Karl7 RayC Aixs vs Canuck 12 and Gargantua Allies +12 BM3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 fighter moved from Smolensk to Archangel
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Korea to Manchuria
            9 infantry moved from Korea to Manchuria
            2 infantry moved from Korea to Manchuria
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 9 infantry moved from Bryansk to Tambov
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 armour moved from Caucasus to Volgograd
            5 armour moved from Bryansk to Russia
            2 artilleries and 8 infantry moved from Russia to Tambov
            4 mech_infantrys moved from Bryansk to Russia
            3 armour and 1 mech_infantry moved from Smolensk to Russia
            3 aaGuns, 3 artilleries and 10 infantry moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Ukraine to Tambov
            1 armour moved from Volgograd to Tambov
            3 artilleries moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : -0.33
    Russians : 1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 carriers and 1 destroyer; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            6 transports moved from 39 Sea Zone to 36 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 bomber moved from Kwangsi to Java
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Java to Siam
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            3 fighters and 3 tactical_bombers moved from Yunnan to 6 Sea Zone
            3 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Kweichow to Hopei
    
        Place Units - Japanese
            3 carriers and 1 destroyer placed in 6 Sea Zone
            1 artillery placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 57 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier, 2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 bomber and 1 fighter moved from Guam to 6 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 bomber and 7 fighters moved from Western United States to 6 Sea Zone
            1 mech_infantry moved from Midway to 25 Sea Zone
            1 mech_infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier, 2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 bomber and 1 fighter moved from Guam to 6 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 bomber and 7 fighters moved from Western United States to 6 Sea Zone
            1 mech_infantry moved from Midway to 25 Sea Zone
            1 mech_infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 2 destroyers, 8 fighters and 2 submarines
                Japanese defend with 3 carriers, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 3 bombers, 1 carrier, 2 destroyers and 8 fighters in 6 Sea Zone, round 2 : 4/13 hits, 6.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 3 carriers, 1 destroyer, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 3 bombers and 6 fighters in 6 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
                    Japanese roll dice for 3 carriers, 1 destroyer, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 9/13 hits, 6.83 expected hits
                    2 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 6 fighters owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Marshall Islands from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -70
                Casualties for Americans: 3 bombers, 1 carrier, 2 destroyers, 8 fighters and 2 submarines
                Casualties for Japanese: 3 carriers, 1 destroyer, 2 submarines and 2 tactical_bombers
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                4 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : 2.67
    

    Savegame

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