No scramble
L20 BM3 Avner (+19) vs AetV (Axis)
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan 2 armour moved from Kazakhstan to Shensi Italians take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Novosibirsk Italians take Novosibirsk from Russians 1 bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 97 Sea Zone Italians attack with 1 submarine Russians defend with 1 submarine
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan 2 armour moved from Kazakhstan to Shensi Italians take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Novosibirsk Italians take Novosibirsk from Russians 1 bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 97 Sea Zone Italians attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in 110 Sea Zone Germans loiter and taunt; Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Italians winItalians win, taking 97 Sea Zone from British with 1 submarine remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Italians attack with 2 artilleries, 2 infantry and 1 marine British defend with 1 infantry Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Italians attack with 2 armour Chinese defend with 2 infantry Italians roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Italians roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Italians win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 aaGun moved from Ukraine to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Iraq to Trans-Jordan 1 bomber and 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Italians regular : -0,67 British regular : -0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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@Avner You had a fight or submerge option on my Ita Turn.
I assumed you would like to submerge to preserve your Sub for continuing Convoy dmg.
Let me know if I was wrong and that matter. -
you thought right ;)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 10 infantry moved from Volgograd to Samara 7 artilleries and 5 mech_infantrys moved from Volgograd to Samara 1 armour moved from Volgograd to Samara 2 infantry moved from Volgograd to Tambov 1 bomber and 1 fighter moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Battle in Tambov Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 armour, 7 artilleries, 10 infantry and 5 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 7 artilleries, 10 infantry and 5 mech_infantrys in Samara, round 2 : 4/23 hits, 6,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour, 7 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 2 destroyers Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Yugoslavia to Eastern Poland 3 mech_infantrys moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 3 mech_infantrys moved from Rostov to Samara 2 aaGuns moved from Volgograd to Samara 1 aaGun moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 infantry moved from Volgograd to Rostov 1 infantry moved from Ukraine to Western Ukraine 2 artilleries moved from Ukraine to Bessarabia 1 fighter moved from Tambov to Novgorod 1 bomber moved from Tambov to Southern Italy 1 armour moved from Northwest Persia to Trans-Jordan 18 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan 6 artilleries and 7 infantry moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to Germany 1 fighter moved from Southern Italy to Trans-Jordan Place Units - Germans 3 armour placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 6 infantry and 2 mech_infantrys placed in Germany 2 bombers placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -0,67 Germans regular : -3,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery and 3 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Smolensk 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 3 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Rostov Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Rostov to Russia 1 aaGun and 6 infantry moved from Manchuria to Amur 1 aaGun and 6 infantry moved from Korea to Amur 1 armour moved from Bryansk to Rostov 1 armour moved from Russia to Rostov 1 mech_infantry moved from Russia to Rostov 5 artilleries and 5 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Russia 2 aaGuns, 7 artilleries and 19 infantry moved from Bryansk to Rostov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,1,1,5 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,33 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 bomber moved from French Indo China to Sikang 1 bomber moved from French Indo China to Szechwan 2 artilleries and 2 infantry moved from Kweichow to Szechwan 1 armour and 8 mech_infantrys moved from Suiyuyan to Sikang Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Korea from Russians, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Szechwan, round 2 : 4/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/12 hits, 3,67 expected hits Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 2 : 2/8 hits, 3,00 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/10 hits, 3,33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 : 1/5 hits, 2,00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Sikang, round 4 : 0/9 hits, 3,17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 5 : 6/8 hits, 3,00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 5 mech_infantrys Casualties for Chinese: 1 fighter and 7 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to French Indo China 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 mech_infantry moved from Suiyuyan to Tsinghai 1 infantry moved from Kweichow to Shensi 1 bomber moved from Szechwan to French Indo China 3 infantry moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Anhwe to Jehol 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Kiangsu to Jehol 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Japanese collect 51 PUs (7 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67 Japanese regular : 0,83 ANZAC regular : 1,00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in Celebes Battle in 55 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Celebes from Japanese with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from 41 Sea Zone to India 1 bomber moved from Egypt to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to British Columbia 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Italians with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Eire to Scotland 1 infantry moved from Scotland to United Kingdom Place Units - British 2 armour and 1 fighter placed in Egypt 1 fighter and 2 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : 1,00 Italians regular : 0,67 Japanese regular : -1,00 Germans regular : 0,50 British regular : -0,50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Shensi to Tsinghai 1 bomber and 1 fighter moved from Normandy Bordeaux to 104 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Novosibirsk to Tsinghai Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 97 Sea Zone Italians attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in Tsinghai Italians attack with 2 armour and 1 mech_infantry Chinese defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tsinghai Italians roll dice for 2 armour in Tsinghai, round 4 : 1/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai Italians winItalians win with 1 submarine remaining, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -4 Casualties for Chinese: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in 104 Sea Zone Italians attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Syria Italians attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Syria Italians win, taking Syria from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 marine moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Romania to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 bomber moved from 104 Sea Zone to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Italians regular : -1,50 ANZAC regular : -1,00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Samara to Tambov 1 armour moved from Samara to Timguska Germans take Timguska from Russians 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Archangel 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Tambov 1 bomber moved from Southern Italy to Western Ukraine 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Southern Italy to Tambov Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 12 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 12 mech_infantrys in Western Ukraine, round 2 : 5/13 hits, 2,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 12 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 artillery, 3 infantry and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 1/8 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Belarus, round 3 : 1/8 hits, 1,67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Volgograd 2 aaGuns, 7 artilleries, 6 infantry and 8 mech_infantrys moved from Samara to Volgograd 2 bombers moved from Ukraine to Volgograd 1 bomber moved from Western Ukraine to Eastern Poland 1 artillery moved from Bessarabia to Western Ukraine 1 fighter moved from Archangel to Volgograd 5 armour and 5 mech_infantrys moved from Trans-Jordan to Persia 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 4 artilleries and 5 infantry moved from France to Northern Italy 8 infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Trans-Jordan to Southern Italy 14 armour and 4 mech_infantrys moved from Trans-Jordan to Persia Place Units - Germans 1 factory_minor placed in Persia 3 armour placed in Volgograd 2 artilleries and 1 infantry placed in Novgorod 1 destroyer and 2 submarines placed in 110 Sea Zone 5 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 105 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -3,33 Germans regular : 0,83
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Vologda to Archangel 1 artillery moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Novosibirsk Russians take Novosibirsk from Italians 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Rostov to Ukraine 2 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 artillery moved from Russia to Samara 6 infantry moved from Russia to Samara 7 artilleries and 17 infantry moved from Rostov to Tambov 5 artilleries and 5 infantry moved from Russia to Tambov Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Tambov Russians attack with 12 artilleries and 22 infantry Germans defend with 2 infantry Russians roll dice for 12 artilleries and 22 infantry in Tambov, round 2 : 10/34 hits, 9,67 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 12 artilleries and 22 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery and 6 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 6 infantry in Samara, round 2 : 2/7 hits, 1,50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 infantry EDIT: Changing ownership of Kazakhstan from Italians to Russians EDIT: Adding units owned by Russians to Kazakhstan: 1 armour EDIT: Turning off Edit Mode 5 infantry moved from Russia to Bryansk 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Rostov to Tambov 2 armour and 1 mech_infantry moved from Rostov to Tambov 5 infantry moved from Russia to Tambov 1 fighter moved from Archangel to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Tambov 1 mech_infantry moved from Rostov to Tambov Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Removing units owned by Russians from Tambov: 1 armour EDIT: Turning off Edit Mode 1 armour, 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Shensi to Kansu 1 armour and 1 mech_infantry moved from Sikang to Novosibirsk 1 mech_infantry moved from Chahar to Kansu 1 bomber moved from French Indo China to Kansu 1 bomber moved from French Indo China to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kansu 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 2 marines moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships and 2 marines moved from 35 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 5 fighters and 6 tactical_bombers moved from 35 Sea Zone to Java 6 carriers moved from 35 Sea Zone to 42 Sea Zone 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 submarines and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 4 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 5 fighters, 1 infantry, 2 marines and 6 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 2 marines and 6 tactical_bombers in Java, round 2 : 5/15 hits, 7,67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 5 fighters, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Kansu Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 2/5 hits, 1,33 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Novosibirsk Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from Kazakhstan to Szechwan 1 infantry moved from Szechwan to Sikang 2 artilleries moved from Szechwan to Yunnan 1 bomber moved from Kansu to Shensi 1 mech_infantry moved from Jehol to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Anhwe to Chahar 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 5 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Shensi 1 aaGun moved from Yunnan to Szechwan Place Units - Japanese 2 destroyers placed in 36 Sea Zone 3 infantry placed in Malaya 2 infantry placed in Japan 1 fighter placed in Japan 2 mech_infantrys placed in Kiangsu 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -3,33 UK_Pacific regular : 0,00 ANZAC regular : 1,17 Russians regular : -1,50
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma 1 bomber moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat Hit Differential Summary :
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scramble?
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@Avner No scramble.
Thank you.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 carriers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from India to Malaya 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Caroline Islands Americans attack with 6 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 6 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 5/11 hits, 4,83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from 104 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Malaya to India 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 5 carriers, 6 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 6 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 101 Sea Zone Place Units - Americans 2 carriers and 2 submarines placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma 1 bomber moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Trans-Jordan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 mech_infantry moved from India to Eastern Persia 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Union of South Africa to Egypt 1 bomber moved from 97 Sea Zone to Egypt 4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Place Units - British 3 fighters placed in Egypt 1 artillery placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : -0,67 Japanese regular : -0,33 Japanese AA : -0,67 Germans regular : -0,33 British regular : -2,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Volgograd to Rostov 1 armour moved from Tsinghai to Turkmenistan Italians take Turkmenistan from Russians 2 mech_infantrys moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel 1 artillery and 1 infantry moved from Syria to Trans-Jordan Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 marine moved from Iraq to Persia 1 bomber moved from Archangel to Novgorod 1 fighter moved from Normandy Bordeaux to Southern Italy 1 submarine moved from 97 Sea Zone to 99 Sea Zone 7 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 5 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1,17 Russians regular : -0,67 British regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 4 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :