axis-dominion vs cyanight (axis+6) bm3

  • '14 Customizer

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 airfields and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Iraq to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Anhwe to Shantung
    
        Combat - Japanese
            Battle in Shantung
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from Eastern Persia to Persia
            1 armour, 4 artilleries, 5 infantry and 1 marine moved from Persia to Iraq
            3 tactical_bombers moved from Caucasus to Persia
            3 fighters moved from Bryansk to Iraq
            4 bombers moved from Caucasus to Iraq
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 mech_infantry moved from Sikang to Caucasus
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Hunan to Anhwe
            1 aaGun moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in Iraq
            1 airfield and 1 factory_minor placed in Persia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,6,5,3,3,6,1,6,4,4,3,1,1,3,3,5,5,4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,4,5,1,5,4,1,3,1,1,4,6,2,5,5,4,5,1,3,5
            Japanese collect 41 PUs (18 lost to blockades); end with 41 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines
            1 bomber moved from Guam to Philippines
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Marshall Islands
            Battle in French Indo China
            Battle in Philippines
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Marshall Islands from Japanese, taking French Indo China from Japanese, taking Philippines from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 marine
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            1 aaGun moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            6 bombers moved from Eastern United States to Gibraltar
            2 bombers moved from United Kingdom to Gibraltar
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from 64 Sea Zone to Central America
            1 infantry moved from Eastern United States to Central United States
            4 fighters moved from 19 Sea Zone to Suiyuyan
            1 carrier and 1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 bomber moved from Philippines to Guam
            2 carriers, 2 cruisers and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone
            2 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from Guam to Suiyuyan
            1 fighter moved from Guam to 36 Sea Zone
            1 fighter moved from Guam to Suiyuyan
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 90 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Korea
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Manchuria to Chahar
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Sikang
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
            Chinese undo move 1.
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    British roll dice for 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 fighters moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to Egypt
            3 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Egypt
            2 fighters and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Japanese regular : 0.67
    British regular : -0.17
    

    Savegame


  • small edit coming, hold on


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines
            1 bomber moved from Guam to Philippines
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Marshall Islands
            Battle in French Indo China
            Battle in Philippines
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Marshall Islands from Japanese, taking French Indo China from Japanese, taking Philippines from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 marine
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            1 aaGun moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            6 bombers moved from Eastern United States to Gibraltar
            2 bombers moved from United Kingdom to Gibraltar
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from 64 Sea Zone to Central America
            1 infantry moved from Eastern United States to Central United States
            4 fighters moved from 19 Sea Zone to Suiyuyan
            1 carrier and 1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 bomber moved from Philippines to Guam
            2 carriers, 2 cruisers and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone
            2 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from Guam to Suiyuyan
            1 fighter moved from Guam to 36 Sea Zone
            1 fighter moved from Guam to Suiyuyan
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 90 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Korea
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Manchuria to Chahar
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Sikang
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
            Chinese undo move 1.
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    British roll dice for 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 fighters moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to Egypt
            3 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Egypt
            2 fighters and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Japanese regular : 0.67
    British regular : -0.17
    

    Savegame


  • ok plz use latest

  • '14 Customizer

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Ukraine to Russia
            2 armour moved from Ukraine to Russia
            1 armour moved from Novosibirsk to Timguska
                  Italians take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Italians take Evenkiyskiy from Russians
            1 bomber moved from Southern Italy to Tambov
            1 bomber moved from Southern Italy to Smolensk
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Syria
                  Italians take Syria from French
            1 armour moved from Syria to Iraq
            1 fighter moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Russia
                Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_major and 2 infantry
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Italians captures 20PUs while taking Russians capital
                Italians converts factory_major into different units
                Italians win, taking Russia from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            triggerRussiansDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Iraq
            3 armour moved from Caucasus to Iraq
            1 bomber moved from Smolensk to Bryansk
            1 bomber moved from Tambov to Volgograd
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            3 armour placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 52 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to Borneo
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
    
        Combat - ANZAC
            Battle in Kwangsi
            Battle in Borneo
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Kwangsi from Japanese, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Borneo to 36 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            2 destroyers moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Yakut S.S.R. to Suiyuyan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Bryansk to Smolensk
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            3 tactical_bombers moved from Bryansk to Samara
            3 tactical_bombers moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Archangel
            7 bombers moved from Bryansk to Western Germany
            5 infantry moved from Finland to Karelia
            1 aaGun moved from Finland to Karelia
            2 fighters moved from Western Germany to Southern Italy
            6 bombers moved from Southern Italy to Western Germany
            10 infantry moved from Northern Italy to Southern Italy
            3 tactical_bombers moved from Smolensk to Bryansk
            3 tactical_bombers moved from Novgorod to Russia
            1 armour moved from Volgograd to Northwest Persia
            1 armour moved from Bryansk to Caucasus
            3 aaGuns, 15 armour, 5 artilleries, 6 infantry and 12 mech_infantrys moved from Bryansk to Russia
            3 tactical_bombers moved from Samara to Caucasus
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Novgorod
            3 fighters and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
            5 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai
            2 armour, 10 artilleries, 37 infantry and 1 mech_infantry moved from Vologda to Samara
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry in Samara, round 2 : 11/50 hits, 12.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour, 10 artilleries, 36 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Vologda to Samara
            2 aaGuns and 12 infantry moved from Manchuria to Jehol
            5 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.67
    Russians regular : -1.17
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Iraq to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 bomber moved from Iraq to Tsinghai
            3 bombers moved from Iraq to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 4 bombers and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 4 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai
                Japanese win with 4 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            4 bombers moved from Tsinghai to Persia
            1 infantry moved from Shantung to Kiangsu
            1 artillery moved from Shantung to Kiangsu
            1 mech_infantry moved from Anhwe to Kiangsu
            1 aaGun moved from Anhwe to Kiangsu
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Kiangsi
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Iraq
            3 fighters placed in Persia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Japanese collect 37 PUs (6 lost to blockades); end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 7 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Japanese
            1 armour moved from Trans-Jordan to Egypt
            8 bombers moved from Gibraltar to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            1 bomber moved from Guam to Celebes
            1 artillery moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            7 fighters moved from Suiyuyan to Novosibirsk
            1 fighter moved from 36 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Malaya
            Battle in 97 Sea Zone
                Americans attack with 8 bombers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship and 1 cruiser
                    Americans roll dice for 8 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/10 hits, 6.50 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Malaya from Japanese with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Italians: 1 battleship and 1 cruiser
            Battle in Novosibirsk
                Americans attack with 7 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 7 fighters in Novosibirsk, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk
                Americans win with 6 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in Celebes
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 5/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Celebes to Philippines
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
            2 transports moved from 92 Sea Zone to 89 Sea Zone
            1 aaGun and 1 infantry moved from Central America to 64 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 90 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
            8 bombers moved from 97 Sea Zone to Egypt
            6 fighters moved from Novosibirsk to Samara
            1 aaGun moved from Jehol to Shantung
            3 infantry moved from Korea to Manchuria
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            2 submarines placed in 6 Sea Zone
            7 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            3 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shantung
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Eastern Persia
                  British take Eastern Persia from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun moved from Yunnan to Kwangsi
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from Union of South Africa to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 battleships moved from 92 Sea Zone to 110 Sea Zone
            2 carriers and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
            4 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to United Kingdom
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 1.00
    Japanese regular : 0.67
    Italians regular : -1.17
    

    Savegame


  • assumed no scramble in 97

  • '14 Customizer

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 48 PUs; 
            Italians buy 7 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Russia to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Russia to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Vologda to Russia
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            1 bomber moved from Volgograd to Eastern Persia
            1 bomber moved from Bryansk to Eastern Persia
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Italians take Yakut S.S.R. from Russians
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Italians attack with 2 bombers, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 bombers moved from Eastern Persia to Iraq
            1 fighter moved from Eastern Persia to Iraq
            3 armour moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Russia to Rostov
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            5 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Italians
            3 armour placed in Russia
            3 armour placed in Ukraine
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 35 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Suiyuyan to Kiangsi
            2 infantry moved from Kwangsi to Kiangsi
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 3 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            2 fighters moved from Suiyuyan to Kansu
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 1.50
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Suiyuyan to Kiangsi
            2 infantry moved from Kwangsi to Kiangsi
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 3 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            2 fighters moved from Suiyuyan to Kansu
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 1.50
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Suiyuyan to Kiangsi
            2 infantry moved from Kwangsi to Kiangsi
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 3 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            2 fighters moved from Suiyuyan to Kansu
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 1.50
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Buryatia from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Russia to Tambov
            3 armour moved from Volgograd to Russia
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            3 tactical_bombers moved from Bryansk to Russia
            3 tactical_bombers moved from Caucasus to Russia
            1 armour moved from Caucasus to Bryansk
            15 bombers moved from Western Germany to Germany
            5 infantry moved from Karelia to Finland
            1 aaGun moved from Karelia to Novgorod
            3 armour moved from Novgorod to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 armour moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Archangel to Bryansk
            2 fighters moved from Southern Italy to Germany
            1 aaGun moved from Western Germany to Germany
            4 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            8 infantry placed in Germany
            2 infantry and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
            5 fighters and 1 tactical_bomber moved from Shensi to Kazakhstan
            1 armour moved from Samara to Vologda
                  Russians take Vologda from Italians
            1 armour moved from Vologda to Samara
            1 armour moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 armour moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Kazakhstan to Samara
            1 aaGun moved from Jehol to Manchuria
            6 infantry moved from Jehol to Manchuria
            1 aaGun and 6 infantry moved from Jehol to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -2.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 armour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Kiangsu to Shantung
            1 artillery moved from Kiangsu to Shantung
            1 fighter moved from Japan to Shantung
    
        Combat - Japanese
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 aaGun and 1 artillery; Chinese defend with 1 fighter
                    Americans roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 1 fighter in Shantung, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Shantung
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 aaGun and 1 artillery
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter moved from Shantung to Kiangsu
            4 bombers, 1 marine and 3 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
    
        Place Units - Japanese
            3 armour placed in Iraq
            3 armour placed in Persia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3,6,6,2,5,6,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,5,3
            Japanese collect 10 PUs (13 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.50
    Americans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour and 8 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Samara to Caucasus
            1 fighter moved from Samara to Rostov
            1 fighter moved from Samara to Caucasus
            1 fighter moved from Samara to Rostov
            1 fighter moved from Samara to Caucasus
            1 fighter moved from Samara to Rostov
            3 bombers moved from Egypt to Caucasus
            3 bombers moved from Egypt to Rostov
            1 bomber moved from Egypt to Ukraine
            1 bomber moved from Egypt to Volgograd
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Americans attack with 3 bombers and 3 fighters
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 bombers and 3 fighters in Rostov, round 2 : 2/6 hits, 3.50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 2 fighters owned by the Americans and 1 armour owned by the Italians lost in Rostov
                Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Caucasus
                Americans attack with 3 bombers and 3 fighters
                Italians defend with 3 armour
                    Americans roll dice for 3 bombers and 3 fighters in Caucasus, round 2 : 5/6 hits, 3.50 expected hits
                    Italians roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Americans and 3 armour owned by the Italians lost in Caucasus
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 fighter
                Casualties for Italians: 3 armour
    
        Non Combat Move - Americans
            1 bomber moved from Volgograd to Samara
            3 bombers and 2 fighters moved from Caucasus to Samara
            3 bombers and 1 fighter moved from Rostov to Samara
            1 bomber moved from Ukraine to Samara
            1 fighter and 1 tactical_bomber moved from Cyprus to Egypt
            3 fighters moved from Gibraltar to Egypt
            5 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            3 infantry moved from Manchuria to Korea
            2 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier and 1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 bomber moved from Philippines to India
    
        Place Units - Americans
            3 armour placed in Korea
            8 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Anhwe to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 6 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 6 infantry in Kiangsu, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 5 infantry in Kiangsu, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 4 infantry in Kiangsu, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Kiangsu, round 4 : 1/1 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 infantry in Kiangsu, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Kiangsu, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun and 1 fighter
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            2 artilleries and 1 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            4 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 fighters moved from United Kingdom to Holland Belgium
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour and 1 mech_infantry moved from India to Eastern Persia
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Eastern Persia
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Eastern Persia
                British win, taking Eastern Persia from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from India to West India
            1 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 aaGun moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 artillery and 2 infantry moved from Morocco to Algeria
            3 fighters moved from Holland Belgium to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 1 marine placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 3.17
    Japanese regular : 0.00
    Italians regular : 0.33
    Germans AA : -0.17
    Germans regular : -0.67
    British regular : -0.50
    Italians AA : -0.17
    

    Savegame

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