L20 BM3 Avner (+19) vs AetV (Axis)

  • '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer, 1 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from India to Egypt
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 mech_infantrys moved from British Columbia to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Libya to Alexandria
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 armour, 10 artilleries and 9 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 artillery and 2 fighters placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan
            2 armour moved from Kazakhstan to Shensi
                  Italians take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan
            2 armour moved from Kazakhstan to Shensi
                  Italians take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in 110 Sea Zone
                Germans loiter and taunt; Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians winItalians win, taking 97 Sea Zone from British with 1 submarine remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 2 infantry and 1 marine
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Italians attack with 2 armour
                Chinese defend with 2 infantry
                    Italians roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Italians roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Italians win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 aaGun moved from Ukraine to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Iraq to Trans-Jordan
            1 bomber and 1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Italians regular : -0,67
    British regular : -0,67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • @Avner You had a fight or submerge option on my Ita Turn.
    I assumed you would like to submerge to preserve your Sub for continuing Convoy dmg.
    Let me know if I was wrong and that matter.

  • '22

    you thought right ;)


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            10 infantry moved from Volgograd to Samara
            7 artilleries and 5 mech_infantrys moved from Volgograd to Samara
            1 armour moved from Volgograd to Samara
            2 infantry moved from Volgograd to Tambov
            1 bomber and 1 fighter moved from Volgograd to Tambov
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 armour, 7 artilleries, 10 infantry and 5 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 7 artilleries, 10 infantry and 5 mech_infantrys in Samara, round 2 : 4/23 hits, 6,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour, 7 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 2 destroyers
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            6 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Yugoslavia to Eastern Poland
            3 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Rostov to Samara
            2 aaGuns moved from Volgograd to Samara
            1 aaGun moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            2 artilleries moved from Ukraine to Bessarabia
            1 fighter moved from Tambov to Novgorod
            1 bomber moved from Tambov to Southern Italy
            1 armour moved from Northwest Persia to Trans-Jordan
            18 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
            6 artilleries and 7 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Trans-Jordan
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            6 infantry and 2 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Russians regular : -0,67
    Germans regular : -3,33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 3 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Smolensk
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 3 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 aaGun and 6 infantry moved from Manchuria to Amur
            1 aaGun and 6 infantry moved from Korea to Amur
            1 armour moved from Bryansk to Rostov
            1 armour moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
            5 artilleries and 5 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Russia
            2 aaGuns, 7 artilleries and 19 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,1,1,5
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 bomber moved from French Indo China to Sikang
            1 bomber moved from French Indo China to Szechwan
            2 artilleries and 2 infantry moved from Kweichow to Szechwan
            1 armour and 8 mech_infantrys moved from Suiyuyan to Sikang
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Korea from Russians, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Szechwan
                Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Szechwan, round 2 : 4/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/12 hits, 3,67 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 2 : 2/8 hits, 3,00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/10 hits, 3,33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 : 1/5 hits, 2,00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Sikang, round 4 : 0/9 hits, 3,17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 5 : 6/8 hits, 3,00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 5 mech_infantrys
                Casualties for Chinese: 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to French Indo China
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Szechwan to French Indo China
            3 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 infantry moved from Anhwe to Jehol
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Kiangsu to Jehol
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
            Japanese collect 51 PUs (7 lost to blockades); end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,67
    Japanese regular : 0,83
    ANZAC regular : 1,00
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 55 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Celebes from Japanese with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from Egypt to Gibraltar
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Italians with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 armour moved from Alexandria to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Eire to Scotland
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            1 fighter and 2 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : 1,00
    Italians regular : 0,67
    Japanese regular : -1,00
    Germans regular : 0,50
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Shensi to Tsinghai
            1 bomber and 1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Novosibirsk to Tsinghai
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in Tsinghai
                Italians attack with 2 armour and 1 mech_infantry
                Chinese defend with 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Tsinghai
                    Italians roll dice for 2 armour in Tsinghai, round 4 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
                Italians winItalians win with 1 submarine remaining, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in 104 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Syria
                Italians attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Syria
                Italians win, taking Syria from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 marine moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Romania to Eastern Poland
            1 aaGun moved from Bessarabia to Eastern Poland
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 bomber moved from 104 Sea Zone to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,33
    Italians regular : -1,50
    ANZAC regular : -1,00
    

    Savegame

  • '22

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Samara to Tambov
            1 armour moved from Samara to Timguska
                  Germans take Timguska from Russians
            1 artillery moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 infantry moved from Novgorod to Archangel
            1 artillery and 3 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            10 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Tambov
            1 bomber moved from Southern Italy to Western Ukraine
            1 bomber moved from Southern Italy to Ukraine
            1 bomber moved from Southern Italy to Tambov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 12 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 12 mech_infantrys in Western Ukraine, round 2 : 5/13 hits, 2,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 12 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 3 infantry and 4 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 1/8 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Belarus, round 3 : 1/8 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Tambov to Volgograd
            2 aaGuns, 7 artilleries, 6 infantry and 8 mech_infantrys moved from Samara to Volgograd
            2 bombers moved from Ukraine to Volgograd
            1 bomber moved from Western Ukraine to Eastern Poland
            1 artillery moved from Bessarabia to Western Ukraine
            1 fighter moved from Archangel to Volgograd
            5 armour and 5 mech_infantrys moved from Trans-Jordan to Persia
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            4 artilleries and 5 infantry moved from France to Northern Italy
            8 infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Trans-Jordan to Southern Italy
            14 armour and 4 mech_infantrys moved from Trans-Jordan to Persia
    
        Place Units - Germans
            1 factory_minor placed in Persia
            3 armour placed in Volgograd
            2 artilleries and 1 infantry placed in Novgorod
            1 destroyer and 2 submarines placed in 110 Sea Zone
            5 mech_infantrys placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
            Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 105 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -3,33
    Germans regular : 0,83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Vologda to Archangel
            1 artillery moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 armour moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Italians
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Rostov to Ukraine
            2 infantry moved from Rostov to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Ukraine
            1 artillery moved from Russia to Samara
            6 infantry moved from Russia to Samara
            7 artilleries and 17 infantry moved from Rostov to Tambov
            5 artilleries and 5 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Tambov
                Russians attack with 12 artilleries and 22 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 12 artilleries and 22 infantry in Tambov, round 2 : 10/34 hits, 9,67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 12 artilleries and 22 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Samara, round 2 : 2/7 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Caucasus: 1 infantry
            EDIT: Changing ownership of Kazakhstan from Italians to Russians
            EDIT: Adding units owned by Russians to Kazakhstan: 1 armour
            EDIT: Turning off Edit Mode
            5 infantry moved from Russia to Bryansk
            1 aaGun moved from Rostov to Tambov
            1 aaGun moved from Rostov to Tambov
            2 armour and 1 mech_infantry moved from Rostov to Tambov
            5 infantry moved from Russia to Tambov
            1 fighter moved from Archangel to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Tambov
            1 mech_infantry moved from Rostov to Tambov
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Removing units owned by Russians from Tambov: 1 armour
            EDIT: Turning off Edit Mode
            1 armour, 2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 infantry moved from Shensi to Kansu
            1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
            1 mech_infantry moved from Chahar to Kansu
            1 bomber moved from French Indo China to Kansu
            1 bomber moved from French Indo China to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Sikang to Kansu
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            2 marines moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 battleships and 2 marines moved from 35 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            5 fighters and 6 tactical_bombers moved from 35 Sea Zone to Java
            6 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            3 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 submarines and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 2 cruisers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 5 fighters, 1 infantry, 2 marines and 6 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 2 marines and 6 tactical_bombers in Java, round 2 : 5/15 hits, 7,67 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 5 fighters, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 2/5 hits, 1,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakhstan to Szechwan
            1 infantry moved from Szechwan to Sikang
            2 artilleries moved from Szechwan to Yunnan
            1 bomber moved from Kansu to Shensi
            1 mech_infantry moved from Jehol to Suiyuyan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Chahar
            2 mech_infantrys moved from Kiangsu to Jehol
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            5 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
            1 aaGun moved from Yunnan to Szechwan
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            3 infantry placed in Malaya
            2 infantry placed in Japan
            1 fighter placed in Japan
            2 mech_infantrys placed in Kiangsu
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -3,33
    UK_Pacific regular : 0,00
    ANZAC regular : 1,17
    Russians regular : -1,50
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - British
            1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
            1 bomber moved from Egypt to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    scramble?


  • @Avner No scramble.

    Thank you.

  • '22

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            6 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from India to Malaya
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Gibraltar to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
                Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in Caroline Islands
                Americans attack with 6 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 6 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 5/11 hits, 4,83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 104 Sea Zone to 92 Sea Zone
            1 bomber moved from 104 Sea Zone to Gibraltar
            2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Malaya to India
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            5 carriers, 6 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
            6 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
            1 bomber moved from Egypt to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Trans-Jordan
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to India
            1 fighter moved from Burma to India
            1 mech_infantry moved from India to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 bomber moved from 97 Sea Zone to Egypt
            4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Place Units - British
            3 fighters placed in Egypt
            1 artillery placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Americans regular : -1,50
    Italians regular : -0,67
    Japanese regular : -0,33
    Japanese AA : -0,67
    Germans regular : -0,33
    British regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 armour moved from Tsinghai to Turkmenistan
                  Italians take Turkmenistan from Russians
            2 mech_infantrys moved from Eastern Poland to Archangel
            1 bomber moved from Western Germany to Archangel
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 marine moved from Iraq to Persia
            1 bomber moved from Archangel to Novgorod
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            7 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            5 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    Russians regular : -0,67
    British regular : 0,67
    

    Savegame

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