1d6<=2: 4; Hits: 0
L20 Gamerman01 (L) vs AetV (w/o Iwo NO)
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Very kind words, thank you. Sorry my message was confusing. Like I said, I think it was only right to say something. I don’t enjoy getting advantages off misunderstandings or limitations in the game engine. If we were playing on a physical board together, you would be able to clearly see the 2 UK infantry on the 1 US transport in 110, but in triple A, it is easy to miss.
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It looks very much better now, thanks
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from ANZAC 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 37 Sea Zone to Burma Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in 79 Sea Zone Japanese attack with 1 submarine British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 3 mech_infantrys moved from French Indo China to Yunnan 1 armour moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from Burma to Yunnan 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Chahar to 36 Sea Zone 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 aaGun and 10 infantry moved from Korea to Manchuria 1 fighter moved from Chahar to Yunnan 3 fighters moved from Philippines to French Indo China 1 carrier and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 2 destroyers and 1 transport placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Malaya 3 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
British : 0,67 UK_Pacific : 0,00 Japanese : -0,17 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 7 infantry EDIT: Adding units owned by Germans to Finland: 7 infantry EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun, 1 artillery and 6 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 artillery and 6 infantry EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Germany: 1 armour EDIT: Removing units owned by Germans from Germany: 5 infantry EDIT: Adding units owned by Germans to Western Germany: 5 infantry EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Looks like you played off the wrong map - I made the German edits again and posted
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 7 infantry EDIT: Adding units owned by Germans to Finland: 7 infantry EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun, 1 artillery and 6 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 artillery and 6 infantry EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Germany: 1 armour EDIT: Removing units owned by Germans from Germany: 5 infantry EDIT: Adding units owned by Germans to Western Germany: 5 infantry EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Americans buy 2 armour, 1 bomber, 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from India to Malaya 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to Philippines 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 3 fighters moved from Normandy Bordeaux to Northern Italy 2 bombers moved from Malta to Northern Italy Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Guam Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 2 bombers and 3 fighters Germans defend with 1 artillery; Italians defend with 1 aaGun and 1 factory_major AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 2 bombers and 3 fighters in Northern Italy, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 aaGun and 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 artillery owned by the Germans lost in Northern Italy Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 9 Casualties for Italians: 1 aaGun Casualties for Germans: 1 artillery Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Philippines to Paulau Island 1 bomber moved from Malaya to India 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 fighter moved from 34 Sea Zone to Paulau Island 3 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Midway 1 infantry moved from Mexico to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from Tunisia to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Italy to Sicily 1 fighter moved from Northern Italy to Sicily 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Crete 1 fighter moved from Northern Italy to Sardinia 1 bomber moved from Northern Italy to Malta 1 bomber moved from Northern Italy to Malta 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Mexico to Southeast Mexico Place Units - Americans 1 bomber placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 armour and 3 infantry placed in Central United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Southern France from Americans French take Syria from British French take Tunisia from Americans 1 armour moved from West India to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from India to Sumatra 2 fighters and 2 infantry moved from India to Burma EDIT: 1 infantry moved from Southern France to Normandy Bordeaux Combat - British British creates battle in territory 97 Sea Zone Battle in Sumatra British attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Burma to India 1 bomber moved from Sumatra to India 2 infantry moved from West India to India 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 armour and 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 armour and 1 infantry moved from 79 Sea Zone to West India 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory 2 cruisers moved from 72 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland 1 infantry moved from Kenya to Italian Somaliland EDIT: 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Normandy Bordeaux to Sardinia 1 fighter moved from Normandy Bordeaux to Gibraltar 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 armour and 2 infantry placed in Union of South Africa 1 armour, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -0.33 British : -0.67 AA fire in Malaya : : -0.17 Americans : -0.33 AA fire in Northern Italy : : -0.50 Chinese : -0.50 Japanese : -1.33 -
@gamerman01 my bad. I didn’t overwrite the old one and saved the map with the edits separately.
When I came back, i must have accidently used the old one ,wich was still stored in my gaming file.
Sorry for the inconvenience, though. -
I moved 1 US infantry from South France to Normandy, but then back later, so no change. I’m a little rusty after not playing for 2 years, is what caused that.
No AA hits for either side the whole game yet. It’s like Russian roulette, all blanks so far…
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@aequitas-et-veritas said in L20 Gamerman01 (L) vs AetV (w/o Iwo NO):
@gamerman01 my bad. I didn’t overwrite the old one and saved the map with the edits separately.
When I came back, i must have accidently used the old one ,wich was still stored in my gaming file.
Sorry for the inconvenience, though.Thanks, but it’s no problem at all!
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And I have no allied units on other transports, so nice and clean for you this time!
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@gamerman01 to me this is causing the biggest problem in playing that game. I either try to evade making SBR’s or I buy one in case one get’s shot down. Most of the time I cannot compensate enough because two or three got shot down…:fearful:
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 bomber moved from Ukraine to Northern Italy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov 3 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British -
@aequitas-et-veritas fight or submerge your Subs?
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@aequitas-et-veritas In 97? Submerge
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 bomber moved from Ukraine to Northern Italy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov 3 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Northern Italy Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 submarine; Americans defend with 1 submarine 1 submarine owned by the Americans and 1 submarine owned by the British Submerged Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Battle in Rostov Italians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Rostov, round 2 : 5/9 hits, 2,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians winItalians win, taking 97 Sea Zone from Neutral with 1 submarine remaining, taking Rostov from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 2,83 British : 0,50 Russians : 0,33 -
Yeah, see, that Italian sub was loaded for BEAR
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from India to Java 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Java to Dutch New Guinea 1 infantry moved from South Australia to Northern Territory 1 fighter moved from Caroline Islands to Guam 1 aaGun moved from New South Wales to South Australia Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 4 infantry moved from France to Northern Italy Combat - French Battle in Northern Italy French attack with 4 infantry Italians defend with 1 artillery and 1 factory_minor French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - French Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 French collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.33 French : 0.33 ANZAC : -1.67 Japanese : 0.33 -
TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Northern Italy 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Ukraine to Caucasus 2 tactical_bombers moved from Ukraine to Caucasus 3 fighters moved from Ukraine to Caucasus 1 fighter moved from Novgorod to Russia 2 bombers moved from Ukraine to Russia 2 bombers moved from Novgorod to Russia -
hold on @gamerman01 a minor adjustment is comming onmy CM before you answer the call of interception.
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Northern Italy 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Ukraine to Caucasus 2 tactical_bombers moved from Ukraine to Caucasus 3 fighters moved from Ukraine to Caucasus 1 fighter moved from Novgorod to Russia 2 bombers moved from Ukraine to Russia 2 bombers moved from Novgorod to Russia 1 fighter moved from Southern Italy to France 1 tactical_bomber moved from Southern Italy to Northern Italy





