If you are ok with either side. I would prefer the allies.
entek -VS-dawgoneit in the T.R.S. continued series.
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Here we go again,
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:17:15 PM
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 2 EarlyFighters and 3 Submarines moved from sz20 to sz25 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 EarlyFighter moved from Marcus to sz45 1 Submarine moved from sz76 to sz45 1 EarlyFighter moved from Iwo Jima to sz70 1 Bomber moved from Tokyo to sz70 1 Bomber moved from Japan to sz70 3 Tanks moved from Japan to sz16 3 Infantrys moved from Japan to sz16 2 Artillerys moved from Japan to sz78 1 Tank moved from Japan to sz78 4 Infantrys moved from Japan to sz78 3 Infantrys, 3 Tanks and 3 Transports moved from sz16 to sz75 3 Infantrys and 3 Tanks moved from sz75 to Manila 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75 1 Infantry and 1 T.Boat moved from sz78 to sz75 2 Artillerys, 4 Infantrys and 1 Tank moved from sz75 to Manila 2 EarlyFighters moved from sz78 to sz71 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 Submarines moved from sz67 to sz60 2 EarlyFighters moved from sz74 to sz60 1 EarlyFighter moved from Korea to sz60 2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I. 1 Artillery and 1 Infantry moved from Korea to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz71 1 Artillery and 1 Infantry moved from sz71 to Manila 1 Artillery, 3 Infantrys and 1 Tank moved from Korea to Manchuria 4 Tanks moved from Hopeh to Kichedung 2 Infantrys moved from Hopeh to E.Shansi 3 Infantrys moved from Hopeh to Shansi 2 EarlyFighters moved from Tokyo to sz68 1 Battleship, 1 Destroyer and 1 Submarine moved from sz78 to sz71 Purchase Units - Yamamoto Yamamoto buy 2 B.Transports and 3 Destroyers; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 4/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in sz70 Yamamoto attack with 2 Bombers and 1 EarlyFighter Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans, 1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70 Yamamoto roll dice for 2 Bombers in sz70, round 3 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in sz70 retreated to sz70 Americans win with 1 Destroyer remaining. Battle score for attacker is -10 Casualties for Yamamoto: 1 Bomber and 1 EarlyFighter Casualties for Americans: 1 Submarine and 1 Transport Battle in sz71 Yamamoto attack with 1 Battleship, 1 Destroyer, 2 EarlyFighters, 1 Submarine and 1 Transport Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Destroyer, 2 EarlyFighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 3 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 EarlyFighters in sz60, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 2 Transports owned by the Dutch, 1 Submarine owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60 Yamamoto roll dice for 3 EarlyFighters in sz60, round 3 : 3/3 hits, 1.00 expected hits Dutch roll dice for 2 Destroyers in sz60, round 3 : 0/2 hits, 1.00 expected hits 2 Destroyers owned by the Dutch lost in sz60 Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 22 Casualties for Yamamoto: 2 Submarines Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports Battle in Manila Yamamoto attack with 3 Artillerys, 8 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Manila, round 2 : 7/15 hits, 4.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Kichedung Yamamoto attack with 4 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 3 Tanks remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 2 Infantrys Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 3/7 hits, 4.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 5 Submarines in sz25, round 3 : 1/5 hits, 1.67 expected hits 1 Carrier owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships in sz25, round 3 : 2/3 hits, 2.00 expected hits 2 Submarines owned by the Yamamoto and 2 Battleships owned by the Americans lost in sz25 Yamamoto roll dice for 3 Submarines in sz25, round 4 : 3/3 hits, 1.00 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 1 Cruiser, 4 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 76 Casualties for Yamamoto: 5 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz68 Yamamoto attack with 2 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters and 1 T.Boat in sz68, round 2 : 0/3 hits, 1.00 expected hits 1 Submarine owned by the British Submerged Battle in Spralty Battle in sz45 Yamamoto attack with 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 retreated to sz45 Americans winYamamoto win with 2 EarlyFighters and 1 T.Boat remaining, taking Spralty from Americans with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Yamamoto 1 Carrier and 1 Destroyer moved from sz74 to sz60 1 EarlyFighter moved from sz60 to Phuket 1 Bomber moved from sz70 to Iwo Jima 1 Carrier moved from sz78 to sz71 1 Destroyer and 1 Submarine moved from sz16 to sz75 1 Infantry moved from Japan to S.Japan 1 Artillery, 6 Infantrys and 2 Tanks moved from Tokyo to S.Japan 1 Tank moved from Kochi to Nagasaki 2 EarlyFighters moved from sz25 to sz20 1 Carrier moved from sz11 to sz20 1 Submarine moved from sz17 to sz20 2 EarlyFighters moved from sz25 to sz20 2 EarlyFighters moved from sz71 to Iwo Jima 2 EarlyFighters moved from sz68 to sz71 1 EarlyFighter moved from sz45 to Iwo Jima Place Units - Yamamoto 2 B.Transports and 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
British : -0.17 Yamamoto : 8.50 Americans : 0.00 Chinese : 0.33 Dutch : 0.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Haixi to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 Infantry moved from Hanan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Tank moved from W.Chunking to W.Sian 1 Infantry moved from Chunking to N.Chunking 2 Infantrys moved from N.Chunking to W.Sian 2 Tanks moved from Urumal to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 Infantry moved from Yecheng to Agra 1 Artillery moved from Cheng to Agra 1 Tank moved from Tsingnan to Gobi 1 Infantry moved from Tsingnan to Gobi 2 Tanks moved from Xining to Gobi 1 EarlyFighter moved from Xining to Gobi 2 Artillerys and 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Ming Jong to Cheng 1 Artillery and 1 Infantry moved from Urumal to Yecheng 1 Tank moved from Kiangsi to W.Sian 1 Artillery moved from Sian to Szechwan 1 Infantry moved from Sian to Szechwan 1 Infantry moved from Sikang to Szechwan Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in W.Mongolia, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in W.Mongolia Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in W.Mongolia, round 3 : 3/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Gobi Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 3 Tanks in Gobi, round 2 : 1/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 3 Tanks in Gobi, round 3 : 2/5 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Agra Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra Chinese loses 0 PUs for violating Agras neutrality. Chinese win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 EarlyFighter moved from Gobi to Tsingnan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Neutral : -0.33 Chinese : 1.17 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 2 Infantrys moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from Peking to N.Shangsi 1 Artillery and 1 Infantry moved from E.Shansi to Shangsi 2 Tanks moved from Formosa to sz74 3 Infantrys moved from Formosa to sz74 1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 T.Boat, 2 Tanks and 2 Transports moved from sz74 to sz67 3 Infantrys and 2 Tanks moved from sz67 to Hongkong 1 Artillery and 1 Infantry moved from Fukien to Kwangtung 1 Artillery and 1 Infantry moved from Fukien to Hankou 1 EarlyFighter moved from Fukien to Hongkong 1 Bomber moved from Formosa to sz68 2 EarlyFighters moved from Formosa to sz68 1 Artillery and 1 Infantry moved from Shansi to Sian 1 Artillery and 1 Infantry moved from Shansi to Nanking 1 Tank moved from Shantung to Nanking 1 Infantry moved from Shantung to Nanking 2 Infantrys moved from Shantung to Nanking 1 Infantry moved from Shansi to Sian 1 Infantry moved from Shansi to Shangsi 1 Tank moved from E.Shansi to N.Shangsi 1 Tank moved from Peking to N.Shangsi 4 Infantrys moved from Peking to E.Shansi 4 Infantrys and 2 Tanks moved from Tientsin to Hsingan 3 Tanks moved from Seoul to sz79 2 Artillerys moved from Seoul to sz79 6 Infantrys moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Artillery moved from Formosa to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68 1 Artillery and 1 Infantry moved from sz68 to N.B 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz68 1 Artillery, 2 Carriers, 2 Destroyers, 4 EarlyFighters, 4 Infantrys, 3 Submarines, 3 Tanks and 4 Transports moved from sz79 to sz68 2 Artillerys and 5 Infantrys moved from sz68 to N.B 3 Tanks moved from sz68 to N.B 1 Bomber moved from Seoul to sz68 1 EarlyFighter moved from Seoul to Kwangtung Purchase Units - Hisaichi Hisaichi buy 1 Bomber, 1 Factory, 2 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kwangtung Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz68 Hisaichi attack with 2 Bombers, 2 Carriers, 2 Destroyers, 6 EarlyFighters, 3 Submarines and 6 Transports; Yamamoto loiter and taunt British defend with 1 Submarine Hisaichi roll dice for 3 Submarines in sz68, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the British and 1 Submarine owned by the Hisaichi lost in sz68 Hisaichi win with 2 Bombers, 2 Carriers, 2 Destroyers, 6 EarlyFighters, 2 Submarines and 6 Transports remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Submarine Casualties for British: 1 Submarine Battle in N.B Hisaichi attack with 3 Artillerys, 6 Infantrys and 3 Tanks British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in N.B, round 2 : 6/12 hits, 4.00 expected hits British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in N.B Hisaichi win, taking N.B from British with 3 Artillerys, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Battle in Sian Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys AA fire in Hongkong : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship in Hongkong, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 0/6 hits, 1.83 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Hongkong, round 4 : 2/4 hits, 1.50 expected hits British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Bunker and 2 Infantrys Battle in Hankou Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hankou, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hankou, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hankou, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hankou, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hankou Hisaichi roll dice for 1 Artillery in Hankou, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery retreated to Fukien Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 EarlyFighter, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in N.Shangsi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Nanking Hisaichi attack with 1 Artillery, 4 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Nanking, round 2 : 3/6 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from N.Shangsi to E.Shansi 1 EarlyFighter moved from Kwangtung to Fukien 4 Infantrys and 5 Tanks moved from Fukien to Kwangtung 2 EarlyFighters moved from sz68 to Manila 2 Bombers moved from sz68 to Manila 1 EarlyFighter moved from Hongkong to Fukien Place Units - Hisaichi 1 Factory placed in Tientsin 1 Bomber, 2 Infantrys and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Hisaichi : 1.83 British : -0.83 AA fire in Hongkong : : -0.17 Chinese : -1.00 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 1 Infantry moved from Celebs to sz58 1 Infantry and 1 T.Boat moved from sz58 to sz59 1 Infantry moved from sz59 to E.Borneo 2 Infantrys moved from Borneo to E.Borneo 1 Artillery and 1 Infantry moved from Sarong to sz81 1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz59 1 Artillery and 1 Infantry moved from sz59 to E.Borneo 1 Infantry moved from Soem to sz57 1 Infantry moved from Lambok to sz57 1 Infantry moved from Java to sz57 3 Infantrys, 1 T.Boat and 1 Transport moved from sz57 to sz59 3 Infantrys moved from sz59 to E.Borneo 1 Destroyer moved from sz81 to sz59 1 EarlyFighter moved from Sarong to Bava 1 Artillery and 2 Infantrys moved from Frenchindochina to Thailand Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Thailand Dutch attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery, 3 Infantrys and 1 Tank Dutch roll dice for 1 Artillery and 2 Infantrys in Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Thailand, round 2 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the Dutch lost in Thailand Dutch roll dice for 1 Artillery in Thailand, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Thailand, round 3 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Dutch lost in Thailand Thai win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Artillery and 2 Infantrys Casualties for Thai: 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai : 0.67 Dutch : 0.83 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 2 Artillerys and 2 Infantrys moved from Phuket to sz73 2 Artillerys, 2 Infantrys and 2 Transports moved from sz73 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to W.Borneo 1 Destroyer moved from sz73 to sz60 1 Tank moved from Thailand to Frenchindochina Thai take Frenchindochina from Dutch 1 Tank moved from Frenchindochina to Thailand Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 2 Artillerys and 2 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Artillerys and 2 Infantrys in W.Borneo, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in W.Borneo Thai roll dice for 2 Artillerys and 1 Infantry in W.Borneo, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Borneo Thai roll dice for 2 Artillerys and 1 Infantry in W.Borneo, round 4 : 2/3 hits, 1.00 expected hits British roll dice for 1 Artillery in W.Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in W.Borneo Thai win, taking W.Borneo from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 2 Infantrys moved from Phuket to Thailand Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
British : -0.67 Thai : -0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery, 3 Infantrys and 1 Tank moved from Burma to N.French I. 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys moved from sz64 to Thailand 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Transport moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 1 Artillery, 1 Infantry and 1 Transport moved from sz65 to sz64 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz64 2 Artillerys and 2 Infantrys moved from sz64 to Thailand 1 EarlyFighter moved from Malaya to N.French I. 1 EarlyFighter moved from Burma to N.French I. 1 EarlyFighter moved from Calcutta to Thailand 2 Destroyers and 1 Submarine moved from sz63 to sz64 1 Artillery moved from E.G to sz49 2 Infantrys moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Submarine moved from sz47 to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 1 Infantry moved from Bhopal to W.Tibet 1 Artillery and 1 Infantry moved from Bhopa to W.Tibet 1 Infantry moved from Nepal to S.Tibet 1 Artillery moved from Bengal to S.Tibet 1 EarlyFighter moved from Dheli to S.Tibet 1 EarlyFighter moved from Bhopa to S.Tibet 1 Tank moved from Dheli to W.Tibet 2 Infantrys moved from Dheli to Bhopa 1 Infantry moved from W.India to Bhopa 1 Infantry moved from Nagpur to Nepal 2 Infantrys moved from India to C.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 1 Tank moved from Calcutta to E.India 1 Artillery and 4 Infantrys moved from Calcutta to C.India 1 Infantry moved from N.G to New Guinea 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 1 Infantry moved from Canada to N.Canada 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 2 B.Transports and 5 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in S.Tibet British attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in S.Tibet, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in S.Tibet, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in S.Tibet British loses 0 PUs for violating S.Tibets neutrality. British win, taking S.Tibet from Neutral with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker Battle in W.Tibet British attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Tibet, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Thailand British attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys Thai defend with 1 Artillery, 3 Infantrys and 1 Tank British roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Thailand, round 2 : 3/7 hits, 2.00 expected hits Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Thailand, round 2 : 1/5 hits, 1.83 expected hits 3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Thailand British roll dice for 2 Artillerys, 1 EarlyFighter and 3 Infantrys in Thailand, round 3 : 1/6 hits, 1.83 expected hits Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Thai lost in Thailand British roll dice for 2 Artillerys, 1 EarlyFighter and 3 Infantrys in Thailand, round 4 : 2/6 hits, 1.83 expected hits Thai roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Thailand British win, taking Thailand from Thai with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for British: 2 Infantrys Casualties for Thai: 1 Artillery, 3 Infantrys and 1 Tank Battle in N.French I. British attack with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank Yamamoto defend with 2 Artillerys, 1 Infantry and 1 Tank British roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank in N.French I., round 2 : 0/7 hits, 2.17 expected hits Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in N.French I., round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in N.French I. British roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in N.French I., round 3 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in N.French I., round 3 : 2/4 hits, 1.50 expected hits 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French I. British roll dice for 2 EarlyFighters and 1 Tank in N.French I., round 4 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in N.French I., round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in N.French I. British win, taking N.French I. from Yamamoto with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Artillery and 3 Infantrys Casualties for Yamamoto: 2 Artillerys, 1 Infantry and 1 Tank Non Combat Move - British 1 EarlyFighter moved from Thailand to Malaya 2 EarlyFighters moved from N.French I. to Malaya 2 EarlyFighters moved from S.Tibet to Bengal Place Units - British 2 B.Transports placed in sz63 5 Infantrys placed in Calcutta Turn Complete - British British collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Neutral : 0.50 British : 0.67 Yamamoto : 0.50 Thai : -1.17 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Artillery and 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Infantry moved from Fiji to sz38 1 Infantry moved from Samoa to sz38 2 Infantrys moved from New Caledonia to sz41 2 Infantrys and 2 T.Boats moved from sz38 to sz37 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz51 1 Artillery and 3 Infantrys moved from Darwin to Derby 2 Infantrys moved from W.Australia to Derby 1 Infantry moved from N.Australia to Derby 1 Tank moved from Australia to Derby 1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Transport moved from sz37 to sz50 1 EarlyFighter moved from Melbourne to sz50 1 EarlyFighter moved from Sydney to Derby 1 Infantry moved from Sydney to S.W.Australia 1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia 2 Tanks moved from S.W.Australia to W.Australia 2 Infantrys moved from Townsville to N.Australia 1 Artillery and 1 Infantry moved from E.Australia to Australia 2 Infantrys moved from sz51 to W.Australia 1 Artillery and 5 Infantrys moved from sz37 to Sydney Purchase Units - Anzac Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Infantry placed in Darwin 1 Transport placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 2 Submarines moved from sz40 to sz20 1 Destroyer and 1 Submarine moved from sz31 to sz20 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from San Francisco to sz25 1 EarlyFighter moved from Midway to sz20 1 Bomber moved from Portland to sz20 1 Infantry moved from Anchorage to sz5 1 EarlyFighter moved from Alaska to sz20 3 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Rocky Mt to Seattle 1 Infantry moved from Olympic Penn to Seattle 1 Infantry moved from Los Angeles to sz23 1 Infantry moved from Los Angeles to sz23 1 Tank moved from High Desert to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 2 Artillerys, 3 Infantrys and 2 Tanks moved from San Francisco to Nor Cal 2 Tanks moved from Nor Cal to Portland 2 Infantrys and 1 Transport moved from sz23 to sz22 1 Carrier moved from sz23 to sz25 2 Infantrys moved from sz22 to Kauai 1 EarlyFighter moved from Kauai to sz20 1 EarlyFighter moved from Davao to Auki 1 Artillery moved from Mindanao to Davao 1 Infantry moved from Mindanao to Davao 2 Infantrys moved from Samar to S 1 Infantry moved from Mindor to Punay 1 Tank moved from Phonpei to sz45 1 Infantry moved from Pula to sz45 1 Artillery moved from Pikelot to Pula 2 Infantrys moved from Weno to Lasap 1 Artillery moved from Fais to Ifalk 1 Destroyer moved from sz5 to sz20 1 Infantry and 1 Transport moved from sz5 to sz4 1 Tank moved from Alaska to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz81 1 Destroyer moved from sz70 to sz81 1 Infantry and 1 Tank moved from sz81 to Flores 1 EarlyFighter moved from Johnston to sz25 Purchase Units - Americans Americans buy 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine Yamamoto defend with 1 Cruiser and 3 Submarines Americans roll dice for 1 Submarine in sz25, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 0/1 hits, 0.50 expected hits 3 Submarines owned by the Yamamoto lost in sz25 Americans roll dice for 1 Submarine in sz25, round 3 : 1/1 hits, 0.33 expected hits 1 Cruiser owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 28 Casualties for Yamamoto: 1 Cruiser and 3 Submarines Battle in sz20 Americans attack with 1 Bomber, 2 Destroyers, 3 EarlyFighters and 3 Submarines Yamamoto defend with 2 Carriers, 4 EarlyFighters and 1 Submarine Americans roll dice for 3 Submarines in sz20, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in sz20, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Carriers and 4 EarlyFighters in sz20, round 2 : 3/6 hits, 3.00 expected hits 3 Submarines owned by the Americans, 1 Submarine owned by the Yamamoto, 1 EarlyFighter owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz20 Americans roll dice for 1 Bomber, 2 Destroyers and 2 EarlyFighters in sz20, round 3 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Carriers and 2 EarlyFighters in sz20, round 3 : 2/4 hits, 2.00 expected hits 1 Carrier owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz20 Americans roll dice for 1 Bomber and 2 Destroyers in sz20, round 4 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Carrier and 1 EarlyFighter in sz20, round 4 : 0/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz20 Americans roll dice for 1 Bomber and 2 Destroyers in sz20, round 5 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Carrier in sz20, round 5 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Carrier owned by the Yamamoto lost in sz20 Americans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 16 Casualties for Americans: 1 Destroyer, 3 EarlyFighters and 3 Submarines Casualties for Yamamoto: 2 Carriers, 4 EarlyFighters and 1 Submarine Non Combat Move - Americans 1 Bomber moved from sz20 to Wake 1 Transport moved from sz27 to sz25 Place Units - Americans 1 Destroyer placed in sz25 1 Fighter placed in Pearl Harbor Turn Complete - Americans Americans collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Yamamoto : -0.67 Americans : 0.50 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1 2 Infantrys and 1 Tank moved from sz1 to Amursk 1 Infantry and 1 Tank moved from Sukhalin to sz7 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz1 1 Infantry and 1 Tank moved from sz1 to Amursk 1 Artillery and 1 Infantry moved from Sukhalin to Ostrov 1 Destroyer and 1 Submarine moved from sz7 to sz4 1 Artillery and 2 Infantrys moved from Manchuria to Vladivostok 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Artillery and 1 Infantry moved from Hsingan to Jinan 1 Tank moved from Hsingan to Quingdao 1 Infantry moved from Hsingan to Jinan 2 Infantrys moved from Manchuria to Belogorsk 1 Tank moved from Hsingan to Belogorsk 1 EarlyFighter moved from Akina to Amursk 1 Bomber moved from Akina to Belogorsk Purchase Units - Masaharu Masaharu buy 1 Destroyer, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 1 EarlyFighter, 3 Infantrys and 2 Tanks Russians defend with 1 AAGun, 1 Bunker and 1 Factory AA fire in Amursk : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Masaharu lost in Amursk Masaharu roll dice for 3 Infantrys and 2 Tanks in Amursk, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 3 Infantrys and 2 Tanks in Amursk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -4 Casualties for Masaharu: 1 EarlyFighter and 1 Infantry Casualties for Russians: 1 Bunker Battle in Ostrov Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Ostrov Masaharu roll dice for 1 Artillery in Ostrov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bunker in Ostrov, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Ostrov, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ostrov, round 4 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Ostrov, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Bunker in Ostrov, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov Russians win with no units remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Artillery and 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Vladivostok Masaharu roll dice for 1 Artillery and 1 Infantry in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in sz4 Masaharu attack with 1 Destroyer and 1 Submarine British defend with 1 Transport; Americans defend with 1 Transport; Russians defend with 1 Submarine Masaharu roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Transports in sz4, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Submarine in sz4, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in sz4 Russians roll dice for 1 Submarine in sz4, round 3 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Transport in sz4, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Masaharu and 1 Transport owned by the Americans lost in sz4 Russians roll dice for 1 Submarine in sz4, round 4 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Submarine in sz4, round 5 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 5 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Russians lost in sz4 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 12 Casualties for British: 1 Transport Casualties for Masaharu: 1 Submarine Casualties for Americans: 1 Transport Casualties for Russians: 1 Submarine Non Combat Move - Masaharu 4 Infantrys moved from Akina to N.Japan 1 Tank moved from Akina to N.Japan 1 Bomber moved from Belogorsk to Manchuria Place Units - Masaharu 1 Destroyer and 1 Transport placed in sz15 3 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu : 4.50 AA fire in Amursk : : 0.83 Russians : -0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Magadan to Palana 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Angarsk to Ustkut 2 Infantrys moved from Irkutsk to Ustkut 1 Infantry moved from Ulaan Ude to Tulun 1 Infantry moved from Bratsk to Ustkut 1 Infantry moved from Maltan to Abakan 1 Tank moved from Abakan to Jinquan 1 Infantry moved from Kyzyl to Jinquan 1 Artillery, 1 Infantry and 1 Tank moved from Achinsk to Krasnoyarsk 1 Tank moved from Krasnoyarsk to Bratsk 1 Infantry moved from Krasnoyarsk to Bratsk 2 Tanks moved from Kaask to Kyzal 1 Infantry moved from Jinquan to Kyzal 1 Artillery moved from Kaask to Tulun 1 Artillery moved from Kaask to Kyzal 2 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Kaask to Kyzal 1 EarlyFighter moved from Kaask to Ustkut Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Spralty to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao Yamamoto take Mindanao from Americans 3 Artillerys and 3 Infantrys moved from Manila to sz75 3 Artillerys, 3 Infantrys and 3 Transports moved from sz75 to sz70 3 Artillerys and 3 Infantrys moved from sz70 to Davao 2 EarlyFighters moved from sz71 to Davao 3 Infantrys and 3 Tanks moved from Manila to sz75 1 Infantry moved from Iwo Jima to sz75 3 Infantrys, 3 Tanks and 3 Transports moved from sz75 to sz70 3 Infantrys and 3 Tanks moved from sz70 to Davao 1 Infantry and 1 T.Boat moved from sz75 to sz71 1 Infantry moved from sz71 to Samar Yamamoto take Samar from Americans 1 Tank moved from Manila to sz71 1 Tank and 1 Transport moved from sz71 to sz70 1 Tank and 1 Transport moved from sz70 to sz48 1 Tank moved from sz48 to Sarong Yamamoto take Sarong from Dutch 1 Artillery moved from Nagasaki to sz78 1 Tank moved from Nagasaki to sz78 1 Artillery, 2 B.Transports and 1 Tank moved from sz78 to sz67 2 Artillerys and 2 Infantrys moved from Hainan to sz67 3 Artillerys, 2 Infantrys and 1 Tank moved from sz67 to N.French I. 2 Tanks moved from Kichedung to Hankou 3 Infantrys moved from Shansi to Sian 2 Infantrys moved from E.Shansi to Shangsi 1 Artillery, 3 Infantrys and 1 Tank moved from Manchuria to Belogorsk Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 3 Destroyers, 1 EarlyFighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 3 Artillerys, 2 Infantrys and 1 Tank British defend with 1 Tank Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in N.French I., round 2 : 0/6 hits, 2.17 expected hits Dutch roll dice for 1 Tank in N.French I., round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in N.French I., round 3 : 3/6 hits, 2.17 expected hits Dutch roll dice for 1 Tank in N.French I., round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Davao Yamamoto attack with 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks AA fire in Davao : 2/2 hits, 0.33 expected hits 2 EarlyFighters owned by the Yamamoto lost in Davao Yamamoto roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Davao, round 2 : 8/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 5/5 hits, 2.00 expected hits 5 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -8 Casualties for Yamamoto: 2 EarlyFighters and 5 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Hankou Yamamoto attack with 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 2 Tanks in Hankou, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Yamamoto win, taking Hankou from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Tank moved from Kichedung to Kwangtung 1 Destroyer and 1 Submarine moved from sz75 to sz18 3 Destroyers moved from sz78 to sz18 1 Carrier moved from sz71 to sz18 2 EarlyFighters moved from Iwo Jima to sz18 1 EarlyFighter moved from Iwo Jima to sz78 1 Bomber moved from Iwo Jima to N.B 1 Destroyer moved from sz71 to sz70 1 Battleship and 1 Submarine moved from sz71 to sz18 3 Artillerys, 13 Infantrys and 4 Tanks moved from S.Japan to Nagasaki Place Units - Yamamoto 1 Carrier and 3 Destroyers placed in sz78 1 EarlyFighter placed in sz78 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Yamamoto : 2.67 Americans : 3.00 AA fire in Davao : : 1.67 Chinese : -0.33 Dutch : -1.00 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Agra to Bikaner 1 Artillery and 1 Infantry moved from Yecheng to Punjab 1 Infantry and 2 Tanks moved from W.Mongolia to N.Mongolia 2 Tanks moved from Gobi to S.Mongolia 1 Tank moved from Gobi to N.Mongolia 1 Artillery moved from Tsingnan to S.Mongolia 2 Infantrys moved from Tsingnan to S.Mongolia 1 EarlyFighter moved from Tsingnan to N.Mongolia 1 EarlyFighter moved from Tsingnan to S.Mongolia 1 Infantry moved from Chunking to Burma 1 Infantry moved from N.Chunking to Chunking 1 Infantry moved from W.Sian to N.Chunking 1 Infantry and 2 Tanks moved from W.Sian to Szechwan 2 Artillerys, 5 Infantrys and 3 Tanks moved from Szechwan to Gansu 1 Infantry moved from Nancheng to Sikang 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Cheng to Ming Jong Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mech.Inf, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in S.Mongolia, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in N.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 3 Tanks in N.Mongolia, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Punjab Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Punjab, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Punjab, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab Chinese loses 0 PUs for violating Punjabs neutrality. Chinese win, taking Punjab from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Bikaner Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Bikaner, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Bikaner Chinese loses 0 PUs for violating Bikaners neutrality. Chinese win, taking Bikaner from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from S.Mongolia to Gansu 1 EarlyFighter moved from N.Mongolia to Gansu Place Units - Chinese 1 Fighter, 1 Mech.Inf, 2 Tanks and 2 Tankettes placed in Xining Chinese undo move 1. 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Mech.Inf placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Neutral : 0.00 Chinese : -0.17 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Nanking to Hanan 1 Artillery and 1 Infantry moved from Sian to W.Sian 1 Artillery and 1 Infantry moved from Kwangtung to Kiangsi 2 Infantrys moved from Kwangtung to Macau 2 Infantrys moved from Kwangtung to sz67 2 Tanks moved from Hongkong to sz67 2 Infantrys, 2 Tanks and 2 Transports moved from sz67 to sz60 2 Infantrys and 2 Tanks moved from sz60 to Malaya 3 Artillerys moved from N.B to sz68 3 Tanks moved from N.B to sz68 6 Infantrys moved from N.B to sz68 1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60 1 Infantry and 1 Tank moved from sz60 to Malaya 1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60 1 Infantry and 1 Tank moved from sz60 to Malaya 1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60 1 Infantry and 1 Tank moved from sz60 to Malaya 1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz60 1 Artillery and 1 Infantry moved from sz60 to Malaya 4 EarlyFighters moved from sz68 to Malaya 2 Artillerys, 2 Infantrys and 2 Transports moved from sz68 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 1 Battleship, 1 Destroyer and 1 Submarine moved from sz67 to sz60 2 Submarines moved from sz68 to sz59 2 Bombers moved from Manila to sz59 2 EarlyFighters moved from Manila to sz59 1 EarlyFighter moved from Fukien to Macau 1 EarlyFighter moved from Fukien to Hanan 1 Infantry moved from Shangsi to Szechwan 1 EarlyFighter moved from E.Shansi to Szechwan 1 Bomber moved from Seoul to Hanan Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 B.Transport, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in N.S, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in N.S Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.S, round 3 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in N.S, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in N.S Hisaichi roll dice for 2 Artillerys in N.S, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in N.S, round 4 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Dutch lost in N.S Hisaichi roll dice for 2 Artillerys in N.S, round 5 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Bunker in N.S, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker and 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry in Hanan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Szechwan Hisaichi attack with 1 EarlyFighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 4 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Macau Hisaichi attack with 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Macau, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Macau Hisaichi win, taking Macau from Chinese with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz59 Hisaichi attack with 2 Bombers, 2 EarlyFighters and 2 Submarines Dutch defend with 1 Destroyer, 2 T.Boats and 2 Transports Hisaichi roll dice for 2 Submarines in sz59, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Bombers and 2 EarlyFighters in sz59, round 2 : 3/4 hits, 2.00 expected hits Dutch roll dice for 1 Destroyer, 2 T.Boats and 2 Transports in sz59, round 2 : 1/5 hits, 1.17 expected hits 2 Transports owned by the Dutch, 2 T.Boats owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz59 Hisaichi roll dice for 1 Submarine in sz59, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch lost in sz59 Hisaichi win with 2 Bombers, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 24 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 2 T.Boats and 2 Transports Battle in W.Sian Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian 1 Artillery retreated to Sian Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Malaya Hisaichi attack with 1 Artillery, 4 EarlyFighters, 6 Infantrys and 5 Tanks British defend with 1 Bunker, 3 EarlyFighters, 4 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 1 Artillery, 4 EarlyFighters, 6 Infantrys and 5 Tanks in Malaya, round 2 : 6/16 hits, 5.33 expected hits British roll dice for 1 Bunker, 3 EarlyFighters, 4 Infantrys and 2 Tanks in Malaya, round 2 : 3/10 hits, 4.33 expected hits 2 Tanks owned by the British, 4 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Artillery, 4 EarlyFighters, 3 Infantrys and 5 Tanks in Malaya, round 3 : 3/13 hits, 4.83 expected hits British roll dice for 1 Bunker and 3 EarlyFighters in Malaya, round 3 : 1/4 hits, 2.00 expected hits 1 Bunker owned by the British, 2 EarlyFighters owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Artillery, 4 EarlyFighters, 2 Infantrys and 5 Tanks in Malaya, round 4 : 2/12 hits, 4.67 expected hits British roll dice for 1 EarlyFighter in Malaya, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 1 Artillery, 4 EarlyFighters, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 40 Casualties for Hisaichi: 4 Infantrys Casualties for British: 1 Bunker, 3 EarlyFighters, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Destroyer moved from sz68 to sz59 2 Carriers and 1 Destroyer moved from sz68 to sz60 4 EarlyFighters moved from Malaya to sz60 2 EarlyFighters moved from sz59 to sz60 2 EarlyFighters moved from sz60 to W.Borneo 2 Bombers moved from sz59 to N.B 1 Infantry moved from Hongkong to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to N.B 1 EarlyFighter moved from Macau to Hongkong 1 Bomber moved from Hanan to Nanking 1 EarlyFighter moved from Hanan to Nanking 5 Tanks moved from Kwangtung to Nanking 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Nanking to Shansi 1 Infantry and 1 Tank moved from N.Shangsi to E.Shansi 1 Tank moved from N.Shangsi to E.Shansi 1 Artillery moved from Shangsi to E.Shansi 4 Infantrys and 2 Tanks moved from Hsingan to Jinan 2 Tankettes moved from Seoul to Tientsin 2 Infantrys moved from Seoul to Korea 1 EarlyFighter moved from Szechwan to E.Shansi 1 Artillery moved from Fukien to Kwangtung Place Units - Hisaichi 1 B.Transport placed in sz67 2 Artillerys and 2 Infantrys placed in Hongkong 1 Artillery and 2 Infantrys placed in Tientsin 3 Mech.Infs placed in Seoul 1 Artillery placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Hisaichi : -2.33 British : -2.83 Chinese : -0.33 Dutch : -0.67 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 7 Infantrys moved from E.Borneo to S.Borneo 1 Artillery moved from E.Borneo to S.Borneo 1 EarlyFighter moved from Bava to S.Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S Purchase Units - Dutch Dutch buy 1 Elite, 2 Fighters and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in N.S Dutch attack with 1 Artillery, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.S, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in N.S, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.S Dutch win, taking N.S from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Dutch Place Units - Dutch 1 Elite, 2 Fighters and 1 Tank placed in S.Borneo Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Dutch : 0.83 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 4 Infantrys moved from Phuket to Thailand 1 EarlyFighter moved from Phuket to Thailand 1 Tank moved from Phuket to Thailand 2 Transports moved from sz60 to sz73 3 Infantrys moved from Phuket to sz73 3 Infantrys and 2 Transports moved from sz73 to sz60 1 Infantry moved from Borneo to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz69 1 Infantry moved from sz69 to Celebs Thai take Celebs from Dutch 2 Infantrys moved from sz60 to Java Thai take Java from Dutch 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Thailand Thai attack with 1 EarlyFighter, 4 Infantrys and 1 Tank British defend with 2 Artillerys and 2 Infantrys Thai roll dice for 1 EarlyFighter, 4 Infantrys and 1 Tank in Thailand, round 2 : 3/6 hits, 1.50 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Thailand, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Thailand Thai roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Thailand, round 3 : 0/4 hits, 1.17 expected hits British roll dice for 1 Artillery in Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand Thai roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Thailand, round 4 : 2/3 hits, 1.00 expected hits British roll dice for 1 Artillery in Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Thai win, taking Thailand from British with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Thai: 3 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Non Combat Move - Thai 1 EarlyFighter moved from Thailand to Phuket Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Phuket Turn Complete - Thai Thai collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
British : 1.00 Thai : 1.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 2 Artillerys, 1 Infantry and 1 Tank moved from W.Tibet to N.Tibet 1 Artillery moved from S.Tibet to N.Tibet 2 EarlyFighters moved from Bengal to N.S 1 Tank moved from E.India to sz63 1 Tank moved from C.India to sz63 2 Transports moved from sz64 to sz63 1 Artillery moved from E.India to sz63 1 Artillery moved from C.India to sz63 5 Infantrys moved from Calcutta to sz63 2 Infantrys moved from C.India to sz63 2 Artillerys, 2 B.Transports, 7 Infantrys, 2 Tanks and 2 Transports moved from sz63 to sz61 2 Artillerys, 7 Infantrys and 2 Tanks moved from sz61 to N.S 5 Infantrys moved from C.India to E.India 3 Infantrys moved from Bhopa to Nepal 1 Infantry moved from Nepal to Bengal 1 Infantry moved from E.India to Bengal 1 Artillery, 3 Infantrys and 2 Transports moved from sz57 to sz61 1 Destroyer moved from sz57 to sz61 2 Destroyers and 2 Submarines moved from sz64 to sz61 2 T.Boats moved from sz64 to sz63 1 Artillery and 3 Infantrys moved from sz61 to Sumatra 1 Submarine moved from sz49 to sz50 2 Infantrys moved from N.Canada to Anchorage Purchase Units - British British buy 4 Artillerys, 1 Destroyer, 4 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.Tibet British attack with 3 Artillerys, 1 Infantry and 1 Tank Neutral defend with 1 Bunker British roll dice for 3 Artillerys, 1 Infantry and 1 Tank in N.Tibet, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in N.Tibet British loses 0 PUs for violating N.Tibets neutrality. British win, taking N.Tibet from Neutral with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Sumatra British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 3/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British Place Units - British 1 Destroyer placed in sz6 4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta 3 Mech.Infs placed in Dheli 1 Infantry and 2 Tanks placed in Moresby British undo move 4. 3 Tanks placed in Moresby 1 Infantry placed in Vancouver Turn Complete - British British collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Neutral : -0.50 British : 2.17 Thai : -0.33 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 Tank moved from W.Australia to sz50 1 Tank moved from W.Australia to sz51 2 Infantrys moved from Sydney to sz37 1 Infantry moved from W.Australia to sz51 1 Artillery moved from Sydney to sz37 1 Artillery moved from S.W.Australia to sz37 3 Infantrys moved from Sydney to sz37 1 Infantry moved from S.W.Australia to sz37 2 Artillerys, 4 Infantrys and 3 Transports moved from sz37 to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz51 to sz50 1 Infantry moved from W.Australia to sz50 2 Infantrys moved from sz37 to W.Australia 1 Submarine moved from sz37 to sz50 1 Submarine moved from sz51 to sz50 2 Artillerys, 6 Infantrys and 2 Tanks moved from sz50 to Soem 1 Submarine moved from sz50 to sz58 Purchase Units - Anzac Anzac buy 7 Infantrys and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 EarlyFighter moved from Derby to N.S 2 EarlyFighters moved from sz50 to N.S 1 Infantry moved from Darwin to Derby 3 Infantrys moved from S.W.Australia to W.Australia 1 Artillery and 1 Infantry moved from Australia to N.Australia 2 Infantrys moved from N.Australia to Derby Place Units - Anzac 2 Transports placed in sz37 3 Infantrys placed in Darwin 4 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 2 Destroyers moved from sz81 to sz59 1 EarlyFighter moved from Auki to sz50 1 Infantry and 1 Tank moved from Flores to sz81 1 Infantry and 1 Tank moved from sz81 to Sarong 1 Bomber moved from Wake to sz4 2 Infantrys moved from Pearl Harbor to sz25 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Infantrys, 1 Submarine and 1 Transport moved from sz25 to sz20 2 Infantrys moved from sz20 to Wake 1 Transport moved from sz22 to sz11 2 Infantrys moved from Midway to sz11 2 Infantrys and 1 Transport moved from sz11 to sz20 2 Infantrys moved from sz20 to Wake 1 Fighter moved from Pearl Harbor to sz20 1 EarlyFighter moved from sz20 to Wake 3 Infantrys moved from British Columbia to N.Canada 2 Artillerys, 3 Infantrys and 2 Tanks moved from Seattle to British Columbia 2 Tanks moved from British Columbia to N.Canada 4 Infantrys and 2 Tanks moved from Portland to Seattle 2 Tanks moved from Seattle to British Columbia 2 Artillerys and 3 Infantrys moved from Nor Cal to Portland Purchase Units - Americans Americans buy 1 Bomber, 1 Carrier, 4 Destroyers, 1 Factory and 2 Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in sz59 Americans attack with 2 Destroyers Hisaichi defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 2 Destroyers in sz59, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz59 1 Destroyer retreated to sz50 Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer Battle in sz4 Americans attack with 1 Bomber Masaharu defend with 1 Destroyer Americans roll dice for 1 Bomber in sz4, round 2 : 1/1 hits, 0.67 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 2 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz4 Masaharu win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 Bomber Casualties for Masaharu: 1 Destroyer Battle in Sarong Americans attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Tank Americans roll dice for 1 Infantry and 1 Tank in Sarong, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Sarong, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry and 1 Tank in Sarong, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Sarong, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Sarong Americans roll dice for 1 Tank in Sarong, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Sarong, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Sarong Americans win, taking Sarong from Yamamoto with 1 Tank remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Americans Place Units - Americans 1 Factory placed in Alaska 1 Carrier placed in sz25 2 Destroyers placed in sz25 1 Destroyer placed in sz25 Americans undo move 4. Americans undo move 3. 1 Destroyer and 1 Fighter placed in sz25 1 Fighter placed in sz25 3 Destroyers placed in sz23 1 Bomber placed in San Francisco Turn Complete - Americans Americans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Masaharu : 0.50 Yamamoto : -0.50 Americans : -1.17





