• TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            3 Fighters moved from 88 Sea Zone to 72 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
            4 Artillerys, 4 Infantrys and 1 Tank moved from Davao to 107 Sea Zone
            4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
            4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            3 Tanks moved from Kyushu to 85 Sea Zone
            3 Infantrys moved from Tokyo to 85 Sea Zone
            2 B.Transports, 3 Infantrys and 3 Tanks moved from 85 Sea Zone to 93 Sea Zone
            3 Infantrys and 3 Tanks moved from 93 Sea Zone to Manila
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
            1 Infantry moved from S.French Indochina to N.French Indochina
            1 Tank moved from Kwangsi to N.French Indochina
            1 Infantry moved from Kwangsi to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
            1 Fighter moved from Peleliu to Shanghai
            1 Fighter moved from Peleliu to N.French Indochina
            1 Bomber moved from Peleliu to Malaya
            1 Bomber moved from Kwajalein to 72 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
                    British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Yamamoto lost in Malaya
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/12 hits, 4.00 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.50 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 3.83 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2.83 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 4 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Malaya, round 4 : 3/9 hits, 3.17 expected hits
                    British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 3/4 hits, 1.83 expected hits
                    1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
                    Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Malaya, round 5 : 5/6 hits, 2.17 expected hits
                    British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British and 1 Artillery owned by the Yamamoto lost in Malaya
                Yamamoto win, taking Malaya from British with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 5 Infantrys
                Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 3 Infantrys and 3 Tanks
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 3 Infantrys and 3 Tanks in Manila, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Infantry and 3 Tanks in Manila, round 3 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
                Yamamoto win, taking Manila from Americans with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 3 Infantrys and 1 Tank
                Casualties for Americans: 1 Artillery and 2 Infantrys
            Battle in N.French Indochina
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Shanghai
                Yamamoto attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Shanghai
                    Yamamoto roll dice for 1 Fighter and 1 Infantry in Shanghai, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters
                Americans defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
                Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Destroyer and 1 Transport
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Shanghai to Shantung
            1 Fighter moved from Peleliu to 110 Sea Zone
            1 Fighter moved from Malaya to 110 Sea Zone
            1 Fighter moved from Malaya to Bangkok
            1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Chubu to Kyushu
            1 Infantry moved from Tokyo to Chubu
            1 Infantry moved from Tokyo to Chubu
            1 Bomber and 3 Fighters moved from 72 Sea Zone to 76 Sea Zone
            1 Bomber moved from 76 Sea Zone to Kunashir
            1 Fighter moved from 76 Sea Zone to Kunashir
            2 Fighters moved from 76 Sea Zone to Kunashir
            1 Fighter moved from N.French Indochina to S.French Indochina
    
        Place Units - Yamamoto
            2 Artillerys and 2 Infantrys placed in Davao
            1 B.Transport, 4 Destroyers and 1 Submarine placed in 85 Sea Zone
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Yamamoto regular : 0.33
    Americans regular : 2.83
    French regular : 0.50
    British AA : 0.50
    British regular : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei
            1 Tank moved from Shensi to Anhwei
            1 Fighter moved from Shensi to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 2/6 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Tank moved from Shensi to Hupeh
            1 Artillery and 3 Infantrys moved from Shensi to Hupeh
            1 Tank moved from Hupeh to Anhwei
            1 Artillery moved from Kiangsi to Hunan
            1 Infantry and 1 Tank moved from Ningsia to Shensi
            1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            5 Infantrys and 1 Mech.Inf placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Hisaichi regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Fighter and 4 Tanks moved from Shantung to Anhwei
            1 Artillery moved from Shansi to Anhwei
            1 Infantry moved from Chahar to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            1 Infantry moved from Peking to Chahar
            1 Artillery moved from Chahar to Shansi
            4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Artillery and 1 Tank moved from Chita to Heilungchiang
            1 Infantry moved from Hulunbuir to Heilungchiang
            2 Tanks moved from Vladivostok to Heilungchiang
            1 Tank moved from Khabarovsk to Heilungchiang
            1 Infantry and 2 Tanks moved from Ayan to Heilungchiang
            2 ArmoredCars moved from Changchun to Heilungchiang
            1 Battleship moved from 106 Sea Zone to 110 Sea Zone
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Bomber moved from Bangkok to 65 Sea Zone
            1 Fighter moved from Hainan to Kwangsi
            4 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kwangsi
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Fighter and 4 Tanks
                Chinese defend with 1 Artillery, 2 Infantrys and 3 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Anhwei, round 2 : 0/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Anhwei, round 2 : 1/6 hits, 2.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Anhwei
                1 Fighter owned by the Hisaichi retreated
                4 Tanks owned by the Hisaichi retreated to Shansi
                Chinese win with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Artillery
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits
                    Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/12 hits, 4.50 expected hits
                    7 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/11 hits, 4.17 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/5 hits, 2.17 expected hits
                    1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 6 Infantrys
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    2 Transports owned by the British lost in 65 Sea Zone
                1 Submarine owned by the British submerged
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 Destroyer and 2 Transports
                Casualties for Hisaichi: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Bomber moved from 65 Sea Zone to Bangkok
            1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Fighter moved from Kwangsi to S.French Indochina
            2 Submarines moved from 111 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
            1 Fighter moved from Anhwei to Shantung
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Shansi: 4 Tanks
            EDIT: Adding units owned by Hisaichi to Shantung: 4 Tanks
            EDIT: Turning off Edit Mode
            1 Artillery, 1 Elite and 1 Infantry placed in Shantung
            1 Factory placed in Heilungchiang
            1 Artillery and 5 Infantrys placed in Hong Kong
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    British regular : -0.33
    Dutch regular : -0.67
    Hisaichi regular : 1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Infantry moved from British Guiana to Amazon
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            2 Infantrys and 2 Tanks moved from Iraq to W.Iran
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from British Somaliland to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Nubia
                  British take Nubia from Italians
            1 Infantry moved from French Equatorial Africa to Darfur
            2 Fighters moved from Lower Egypt to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Fighter moved from Malta to 49 Sea Zone
            1 Fighter moved from E.Morocco to 42 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Picardy
            1 Bomber moved from London to Picardy
            3 Fighters moved from Paris to Picardy
            2 Infantrys moved from Normandy to Paris
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
    
        Purchase Units - British
            British buy 2 ArmoredCars, 1 Carrier, 4 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Picardy
                British attack with 1 Bomber, 3 Fighters and 3 Infantrys
                Germans defend with 1 ArmoredCar and 2 Infantrys
                    British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans lost in Picardy
                    British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 2 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 2 Infantrys in Picardy, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 3 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
            Battle in Darfur
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                2 Submarines owned by the Germans submerged
            Battle in W.Iran
                British attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/6 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in W.Iran
                    British roll dice for 2 Tanks in W.Iran, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British lost in W.Iran
                    British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
                Neutral winBritish win with 1 Fighter remaining with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -14
                Casualties for British: 1 Artillery, 3 Infantrys and 2 Tanks
                Casualties for Neutral: 3 Infantrys
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 49 Sea Zone
                British attack with 1 Fighter
                Italians defend with 2 Transports
                    British roll dice for 1 Fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Transports in 49 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Italians lost in 49 Sea Zone
                    British roll dice for 1 Fighter in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians lost in 49 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 2 Transports
    
        Non Combat Move - British
            1 Fighter moved from 49 Sea Zone to Malta
            1 Fighter moved from 42 Sea Zone to E.Morocco
            1 Infantry moved from French Sudan to Mauritania
            2 Fighters moved from Darfur to Lower Egypt
            1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley
            1 Infantry moved from Canadian Prairies to Ontario
            1 Infantry moved from British Columbia to Yukon
            2 Infantrys moved from Bihar to Assam
            1 Infantry moved from Burma to Yunnan
            1 Artillery moved from Burma to Assam
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from South Africa to Rhodesia
            2 Infantrys moved from Rhodesia to Kenya
            1 Artillery moved from Kenya to Equatoria
            4 Infantrys and 2 Tanks moved from Manchester to Dover
            1 Tank moved from London to Dover
            5 Infantrys moved from London to Dover
            1 Infantry moved from Scotland to Manchester
            1 Infantry moved from Northern Ireland to Scotland
            1 Fighter moved from Quebec to Azores
            3 Fighters moved from Picardy to Paris
            1 Bomber moved from Picardy to Dover
    
        Place Units - British
            2 Destroyers placed in 20 Sea Zone
            1 Carrier, 2 Destroyers and 1 Transport placed in 60 Sea Zone
            British undo move 2.
            1 Carrier, 1 Destroyer and 1 Transport placed in 60 Sea Zone
            1 Fighter placed in 60 Sea Zone
            2 ArmoredCars, 1 Elite and 2 Tanks placed in Delhi
            5 Infantrys placed in Cairo
            1 Destroyer placed in 56 Sea Zone
    
        Turn Complete - British
            British collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Germans regular : -1.00
    Neutral regular : 1.50
    British regular : 0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Artillery moved from Port Moresby to 114 Sea Zone
            1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Java
            1 Submarine moved from 115 Sea Zone to 102 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to 67 Sea Zone
    
        Place Units - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter placed in 67 Sea Zone
            1 Transport placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.33
    Thai regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Peru
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Peru
                    Dutch roll dice for 1 Tank in Peru, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 4 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Dutch lost in Peru
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Dutch: 1 Infantry and 1 Tank
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from Russians
            1 Fighter, 5 Infantrys and 1 Tank moved from Tampere to Oulu
            1 Infantry moved from Vyborg to N.Karelia
                  Finns take N.Karelia from Russians
            2 Infantrys moved from Helsinki to Tampere
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Fighter, 5 Infantrys and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Oulu, round 2 : 1/7 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 3 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 1 Infantry and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Helsinki
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.00
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            2 Artillerys and 4 Infantrys moved from E.Romania to Odessa
            1 Tank moved from E.Romania to Kiev
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Kiev
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Artillerys and 4 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 Artillerys and 4 Infantrys in Odessa, round 2 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Kiev
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
                Romanians win with 1 Fighter remaining. Battle score for attacker is -3
                Casualties for Romanians: 1 Tank
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from West Borneo to East And South Borneo
                  Thai take East And South Borneo from Dutch
            3 Artillerys, 4 Infantrys and 1 Tank moved from Bangkok to Malaya
            1 Fighter moved from Bangkok to 65 Sea Zone
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 65 Sea Zone
                Thai attack with 1 Fighter
                British defend with 1 Submarine
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 65 Sea Zone
                Thai win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
    
        Non Combat Move - Thai
            1 Fighter moved from 65 Sea Zone to Malaya
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Destroyers moved from 13 Sea Zone to 32 Sea Zone
            1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone
            2 Infantrys moved from Central America to 100 Sea Zone
            3 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
            3 Infantrys moved from Colombia to Peru
            1 Tank moved from W.Mexico to Central America
            2 Tanks moved from Central America to Peru
            1 Fighter moved from South Atlantic USA to 32 Sea Zone
            2 Bombers moved from Northeast USA to 29 Sea Zone
            2 Artillerys and 2 Infantrys moved from W.Mexico to 83 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru
            4 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            1 Bomber moved from Pearl Harbor to 88 Sea Zone
            1 Fighter moved from Pearl Harbor to 88 Sea Zone
            1 Infantry moved from Mindanao to Panay
                  Americans take Panay from Yamamoto
            1 Artillery and 1 Infantry moved from Truk to Woleai
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Battleship, 4 Destroyers, 2 Fighters, 1 Infantry, 4 Marines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 29 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                1 Submarine owned by the Germans submerged
            Battle in Peru
                Americans attack with 2 Artillerys, 8 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Peru, round 2 : 4/13 hits, 3.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans winAmericans win with 2 Bombers remaining, taking Peru from Neutral with 2 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in 88 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 5 Fighters
                Yamamoto defend with 2 Carriers and 1 Fighter
                    Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
                    Yamamoto roll dice for 2 Carriers and 1 Fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
                    Americans roll dice for 1 Bomber and 4 Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 Carriers in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans and 2 Carriers owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Destroyer and 2 Fighters
                Casualties for Yamamoto: 2 Carriers and 1 Fighter
            Battle in Woleai
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in 32 Sea Zone
                Americans attack with 2 Destroyers and 1 Fighter
                Germans defend with 2 Submarines
                    Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Destroyers and 1 Fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    2 Submarines owned by the Germans lost in 32 Sea Zone
                Americans win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
    
        Non Combat Move - Americans
            1 Fighter moved from 32 Sea Zone to Amazon
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            3 Infantrys moved from South Atlantic USA to South Central USA
            1 Fighter moved from Washington to Amazon
            2 Bombers moved from 29 Sea Zone to Gibraltar
            1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico
            1 Tank moved from W.Mexico to E.Mexico
            1 Bomber moved from 88 Sea Zone to Kauai
            3 Fighters moved from 88 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 Destroyer and 1 Fighter placed in 91 Sea Zone
            1 Battleship placed in 91 Sea Zone
            2 Destroyers and 1 Submarine placed in 83 Sea Zone
            1 B.Transport and 1 Destroyer placed in 13 Sea Zone
            1 Infantry and 2 Marines placed in South Atlantic USA
            1 Fighter and 2 Marines placed in Washington
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.17
    Americans regular : 0.50
    Germans regular : -0.67
    Neutral regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks moved from Burgundy to Paris
            3 Mech.Infs moved from Bavaria to Paris
            4 Mech.Infs moved from Rhine to Paris
            1 Bomber and 2 Stukas moved from Bavaria to Paris
            1 Fighter moved from Bohemia to Lorraine
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 Tank moved from Pomerania to 23 Sea Zone
            7 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            7 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            7 Infantrys moved from Pomerania to Danzig
            2 Fighters moved from Krakow to Vyborg
            1 Artillery and 1 Infantry moved from Brest to Minsk
            1 Infantry moved from Lithuania to East Prussia
            4 Artillerys and 4 Infantrys moved from Brest to Warsaw
            1 Infantry moved from Vinnytsia to Kiev
                  Germans take Kiev from Russians
            2 Tanks moved from Vinnytsia to Warsaw
            3 Tanks moved from Vinnytsia to Warsaw
            5 Infantrys moved from Bohemia to Krakow
            1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
            1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            2 Artillerys and 1 Infantry moved from Croatia to W.Romania
            1 Submarine moved from 29 Sea Zone to 16 Sea Zone
            2 Tanks moved from Languedoc to Orleanais
                  Germans take Orleanais from French
            2 Tanks moved from Orleanais to Paris
            2 Submarines moved from 42 Sea Zone to 46 Sea Zone
            2 Transports moved from 43 Sea Zone to 46 Sea Zone
            1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 14 Infantrys, 2 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks
                British defend with 3 Fighters and 2 Infantrys; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 2 Fighters and 19 Infantrys
                    French roll AA dice in Paris : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 14/36 hits, 15.00 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 21 Infantrys in Paris, round 2 : 11/28 hits, 10.17 expected hits
                    4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 6 Infantrys owned by the Germans, 12 Infantrys owned by the French and 2 Infantrys owned by the British lost in Paris
                    Germans roll dice for 1 Artillery, 1 Bomber, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 10/25 hits, 11.33 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 5 Fighters and 7 Infantrys in Paris, round 3 : 4/14 hits, 5.50 expected hits
                    1 Fighter owned by the French, 1 Elite owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 7 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris
                    Germans roll dice for 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 4 : 7/21 hits, 10.00 expected hits
                    French roll dice for 4 Fighters in Paris, round 4 : 0/4 hits, 2.00 expected hits
                    3 Fighters owned by the British and 1 Fighter owned by the French lost in Paris
                Germans captures 40PUs while taking French capital
                Germans win, taking Paris from French with 1 Bomber, 4 Mech.Infs, 2 Stukas and 14 Tanks remaining. Battle score for attacker is 35
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 3 Mech.Infs
                Casualties for British: 3 Fighters and 2 Infantrys
                Casualties for French: 1 Artillery, 1 Elite, 2 Fighters and 19 Infantrys
            Battle in Donetsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 16 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 1 Submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 16 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 16 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Transport
            Battle in Minsk
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Warsaw
                Germans attack with 4 Artillerys, 4 Infantrys and 5 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 4 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 2 : 4/13 hits, 5.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 4 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Stukas moved from Paris to Burgundy
            1 Bomber moved from Paris to Bavaria
    
        Place Units - Germans
            1 Transport placed in 23 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 23 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by Germans to 24 Sea Zone: 1 T.Boat
            EDIT: Turning off Edit Mode
            2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Bohemia
            2 Artillerys, 1 Elite and 2 Tanks placed in Hamburg
            1 Elite and 3 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            8 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 97 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.17
    Russians regular : 1.00
    Germans regular : -6.00
    Neutral regular : -1.00
    French AA : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Infantrys moved from Kursk to Kiev
            2 Infantrys moved from Rostov to Donetsk
            1 ArmoredCar moved from Stalingrad to Donetsk
            1 ArmoredCar moved from Stalingrad to Donetsk
            1 Artillery and 1 Infantry moved from Kursk to Minsk
            1 Bomber moved from Kursk to Kiev
            1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Kirov to Arkhangelsk
            1 Fighter moved from Moscow to Minsk
            1 Fighter moved from Moscow to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Infantry moved from Yakutsk to Ayan
                  Russians take Ayan from Hisaichi
            2 Infantrys moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 31 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Artillery and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Artillery
            Battle in Donetsk
                Russians attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Lapland
                Russians attack with 1 Artillery and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Donetsk to Kursk
            1 Bomber moved from Kiev to Kursk
            1 Fighter moved from Minsk to Kursk
            3 Tanks moved from Moscow to Kursk
            1 AAGun moved from Moscow to Tula
            1 Artillery moved from Tula to Kursk
            5 Infantrys moved from Moscow to Tula
            2 Infantrys moved from Penza to Tula
            3 Tanks moved from Stalingrad to Kursk
            1 Infantry moved from Georgia to Rostov
            1 Tank moved from Azerbaijan to Georgia
            1 Artillery and 1 Infantry moved from Azerbaijan to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Uzbekistan
            2 Infantrys moved from Tashkent to Uzbekistan
            1 Infantry moved from Azerbaijan to Astrakhan
            5 Infantrys moved from Sverdlovsk to Perm
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery moved from Sibirsky to Evenkia
            5 Infantrys moved from Sibirsky to Evenkia
            3 Infantrys moved from Okhotsk to Ayan
    
        Place Units - Russians
            10 Infantrys placed in Moscow
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank placed in Stalingrad
            3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            6 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.67
    Germans regular : 1.33
    Russians regular : 1.33
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Artillerys and 1 Tank moved from Corsica to 44 Sea Zone
            2 Infantrys moved from Corsica to 44 Sea Zone
            1 Infantry moved from Provence to 44 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 44 Sea Zone to 42 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
            1 Infantry moved from S.Algeria to N.Algeria
            1 Artillery, 3 Infantrys and 5 Tanks moved from N.Tunisia to N.Algeria
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
            4 Infantrys moved from 42 Sea Zone to N.Algeria
            2 Carriers and 4 Fighters moved from 46 Sea Zone to 42 Sea Zone
            1 Tank moved from Aquitaine to Brittany
                  Italians take Brittany from French
            1 Tank moved from Brittany to Aquitaine
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Rome to Campania
            4 Artillerys moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Bomber, 1 Factory, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 1 Submarine
                French defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 Factory placed in Hun
            4 Mech.Infs placed in Tunis
            1 Bomber placed in Provence
            5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Destroyer moved from 16 Sea Zone to 34 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 72 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
                  Yamamoto take Shanghai from Chinese
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangtung
            1 Tank moved from Manila to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone
            2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangtung
            1 Tank moved from Manila to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 93 Sea Zone to 92 Sea Zone
            2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi
            1 Fighter moved from Shantung to Kiangsi
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            1 Tank moved from N.French Indochina to Szechwan
                  Yamamoto take Kweichow from Chinese
                  Yamamoto take Szechwan from Chinese
            2 Destroyers moved from 93 Sea Zone to 102 Sea Zone
            2 Artillerys and 1 Tank moved from Malaya to 110 Sea Zone
            2 Transports moved from 110 Sea Zone to 107 Sea Zone
            2 Artillerys, 2 Fighters and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Fighter moved from S.French Indochina to Sumatra
            1 Fighter moved from Bangkok to Sumatra
            1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery moved from 107 Sea Zone to Jilolo
            1 Artillery moved from 107 Sea Zone to Celebes
            1 Infantry moved from 107 Sea Zone to Jilolo
            1 Infantry moved from 107 Sea Zone to Celebes
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Bomber moved from Kunashir to 72 Sea Zone
            3 Fighters moved from Kunashir to 72 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 ArmoredCars, 3 Destroyers, 1 Factory, 1 Infantry, 2 Marines and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Celebes
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in 102 Sea Zone
                Yamamoto attack with 2 Destroyers
                Anzac defend with 1 Submarine
                    Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Destroyers in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Anzac lost in 102 Sea Zone
                Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Kiangsi
                Yamamoto attack with 1 Fighter, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 3 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 2 Artillerys, 4 Fighters and 1 Tank
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 2 Artillerys, 4 Fighters and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.50 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
                    2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 3 Fighters and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is -22
                Casualties for Yamamoto: 2 Artillerys and 4 Fighters
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
            Battle in Jilolo
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 3 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine
                British defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the British, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 72 Sea Zone
                Yamamoto win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Transport
    
        Non Combat Move - Yamamoto
            3 Fighters moved from 72 Sea Zone to Kunashir
            1 Bomber moved from 72 Sea Zone to Manila
            2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
            1 Fighter moved from Kiangsi to 92 Sea Zone
            1 Carrier moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Yamamoto
            2 ArmoredCars and 2 Marines placed in Davao
            3 Destroyers placed in 85 Sea Zone
            1 Factory placed in Malaya
            2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : 0.50
    Anzac regular : -0.33
    British regular : 0.50
    Dutch regular : 1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery moved from Hunan to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 Artillery and 1 Infantry moved from Hupeh to Szechwan
            1 Artillery and 1 Infantry moved from Anhwei to Shansi
            1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
            1 Fighter moved from Hupeh to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Szechwan
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun and 3 Infantrys moved from Ningsia to Shensi
            1 Infantry and 2 Tanks moved from Shensi to Hupeh
            1 Infantry moved from Hupeh to Hunan
            6 Infantrys moved from E.Qinghai to Ningsia
            1 AAGun moved from Gobi Altai to E.Qinghai
            3 Infantrys moved from Gobi Altai to Ningsia
            1 Mech.Inf moved from Hsining to Shensi
            5 Infantrys moved from Hsining to E.Qinghai
            4 Mech.Infs moved from Urumqi to Ningsia
            1 Fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Chinese regular : 0.00
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Battleship moved from 110 Sea Zone to 60 Sea Zone
            1 Carrier moved from 110 Sea Zone to 60 Sea Zone
            1 Bomber moved from Bangkok to 60 Sea Zone
            1 Fighter moved from 110 Sea Zone to 60 Sea Zone
            2 Transports moved from 110 Sea Zone to 60 Sea Zone
            3 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from S.French Indochina to 60 Sea Zone
            2 Artillerys, 1 Infantry, 3 Tanks and 5 Transports moved from 110 Sea Zone to 60 Sea Zone
            2 Artillerys, 1 Infantry and 3 Tanks moved from 60 Sea Zone to Madras
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Hisaichi take Palawan from Americans
            1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei
            1 Tank moved from Shantung to Anhwei
            1 Fighter moved from Shantung to Anhwei
            1 Artillery and 4 Infantrys moved from Hong Kong to Kiangsi
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks moved from Heilungchiang to Chita
            4 Infantrys moved from Kirin to Heilungchiang
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 72 Sea Zone
            8 Infantrys moved from Changchun to Kirin
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            2 Submarines moved from 107 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 7 Infantrys, 6 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 108 Sea Zone
                Hisaichi attack with 1 Destroyer and 1 Submarine
                British defend with 1 Submarine
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 108 Sea Zone
                Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 60 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports
                British defend with 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 7 Transports in 60 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
                    British roll dice for 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport in 60 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Carrier owned by the British, 1 Fighter owned by the British, 1 Transport owned by the British, 2 Transports owned by the Hisaichi and 1 Destroyer owned by the British lost in 60 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 5 Transports remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 2 Transports
                Casualties for British: 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
            Battle in Madras
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry and 3 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry and 3 Tanks in Anhwei, round 2 : 3/4 hits, 1.83 expected hits
                    1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Hisaichi lost in Anhwei
                1 Tank owned by the Hisaichi retreated to Shantung
                Chinese win, taking Madras from British with 2 Tanks remaining. Battle score for attacker is -10
                Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Chita
                Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 6 Tanks in Chita, round 2 : 2/11 hits, 4.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 1 Artillery, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Artillerys moved from Banjarmasin to West Borneo
            1 Bomber moved from 60 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 B.Transport placed in 110 Sea Zone
            1 Adv.Fighter and 2 Infantrys placed in Banjarmasin
            3 Tanks placed in Shantung
            3 Tanks placed in Heilungchiang
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
            3 Infantrys placed in Changchun
            2 Transports placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Russians regular : 0.33
    British regular : 0.17
    Hisaichi regular : -2.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            3 Infantrys moved from Picardy to Normandy
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
            1 Bomber moved from Dover to 21 Sea Zone
            1 Fighter moved from Azores to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Artillery moved from Equatoria to Kordofan
                  British take Kordofan from Italians
            2 Infantrys moved from Nubia to New Valley
            1 Infantry moved from Rhodesia to Kenya
            1 Transport moved from 58 Sea Zone to 62 Sea Zone
            2 Infantrys moved from Kenya to 62 Sea Zone
            2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Fighter moved from Lower Egypt to W.Iran
            1 Fighter moved from Lower Egypt to 51 Sea Zone
            1 Fighter moved from Cairo to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            2 Infantrys moved from Koryakia to Kolyma
    
        Purchase Units - British
            British buy 4 ArmoredCars, 4 Destroyers, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 2 Fighters
                Italians defend with 1 Destroyer and 1 Submarine
                    British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Italians submerged
                    British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters in 51 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters in 51 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters in 51 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in 51 Sea Zone
                1 Fighter owned by the British retreated
                Italians win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for British: 1 Fighter
            Battle in West Borneo
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 2 Artillerys
                    British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 2 Artillerys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Hisaichi lost in West Borneo
                    British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 3 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in West Borneo
                British win, taking West Borneo from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Artillerys
            Battle in W.Iran
                British attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
                    Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Iran, round 2 : 1/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 3 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Iran, round 4 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 1 Infantry
            Battle in Munster
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Infantry and 1 Tank in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Munster
                    British roll dice for 1 Tank in Munster, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Munster
                Neutral win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Infantry
            Battle in 21 Sea Zone
                British attack with 1 Bomber
                Finns defend with 1 Submarine
                    British roll dice for 1 Bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Finns submerged
    
        Non Combat Move - British
            1 Bomber moved from 21 Sea Zone to Dover
            1 Infantry moved from Scotland to Manchester
            2 Infantrys moved from Wales to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Normandy
            1 Fighter moved from W.Iran to Iraq
            1 Infantry moved from Hyderabad to Mysore
            1 Elite moved from Delhi to Hyderabad
            2 Tanks moved from Assam to Delhi
            1 Artillery and 4 Infantrys moved from Assam to Bihar
            1 Fighter moved from 51 Sea Zone to Cairo
            1 Fighter moved from Malta to Cairo
    
        Place Units - British
            1 Fighter and 1 Mech.Inf placed in Bombay
            4 ArmoredCars and 1 Infantry placed in Delhi
            2 Destroyers placed in 56 Sea Zone
            1 Elite and 1 Infantry placed in Cairo
            2 Destroyers placed in 20 Sea Zone
            2 Transports placed in 2 Sea Zone
            2 Infantrys placed in Cairo
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Neutral AA : -0.17
    Thai regular : -1.00
    Neutral regular : 0.83
    British regular : -4.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Java to Sumatra
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            3 Fighters moved from 67 Sea Zone to Sumatra
            2 Infantrys moved from 66 Sea Zone to Sumatra
            1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Tank moved from Townsville to Western Australia
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Broome
            4 Infantrys moved from Canberra to New South Wales
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Sumatra
                Anzac attack with 1 Artillery, 3 Fighters and 3 Infantrys
                Yamamoto defend with 1 Tank
                    Anzac roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Sumatra, round 2 : 1/7 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Anzac
            3 Fighters moved from Sumatra to 67 Sea Zone
    
        Place Units - Anzac
            1 Destroyer and 1 Fighter placed in 67 Sea Zone
            1 Factory placed in Western Australia
            1 Elite placed in Broome
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Anzac regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 6 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

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