi Hisaichi attack with 1 Adv.Fighter and 2 Infantrys Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 6 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Kiangsi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Mech.Inf Hisaichi roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Shantung Hisaichi attack with 1 ArmoredCar, 3 Artillerys, 2 Elites, 4 Infantrys and 3 Tanks Chinese defend with 1 Factory, 5 Mech.Infs and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 2 Elites, 4 Infantrys and 3 Tanks in Shantung, round 2 : 4/13 hits, 4.67 expected hits Chinese roll dice for 5 Mech.Infs and 2 Tanks in Shantung, round 2 : 2/7 hits, 2.67 expected hits 4 Mech.Infs owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks in Shantung, round 3 : 6/11 hits, 4.33 expected hits Chinese roll dice for 1 Mech.Inf and 2 Tanks in Shantung, round 3 : 0/3 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 ArmoredCar, 3 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 36 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 5 Mech.Infs and 2 Tanks Battle in Hunan Hisaichi attack with 2 ArmoredCars and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Marine in Hunan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Broome Hisaichi attack with 4 Infantrys Anzac defend with 1 AAGun, 1 Bunker, 1 Elite and 1 Factory Hisaichi roll dice for 4 Infantrys in Broome, round 2 : 0/4 hits, 0.67 expected hits Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Broome Hisaichi roll dice for 3 Infantrys in Broome, round 3 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 3 Infantrys in Broome, round 4 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Broome Hisaichi roll dice for 2 Infantrys in Broome, round 5 : 1/2 hits, 0.33 expected hits Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 5 : 0/2 hits, 0.83 expected hits 1 Elite owned by the Anzac lost in Broome Hisaichi roll dice for 2 Infantrys in Broome, round 6 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Bunker in Broome, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Broome Hisaichi roll dice for 1 Infantry in Broome, round 7 : 1/1 hits, 0.17 expected hits Anzac roll dice for 1 Bunker in Broome, round 7 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Anzac lost in Broome Hisaichi win, taking Broome from Anzac with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 3 Infantrys Casualties for Anzac: 1 Bunker and 1 Elite Battle in Shansi Hisaichi attack with 1 Artillery and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 1 Adv.Fighter moved from Kwangsi to S.French Indochina 5 Infantrys moved from Vladivostok to Khabarovsk Place Units - Hisaichi 1 Artillery, 1 Bunker and 1 Tank placed in Chita 2 Artillerys and 2 Marines placed in Banjarmasin 4 ArmoredCars and 2 Infantrys placed in Hong Kong 1 Tank placed in Chita 3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine placed in Changchun Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67 Anzac regular : -1.33 Russians regular : 2.00 Hisaichi regular : -1.00
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 2 Elites, 1 Infantry and 2 Tanks moved from Bihar to Assam 2 Tanks moved from Delhi to Assam 1 Artillery and 1 Infantry moved from Calcutta to Assam 1 Artillery and 1 Infantry moved from Calcutta to 60 Sea Zone 1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya British take Malaya from Thai 2 Fighters moved from 65 Sea Zone to 67 Sea Zone 2 ArmoredCars moved from Italian East Africa to Kordofan 1 ArmoredCar and 2 Infantrys moved from Italian East Africa to Nubia 1 ArmoredCar moved from Italian East Africa to Nubia 1 ArmoredCar moved from Italian East Africa to Kordofan 2 ArmoredCars moved from Rhodesia to Equatoria 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Manchester 2 Destroyers moved from 57 Sea Zone to 56 Sea Zone 1 Fighter moved from Cairo to 56 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Bunker, 1 Carrier, 3 Destroyers, 8 Infantrys, 3 T.Boats and 1 Transport; Remaining resources: 1 PUs; Combat - British Battle in 67 Sea Zone British attack with 2 Fighters Hisaichi defend with 1 Carrier, 1 T.Boat and 4 Transports; Yamamoto defend with 2 B.Transports British roll dice for 2 Fighters in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 B.Transports, 1 Carrier, 1 T.Boat and 4 Transports in 67 Sea Zone, round 2 : 2/8 hits, 1.67 expected hits 2 Fighters owned by the British and 1 Transport owned by the Hisaichi lost in 67 Sea Zone Hisaichi win with 2 B.Transports, 1 Carrier, 1 T.Boat and 3 Transports remaining. Battle score for attacker is -10 Casualties for British: 2 Fighters Casualties for Hisaichi: 1 Transport Battle in Nubia British attack with 2 ArmoredCars and 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 ArmoredCars and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Kordofan British attack with 3 ArmoredCars Italians defend with 1 Infantry British roll dice for 3 ArmoredCars in Kordofan, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kordofan British win, taking Kordofan from Italians with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 56 Sea Zone British attack with 2 Destroyers and 1 Fighter Italians defend with 1 Battleship and 1 Destroyer British roll dice for 2 Destroyers and 1 Fighter in 56 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Italians roll dice for 1 Battleship and 1 Destroyer in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Battleship owned by the Italians and 1 Destroyer owned by the Italians lost in 56 Sea Zone British win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 28 Casualties for Italians: 1 Battleship and 1 Destroyer Battle in Assam British attack with 1 Artillery, 2 Elites, 2 Infantrys and 4 Tanks Hisaichi defend with 1 Tank British roll dice for 1 Artillery, 2 Elites, 2 Infantrys and 4 Tanks in Assam, round 2 : 6/9 hits, 3.50 expected hits Hisaichi roll dice for 1 Tank in Assam, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Assam British win, taking Assam from Hisaichi with 1 Artillery, 2 Elites, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Equatoria British attack with 2 ArmoredCars Italians defend with 1 ArmoredCar British roll dice for 2 ArmoredCars in Equatoria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Equatoria, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Non Combat Move - British 3 ArmoredCars, 3 Artillerys, 3 Infantrys and 3 Tanks moved from Lower Egypt to Cairo 1 Fighter moved from 56 Sea Zone to Cairo 2 Fighters moved from Dover to 21 Sea Zone Place Units - British 1 Carrier and 3 Destroyers placed in 21 Sea Zone 3 T.Boats placed in 56 Sea Zone 3 Infantrys placed in Cairo 1 Transport placed in 60 Sea Zone 1 Artillery, 1 Bunker and 2 Infantrys placed in W.Iran 1 Artillery and 1 Infantry placed in Madras 2 Infantrys placed in Delhi Turn Complete - British British collect 100 PUs; end with 101 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : 5.17 Hisaichi regular : -0.17