@FlyingBadger i have not adjusted the settings before, I just noticed it does have a spot for bids, not sure how it changes things. so otherwise it should be good.
Do you plan to send me files by email or use the forum? I have never used the forum for game play so not familiar with it
Oysteilo (Allies+9) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Americans 1 infantry moved from Korea to Amur Russians take Amur from Germans 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 92 Sea Zone to Southern France 1 bomber moved from Norway to France 1 bomber moved from Norway to Western Germany 4 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Purchase Units - Americans Americans buy 1 airfield, 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 0/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 92 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 4 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 4 infantry moved from Greece to Bulgaria 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 7 carriers, 5 destroyers, 1 infantry, 1 mech_infantry, 15 submarines, 1 tactical_bomber and 7 transports moved from 26 Sea Zone to 6 Sea Zone 4 artilleries moved from Korea to 6 Sea Zone 7 infantry moved from Korea to 6 Sea Zone 2 bombers moved from Korea to Midway 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter moved from Korea to Iwo Jima 16 fighters moved from Korea to 6 Sea Zone 2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to Midway Place Units - Americans 1 battleship and 2 carriers placed in 6 Sea Zone 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 2 infantry placed in Greece 1 submarine placed in 97 Sea Zone 1 bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Americans collect 77 PUs (1 lost to blockades); end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 7 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Persia Purchase Units - British British buy 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Persia British attack with 1 artillery and 7 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 7 infantry in Persia, round 2 : 0/8 hits, 1,67 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 7 infantry in Persia, round 3 : 2/8 hits, 1,67 expected hits Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 aaGun, 1 armour, 13 artilleries, 26 infantry and 21 mech_infantrys moved from Iraq to Northwest Persia 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Greece to Bulgaria 2 fighters and 2 tactical_bombers moved from Greece to Bulgaria 6 fighters moved from Greece to Normandy Bordeaux 4 fighters moved from Norway to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 2 artilleries and 6 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 transport EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 armour EDIT: Adding units owned by British to Iraq: 1 armour EDIT: Removing units owned by British from Egypt: 2 infantry EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 British collect 39 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 British : -1,33 AA fire in France : : 0,83 AA fire in Western Germany : : -0,17 Americans : -2,50
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Sikang 2 fighters moved from Southern Italy to Northern Italy 2 infantry moved from Caucasus to Rostov 1 fighter moved from Southern Italy to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Southern France 1 fighter moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Rostov Italians attack with 2 infantry Russians defend with 1 infantry Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy retreated to Northern Italy British win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 5 infantry moved from Western Germany to Denmark 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 aaGun moved from Caucasus to Kazakhstan Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,5,3,1,5 Italians collect 3 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -4.17 British : 1.33 Americans : 1.33 Russians : 1.00
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Lost every battle that turn. Ouch.
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Wow, that is just crazy. Unreal. You have had more than your share of bad luck in this game
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 armour in Sumatra, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the ANZAC lost in Sumatra Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Caroline Islands to Midway 1 fighter moved from Korea to Midway 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Greece to Bulgaria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,17 Japanese : 1,33
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Oops, left out amphibious troops for Norway. Trust I can add them in.
Bombard:
[dice 1d6]inf+art:
[dice 2d6] -
1d6: 6
2d6: 2, 4 -
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Sakha to Soviet Far East Germans take Soviet Far East from Russians 1 armour and 8 mech_infantrys moved from Siberia to Amur 1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour, 1 artillery and 9 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Vyborg to Norway Germans take Finland from Americans 1 battleship and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 fighters moved from Germany to Norway 2 bombers moved from Western Germany to Norway 3 fighters moved from Novgorod to Norway 1 mech_infantry moved from Tsinghai to Samara Germans take Samara from Russians 12 artilleries and 16 infantry moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Northern Italy 10 artilleries and 12 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 67 PUs; Germans buy 2 artilleries, 1 carrier, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Norway Germans attack with 1 armour, 2 bombers, 5 fighters and 1 mech_infantry British defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Norway : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 2 bombers, 5 fighters and 1 mech_infantry in Norway, round 2 : 8/9 hits, 4.50 expected hits Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Norway, round 2 : 4/11 hits, 3.83 expected hits 1 aaGun owned by the Americans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Norway retreated to Norway Americans win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour, 2 fighters and 1 mech_infantry Casualties for Americans: 1 aaGun and 3 infantry Casualties for British: 4 infantry Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Germany: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 artillery EDIT: Turning off Edit Mode Battle in Northern Italy Germans attack with 1 artillery and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northern Italy Germans win, taking Northern Italy from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 10 artilleries and 12 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 10 artilleries and 12 infantry in Southern France, round 2 : 9/22 hits, 7.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 10 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 artillery and 9 mech_infantrys in Ukraine, round 2 : 4/11 hits, 2.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Amur Germans attack with 1 armour and 8 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 armour and 8 mech_infantrys in Amur, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Germans win, taking Amur from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 12 artilleries and 16 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 12 artilleries and 16 infantry in Volgograd, round 2 : 9/28 hits, 8.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 12 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Norway to 113 Sea Zone 2 bombers and 2 fighters moved from Norway to Western Germany 3 infantry moved from Germany to Western Germany 1 aaGun moved from France to Southern France 2 infantry moved from Western Germany to Denmark 6 mech_infantrys moved from Novgorod to Finland 3 artilleries and 3 infantry moved from Vyborg to Finland 4 artilleries and 11 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia 2 fighters and 2 tactical_bombers moved from Rostov to Bessarabia 1 aaGun moved from Caucasus to Volgograd 2 armour and 1 mech_infantry moved from Caucasus to Volgograd 5 armour and 2 mech_infantrys moved from Caucasus to Ukraine 2 artilleries and 2 infantry moved from Vyborg to Finland 2 artilleries and 2 infantry moved from Vyborg to Finland 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 10 artilleries and 10 infantry moved from Novgorod to Vyborg 1 fighter moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to Denmark 1 infantry moved from France to Western Germany 1 armour and 1 mech_infantry moved from France to Western Germany Place Units - Germans 1 carrier placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 1 fighter and 7 infantry placed in Germany Germans undo move 3. 3 infantry placed in Novgorod 1 artillery, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 8.50 British : 0.67 AA fire in Norway : : -0.50 Americans : -0.83 Russians : 0.33
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov Purchase Units - Russians Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 5 artilleries and 15 infantry moved from Bryansk to Tambov 1 artillery and 5 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Samara to Russia 1 aaGun, 13 artilleries and 60 infantry moved from Smolensk to Bryansk 1 fighter moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Russia to Tambov 1 mech_infantry moved from Vologda to Tambov 1 mech_infantry moved from Vologda to Tambov 1 infantry moved from Nenetsia to Vologda Place Units - Russians 3 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,33
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 bomber moved from Philippines to 41 Sea Zone 8 fighters and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Japanese attack with 8 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 3 artilleries, 1 harbour and 2 infantry Japanese roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/11 hits, 5.00 expected hits Americans roll dice for 3 artilleries and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 3 artilleries and 2 infantry Non Combat Move - Japanese 7 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 7 carriers and 2 destroyers moved from 21 Sea Zone to 33 Sea Zone 2 fighters moved from Manchuria to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 33 Sea Zone 3 fighters moved from Manchuria to 33 Sea Zone 3 fighters moved from Japan to 33 Sea Zone 2 bombers moved from Philippines to Japan 1 bomber moved from 41 Sea Zone to Shan State 8 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 2 infantry moved from India to West India 3 infantry moved from Malaya to Shan State 2 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hopei to Chahar 1 artillery moved from Chahar to Anhwe 5 infantry moved from Jehol to Anhwe 1 aaGun, 11 artilleries and 17 infantry moved from Manchuria to Amur 2 armour and 1 mech_infantry moved from Siberia to Amur 5 fighters moved from Siberia to Japan Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 artillery placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in India 1 fighter and 5 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,4,1,3,4,3,3,4,1,6,6,2,2,3,3,6,4,2,3,5,5,2,6,2,4,6,1,3,6,2,2,4,6,5,4,4,5,3,4,1,3,4,6,6,3,1,1,4,5,6,6,1,2,6,6,4,1,5,1,4,4,2,2,6,2,1,6,2,2,3,5,2,4,1,5,6,5,5,2,3 Japanese collect 54 PUs (14 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Americans 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 bomber and 2 fighters moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 5 artilleries, 2 battleships, 9 carriers, 5 destroyers, 6 infantry, 1 mech_infantry, 15 submarines and 6 transports moved from 6 Sea Zone to 22 Sea Zone Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 5 fighters, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Guam Battle in Holland Belgium Americans attack with 6 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Northern Italy Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 artillery; Italians defend with 1 factory_minor Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 6 Sea Zone Americans attack with 16 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 16 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/18 hits, 9,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 16 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Iwo Jima to Paulau Island 2 tactical_bombers moved from 6 Sea Zone to Paulau Island 12 fighters moved from 6 Sea Zone to Paulau Island 4 fighters moved from 6 Sea Zone to 22 Sea Zone 2 destroyers and 5 submarines moved from 26 Sea Zone to 22 Sea Zone 3 bombers moved from Midway to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Greece to Bulgaria 1 bomber and 2 fighters moved from Northern Italy to Normandy Bordeaux 1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 6 fighters moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 destroyer placed in 99 Sea Zone 2 infantry placed in Greece 3 infantry placed in Normandy Bordeaux 1 infantry placed in Norway 1 submarine placed in 125 Sea Zone 5 fighters placed in Western United States 1 airfield placed in Paulau Island 1 harbour placed in Marianas Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Combat Move - British 1 mech_infantry moved from Bulgaria to Slovakia Hungary British take Slovakia Hungary from Germans 1 mech_infantry moved from Bulgaria to Greater Southern Germany British take Greater Southern Germany from Germans 1 armour, 13 artilleries, 27 infantry and 21 mech_infantrys moved from Northwest Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Germans Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 2 armour, 13 artilleries, 27 infantry and 21 mech_infantrys Japanese defend with 1 artillery and 9 infantry British roll dice for 2 armour, 13 artilleries, 27 infantry and 21 mech_infantrys in Caucasus, round 2 : 16/63 hits, 15,50 expected hits Italians roll dice for 1 artillery and 9 infantry in Caucasus, round 2 : 4/10 hits, 3,33 expected hits 9 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 2 armour, 13 artilleries, 23 infantry and 21 mech_infantrys remaining. Battle score for attacker is 19 Casualties for British: 4 infantry Casualties for Japanese: 1 artillery and 9 infantry Non Combat Move - British 1 aaGun moved from Northwest Persia to Caucasus 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Bulgaria to Syria 1 mech_infantry moved from Egypt to Syria 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries moved from Bulgaria to Yugoslavia 6 infantry moved from Bulgaria to Yugoslavia 6 infantry moved from Bulgaria to Yugoslavia 1 armour and 1 mech_infantry moved from Bulgaria to Greece 3 armour moved from Bulgaria to Yugoslavia Place Units - British 1 destroyer placed in 98 Sea Zone 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 1 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,33 British : 0,50 Americans : -4,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Italians 1 fighter and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 1 artillery and 1 infantry moved from France to Southern France 1 aaGun moved from Kazakhstan to Volgograd 1 armour moved from Sikang to Volgograd Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,1,5 Italians collect 7 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.00
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 2 fighters moved from Queensland to Hawaiian Islands 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 destroyers and 2 submarines moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 2 fighters EDIT: Adding units owned by ANZAC to 22 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Bulgaria to Greece 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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on american transport
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Volgograd to Rostov 1 artillery moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Bessarabia to Rostov 1 tactical_bomber moved from Bessarabia to Rostov 17 artilleries and 13 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Germany to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Germany to Greater Southern Germany 1 infantry moved from Bessarabia to Romania 2 bombers moved from Western Germany to Romania 2 fighters moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 7 mech_infantrys moved from Yenisey to Evenkiyskiy EDIT: 1 submarine moved from 115 Sea Zone to 113 Sea Zone Purchase Units - Germans Germans buy 9 artilleries, 1 fighter and 8 infantry; Remaining resources: 3 PUs; Combat - Germans Battle in Norway Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Romania Germans attack with 2 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Romania, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Romania Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 2 fighters and 1 infantry British defend with 1 mech_infantry Germans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany retreated to Greater Southern Germany British win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 2 fighters and 1 infantry British defend with 1 mech_infantry Germans roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Evenkiyskiy Germans attack with 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 mech_infantrys in Evenkiyskiy, round 2 : 0/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans roll dice for 6 mech_infantrys in Evenkiyskiy, round 3 : 1/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 5 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 17 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 17 artilleries and 13 infantry in Archangel, round 2 : 9/30 hits, 10.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 17 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 15 artilleries and 19 infantry moved from Vyborg to Novgorod 6 mech_infantrys moved from Finland to Vyborg 2 fighters moved from Norway to 113 Sea Zone 2 fighters moved from Greater Southern Germany to Western Germany 2 aaGuns, 6 artilleries and 11 infantry moved from France to Southern France 2 fighters moved from Slovakia Hungary to Germany 2 bombers moved from Romania to Western Germany 1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 6 armour and 10 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Germany to Western Germany 1 mech_infantry moved from Soviet Far East to Amur 1 armour and 6 mech_infantrys moved from Amur to Yakut S.S.R. 2 mech_infantrys moved from Amur to Manchuria Place Units - Germans 3 artilleries placed in Southern France 3 artilleries placed in Volgograd 3 artilleries placed in Novgorod 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Germans collect 51 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -2.17 British : 1.00 Americans : 1.33 Russians : 2.00
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@oysteilo said in Oysteilo (Allies+9) vs Simon33 (Axis) BM3:
on american transport
What are you referring to here? Off Marianas?
Forgot to move up the Italian sub. I assume that edit was ok.
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the french in 110
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Tambov to Rostov 2 fighters moved from Tambov to Western Ukraine 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Germans Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Changing ownership of Kazakhstan from Italians to Russians EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Vologda to Timguska 1 aaGun, 3 armour and 2 mech_infantrys moved from Vologda to Russia 2 fighters moved from Western Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Rostov to Russia 5 infantry moved from Bryansk to Russia 1 aaGun moved from Tambov to Russia 13 artilleries moved from Bryansk to Russia 2 artilleries moved from Tambov to Russia 15 infantry moved from Bryansk to Russia 1 aaGun and 34 infantry moved from Bryansk to Tambov Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,67
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Hmm, I think that’s going to be it. USSR can smack Germany back to China. I thought Germany could retake Normandy but not so.
I’ll post.
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all right, good game simon
I think your japanese attack on the allied fleet was too risky given the position you had at the time.
I also think stacking all those german units in persia for so long is also not advised. Well, they keep the british honest down there and prevent them to advance up to caucasus , but thats okey because it allows USSR to do more stuff than just turtle giving russia around 25+ ipc every round instead of 10-15