Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Suiyuan to Chahar
2 Tanks moved from Hupeh to Shantung
1 Artillery and 1 Infantry moved from Shansi to Shantung
1 Mech.Inf moved from Shensi to Shantung
1 Fighter moved from Shensi to Shantung
4 Mech.Infs moved from Ningsia to Shantung
Purchase Units - Chinese
Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry, 5 Mech.Infs and 2 Tanks
Hisaichi defend with 1 Factory and 7 Tanks
Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 5 Mech.Infs and 2 Tanks in Shantung, round 2 : 3/10 hits, 3.67 expected hits
Hisaichi roll dice for 7 Tanks in Shantung, round 2 : 3/7 hits, 3.50 expected hits
1 Mech.Inf owned by the Chinese, 3 Tanks owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
Chinese roll dice for 1 Fighter, 4 Mech.Infs and 2 Tanks in Shantung, round 3 : 2/7 hits, 2.67 expected hits
Hisaichi roll dice for 4 Tanks in Shantung, round 3 : 2/4 hits, 2.00 expected hits
2 Mech.Infs owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Fighter, 2 Mech.Infs and 2 Tanks in Shantung, round 4 : 1/5 hits, 2.00 expected hits
Hisaichi roll dice for 2 Tanks in Shantung, round 4 : 1/2 hits, 1.00 expected hits
1 Mech.Inf owned by the Chinese and 1 Tank owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Shantung, round 5 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Artillery, 1 Infantry and 4 Mech.Infs
Casualties for Hisaichi: 7 Tanks
Non Combat Move - Chinese
1 Fighter moved from Shantung to Hupeh
1 AAGun and 3 Infantrys moved from Shensi to Hupeh
9 Infantrys moved from Ningsia to Shensi
1 AAGun moved from E.Qinghai to Hsining
5 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 Artillery and 1 Infantry moved from Szechwan to Yunnan
3 Mech.Infs moved from Urumqi to Ningsia
1 Adv.Fighter moved from Urumqi to Shensi
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
1 Infantry and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
3 Infantrys moved from Changchun to 84 Sea Zone
1 Bomber moved from Malaya to Shantung
1 Infantry moved from Kwangsi to N.French Indochina
2 ArmoredCars moved from Hong Kong to Shanghai
7 Infantrys moved from Kirin to Liaoning
2 ArmoredCars and 1 Artillery moved from Chita to Heilungchiang
2 Tanks moved from Chita to Heilungchiang
4 Tanks moved from Chita to Peking
1 Artillery moved from Kiangsi to 84 Sea Zone
1 Artillery and 3 Infantrys moved from 84 Sea Zone to Shantung
1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Transport moved from 60 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
2 Submarines moved from 110 Sea Zone to 66 Sea Zone
1 Artillery and 1 Infantry moved from Madras to Hyderabad
1 Artillery and 1 Tank moved from Madras to Mysore
1 Battleship, 1 Carrier, 2 Fighters and 4 Transports moved from 60 Sea Zone to 66 Sea Zone
1 Destroyer and 1 Submarine moved from 108 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 66 Sea Zone
1 Fighter moved from 66 Sea Zone to Sumatra
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
4 Infantrys moved from Kiangsi to Shanghai
2 Artillerys and 2 Infantrys moved from Hong Kong to Kiangsi
1 B.Transport moved from 110 Sea Zone to 66 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Hisaichi take Lombok from Dutch
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Elite, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Mysore
Hisaichi attack with 1 Artillery and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Tank in Mysore, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mysore, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Mysore
Hisaichi roll dice for 1 Tank in Mysore, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Mysore, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Mysore, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Mysore, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Mysore, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Mysore, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Mysore, round 6 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Mysore, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mysore
Hisaichi win, taking Mysore from British with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 Infantry
Battle in Hyderabad
Hisaichi attack with 1 Artillery and 1 Infantry
British defend with 1 Elite
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hyderabad, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Elite in Hyderabad, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the British and 1 Infantry owned by the Hisaichi lost in Hyderabad
Hisaichi win, taking Hyderabad from British with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Elite
Battle in 71 Sea Zone
Hisaichi attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 71 Sea Zone
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Heilungchiang
Hisaichi attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks
Russians defend with 1 Factory and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Heilungchiang, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Tank
Battle in Shantung
Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
Chinese defend with 1 Factory, 1 Mech.Inf and 2 Tanks
Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Shantung, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Mech.Inf and 2 Tanks in Shantung, round 2 : 3/3 hits, 1.33 expected hits
1 Mech.Inf owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 Artillery and 1 Bomber in Shantung, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 2 Tanks in Shantung, round 3 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Chinese, 1 Bomber owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shantung
Chinese win with 1 Tank remaining. Battle score for attacker is -13
Casualties for Hisaichi: 1 Artillery, 1 Bomber and 3 Infantrys
Casualties for Chinese: 1 Mech.Inf and 1 Tank
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Madras
2 Artillerys and 2 Infantrys placed in Banjarmasin
1 B.Transport placed in 84 Sea Zone
2 Artillerys and 4 Infantrys placed in Hong Kong
1 Artillery and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : -0.33
Russians regular : 0.50
British regular : 0.00
Hisaichi regular : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
6 ArmoredCars, 1 Infantry and 4 Tanks moved from Delhi to Hyderabad
1 Artillery and 4 Infantrys moved from Bihar to Hyderabad
1 Mech.Inf moved from Bombay to Mysore
1 Fighter moved from Bombay to Mysore
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
2 Infantrys moved from Darfur to Kufra
1 Artillery and 6 Infantrys moved from New Valley to Kufra
2 Fighters moved from Cairo to Kufra
1 Destroyer and 1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Kenya to Italian East Africa
1 Artillery moved from Kordofan to Darfur
1 Fighter moved from Iraq to 51 Sea Zone
1 Bomber moved from Dover to 21 Sea Zone
1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from Ontario to Quebec
2 Infantrys moved from Montreal to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
2 Infantrys moved from 9 Sea Zone to Iceland
2 Infantrys moved from Kolyma to Okhotsk
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 5 Infantrys, 2 Mech.Infs, 1 Submarine, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Submarine
Italians defend with 1 Destroyer
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Italians: 1 Destroyer
Battle in Kufra
British attack with 1 Artillery, 2 Fighters and 8 Infantrys
Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 3 Infantrys and 1 Tank
British roll dice for 1 Artillery, 2 Fighters and 8 Infantrys in Kufra, round 2 : 0/11 hits, 2.50 expected hits
Italians roll dice for 5 Infantrys and 3 Tanks in Kufra, round 2 : 5/8 hits, 3.17 expected hits
5 Infantrys owned by the British lost in Kufra
2 Fighters owned by the British retreated
1 Artillery owned by the British and 3 Infantrys owned by the British retreated to New Valley
Italians win with 5 Infantrys and 3 Tanks remaining. Battle score for attacker is -10
Casualties for British: 5 Infantrys
Battle in Hyderabad
British attack with 6 ArmoredCars, 1 Artillery, 5 Infantrys and 4 Tanks
Hisaichi defend with 1 Artillery
British roll dice for 6 ArmoredCars, 1 Artillery, 5 Infantrys and 4 Tanks in Hyderabad, round 2 : 6/16 hits, 5.33 expected hits
Hisaichi roll dice for 1 Artillery in Hyderabad, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Hyderabad
British win, taking Hyderabad from Hisaichi with 6 ArmoredCars, 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Mysore
British attack with 1 Fighter and 1 Mech.Inf
Hisaichi defend with 1 Tank
British roll dice for 1 Fighter and 1 Mech.Inf in Mysore, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Mysore, round 2 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the British lost in Mysore
1 Fighter owned by the British retreated
Hisaichi win with 1 Tank remaining. Battle score for attacker is -6
Casualties for British: 1 Mech.Inf
Battle in 21 Sea Zone
British attack with 1 Bomber
Finns defend with 1 Submarine
British roll dice for 1 Bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Finns lost in 21 Sea Zone
British win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Finns: 1 Submarine
Non Combat Move - British
1 Bomber moved from 21 Sea Zone to Dover
1 Submarine moved from 20 Sea Zone to 21 Sea Zone
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
2 Fighters moved from Kufra to New Valley
1 Fighter moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery and 1 Infantry moved from 59 Sea Zone to Rajputana
1 Fighter moved from Mysore to Bombay
Place Units - British
2 ArmoredCars, 1 Infantry and 2 Tanks placed in Delhi
2 Mech.Infs placed in Bombay
1 Artillery and 1 Infantry placed in W.Iran
1 Destroyer and 1 Submarine placed in 56 Sea Zone
1 Destroyer and 2 Transports placed in 20 Sea Zone
1 Artillery placed in Wales
1 Artillery and 1 Infantry placed in Manchester
1 Artillery and 2 Infantrys placed in Cairo
Turn Complete - British
British collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
British regular : -1.17
Hisaichi regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 Artillerys, 2 Bunkers and 1 Transport; Remaining resources: 1 PUs;
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Soembawa
1 Transport placed in 32 Sea Zone
2 Artillerys placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from N.Karelia to Vyborg
2 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Oulu to Leningrad
1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
4 Infantrys moved from Tampere to Oulu
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Infantry moved from Lapland to N.Karelia
1 Infantry and 1 Tank moved from Lapland to Oulu
1 Artillery and 3 Infantrys moved from Helsinki to Tampere
1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
Purchase Units - Finns
Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in 22 Sea Zone
Finns attack with 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Finns roll dice for 1 Destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Finns lost in 22 Sea Zone
British win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Finns: 1 Destroyer
Non Combat Move - Finns
Place Units - Finns
2 ArmoredCars and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -1.00
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
2 Artillerys and 1 Elite moved from E.Romania to Vinnytsia
1 Fighter moved from E.Romania to Vinnytsia
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Burma to N.Thailand
Thai take N.Thailand from British
1 Fighter moved from Malaya to Madras
2 Artillerys moved from Sumatra to 110 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from 60 Sea Zone to Madras
1 Tank moved from Bangkok to Burma
1 Infantry moved from S.Thailand to Burma
1 Infantry moved from S.Thailand to Burma
5 Infantrys moved from Bangkok to S.Thailand
3 Artillerys and 2 Infantrys moved from Malaya to S.Thailand
1 Destroyer moved from 110 Sea Zone to 60 Sea Zone
1 Infantry moved from British Borneo to East And South Borneo
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
5 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
2 Artillerys, 4 Infantrys and 1 Tank moved from Venezuela to 26 Sea Zone
1 Infantry moved from Venezuela to 26 Sea Zone
2 Artillerys, 5 Infantrys, 1 Tank and 4 Transports moved from 26 Sea Zone to 35 Sea Zone
2 Artillerys, 5 Infantrys and 1 Tank moved from 35 Sea Zone to Salvador
1 Marine and 2 Tanks moved from Bahia to 32 Sea Zone
1 B.Transport, 1 Destroyer, 1 Marine and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
1 Marine and 2 Tanks moved from 34 Sea Zone to Rio de Oro
2 Bombers moved from Gibraltar to Rio de Oro
2 Marines and 1 Tank moved from Bahia to Salvador
3 Fighters moved from Amazon to Salvador
1 Infantry moved from Peru to Bolivia
2 Tanks moved from Colombia to Bolivia
1 Infantry moved from Central America to Colombia
1 Artillery and 4 Infantrys moved from E.Mexico to Central America
1 Infantry moved from South Central USA to E.Mexico
3 Marines moved from South Atlantic USA to 13 Sea Zone
1 Marine moved from Washington to 13 Sea Zone
1 B.Transport, 1 Carrier, 2 Fighters and 4 Marines moved from 13 Sea Zone to 32 Sea Zone
4 Marines moved from 32 Sea Zone to Bahia
1 Artillery moved from Oahu to 91 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Koryakia to Kolyma
1 Artillery and 2 Infantrys moved from 88 Sea Zone to Wake
1 Battleship, 2 Carriers, 8 Destroyers, 4 Fighters and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone
1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
1 Submarine moved from 88 Sea Zone to 95 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 2 B.Transports, 4 Destroyers, 1 Factory and 4 Marines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 2 Bombers, 1 Marine and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 Bombers, 1 Marine and 2 Tanks in Rio de Oro, round 2 : 2/5 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Marine owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 2 Bombers and 2 Tanks in Rio de Oro, round 3 : 2/4 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Marine
Casualties for Neutral: 3 Infantrys
Battle in Salvador
Americans attack with 2 Artillerys, 3 Fighters, 5 Infantrys, 2 Marines and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Salvador : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 Artillerys, 3 Fighters, 5 Infantrys, 2 Marines and 2 Tanks in Salvador, round 2 : 5/14 hits, 4.83 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 Artillerys, 3 Fighters, 4 Infantrys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Bolivia
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Infantry and 2 Tanks in Bolivia, round 2 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Bolivia
Americans roll dice for 1 Infantry and 2 Tanks in Bolivia, round 3 : 3/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
3 Fighters moved from Salvador to Bahia
2 Bombers moved from Rio de Oro to Gibraltar
1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
1 Bomber moved from Kauai to Wake
Place Units - Americans
1 Factory placed in Wake
1 B.Transport and 2 Destroyers placed in 91 Sea Zone
1 B.Transport placed in 13 Sea Zone
1 Marine placed in Washington
3 Marines placed in South Atlantic USA
2 Destroyers placed in 83 Sea Zone
1 Adv.Fighter placed in San Francisco
1 Adv.Fighter placed in South Central USA
2 Artillerys placed in South Central USA
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Neutral AA : -0.50
Neutral regular : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 Infantrys moved from Vinnytsia to Kiev
1 ArmoredCar moved from Vinnytsia to Minsk
1 ArmoredCar moved from Vinnytsia to Minsk
1 Infantry moved from Brest to Minsk
1 Tank moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 Tank moved from Novgorod to Latvia
1 Infantry moved from Lithuania to Latvia
1 Infantry moved from East Prussia to Latvia
1 Bomber moved from Vyborg to Kiev
1 Fighter moved from Hamburg to 22 Sea Zone
1 Adv.Fighter moved from Hamburg to 22 Sea Zone
2 Fighters moved from 23 Sea Zone to 22 Sea Zone
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
1 Destroyer and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone
1 Carrier moved from 23 Sea Zone to 22 Sea Zone
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Stuka moved from Hamburg to 22 Sea Zone
1 Stuka moved from Hamburg to 22 Sea Zone
4 Infantrys moved from Rhine to Netherlands
1 Elite and 2 Infantrys moved from Belgium to Netherlands
1 Infantry moved from Orleanais to Normandy
8 Infantrys moved from Paris to Normandy
10 Tanks moved from Normandy to Lorraine
Purchase Units - Germans
Germans buy 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 1 Factory, 1 HeavyTank, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 22 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Fighters, 2 Stukas and 1 Submarine
British defend with 1 Submarine
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Fighters and 2 Stukas in 22 Sea Zone, round 2 : 3/10 hits, 4.00 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Fighters, 2 Stukas and 1 Submarine remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Minsk
Germans attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Netherlands
Germans attack with 1 Elite and 6 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Elite and 6 Infantrys in Netherlands, round 2 : 1/7 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 1 Elite and 5 Infantrys in Netherlands, round 3 : 2/6 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 4 : 0/4 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 5 : 0/4 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 6 : 0/4 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 7 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 8 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 9 : 2/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 9 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 4 Infantrys
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Latvia
Germans attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
1 Artillery moved from Danzig to 24 Sea Zone
4 Infantrys moved from East Prussia to 24 Sea Zone
1 Artillery and 4 Infantrys moved from 24 Sea Zone to Leningrad
4 HeavyTanks moved from Warsaw to Vinnytsia
1 Bomber moved from Kiev to Vinnytsia
4 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia
4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
8 Infantrys moved from Brandenburg to Pomerania
15 Infantrys moved from Berlin to Brandenburg
Place Units - Germans
1 Carrier and 2 Destroyers placed in 22 Sea Zone
4 Artillerys and 1 Bunker placed in Leningrad
Germans undo move 2.
3 Artillerys, 1 Bunker and 1 Infantry placed in Leningrad
1 Artillery and 2 Infantrys placed in Hamburg
1 HeavyTank, 1 Infantry and 2 Tanks placed in Warsaw
1 Factory placed in Vinnytsia
5 Infantrys placed in Bohemia
2 Infantrys placed in Rhine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 22 Sea Zone: 2 Stukas
EDIT: Adding units owned by Germans to Hamburg: 2 Stukas
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -3.33
Neutral regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 Artillery and 2 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
1 Fighter moved from Kursk to Kiev
1 Bomber moved from Kursk to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Okhotsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery and 5 Infantrys moved from Uzbekistan to E.Iran
2 Infantrys moved from Tashkent to Uzbekistan
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 HeavyTanks, 27 Infantrys, 1 Mech.Inf, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Chita, round 3 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber and 3 Infantrys
Germans defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 1/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Battle in E.Iran
Russians attack with 1 Artillery and 5 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 1 Artillery and 5 Infantrys in E.Iran, round 2 : 1/6 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Russians lost in E.Iran
Russians roll dice for 1 Artillery and 4 Infantrys in E.Iran, round 3 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran
Russians roll dice for 1 Artillery and 2 Infantrys in E.Iran, round 4 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in E.Iran
Russians roll dice for 1 Artillery and 1 Infantry in E.Iran, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 5 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Iran
Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Russians: 1 Artillery and 5 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Yamamoto defend with 2 ArmoredCars and 1 Mech.Inf
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 0/4 hits, 0.83 expected hits
Yamamoto roll dice for 2 ArmoredCars and 1 Mech.Inf in Ayan, round 2 : 1/3 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 2 ArmoredCars and 1 Mech.Inf in Ayan, round 3 : 1/3 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan
1 Fighter owned by the Russians retreated
1 Infantry owned by the Russians retreated to Okhotsk
Yamamoto win with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Yamamoto: 1 ArmoredCar
Battle in Kiev
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 3 : 3/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Bulgaria
Russians attack with 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.33 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Non Combat Move - Russians
2 Infantrys moved from Rostov to Kursk
2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank moved from Donetsk to Kursk
1 Fighter moved from Kiev to Kursk
1 Bomber moved from Minsk to Kursk
1 Artillery, 1 Fighter and 3 Infantrys moved from S.Karelia to Smolensk
10 Infantrys moved from Yaroslavl to Kursk
2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl
1 Mech.Inf moved from Gorky to Kursk
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Kirov to Yaroslavl
5 Infantrys moved from Kirov to Arkhangelsk
3 Infantrys moved from Perm to Kirov
1 Infantry moved from Saratov to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 HeavyTank moved from Sverdlovsk to Kirov
2 Mech.Infs moved from Sverdlovsk to Gorky
1 Mech.Rocket moved from Sverdlovsk to Gorky
1 Mot.Inf moved from Sverdlovsk to Gorky
1 Fighter moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to Yakutsk
1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
1 Tank moved from Sibirsky to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow
4 Infantrys placed in Arkhangelsk
2 ArmoredCars placed in Tashkent
1 HeavyTank, 1 Infantry, 1 Mech.Inf and 2 Mot.Infs placed in Sverdlovsk
6 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Romanians regular : -0.33
Germans regular : 0.67
Russians regular : 0.17
Neutral regular : 0.67
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
3 Infantrys and 1 Tank moved from Kufra to Tobruk
1 HeavyTank and 1 Tank moved from Hun to Tobruk
4 Artillerys and 6 Infantrys moved from Campania to 46 Sea Zone
4 Artillerys, 2 Carriers, 1 Destroyer, 4 Fighters, 6 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
2 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Bomber moved from Campania to 51 Sea Zone
8 Infantrys moved from Rome to Campania
1 Tank moved from Provence to Lombardy
1 Infantry moved from Hun to Kufra
4 Artillerys and 6 Infantrys moved from 48 Sea Zone to Tobruk
4 Mech.Infs moved from Tunis to El Agheila
3 Artillerys, 3 Infantrys, 4 Mech.Infs and 5 Tanks moved from E.Morocco to W.Morocco
1 Tank moved from Lombardy to Tuscany
3 Artillerys and 1 Elite moved from Greece to Bulgaria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 HeavyTank, 11 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bulgaria
Italians attack with 3 Artillerys and 1 Elite
Russians defend with 2 Infantrys
Italians roll dice for 3 Artillerys and 1 Elite in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4
Casualties for Italians: 2 Artillerys
Casualties for Russians: 2 Infantrys
Battle in W.Morocco
Italians attack with 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 5 Tanks
British defend with 1 Infantry
Italians roll dice for 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 5 Tanks in W.Morocco, round 2 : 6/15 hits, 5.83 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Morocco
Italians win, taking W.Morocco from French with 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 51 Sea Zone
Italians attack with 1 Bomber, 4 Fighters and 1 Submarine
British defend with 1 Destroyer
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 51 Sea Zone
Italians win with 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Tobruk
Italians attack with 4 Artillerys, 1 HeavyTank, 9 Infantrys and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 4 Artillerys, 1 HeavyTank, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
4 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Bomber moved from 51 Sea Zone to Hun
Place Units - Italians
1 HeavyTank and 3 Infantrys placed in E.Morocco
2 ArmoredCars and 1 Tank placed in Hun
4 Mech.Infs placed in Tunis
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.67
Russians regular : 1.33
British regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - French
French buy 2 Bunkers, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Non Combat Move - French
2 Destroyers moved from 1 Sea Zone to 8 Sea Zone
Place Units - French
1 Transport placed in 1 Sea Zone
1 Bunker, 1 Elite and 1 Infantry placed in Syria
1 Bunker placed in Mauritania
1 Infantry placed in Churchill
Turn Complete - French
French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Artillery moved from West Borneo to 110 Sea Zone
1 Artillery moved from Malaya to 110 Sea Zone
1 Artillery moved from Malaya to 110 Sea Zone
2 Marines moved from West Borneo to 110 Sea Zone
1 Marine moved from Malaya to 110 Sea Zone
3 Artillerys, 3 Marines and 3 Transports moved from 110 Sea Zone to 60 Sea Zone
3 Artillerys and 3 Marines moved from 60 Sea Zone to Madras
1 Battleship moved from 110 Sea Zone to 60 Sea Zone
1 Elite moved from Tokyo to 84 Sea Zone
1 Elite moved from 84 Sea Zone to Shantung
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
1 Artillery moved from Anhwei to Shansi
Yamamoto take Shansi from Chinese
1 Infantry moved from Hunan to Anhwei
1 ArmoredCar and 1 Mech.Inf moved from Ayan to Chita
1 Infantry moved from Iturup to 75 Sea Zone
1 Infantry and 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry moved from Paramushir to 75 Sea Zone
1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Shantung
1 Destroyer moved from 75 Sea Zone to 85 Sea Zone
1 ArmoredCar moved from Panay to Mindoro
1 Infantry moved from Hunan to N.French Indochina
1 Transport moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from West Borneo to 106 Sea Zone
1 Infantry and 2 Tanks moved from N.French Indochina to 92 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 92 Sea Zone to 110 Sea Zone
1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 ArmoredCar moved from Malaya to 110 Sea Zone
1 Bomber moved from Malaya to Java
1 ArmoredCar, 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java
1 Tank moved from Davao to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport, 1 Marine and 1 Tank moved from 107 Sea Zone to 110 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from 110 Sea Zone to Java
1 Marine moved from Malaya to S.Thailand
1 ArmoredCar moved from Malaya to Burma
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 B.Transport, 5 Destroyers, 1 Elite and 5 Marines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Shantung
Yamamoto attack with 1 Artillery, 1 Elite and 5 Infantrys
Chinese defend with 1 Factory and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Shantung, round 2 : 2/7 hits, 1.67 expected hits
Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shantung
Yamamoto win, taking Shantung from Chinese with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Mindoro
Yamamoto attack with 1 ArmoredCar
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Mindoro, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Mindoro, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Mindoro
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Americans: 1 Infantry
Battle in Java
Yamamoto attack with 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Infantrys, 1 Marine and 3 Tanks
Anzac defend with 1 Tank; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Infantrys, 1 Marine and 3 Tanks in Java, round 2 : 5/9 hits, 3.83 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in Java, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Bunker
Casualties for Anzac: 1 Tank
Battle in Chita
Yamamoto attack with 1 ArmoredCar and 1 Mech.Inf
Russians defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 1 Mech.Inf in Chita, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Mech.Inf in Chita, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Yamamoto win, taking Chita from Russians with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Yamamoto
3 Destroyers moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer moved from 111 Sea Zone to 85 Sea Zone
1 Carrier moved from 106 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Samar to Panay
1 Bomber moved from Java to S.Thailand
Place Units - Yamamoto
5 Destroyers placed in 85 Sea Zone
1 B.Transport placed in 107 Sea Zone
2 Artillerys placed in Davao
Yamamoto undo move 3.
3 Artillerys and 3 Marines placed in Malaya
1 Artillery and 1 Marine placed in Davao
1 Elite and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Yamamoto regular : 1.17
Americans regular : 0.00
Russians regular : -0.67
Dutch regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Shensi to Shansi
1 Adv.Fighter moved from Shensi to Shansi
1 Artillery moved from Chahar to Shansi
Purchase Units - Chinese
Chinese buy 6 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Shansi
Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Hupeh
7 Infantrys moved from Shensi to Hupeh
3 Mech.Infs moved from Ningsia to Hupeh
5 Infantrys moved from Lanchow to Shensi
6 Infantrys moved from E.Qinghai to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
3 Mech.Infs moved from Urumqi to Ningsia
Place Units - Chinese
6 Infantrys placed in Hsining
3 Mech.Infs and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Shensi to Shansi
1 Adv.Fighter moved from Shensi to Shansi
1 Artillery moved from Chahar to Shansi
Purchase Units - Chinese
Chinese buy 6 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Shansi
Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Hupeh
7 Infantrys moved from Shensi to Hupeh
3 Mech.Infs moved from Ningsia to Hupeh
5 Infantrys moved from Lanchow to Shensi
6 Infantrys moved from E.Qinghai to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
3 Mech.Infs moved from Urumqi to Ningsia
Place Units - Chinese
6 Infantrys placed in Hsining
3 Mech.Infs and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Assam: 1 Infantry
EDIT: Removing units owned by Chinese from Yunnan: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Fighter, 2 Submarines and 4 Transports moved from 66 Sea Zone to 67 Sea Zone
1 Fighter moved from Sumatra to 67 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone
1 Infantry moved from Lombok to 111 Sea Zone
1 Infantry and 1 T.Boat moved from 111 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Hisaichi take Aroe from Dutch
1 Tank moved from Mysore to Madras
1 ArmoredCar moved from Shanghai to Kweichow
1 ArmoredCar moved from Shanghai to Kweichow
1 Infantry moved from N.French Indochina to Yunnan
4 Infantrys moved from Shanghai to Hunan
2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan
2 Artillerys and 4 Infantrys moved from Hong Kong to Kiangsi
1 Artillery and 4 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
1 Tank moved from Peking to 84 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk
1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 ArmoredCar moved from Heilungchiang to Okhotsk
1 Artillery and 3 Infantrys moved from 75 Sea Zone to Kolyma
1 ArmoredCar moved from Heilungchiang to Okhotsk
1 Artillery moved from Heilungchiang to Ayan
3 Infantrys moved from Liaoning to Peking
3 Infantrys moved from Liaoning to Heilungchiang
2 Tanks moved from Heilungchiang to Okhotsk
1 Destroyer and 1 Submarine moved from 71 Sea Zone to 76 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kolyma
Hisaichi attack with 1 Artillery and 3 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kolyma, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Kolyma
Hisaichi win, taking Kolyma from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Yunnan
Hisaichi attack with 1 Infantry
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yunnan
Chinese win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Okhotsk
Hisaichi attack with 2 ArmoredCars, 2 Infantrys and 3 Tanks
British defend with 2 Infantrys; Russians defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars, 2 Infantrys and 3 Tanks in Okhotsk, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 3 Infantrys in Okhotsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the British lost in Okhotsk
Hisaichi roll dice for 2 ArmoredCars, 2 Infantrys and 3 Tanks in Okhotsk, round 3 : 2/7 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 2 ArmoredCars, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for British: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in 67 Sea Zone
Hisaichi attack with 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Submarines and 5 Transports
Anzac defend with 2 Carriers, 2 Destroyers, 4 Fighters and 2 Transports
Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 5 Transports in 67 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
Anzac roll dice for 2 Carriers, 2 Destroyers, 4 Fighters and 2 Transports in 67 Sea Zone, round 2 : 3/10 hits, 4.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Transports owned by the Anzac, 2 Transports owned by the Hisaichi and 2 Destroyers owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 Carrier owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
Anzac roll dice for 1 Carrier and 4 Fighters in 67 Sea Zone, round 3 : 5/5 hits, 2.50 expected hits
3 Transports owned by the Hisaichi, 1 B.Transport owned by the Hisaichi, 3 Fighters owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 4/6 hits, 2.33 expected hits
Anzac roll dice for 1 Carrier and 1 Fighter in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 36
Casualties for Hisaichi: 1 B.Transport, 2 Submarines and 5 Transports
Casualties for Anzac: 2 Carriers, 2 Destroyers, 4 Fighters and 2 Transports
Battle in Kweichow
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Non Combat Move - Hisaichi
1 Fighter moved from 67 Sea Zone to Java
Place Units - Hisaichi
1 Adv.Fighter, 1 Bunker and 4 Infantrys placed in Madras
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
1 B.Transport placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
Hisaichi undo move 4.
3 Infantrys placed in Heilungchiang
2 Infantrys placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Anzac regular : 1.50
Russians regular : -2.00
Hisaichi regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
2 Tanks moved from Delhi to Hyderabad
2 ArmoredCars moved from Delhi to Hyderabad
1 Infantry moved from Delhi to Hyderabad
2 Mech.Infs moved from Bombay to Mysore
British take Mysore from Hisaichi
2 Mech.Infs moved from Mysore to Hyderabad
1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery and 1 Infantry moved from 59 Sea Zone to Mysore
1 Fighter moved from Bombay to Hyderabad
1 Destroyer and 1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Artillery moved from Darfur to Kufra
1 Artillery, 2 Fighters and 3 Infantrys moved from New Valley to Kufra
1 Fighter moved from Mersa Matruh to Kufra
2 Infantrys moved from Iceland to 9 Sea Zone
2 Infantrys and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Munster
1 Bomber moved from Dover to Munster
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
Purchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 1 Carrier, 1 Destroyer, 3 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 1 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer and 1 Submarine
Italians defend with 1 Submarine
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in Kufra
British attack with 2 Artillerys, 3 Fighters and 3 Infantrys
Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 1 Infantry
British roll dice for 2 Artillerys, 3 Fighters and 3 Infantrys in Kufra, round 2 : 4/8 hits, 2.50 expected hits
Italians roll dice for 3 Infantrys and 2 Tanks in Kufra, round 2 : 1/5 hits, 2.00 expected hits
2 Infantrys owned by the Germans, 1 Infantry owned by the Italians, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Kufra
British roll dice for 2 Artillerys, 3 Fighters and 2 Infantrys in Kufra, round 3 : 3/7 hits, 2.33 expected hits
Italians roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Kufra
British win, taking Kufra from Italians with 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 Infantry
Casualties for Germans: 2 Infantrys and 2 Tanks
Casualties for Italians: 1 Infantry
Battle in Munster
British attack with 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Bomber and 2 Infantrys in Munster, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Bomber moved from Munster to London
1 Artillery and 1 Infantry moved from Wales to Manchester
1 Battleship, 5 Destroyers, 1 T.Boat and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
3 Fighters moved from Kufra to Cairo
1 Infantry moved from Italian East Africa to Nubia
Place Units - British
1 Carrier and 1 Destroyer placed in 21 Sea Zone
2 Fighters placed in 21 Sea Zone
1 Bunker placed in Hyderabad
2 ArmoredCars, 1 Fighter and 2 Tanks placed in Delhi
2 Mech.Infs placed in Bombay
2 Infantrys placed in W.Iran
Turn Complete - British
British collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
Neutral regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
4 Infantrys moved from South Australia to Western Australia
3 Infantrys moved from Northern Territory to Western Australia
1 Adv.Fighter moved from Broome to 122 Sea Zone
Place Units - Anzac
1 Carrier and 1 Destroyer placed in 122 Sea Zone
1 Fighter placed in 122 Sea Zone
1 Elite and 2 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Artillery moved from Suriname to 32 Sea Zone
1 Artillery and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Artillery moved from 36 Sea Zone to Mauritania
1 Infantry moved from Soembawa to Lombok
Dutch take Lombok from Hisaichi
1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua
Purchase Units - Dutch
Dutch buy 1 Bunker, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Timor
2 Infantrys and 1 Marine placed in Suriname
Turn Complete - Dutch
Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
3 Infantrys moved from Vyborg to S.Karelia
1 Infantry moved from N.Karelia to S.Karelia
1 Infantry moved from Leningrad to S.Karelia
1 Artillery moved from Leningrad to S.Karelia
1 Fighter moved from Leningrad to S.Karelia
1 Tank moved from Oulu to S.Karelia
5 Infantrys moved from Oulu to N.Karelia
1 Artillery and 3 Infantrys moved from Tampere to Oulu
2 ArmoredCars moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Leningrad
2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank
Russians defend with 5 Infantrys
Finns roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank in S.Karelia, round 2 : 2/8 hits, 2.17 expected hits
Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in S.Karelia, round 3 : 3/7 hits, 2.00 expected hits
Russians roll dice for 3 Infantrys in S.Karelia, round 3 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Finns: 2 Infantrys
Casualties for Russians: 5 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Leningrad
Place Units - Finns
2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : 0.83
Russians regular : -0.67