L20 BM3 Avner (+19) vs AetV (Axis)


  • @Avner are you sure you wanted to take Cyprus?
    Crete will deny Germany the NO.
    Please let me know if you are certain about it.
    Am over my Ita Turn right now and could change that if you wish.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Ukraine to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer; Americans defend with 1 transport
                    Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 94 Sea Zone to Southern Italy
            1 aaGun, 2 artilleries, 1 infantry and 1 marine moved from Syria to Iraq
            1 mech_infantry moved from Ukraine to Volgograd
            2 armour and 1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Albania to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,4,2
            Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    British regular : 0,67
    

    Savegame


  • Haven’t heard from you before I finished my Ita Turn so you may change it during your Anzak Go.
    It is totally up to you @Avner (see post above Turn post).

  • '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    thank you so much ;)
    but I preferred to take back Cyprus to the Italians, and its English NO


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Rostov to Bryansk
            2 bombers moved from Novgorod to 97 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            4 fighters and 4 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Novgorod to Vologda
            3 infantry moved from Archangel to Vologda
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Vologda
            1 fighter moved from Archangel to Samara
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 artillery moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 4 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers; Italians loiter and taunt
                British defend with 1 battleship, 2 carriers, 4 cruisers and 1 destroyer
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/10 hits, 6,00 expected hits
                    British roll dice for 1 battleship, 2 carriers, 4 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits
                    1 destroyer owned by the British, 4 cruisers owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British and 2 carriers owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for British: 1 battleship, 2 carriers, 4 cruisers and 1 destroyer
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            18 armour and 9 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from Samara to Volgograd
            1 infantry moved from Rostov to Tambov
            1 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Belarus to Rostov
            2 aaGuns, 5 artilleries and 12 infantry moved from Rostov to Volgograd
            1 artillery and 1 mech_infantry moved from Novgorod to Belarus
            1 bomber moved from Vologda to Volgograd
            1 artillery moved from Ukraine to Rostov
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            3 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,6
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2,33
    Germans regular : 6,17
    British regular : 0,33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 artillery and 3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Smolensk
            17 artilleries and 30 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 5 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 17 artilleries and 30 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 17 artilleries and 30 infantry in Bryansk, round 2 : 16/47 hits, 13,50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 17 artilleries and 30 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            5 infantry moved from Russia to Bryansk
            5 infantry moved from Amur to Korea
            1 aaGun moved from Amur to Korea
            1 aaGun moved from Amur to Manchuria
            5 infantry moved from Amur to Manchuria
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Germans regular : 0,00
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Japan to 17 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 battleships moved from 42 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
            8 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 armour and 9 mech_infantrys moved from Kweichow to Suiyuyan
            1 fighter moved from Kweichow to Suiyuyan
            1 tactical_bomber moved from Kweichow to Suiyuyan
            1 marine moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 4/14 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 5 fighters, 4 submarines and 4 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 carrier
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                    1 carrier owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 5 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits
                    Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the British lost in 35 Sea Zone
                Japanese win with 2 battleships, 5 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier
                Casualties for British: 1 fighter
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 bomber and 8 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 8 infantry in Yunnan, round 2 : 3/9 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Yunnan
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from Shan State to French Indo China
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            4 carriers moved from 42 Sea Zone to 35 Sea Zone
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            2 marines moved from Java to 42 Sea Zone
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            2 mech_infantrys placed in Kiangsu
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry placed in Malaya
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : 1,33
    UK_Pacific regular : 0,67
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer, 1 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from India to Egypt
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 mech_infantrys moved from British Columbia to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Libya to Alexandria
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 armour, 10 artilleries and 9 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 artillery and 2 fighters placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan
            2 armour moved from Kazakhstan to Shensi
                  Italians take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan
            2 armour moved from Kazakhstan to Shensi
                  Italians take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in 110 Sea Zone
                Germans loiter and taunt; Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians winItalians win, taking 97 Sea Zone from British with 1 submarine remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 2 infantry and 1 marine
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Italians attack with 2 armour
                Chinese defend with 2 infantry
                    Italians roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Italians roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Italians win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 aaGun moved from Ukraine to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Iraq to Trans-Jordan
            1 bomber and 1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Italians regular : -0,67
    British regular : -0,67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • @Avner You had a fight or submerge option on my Ita Turn.
    I assumed you would like to submerge to preserve your Sub for continuing Convoy dmg.
    Let me know if I was wrong and that matter.

  • '22

    you thought right ;)


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            10 infantry moved from Volgograd to Samara
            7 artilleries and 5 mech_infantrys moved from Volgograd to Samara
            1 armour moved from Volgograd to Samara
            2 infantry moved from Volgograd to Tambov
            1 bomber and 1 fighter moved from Volgograd to Tambov
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 armour, 7 artilleries, 10 infantry and 5 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 7 artilleries, 10 infantry and 5 mech_infantrys in Samara, round 2 : 4/23 hits, 6,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour, 7 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 2 destroyers
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            6 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Yugoslavia to Eastern Poland
            3 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Rostov to Samara
            2 aaGuns moved from Volgograd to Samara
            1 aaGun moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            2 artilleries moved from Ukraine to Bessarabia
            1 fighter moved from Tambov to Novgorod
            1 bomber moved from Tambov to Southern Italy
            1 armour moved from Northwest Persia to Trans-Jordan
            18 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
            6 artilleries and 7 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Trans-Jordan
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            6 infantry and 2 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Russians regular : -0,67
    Germans regular : -3,33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 3 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Smolensk
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 3 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 aaGun and 6 infantry moved from Manchuria to Amur
            1 aaGun and 6 infantry moved from Korea to Amur
            1 armour moved from Bryansk to Rostov
            1 armour moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
            5 artilleries and 5 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Russia
            2 aaGuns, 7 artilleries and 19 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,1,1,5
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 bomber moved from French Indo China to Sikang
            1 bomber moved from French Indo China to Szechwan
            2 artilleries and 2 infantry moved from Kweichow to Szechwan
            1 armour and 8 mech_infantrys moved from Suiyuyan to Sikang
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Korea from Russians, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Szechwan
                Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Szechwan, round 2 : 4/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/12 hits, 3,67 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 2 : 2/8 hits, 3,00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/10 hits, 3,33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 : 1/5 hits, 2,00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Sikang, round 4 : 0/9 hits, 3,17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 5 : 6/8 hits, 3,00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 5 mech_infantrys
                Casualties for Chinese: 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to French Indo China
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Szechwan to French Indo China
            3 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 infantry moved from Anhwe to Jehol
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Kiangsu to Jehol
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
            Japanese collect 51 PUs (7 lost to blockades); end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,67
    Japanese regular : 0,83
    ANZAC regular : 1,00
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 55 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Celebes from Japanese with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from Egypt to Gibraltar
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Italians with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 armour moved from Alexandria to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Eire to Scotland
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            1 fighter and 2 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : 1,00
    Italians regular : 0,67
    Japanese regular : -1,00
    Germans regular : 0,50
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Shensi to Tsinghai
            1 bomber and 1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Novosibirsk to Tsinghai
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in Tsinghai
                Italians attack with 2 armour and 1 mech_infantry
                Chinese defend with 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Tsinghai
                    Italians roll dice for 2 armour in Tsinghai, round 4 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
                Italians winItalians win with 1 submarine remaining, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in 104 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Syria
                Italians attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Syria
                Italians win, taking Syria from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 marine moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Romania to Eastern Poland
            1 aaGun moved from Bessarabia to Eastern Poland
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 bomber moved from 104 Sea Zone to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,33
    Italians regular : -1,50
    ANZAC regular : -1,00
    

    Savegame

  • '22

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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