World at War Dawgoneit (axis) vs Captain Walker

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery moved from Shensi to Shansi
            1 Elite and 1 Infantry moved from Shensi to Shansi
            1 Adv.Fighter moved from Shensi to Shansi
            2 Tanks moved from Shensi to Anhwei
            1 Adv.Fighter moved from Shensi to Anhwei
            1 Tank moved from Gobi Altai to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Suiyuan, round 2 : 2/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Suiyuan
                Chinese win, taking Suiyuan from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 2 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter and 2 Tanks
                Hisaichi defend with 1 ArmoredCar and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter and 2 Tanks in Anhwei, round 2 : 1/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Anhwei
                    Chinese roll dice for 1 Adv.Fighter and 1 Tank in Anhwei, round 3 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Anhwei
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -1
                Casualties for Chinese: 2 Tanks
                Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
    
        Non Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Szechwan to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 Adv.Fighter moved from Anhwei to Shensi
            1 Adv.Fighter moved from Shansi to Shensi
            1 Artillery and 1 Infantry moved from Lanchow to Szechwan
            3 Infantrys moved from Lanchow to Shensi
            1 Artillery moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from Gobi Altai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            2 Artillerys moved from Hsining to E.Qinghai
            3 Infantrys moved from Hsining to E.Qinghai
            1 Elite moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.50
    Hisaichi regular : 1.17
    

    Territory Summary for Chinese :

    Shansi : 1 Artillery and 1 Elite
    Suiyuan : 1 Artillery, 3 Infantrys and 1 Tank
    E.Qinghai : 2 Artillerys, 1 Elite and 3 Infantrys
    Hupeh : 1 Artillery, 1 Infantry and 1 Tank
    E.Sinkiang : 2 Infantrys
    Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
    Lanchow : 1 Artillery, 1 Elite and 2 Infantrys
    Shensi : 1 AAGun, 2 Adv.Fighters, 3 Infantrys and 1 Tank
    Ningsia : 1 Artillery and 2 Infantrys
    Szechwan : 1 Artillery and 1 Infantry
    Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 1 Infantry and 2 Tanks
    

    Production/PUs Summary :

    Germans : 105 / 106
    Russians : 96 / 96
    Italians : 62 / 63
    French : 21 / 21
    Yamamoto : 67 / 69
    Chinese : 30 / 30
    Hisaichi : 56 / 65
    British : 96 / 102
    Anzac : 36 / 36
    Dutch : 22 / 22
    Finns : 17 / 17
    Romanians : 21 / 23
    Thai : 19 / 19
    Americans : 117 / 124
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from N.French Indochina to Yunnan
            2 ArmoredCars moved from Hunan to Yunnan
            1 Infantry moved from Hunan to N.French Indochina
            1 Transport moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys and 5 Infantrys moved from Sumatra to 110 Sea Zone
            1 Transport moved from 112 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            4 Artillerys and 8 Infantrys moved from 110 Sea Zone to Malaya
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
            2 ArmoredCars moved from Chita to S.Buryat Mongolia
            4 Infantrys moved from Kirin to Vladivostok
            2 Infantrys moved from Kirin to Khabarovsk
            1 Artillery moved from Heilungchiang to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
            4 Infantrys moved from Heilungchiang to Ayan
            3 ArmoredCars moved from Chita to Ayan
            1 Infantry moved from Chita to S.Buryat Mongolia
            2 Infantrys moved from Changchun to Kirin
            1 Elite and 3 Infantrys moved from Kwangtung to Kwangsi
            6 Infantrys moved from Hong Kong to Kiangsi
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers, 1 Destroyer, 1 Elite, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.Buryat Mongolia
                Hisaichi attack with 2 ArmoredCars and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 3 ArmoredCars and 4 Infantrys
                British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 ArmoredCars and 4 Infantrys in Ayan, round 2 : 1/7 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 3 ArmoredCars and 3 Infantrys in Ayan, round 3 : 2/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 3 ArmoredCars in Ayan, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ayan
                Hisaichi win, taking Ayan from Russians with 3 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Yunnan
                Hisaichi attack with 2 ArmoredCars and 1 Infantry
                British defend with 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Vladivostok
                Hisaichi attack with 4 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Mot.Inf and 1 Tank
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Mot.Inf and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 1.00 expected hits
                1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Mot.Inf and 1 Tank
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            1 Bunker, 2 Infantrys and 1 Tank placed in Shantung
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Chita
            1 Destroyer placed in 110 Sea Zone
            2 ArmoredCars and 1 Elite placed in Banjarmasin
            6 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Russians regular : -0.50
    Hisaichi regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Assam to Yunnan
            2 Adv.Fighters moved from Assam to Yunnan
            1 Tank moved from Italian East Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Kordofan to Darfur
            1 Tank moved from Mersa Matruh to Kufra
            1 Mot.Inf moved from Lower Egypt to Kufra
            1 Tank moved from Cairo to New Valley
            2 Artillerys and 2 Infantrys moved from Nubia to New Valley
            1 Adv.Fighter and 1 Fighter moved from Lower Egypt to New Valley
            2 Fighters moved from 51 Sea Zone to New Valley
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
                  French take Brittany from Germans
            1 Artillery, 2 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone
            1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Tank moved from Wales to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            2 Cruisers and 2 Infantrys moved from 11 Sea Zone to 20 Sea Zone
            1 Artillery, 1 Tank and 2 Transports moved from 11 Sea Zone to 20 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Battleship moved from 11 Sea Zone to 20 Sea Zone
            1 Artillery, 5 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
            4 Fighters moved from 11 Sea Zone to Normandy
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bomber, 1 Carrier, 1 Destroyer, 11 Infantrys, 2 Mot.Infs, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy
                British attack with 1 Artillery, 4 Fighters, 5 Infantrys and 2 Tanks
                Germans defend with 1 AAGun, 1 Factory and 9 Infantrys
                    Germans roll AA dice in Normandy : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Battleship and 2 Cruisers in Normandy, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    British roll dice for 1 Artillery, 4 Fighters, 5 Infantrys and 2 Tanks in Normandy, round 2 : 4/12 hits, 3.67 expected hits
                    Germans roll dice for 8 Infantrys in Normandy, round 2 : 3/8 hits, 2.67 expected hits
                    4 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Normandy
                    British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 3 : 3/9 hits, 3.17 expected hits
                    Germans roll dice for 4 Infantrys in Normandy, round 3 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Germans lost in Normandy
                    British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 4 : 2/9 hits, 3.17 expected hits
                    Germans roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy
                British win, taking Normandy from Germans with 1 Artillery, 4 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 9 Infantrys
                Casualties for British: 4 Infantrys
            Battle in Kufra
                British attack with 1 Mot.Inf and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Mot.Inf and 1 Tank in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                1 Mot.Inf owned by the British lost in Kufra
                    British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for British: 1 Mot.Inf
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                British attack with 2 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Yunnan
                British attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 ArmoredCars and 1 Infantry
                    British roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 1/3 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan
                    British roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
            Battle in New Valley
                British attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 2 Infantrys and 1 Tank
                Italians defend with 2 HeavyTanks, 1 Mech.Inf and 4 Tanks
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 2 Infantrys and 1 Tank in New Valley, round 2 : 4/9 hits, 3.33 expected hits
                    Italians roll dice for 2 HeavyTanks, 1 Mech.Inf and 4 Tanks in New Valley, round 2 : 7/7 hits, 3.67 expected hits
                    2 Fighters owned by the British, 3 Tanks owned by the Italians, 1 Tank owned by the British, 2 Artillerys owned by the British, 2 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in New Valley
                 retreated to New Valley
                Italians win with 2 HeavyTanks and 1 Tank remaining. Battle score for attacker is -12
                Casualties for British: 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank
                Casualties for Italians: 1 Mech.Inf and 3 Tanks
    
        Non Combat Move - British
            1 Adv.Fighter and 1 Fighter moved from New Valley to 56 Sea Zone
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Carrier, 2 Cruisers and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Mot.Inf moved from French Equatorial Africa to Lower Egypt
            4 Infantrys moved from Cairo to Lower Egypt
            2 Infantrys moved from Italian East Africa to Nubia
            2 ArmoredCars moved from Rhodesia to Italian East Africa
            1 Infantry moved from W.Iran to Iraq
            1 Infantry and 1 Tank moved from W.Iran to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to Italian East Africa
            4 Fighters moved from Normandy to 20 Sea Zone
            1 Destroyer moved from 12 Sea Zone to 20 Sea Zone
            2 Carriers, 3 Destroyers and 5 Submarines moved from 11 Sea Zone to 20 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Manchester to 20 Sea Zone
            1 Battleship, 1 Destroyer and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Adv.Fighters moved from Yunnan to Assam
            4 Infantrys moved from Calcutta to Assam
            1 Tank moved from Delhi to Assam
            1 Mot.Inf moved from Madras to Assam
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 3 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
    
        Place Units - British
            1 Carrier placed in 20 Sea Zone
            1 Destroyer and 1 Submarine placed in 56 Sea Zone
            3 Infantrys and 1 Tank placed in Cairo
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            3 Infantrys, 1 Mot.Inf and 1 Tank placed in Madras
            1 Artillery, 1 Infantry and 1 Mot.Inf placed in W.Iran
            1 Bomber and 1 Tank placed in Bombay
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.33
    Germans AA : -0.67
    Germans regular : -0.33
    British regular : -1.50
    Hisaichi regular : 0.00
    

    Territory Summary for British :

    London : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory and 2 Infantrys
    British Guiana : 1 Infantry
    Rostov : 1 Artillery, 3 Infantrys and 1 Tank
    Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Infantry and 1 Tank
    Kufra : 1 flag, 1 Tank
    Brittany : 1 Infantry
    Normandy : 1 Artillery, 1 Infantry and 2 Tanks
    E.Morocco : 1 Infantry
    Kweichow : 2 Infantrys
    Hupeh : 1 Mot.Inf and 1 Tank
    Yunnan : 1 Artillery and 1 Infantry
    Rhodes : 1 flag
    Assam : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 10 Infantrys, 2 Mot.Infs and 2 Tanks
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Darfur : 2 Infantrys and 1 Tank
    Baluchistan : 1 Artillery
    Bombay : 1 AAGun, 1 Bomber, 1 Factory and 1 Tank
    Ontario : 1 Infantry
    Dover : 3 Infantrys
    Hyderabad : 1 Artillery and 4 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Infantry and 1 Tank
    Calcutta : 2 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 1 Infantry
    Manchester : 1 AAGun, 1 Bunker, 1 Factory, 8 Infantrys and 1 Tank
    Nubia : 2 Infantrys
    Madras : 1 AAGun, 1 Factory, 6 Infantrys, 1 Mot.Inf and 1 Tank
    Montreal : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 4 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Lower Egypt : 1 Bunker, 4 Infantrys and 1 Mot.Inf
    Gibraltar : 1 Bunker and 2 Infantrys
    Alaska : 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Iceland : 1 flag, 1 Infantry
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Mot.Inf
    Erzurum : 1 flag
    Munster : 1 flag
    20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 3 Carriers, 2 Cruisers, 4 Destroyers, 5 Fighters, 5 Submarines, 1 T.Boat and 3 Transports
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 3 Transports
    51 Sea Zone : 1 Submarine
    58 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 100 / 106
    Russians : 89 / 96
    Italians : 58 / 63
    French : 26 / 21
    Yamamoto : 67 / 69
    Chinese : 30 / 30
    Hisaichi : 63 / 65
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 22 / 22
    Finns : 17 / 17
    Romanians : 21 / 23
    Thai : 19 / 19
    Americans : 117 / 124
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Anzac
            1 Infantry moved from Java to Sumatra
                  Dutch take Sumatra from Hisaichi
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
                  Dutch take Lombok from Yamamoto
            2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 5 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Adv.Fighters and 2 Fighters
                Thai defend with 1 Transport
                    Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
    
        Non Combat Move - Anzac
            2 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone
            4 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            6 Infantrys moved from 67 Sea Zone to Java
            1 Elite moved from Townsville to Northern Territory
            1 Artillery moved from Townsville to Northern Territory
            1 Tank moved from Port Moresby to West Papua
            2 Infantrys moved from Port Moresby to West Papua
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 67 Sea Zone
            2 Infantrys and 1 Tank placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.67
    Thai regular : -0.17
    

    Territory Summary for Anzac :

    New South Wales : 2 Infantrys
    West Papua : 4 Infantrys and 1 Tank
    Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 2 Elites and 1 Factory
    Northern Territory : 1 Artillery and 1 Elite
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys and 1 Tank
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Timor : 1 Infantry
    Aroe : 1 Infantry
    Hollandia : 1 Infantry
    Soembawa : 1 Infantry and 1 Tank
    Sumatra : 1 Infantry
    Flores : 1 Infantry
    Lombok : 1 Infantry
    Celebes : 1 Infantry
    Merauke : 1 Infantry
    Java : 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks
    123 Sea Zone : 1 Submarine
    67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    

    Production/PUs Summary :

    Germans : 100 / 106
    Russians : 89 / 96
    Italians : 58 / 63
    French : 26 / 21
    Yamamoto : 66 / 69
    Chinese : 30 / 30
    Hisaichi : 61 / 65
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 25 / 22
    Finns : 17 / 17
    Romanians : 21 / 23
    Thai : 19 / 19
    Americans : 117 / 124
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            2 Infantrys moved from Amazon to Venezuela
            1 Infantry moved from Amazon to Venezuela
            1 Tank moved from Suriname to Venezuela
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Venezuela
                Dutch attack with 3 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 3 Infantrys and 1 Tank in Venezuela, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Venezuela
                    Dutch roll dice for 2 Infantrys and 1 Tank in Venezuela, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Dutch loses 0 PUs for violating Venezuelas neutrality.
                Dutch win, taking Venezuela from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Infantry moved from Argentina to Rio De Janeiro
            1 Tank moved from Argentina to Amazon
    
        Place Units - Dutch
            2 Tanks placed in Suriname
            1 Bunker placed in Java
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 1.17
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 1 Infantry and 1 Tank
    Jilolo : 1 Infantry
    Aroe : 1 Bunker
    Soembawa : 3 Bunkers
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 1 Elite, 1 Factory and 2 Tanks
    Tanimbar : 1 Infantry
    Java : 2 Bunkers
    Bolivia : 1 flag
    Rio De Janeiro : 1 flag, 1 Infantry
    Amazon : 1 flag, 1 Tank
    Argentina : 1 flag
    Venezuela : 1 flag, 2 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 100 / 106
    Russians : 89 / 96
    Italians : 58 / 63
    French : 26 / 21
    Yamamoto : 66 / 69
    Chinese : 30 / 30
    Hisaichi : 61 / 65
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 17 / 17
    Romanians : 21 / 23
    Thai : 19 / 19
    Americans : 117 / 124
    

    Savegame


  • TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            2 Artillerys, 4 Infantrys and 1 Tank moved from Upper Norrland to Middle Norrland
            2 Artillerys and 4 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Middle Norrland
            2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
            2 Artillerys and 4 Infantrys moved from Tampere to Oulu
            4 Artillerys and 16 Infantrys moved from Vyborg to S.Karelia
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Middle Norrland
                Finns attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Middle Norrland, round 2 : 2/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns and 2 Infantrys owned by the Neutral lost in Middle Norrland
                    Finns roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Middle Norrland, round 3 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Finns loses 0 PUs for violating Middle Norrlands neutrality.
                Finns win, taking Middle Norrland from Neutral with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Karelia
                Finns attack with 4 Artillerys and 16 Infantrys
                Russians defend with 11 Infantrys
                    Finns roll dice for 4 Artillerys and 16 Infantrys in S.Karelia, round 2 : 5/20 hits, 4.67 expected hits
                    Russians roll dice for 11 Infantrys in S.Karelia, round 2 : 3/11 hits, 3.67 expected hits
                    5 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in S.Karelia
                    Finns roll dice for 4 Artillerys and 13 Infantrys in S.Karelia, round 3 : 2/17 hits, 4.17 expected hits
                    Russians roll dice for 6 Infantrys in S.Karelia, round 3 : 1/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                    Finns roll dice for 4 Artillerys and 12 Infantrys in S.Karelia, round 4 : 6/16 hits, 4.00 expected hits
                    Russians roll dice for 4 Infantrys in S.Karelia, round 4 : 1/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 4 Artillerys and 11 Infantrys remaining. Battle score for attacker is 12
                Casualties for Finns: 5 Infantrys
                Casualties for Russians: 11 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Middle Norrland to Vyborg
    
        Place Units - Finns
            2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.50
    Russians regular : -2.00
    Neutral regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            3 Infantrys moved from Kiev to Minsk
            3 Tanks moved from East Prussia to Minsk
            1 ArmoredCar and 1 Mech.Inf moved from Bucharest to Vinnytsia
            1 ArmoredCar moved from Bucharest to Vinnytsia
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            3 Infantrys moved from Bulgaria to E.Romania
            2 Tanks moved from Bulgaria to Vinnytsia
            1 Fighter moved from Bulgaria to Vinnytsia
            1 Infantry moved from Serbia to Bulgaria
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 3 Infantrys and 3 Tanks
                Russians defend with 1 Artillery and 4 Infantrys
                    Romanians roll dice for 3 Infantrys and 3 Tanks in Minsk, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Minsk
                    Romanians roll dice for 1 Infantry and 3 Tanks in Minsk, round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk
                Romanians win, taking Minsk from Russians with 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 1 Artillery and 4 Infantrys
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Artillery and 2 Infantrys placed in Kiev
            2 ArmoredCars, 1 Artillery and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            3 Infantrys moved from Burma to Yunnan
            1 Artillery moved from N.Thailand to Yunnan
            1 Fighter moved from N.Thailand to Yunnan
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Yunnan, round 2 : 2/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Yunnan to N.Thailand
            4 Infantrys moved from Burma to N.Thailand
            1 Artillery and 5 Infantrys moved from Bangkok to S.Thailand
            5 Infantrys moved from S.Thailand to N.Thailand
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Thai
            2 Artillerys placed in N.Thailand
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Thai regular : 0.67
    

    Savegame


  • @captainwalker i took some chances early in this game that might be my down fall. we’ll see.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Artillery and 2 Infantrys moved from Mauritania to 31 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys moved from 31 Sea Zone to Andalusia
            1 Bomber moved from Rio de Oro to Andalusia
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            2 Bombers moved from Wake to Ayan
            1 Tank moved from Okhotsk to Ayan
            1 S.Submarine moved from 109 Sea Zone to 94 Sea Zone
            4 Adv.Fighters and 2 Fighters moved from 103 Sea Zone to 101 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 9 Infantrys, 1 S.Submarine, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 S.Submarine
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 S.Submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Yamamoto lost in 94 Sea Zone
                Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 101 Sea Zone
                Americans attack with 4 Adv.Fighters and 2 Fighters
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 4 Adv.Fighters and 2 Fighters in 101 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
                Americans win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Hisaichi: 1 Destroyer
            Battle in Andalusia
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Bunker
                    Americans roll dice for 1 Cruiser in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Andalusia, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Andalusia
                Americans loses 0 PUs for violating Andalusias neutrality.
                Americans win, taking Andalusia from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Ayan
                Americans attack with 2 Bombers and 1 Tank
                Hisaichi defend with 3 ArmoredCars
                    Americans roll dice for 2 Bombers and 1 Tank in Ayan, round 2 : 2/3 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 ArmoredCars in Ayan, round 2 : 2/3 hits, 0.50 expected hits
                    2 ArmoredCars owned by the Hisaichi, 1 Bomber owned by the Americans and 1 Tank owned by the Americans lost in Ayan
                    Americans roll dice for 1 Bomber in Ayan, round 3 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in Ayan, round 4 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Ayan
                Americans win with 1 Bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Bomber and 1 Tank
                Casualties for Hisaichi: 3 ArmoredCars
    
        Non Combat Move - Americans
            1 Bomber moved from Ayan to Olyokminsk
            4 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 95 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Infantry and 3 Marines moved from Rongelap to 103 Sea Zone
            3 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 11 Destroyers, 2 Infantrys, 2 Marines, 2 S.Submarines and 3 Submarines moved from 103 Sea Zone to 95 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            3 Infantrys and 1 Marine moved from 95 Sea Zone to Wake
            1 Adv.Fighter moved from Wake to 95 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            4 Infantrys and 1 Marine moved from 95 Sea Zone to Wake
            1 Marine moved from 95 Sea Zone to Wake
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Wake
            1 Destroyer moved from 91 Sea Zone to 89 Sea Zone
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone
            3 Infantrys and 1 Marine moved from 89 Sea Zone to Midway
            1 Adv.Fighter moved from San Francisco to 71 Sea Zone
            1 Bomber moved from Andalusia to E.Morocco
            2 Elites, 2 Infantrys and 1 Marine moved from W.Morocco to E.Morocco
            1 Adv.Fighter and 1 Fighter moved from Andalusia to 41 Sea Zone
            1 Carrier and 4 Destroyers moved from 31 Sea Zone to 41 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            4 Infantrys moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Elite and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 B.Transport, 1 Elite and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            1 Elite and 2 Infantrys moved from 32 Sea Zone to Bahia
            3 Transports moved from 38 Sea Zone to 35 Sea Zone
            1 Destroyer moved from 38 Sea Zone to 34 Sea Zone
            2 Infantrys moved from Argentina to 39 Sea Zone
            2 Infantrys and 1 Transport moved from 39 Sea Zone to 36 Sea Zone
            2 Infantrys moved from 36 Sea Zone to Mauritania
            5 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur
            1 Tank moved from Rio De Janeiro to Bahia
    
        Place Units - Americans
            1 Carrier, 1 Destroyer and 1 Submarine placed in 71 Sea Zone
            1 S.Submarine placed in 91 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in Pearl Harbor
            3 Infantrys placed in South Atlantic USA
            1 B.Transport, 1 Destroyer and 2 Submarines placed in 83 Sea Zone
            1 Artillery and 2 Infantrys placed in San Francisco
            1 Artillery and 1 Infantry placed in Salvador
            1 Adv.Fighter and 2 Tanks placed in Rio de Oro
            1 Infantry placed in South Central USA
            1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Neutral regular : 0.50
    Hisaichi regular : 1.83
    

    Territory Summary for Americans :

    Olyokminsk : 1 Bomber
    Kolyma : 3 Infantrys
    Mauritania : 6 Infantrys
    E.Morocco : 1 Bomber, 2 Elites, 5 Infantrys, 1 Marine and 2 Tanks
    Kusaie : 1 flag
    Minamitori : 1 flag, 1 Infantry
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Infantry
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Darfur : 5 Infantrys and 1 Tank
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Pearl Harbor : 1 AAGun, 1 Adv.Fighter, 1 Factory and 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 AAGun, 1 Factory and 1 Infantry
    Wake : 1 Adv.Fighter, 1 Factory, 14 Infantrys and 3 Marines
    Alaska : 1 Factory, 2 Infantrys and 1 Tank
    Palmyra : 1 Infantry
    Midway : 3 Infantrys and 1 Marine
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 5 Infantrys
    Bahia : 1 flag, 1 Elite, 3 Infantrys and 2 Tanks
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Tanks
    S.Chile : 1 flag
    Andalusia : 1 flag, 1 Artillery and 1 Infantry
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    31 Sea Zone : 1 B.Transport and 1 Cruiser
    35 Sea Zone : 3 Transports
    36 Sea Zone : 1 B.Transport and 1 Transport
    41 Sea Zone : 1 Adv.Fighter, 1 Carrier, 4 Destroyers and 1 Fighter
    32 Sea Zone : 1 B.Transport
    89 Sea Zone : 1 B.Transport and 2 Destroyers
    91 Sea Zone : 1 S.Submarine
    71 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports
    83 Sea Zone : 1 B.Transport, 1 Destroyer and 2 Submarines
    121 Sea Zone : 1 Transport
    94 Sea Zone : 1 S.Submarine
    95 Sea Zone : 5 Adv.Fighters, 4 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 13 Destroyers, 1 Fighter, 3 S.Submarines, 4 Submarines and 1 Transport
    34 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 100 / 106
    Russians : 86 / 96
    Italians : 58 / 63
    French : 26 / 21
    Yamamoto : 65 / 69
    Chinese : 28 / 30
    Hisaichi : 61 / 65
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 22 / 22
    Romanians : 22 / 22
    Thai : 21 / 21
    Americans : 120 / 120
    

    Savegame


  • @dawgoneit yeah…I don’t think Hisachis push on Russia was a good idea. If Yam would have helped it may have worked out better for you… but that would take resources Yam needed elsewhere.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            5 Artillerys, 10 HeavyTanks, 10 Infantrys, 4 Mech.Infs, 5 Stukas and 18 Tanks moved from Kiev to Kursk
            3 HeavyTanks moved from Vinnytsia to Kursk
            1 Bomber and 1 Stuka moved from East Prussia to Kursk
            4 Mech.Infs moved from Warsaw to Kursk
            4 Mech.Infs moved from Danzig to Kursk
            4 Bombers moved from Bohemia to Kursk
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery and 8 Infantrys moved from Picardy to Normandy
            2 Tanks moved from Belgium to Normandy
            1 Transport moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from N.Karelia to Vyborg
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 HeavyTanks, 19 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine
                French defend with 1 Destroyer
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter and 3 Fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 Destroyer
            Battle in Normandy
                Germans attack with 1 Artillery, 8 Infantrys and 2 Tanks
                British defend with 1 Artillery, 1 Infantry and 2 Tanks; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Normandy, round 2 : 2/11 hits, 2.83 expected hits
                    French roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Normandy, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
                    Germans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Normandy, round 3 : 3/10 hits, 2.67 expected hits
                    French roll dice for 2 Tanks in Normandy, round 3 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 1 Infantry owned by the Germans lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Artillery, 1 Infantry and 2 Tanks
            Battle in Kursk
                Germans attack with 5 Artillerys, 5 Bombers, 13 HeavyTanks, 10 Infantrys, 12 Mech.Infs, 6 Stukas and 18 Tanks
                Russians defend with 1 AAGun, 7 Artillerys, 3 Bunkers, 1 HeavyTank, 48 Infantrys, 2 Mot.Infs and 9 Tanks
                    Russians roll AA dice in Kursk : 1/11 hits, 1.83 expected hits
                    1 Bomber owned by the Germans lost in Kursk
                    Germans roll dice for 5 Artillerys, 4 Bombers, 13 HeavyTanks, 10 Infantrys, 12 Mech.Infs, 6 Stukas and 18 Tanks in Kursk, round 2 : 27/68 hits, 32.33 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 7 Artillerys, 3 Bunkers, 1 HeavyTank, 48 Infantrys, 2 Mot.Infs and 9 Tanks in Kursk, round 2 : 28/70 hits, 26.00 expected hits
                    24 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 10 Infantrys owned by the Germans, 12 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Kursk
                    Germans roll dice for 4 Bombers, 13 HeavyTanks, 6 Stukas and 17 Tanks in Kursk, round 3 : 21/40 hits, 22.83 expected hits
                    Russians roll dice for 7 Artillerys, 3 Bunkers, 1 HeavyTank, 24 Infantrys, 2 Mot.Infs and 9 Tanks in Kursk, round 3 : 18/46 hits, 18.00 expected hits
                    21 Infantrys owned by the Russians, 1 Stuka owned by the Germans and 17 Tanks owned by the Germans lost in Kursk
                    Germans roll dice for 4 Bombers, 13 HeavyTanks and 5 Stukas in Kursk, round 4 : 16/22 hits, 13.83 expected hits
                    Russians roll dice for 7 Artillerys, 3 Bunkers, 1 HeavyTank, 3 Infantrys, 2 Mot.Infs and 9 Tanks in Kursk, round 4 : 8/25 hits, 11.00 expected hits
                    3 Infantrys owned by the Russians, 3 HeavyTanks owned by the Germans, 7 Artillerys owned by the Russians, 2 Mot.Infs owned by the Russians, 4 Tanks owned by the Russians and 5 Stukas owned by the Germans lost in Kursk
                    Germans roll dice for 4 Bombers and 10 HeavyTanks in Kursk, round 5 : 11/14 hits, 9.33 expected hits
                    Russians roll dice for 3 Bunkers, 1 HeavyTank and 5 Tanks in Kursk, round 5 : 4/9 hits, 4.67 expected hits
                    3 Bunkers owned by the Russians, 5 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 4 Bombers owned by the Germans lost in Kursk
                Germans win, taking Kursk from Russians with 10 HeavyTanks remaining. Battle score for attacker is -137
                Casualties for Germans: 5 Artillerys, 5 Bombers, 3 HeavyTanks, 10 Infantrys, 12 Mech.Infs, 6 Stukas and 18 Tanks
                Casualties for Russians: 7 Artillerys, 3 Bunkers, 1 HeavyTank, 48 Infantrys, 2 Mot.Infs and 9 Tanks
    
        Non Combat Move - Germans
            2 Tanks moved from East Prussia to Kiev
            3 Infantrys moved from Danzig to 24 Sea Zone
            5 Infantrys moved from East Prussia to 24 Sea Zone
            1 Infantry moved from Lithuania to East Prussia
            1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Mech.Inf moved from Hamburg to 23 Sea Zone
            1 Infantry, 1 Mech.Inf and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            8 Infantrys and 1 Mech.Inf moved from 24 Sea Zone to Vyborg
            1 Adv.Fighter and 3 Fighters moved from 21 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            2 HeavyTanks and 2 Tanks placed in Vinnytsia
            4 ArmoredCars placed in Warsaw
            5 Mech.Infs placed in Bohemia
            8 Infantrys placed in Paris
            6 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            1 Infantry placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Russians regular : -1.67
    Germans regular : -4.67
    Russians AA : -0.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            1 Tank moved from Donetsk to Kursk
            1 Artillery and 8 Infantrys moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 HeavyTank moved from Moscow to Kursk
            1 Mech.Rocket moved from Yaroslavl to Kursk
            1 Artillery and 7 Infantrys moved from Yaroslavl to Kursk
            1 Bomber moved from Yaroslavl to Minsk
            2 Fighters moved from Leningrad to Minsk
            1 Adv.Fighter moved from Leningrad to Minsk
            1 Infantry moved from Latvia to Lithuania
                  Russians take Lithuania from Germans
            1 Tank moved from Leningrad to Minsk
            3 Infantrys moved from Latvia to Minsk
            1 Artillery and 5 Infantrys moved from Arkhangelsk to S.Karelia
            1 Artillery and 5 Infantrys moved from Leningrad to S.Karelia
            2 Tanks moved from Leningrad to S.Karelia
            1 Artillery moved from Leningrad to S.Karelia
            3 Infantrys moved from Leningrad to S.Karelia
            2 Infantrys moved from Leningrad to S.Karelia
            1 Tank moved from Leningrad to S.Karelia
            1 Mot.Inf moved from N.Buryat Mongolia to Ayan
                  Russians take Ayan from Hisaichi
            1 Mot.Inf moved from Ayan to Heilungchiang
                  Russians take Heilungchiang from Hisaichi
            1 Mot.Inf moved from Heilungchiang to Liaoning
                  Russians take Liaoning from Hisaichi
            4 Infantrys moved from Irkutsk to S.Buryat Mongolia
            1 Adv.Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Artillery moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Infantry moved from Donetsk to Crimea
                  Russians take Crimea from Germans
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 2 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mech.Rocket and 2 Tanks
                Germans defend with 1 AAGun and 10 HeavyTanks
                    Russians roll dice for 2 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mech.Rocket and 2 Tanks in Kursk, round 2 : 6/21 hits, 5.83 expected hits
                    Germans roll dice for 10 HeavyTanks in Kursk, round 2 : 6/10 hits, 6.67 expected hits
                    6 HeavyTanks owned by the Germans and 6 Infantrys owned by the Russians lost in Kursk
                    Russians roll dice for 2 Artillerys, 1 HeavyTank, 9 Infantrys, 1 Mech.Rocket and 2 Tanks in Kursk, round 3 : 5/15 hits, 4.83 expected hits
                    Germans roll dice for 4 HeavyTanks in Kursk, round 3 : 1/4 hits, 2.67 expected hits
                    4 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Kursk
                Russians win, taking Kursk from Germans with 2 Artillerys, 1 HeavyTank, 8 Infantrys, 1 Mech.Rocket and 2 Tanks remaining. Battle score for attacker is 56
                Casualties for Russians: 7 Infantrys
                Casualties for Germans: 10 HeavyTanks
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank
                Romanians defend with 3 Tanks
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Minsk, round 2 : 2/8 hits, 2.83 expected hits
                    Romanians roll dice for 3 Tanks in Minsk, round 2 : 2/3 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians and 2 Tanks owned by the Romanians lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Minsk, round 3 : 2/6 hits, 2.50 expected hits
                    Romanians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 3 Tanks
            Battle in S.Buryat Mongolia
                Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
                Hisaichi defend with 2 ArmoredCars and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in S.Buryat Mongolia, round 2 : 2/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 2 : 2/3 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Hisaichi and 2 Infantrys owned by the Russians lost in S.Buryat Mongolia
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
            Battle in S.Karelia
                Russians attack with 3 Artillerys, 15 Infantrys and 3 Tanks
                Finns defend with 4 Artillerys and 11 Infantrys
                    Russians roll dice for 3 Artillerys, 15 Infantrys and 3 Tanks in S.Karelia, round 2 : 7/21 hits, 5.50 expected hits
                    Finns roll dice for 4 Artillerys and 11 Infantrys in S.Karelia, round 2 : 8/15 hits, 5.00 expected hits
                    7 Infantrys owned by the Finns and 8 Infantrys owned by the Russians lost in S.Karelia
                    Russians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in S.Karelia, round 3 : 3/13 hits, 4.17 expected hits
                    Finns roll dice for 4 Artillerys and 4 Infantrys in S.Karelia, round 3 : 4/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Finns and 4 Infantrys owned by the Russians lost in S.Karelia
                3 Artillerys, 3 Infantrys and 3 Tanks retreated to Leningrad
                Finns win with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 12 Infantrys
                Casualties for Finns: 10 Infantrys
    
        Non Combat Move - Russians
            1 Artillery and 6 Infantrys moved from Moscow to Yaroslavl
            1 Adv.Fighter and 2 Fighters moved from Minsk to Leningrad
            2 Infantrys moved from Latvia to Leningrad
            1 Bomber moved from Minsk to Yaroslavl
            5 Infantrys moved from Georgia to Rostov
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Adv.Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Infantry moved from Sverdlovsk to Novosibirsk
            1 Artillery, 6 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Kirov to Arkhangelsk
    
        Place Units - Russians
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            3 Infantrys and 1 Tank placed in Leningrad
            1 Bunker placed in Arkhangelsk
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            1 Artillery and 5 Infantrys placed in Sibirsky
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 4.33
    Romanians regular : 1.00
    Germans regular : -2.33
    Russians regular : 0.33
    Hisaichi regular : 1.00
    

    Territory Summary for Russians :

    Evenkia : 1 Artillery and 4 Infantrys
    Novosibirsk : 1 Infantry
    Lithuania : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
    Donetsk : 4 Infantrys
    Olyokminsk : 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank
    Astrakhan : 2 Infantrys
    S.Buryat Mongolia : 1 Artillery and 2 Infantrys
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Kursk : 1 AAGun, 2 Artillerys, 1 HeavyTank, 8 Infantrys, 1 Mech.Rocket and 2 Tanks
    Crimea : 1 Infantry
    Ayan : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 31 Infantrys and 5 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory and 2 Infantrys
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Bunker, 1 Factory and 5 Infantrys
    Georgia : 1 Factory and 5 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 AAGun, 1 Artillery and 8 Infantrys
    N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 6 Artillerys, 37 Infantrys, 1 Mech.Inf, 4 Mot.Infs and 7 Tanks
    Yaroslavl : 1 Artillery, 1 Bomber and 8 Infantrys
    Minsk : 1 Tank
    Liaoning : 1 flag, 1 Mot.Inf
    Heilungchiang : 1 flag
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 100 / 106
    Russians : 100 / 100
    Italians : 58 / 63
    French : 23 / 21
    Yamamoto : 65 / 69
    Chinese : 28 / 30
    Hisaichi : 51 / 65
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 22 / 22
    Romanians : 21 / 22
    Thai : 21 / 21
    Americans : 120 / 120
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            1 unit repaired.
            1 Submarine moved from 46 Sea Zone to 51 Sea Zone
            4 Fighters moved from 48 Sea Zone to 51 Sea Zone
            3 Infantrys moved from Hun to Kufra
            1 Fighter moved from Tobruk to Kufra
            1 Tank moved from New Valley to Mersa Matruh
                  Italians take Mersa Matruh from British
            2 HeavyTanks moved from New Valley to Kufra
            2 ArmoredCars moved from S.Algeria to N.Algeria
            1 ArmoredCar moved from S.Algeria to N.Algeria
            1 HeavyTank and 2 Tanks moved from Tunis to S.Algeria
            1 Infantry moved from Tunis to N.Tunisia
            4 Transports moved from 48 Sea Zone to 46 Sea Zone
            4 ArmoredCars and 3 Infantrys moved from Rome to 46 Sea Zone
            4 ArmoredCars, 3 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 ArmoredCar moved from Greece to 48 Sea Zone
            1 ArmoredCar moved from Greece to 48 Sea Zone
            6 ArmoredCars and 3 Infantrys moved from 48 Sea Zone to El Agheila
            1 Submarine moved from 46 Sea Zone to 42 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 HeavyTank, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Fighter, 2 HeavyTanks and 3 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Fighter, 2 HeavyTanks and 3 Infantrys in Kufra, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra
                Italians win, taking Kufra from British with 1 Fighter, 2 HeavyTanks and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in N.Algeria
                Italians attack with 3 ArmoredCars
                French defend with 1 Artillery
                    Italians roll dice for 3 ArmoredCars in N.Algeria, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 3 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
            Battle in 51 Sea Zone
                Italians attack with 4 Fighters and 1 Submarine
                British defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                    Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 4 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Submarine
                Casualties for British: 1 Submarine
    
        Non Combat Move - Italians
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            4 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from Kufra to Hun
    
        Place Units - Italians
            1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
            1 ArmoredCar and 2 Artillerys placed in Tunis
            1 Destroyer and 1 Submarine placed in 46 Sea Zone
            Italians undo move 2.
            2 Artillerys and 2 Infantrys placed in Tunis
            8 Infantrys placed in Rome
            1 ArmoredCar and 1 Infantry placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.17
    British regular : 1.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Fighter moved from Manchester to 21 Sea Zone
            1 Artillery and 2 Elites moved from E.Morocco to N.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 21 Sea Zone
                French attack with 1 Fighter
                Germans defend with 1 Submarine
                    French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 21 Sea Zone
            Battle in N.Algeria
                French attack with 1 Artillery and 2 Elites
                Italians defend with 3 ArmoredCars
                    French roll dice for 1 Artillery and 2 Elites in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 3 ArmoredCars in N.Algeria, round 2 : 0/3 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Italians lost in N.Algeria
                    French roll dice for 1 Artillery and 2 Elites in N.Algeria, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 ArmoredCars in N.Algeria, round 3 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Italians lost in N.Algeria
                French winGermans win with 1 Submarine remaining, taking N.Algeria from Italians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 12
                Casualties for Italians: 3 ArmoredCars
    
        Non Combat Move - French
            1 Fighter moved from 21 Sea Zone to Manchester
            1 Transport moved from 2 Sea Zone to 1 Sea Zone
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            2 Infantrys moved from 2 Sea Zone to Greenland
    
        Place Units - French
            1 Infantry and 1 Tank placed in Syria
            2 Artillerys, 1 Infantry and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    French regular : 0.33
    

    Territory Summary for French :

    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    N.Algeria : 1 Artillery and 2 Elites
    Syria : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 7 Infantrys and 2 Tanks
    E.Morocco : 1 AAGun, 3 Artillerys, 5 Bunkers, 1 Factory, 22 Infantrys and 8 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Manchester : 1 Fighter
    Greenland : 1 flag, 2 Infantrys
    2 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 100 / 106
    Russians : 100 / 100
    Italians : 61 / 62
    French : 23 / 23
    Yamamoto : 65 / 69
    Chinese : 28 / 30
    Hisaichi : 51 / 65
    British : 97 / 100
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 22 / 22
    Romanians : 21 / 22
    Thai : 21 / 21
    Americans : 120 / 120
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Infantry and 1 Transport moved from 93 Sea Zone to 101 Sea Zone
            1 Artillery moved from Saipan to 101 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 108 Sea Zone
            1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi
            1 Artillery and 1 Marine moved from Davao to 107 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Sumatra
            2 Artillerys moved from Manila to 93 Sea Zone
            2 Artillerys and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Malaya to 110 Sea Zone
            1 Infantry moved from Malaya to 110 Sea Zone
            2 Artillerys moved from 110 Sea Zone to Lombok
            1 Infantry moved from 110 Sea Zone to Lombok
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry moved from 110 Sea Zone to Lombok
            1 Bomber moved from Mindanao to Lombok
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Destroyers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 94 Sea Zone
                Yamamoto attack with 1 Destroyer
                Americans defend with 1 S.Submarine
                    Americans roll dice for 1 S.Submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 94 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 S.Submarine
            Battle in Ulithi
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Ulithi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi
                Yamamoto win, taking Ulithi from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Lombok
                Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lombok, round 2 : 1/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lombok, round 3 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 2 Artillerys and 1 Bomber in Lombok, round 4 : 1/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Anzac: 1 Infantry
                Casualties for Dutch: 1 Bunker
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Marine
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Lombok to Davao
            1 Adv.Fighter, 1 B.Carrier and 1 Carrier moved from 107 Sea Zone to 85 Sea Zone
            4 Adv.Fighters moved from Mindanao to 85 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
            3 Destroyers moved from 107 Sea Zone to 85 Sea Zone
            4 Adv.Fighters and 1 Fighter moved from Mindanao to Banjarmasin
    
        Place Units - Yamamoto
            4 Destroyers placed in 85 Sea Zone
            2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Malaya
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Americans regular : 0.83
    Dutch regular : -0.50
    

    Savegame


  • @captainwalker sorry been real busy. christmas, bought new furniture, bought a new truck. on vacation. been crazy.


  • @dawgoneit Glad to hear you’ve been well. I’ll do my turn later…

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Artillery and 3 Infantrys moved from Suiyuan to Chahar
            1 Artillery and 1 Elite moved from Shansi to Anhwei
            1 Artillery and 1 Infantry moved from Hupeh to Hunan
            1 Adv.Fighter moved from Shensi to Anhwei
            1 Adv.Fighter moved from Shensi to Hunan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Anhwei, round 2 : 3/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Chahar
                Chinese win, taking Chahar from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Hunan to Hupeh
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Shensi to Shansi
            1 AAGun, 2 Infantrys and 1 Tank moved from Shensi to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Artillery and 1 Infantry moved from Szechwan to Hupeh
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan
            1 Artillery moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Hsining to E.Qinghai
            2 Artillerys moved from Hsining to E.Qinghai
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.50
    Hisaichi regular : -0.67
    

    Territory Summary for Chinese :

    Shansi : 1 Infantry
    Suiyuan : 1 Artillery and 2 Infantrys
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 3 Tanks
    E.Sinkiang : 2 Infantrys
    Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
    Lanchow : 1 Artillery, 1 Elite and 2 Infantrys
    Shensi : 2 Tanks
    Ningsia : 1 Artillery and 2 Infantrys
    Chahar : 1 Artillery and 3 Infantrys
    Szechwan : 1 Artillery, 1 Elite and 2 Infantrys
    Hunan : 1 Artillery and 1 Infantry
    Anhwei : 1 Artillery and 1 Elite
    Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Gobi Altai : 1 flag, 2 Infantrys and 2 Tanks
    

    Production/PUs Summary :

    Germans : 100 / 106
    Russians : 100 / 100
    Italians : 61 / 62
    French : 23 / 23
    Yamamoto : 67 / 69
    Chinese : 33 / 33
    Hisaichi : 48 / 65
    British : 97 / 100
    Anzac : 36 / 36
    Dutch : 24 / 27
    Finns : 22 / 22
    Romanians : 21 / 22
    Thai : 21 / 21
    Americans : 119 / 120
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            2 Infantrys moved from Kirin to Liaoning
            1 Infantry moved from Khabarovsk to Heilungchiang
                  Hisaichi take Heilungchiang from Russians
            4 Artillerys and 8 Infantrys moved from Malaya to 110 Sea Zone
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            2 Fighters moved from 110 Sea Zone to Flores
            4 Artillerys, 8 Infantrys and 6 Transports moved from 110 Sea Zone to 111 Sea Zone
            4 Artillerys and 8 Infantrys moved from 111 Sea Zone to Flores
            2 Destroyers moved from 110 Sea Zone to 111 Sea Zone
            1 Elite and 3 Infantrys moved from Kwangsi to Hunan
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            1 Infantry and 1 Tank moved from Shantung to Shansi
            2 ArmoredCars moved from Chita to Liaoning
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            4 Infantrys moved from Vladivostok to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bunkers, 21 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Flores
                Hisaichi attack with 4 Artillerys, 2 Fighters and 8 Infantrys
                Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 4 Artillerys, 2 Fighters and 8 Infantrys in Flores, round 2 : 4/14 hits, 4.00 expected hits
                    Dutch roll dice for 1 Bunker and 1 Infantry in Flores, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Flores
                Hisaichi win, taking Flores from Dutch with 4 Artillerys, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Bunker
                Casualties for Anzac: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Elite
            Battle in Hunan
                Hisaichi attack with 1 Elite and 3 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Elite and 3 Infantrys in Hunan, round 2 : 1/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in Hunan, round 3 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in Hunan, round 4 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Hunan, round 5 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Hunan, round 6 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Hunan, round 7 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Hunan, round 8 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 8 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Liaoning
                Hisaichi attack with 2 ArmoredCars and 2 Infantrys
                Russians defend with 1 Mot.Inf
                    Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Liaoning, round 2 : 4/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Mot.Inf in Liaoning, round 2 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Liaoning
                Hisaichi win, taking Liaoning from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Mot.Inf
            Battle in Shansi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            6 Infantrys moved from Kiangsi to Hunan
            6 Infantrys moved from Hong Kong to Kwangtung
            2 Fighters moved from Flores to 111 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Chita
            1 Artillery, 1 Bunker, 1 Infantry and 1 Marine placed in Shantung
            6 Infantrys placed in Hong Kong
            1 Artillery and 3 Infantrys placed in Banjarmasin
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Russians regular : 1.17
    Dutch regular : -0.83
    Hisaichi regular : 3.67
    

    Savegame

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