@cwglee51 Lol! What was that first round??
Misterblue (allies) v JWW game 2
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@666 Nevermind. :)
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 marine and 3 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 marine and 3 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber and 3 fighters French defend with 1 destroyer Italians roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 2 infantry moved from Libya to Tobruk 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Greece to Bulgaria 1 bomber and 3 fighters moved from 94 Sea Zone to Southern Italy 1 artillery moved from Southern France to Normandy Bordeaux Place Units - Italians 1 marine placed in Southern Italy 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.50 French : -1.00Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 1 infantry Algeria : 1 flag, 1 artillery and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 1 aaGun, 1 armour, 1 artillery and 1 infantry Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Northern Italy : 1 artillery, 1 factory_major and 3 mech_infantrys Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 marine Bessarabia : 1 armour Bulgaria : 1 infantry Greece : 1 flag 97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 47 Russians : 36 / 39 Japanese : 34 / 35 Americans : 52 / 53 Chinese : 6 / 6 British : 34 / 42 UK_Pacific : 17 / 17 Italians : 19 / 20 ANZAC : 14 / 18 French : 6 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to India 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 75 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter Malaya : 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Sumatra : 1 flag, 1 aaGun and 1 infantry 41 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine 62 Sea Zone : 3 submarines Gibraltar : 1 fighter Egypt : 3 infantry United Kingdom : 2 infantry Morocco : 1 infantry French Equatorial Africa : 1 infantry 75 Sea Zone : 1 destroyer 92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 40 / 47 Russians : 36 / 39 Japanese : 34 / 35 Americans : 52 / 53 Chinese : 6 / 6 British : 34 / 42 UK_Pacific : 17 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Vyborg 1 tactical_bomber moved from Western Germany to Vyborg 1 tactical_bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Vyborg 1 bomber moved from Western Germany to Karelia 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to 114 Sea Zone 2 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Vyborg 1 tactical_bomber moved from Western Germany to Vyborg 1 tactical_bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Vyborg 1 bomber moved from Western Germany to Karelia 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to 114 Sea Zone 2 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia Combat - Germans Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Karelia Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vyborg Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Norway to Finland 1 bomber and 1 tactical_bomber moved from Karelia to Finland 1 bomber, 1 fighter and 1 tactical_bomber moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Baltic States to Finland 4 infantry moved from Romania to Bessarabia 2 aaGuns, 2 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Bessarabia 7 armour and 13 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 1 marine moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from 114 Sea Zone to 115 Sea Zone 1 aaGun, 1 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Finland 2 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from 114 Sea Zone to Germany 3 artilleries moved from Western Germany to Germany 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 2 infantry and 8 mech_infantrys placed in Germany 3 infantry placed in France Germans undo move 2. 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Adding units owned by Germans to Finland: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.83 Russians : 0.17Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 airfield, 1 factory_major and 1 harbour Poland : 2 mech_infantrys Germany : 3 artilleries, 1 factory_major, 2 infantry, 8 mech_infantrys and 1 tactical_bomber Northern Italy : 1 aaGun Baltic States : 1 flag, 1 infantry Vyborg : 1 flag, 2 infantry Eastern Poland : 1 flag, 1 aaGun, 7 armour, 13 mech_infantrys and 1 tactical_bomber Bessarabia : 1 flag, 2 aaGuns, 3 armour, 5 artilleries and 21 infantry Western Ukraine : 1 flag 125 Sea Zone : 1 submarine Bulgaria : 1 flag 114 Sea Zone : 1 submarine 115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Finland : 1 flag, 1 aaGun, 2 bombers, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombersProduction/PUs Summary :
Germans : 43 / 49 Russians : 33 / 39 Japanese : 34 / 35 Americans : 52 / 53 Chinese : 6 / 6 British : 34 / 42 UK_Pacific : 17 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Germans from 49 to 48 EDIT: Turning off Edit Mode Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 1 submarine moved from 115 Sea Zone to 114 Sea Zone -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Germans from 49 to 48 EDIT: Turning off Edit Mode Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Vyborg Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belarus 2 armour, 1 artillery and 2 mech_infantrys moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Vyborg to Belarus 2 aaGuns, 4 artilleries and 23 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Smolensk 1 aaGun, 1 artillery and 6 infantry moved from Ukraine to Rostov 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yenisey to Timguska 1 submarine moved from 117 Sea Zone to 109 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -1,67Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Timguska : 6 infantry Belarus : 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber Rostov : 1 aaGun, 1 artillery and 6 infantry Vyborg : 2 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor Western Ukraine : 1 infantry Volgograd : 1 factory_minor and 3 infantry Novgorod : 1 airfield, 1 factory_minor and 1 harbour Smolensk : 6 infantry 109 Sea Zone : 1 submarine 114 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 34 / 35 Americans : 52 / 53 Chinese : 6 / 6 British : 34 / 42 UK_Pacific : 17 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@666 I deducted an ipc from Germany due to their failure to take Karelia. :)
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@Misterblue said in Misterblue (allies) v JWW game 2:
@666 I deducted an ipc from Germany due to their failure to take Karelia. :)
oh, yes, sorry about that…
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@Misterblue lots of decisions to make here
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Yunnan to Burma 1 fighter moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to Malaya 2 bombers and 1 tactical_bomber moved from Kwangsi to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma 5 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Yunnan to Burma 1 fighter moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to Malaya 2 bombers and 1 tactical_bomber moved from Kwangsi to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma 5 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 marines, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to Siam 1 bomber moved from Malaya to Yunnan 3 fighters moved from Malaya to Siam 1 artillery and 1 infantry moved from French Indo China to Shan State 2 marines moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Shan State 1 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 4 infantry moved from Jehol to Manchuria 1 fighter moved from 33 Sea Zone to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hopei 4 artilleries and 4 infantry moved from Kweichow to Yunnan 1 armour moved from Jehol to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan 1 fighter moved from 36 Sea Zone to French Indo China 3 fighters moved from Kwangtung to Siam 3 tactical_bombers moved from Kwangtung to Yunnan 1 tactical_bomber moved from Burma to Siam 2 tactical_bombers moved from Kwangtung to Siam 1 tactical_bomber moved from Burma to Yunnan 1 carrier moved from 37 Sea Zone to 38 Sea Zone 2 fighters moved from Burma to 38 Sea Zone Place Units - Japanese 1 airfield placed in Siam 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 44 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0.33 UK_Pacific : -1.00 Japanese : 0.17Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag, 1 infantry Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Jehol : 1 flag Siam : 1 airfield, 1 bomber, 6 fighters and 3 tactical_bombers Manchuria : 1 flag, 1 aaGun, 1 fighter and 8 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 4 artilleries, 1 bomber, 4 infantry and 4 tactical_bombers Kweichow : 1 flag, 1 aaGun, 1 armour and 1 infantry Hunan : 1 flag, 1 aaGun, 1 artillery and 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry Burma : 1 flag, 3 infantry Malaya : 1 flag, 1 harbour and 1 infantry Kwangtung : 1 flag, 1 harbour and 1 infantry French Indo China : 1 flag, 1 artillery, 1 fighter, 1 harbour and 4 infantry 37 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 36 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 2 marines, 1 submarine and 3 transports 38 Sea Zone : 1 carrier and 2 fighters 19 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 44 / 49 Americans : 52 / 53 Chinese : 4 / 6 British : 34 / 42 UK_Pacific : 9 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 marines moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 marines moved from 91 Sea Zone to Morocco 2 aaGuns and 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : -0,67 Japanese : 0,00Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports 26 Sea Zone : 1 submarine Central United States : 4 aaGuns, 1 factory_major, 4 infantry and 2 mech_infantrys Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Gibraltar : 1 bomber and 1 fighter Morocco : 1 armour, 1 artillery, 2 infantry and 2 marines 101 Sea Zone : 4 transports 91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 44 / 49 Americans : 52 / 85 Chinese : 4 / 6 British : 34 / 42 UK_Pacific : 9 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 10 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,67Territory Summary for Chinese :
Shensi : 2 infantry Kansu : 1 fighter Tsinghai : 2 infantry Chahar : 10 infantryProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 42 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 34 / 42 UK_Pacific : 9 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Combat Move - British 2 artilleries and 3 infantry moved from India to Burma 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from Gibraltar to Algeria -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 marines moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 marines moved from 91 Sea Zone to Morocco 2 aaGuns and 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 10 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 3 infantry moved from India to Burma 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from Gibraltar to Algeria Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Algeria British attack with 5 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 1/8 hits, 3,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 2 artilleries and 3 infantry Japanese defend with 3 infantry British roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 3 aaGuns, 2 artilleries and 8 infantry moved from India to West India 1 cruiser moved from 79 Sea Zone to 76 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Persia to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 3 fighters and 1 tactical_bomber moved from Algeria to Gibraltar 2 fighters moved from Algeria to 92 Sea Zone 1 aaGun moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun and 4 infantryCombat Hit Differential Summary :
British : -2,00 Italians : -0,67 Americans : -0,67 Chinese : -0,50 AA fire in Normandy Bordeaux : : -0,17 Japanese : 0,67Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Shensi : 2 infantry Kansu : 1 fighter Tsinghai : 2 infantry Chahar : 10 infantry Burma : 2 artilleries India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports 26 Sea Zone : 1 submarine Central United States : 4 aaGuns, 1 factory_major, 4 infantry and 2 mech_infantrys Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour West India : 3 aaGuns, 2 artilleries, 2 fighters and 8 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry Gibraltar : 1 airfield, 1 bomber, 5 fighters, 1 harbour and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Ontario : 1 infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry Morocco : 1 armour, 1 artillery, 4 infantry and 2 marines Algeria : 1 flag, 1 aaGun and 2 infantry Ethiopia : 1 flag, 3 infantry 76 Sea Zone : 1 cruiser and 1 transport 106 Sea Zone : 1 flag, 1 transport 109 Sea Zone : 1 destroyer Iraq : 1 flag 92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Eastern Persia : 1 flag, 1 armour and 1 mech_infantry 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag 91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 41 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 10 / 13 Italians : 17 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Battle in Western Ukraine Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Northern Italy to Southern Italy 1 mech_infantry moved from Tobruk to Tunisia 1 armour and 1 artillery moved from Tobruk to Libya 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0.67 Russians : -0.33Territory Summary for Italians :
British Somaliland : 1 flag Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 mech_infantry Northern Italy : 1 factory_major and 3 infantry Libya : 1 armour and 1 artillery Italian Somaliland : 1 artillery and 1 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys Bessarabia : 1 aaGun, 1 artillery, 1 bomber and 1 infantry Western Ukraine : 1 flag, 2 armour 96 Sea Zone : 1 transport Crete : 1 flag, 1 marine Bulgaria : 1 infantry Greece : 1 flag 99 Sea Zone : 1 cruiser and 1 transport 97 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 48 Russians : 33 / 42 Japanese : 41 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 10 / 13 Italians : 19 / 24 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





