WAW Captain Walker (Allies) -VS- dawgoneit (Axis)


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            2 Infantrys and 2 Tanks moved from Dublin to Munster
            1 Bomber moved from Manchester to Munster
            1 T.Boat moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
            3 Infantrys moved from S.Thailand to Malaya
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 1 Infantry moved from Calcutta to 60 Sea Zone
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from Banjarmasin to Malaya
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Attu to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Kamchatka
                  Russians take Kamchatka from Yamamoto
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Factory, 10 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 2 Fighters and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in 51 Sea Zone
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in 51 Sea Zone
                    British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 1 Destroyer remaining. Battle score for attacker is -23
                Casualties for British: 2 Fighters and 1 Submarine
            Battle in Malaya
                British attack with 1 Artillery, 1 Fighter and 6 Infantrys
                Hisaichi defend with 1 AAGun, 1 Artillery and 2 Tanks
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in Malaya, round 2 : 2/8 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Tanks in Malaya, round 2 : 1/3 hits, 1.33 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
                    British roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Malaya, round 3 : 2/7 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Malaya, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Malaya
                British win, taking Malaya from Hisaichi with 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Tanks
            Battle in Munster
                British attack with 1 Bomber, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Munster to Manchester
            1 Tank moved from London to Manchester
            1 Fighter moved from London to 21 Sea Zone
            1 Submarine moved from 18 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 11 Sea Zone to 12 Sea Zone
            1 Carrier, 1 Cruiser, 2 Fighters and 1 Transport moved from 11 Sea Zone to 21 Sea Zone
            1 Battleship moved from 10 Sea Zone to 21 Sea Zone
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
            1 Fighter moved from Greenland to 21 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Cruiser, 2 Infantrys and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Tank moved from E.Iran to 58 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Tank moved from E.Iran to 58 Sea Zone
            1 Artillery, 4 Infantrys and 2 Tanks moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Kenya to Equatoria
            1 AAGun and 1 Infantry moved from Rhodesia to Kenya
            1 Artillery moved from Nubia to New Valley
            1 Infantry moved from Lower Egypt to New Valley
            1 Artillery and 5 Infantrys moved from Mersa Matruh to New Valley
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
            2 Tanks moved from Yunnan to Assam
            1 Infantry moved from Yunnan to Szechwan
            2 Infantrys moved from Assam to Yunnan
            1 Fighter moved from Malaya to Burma
            1 Mot.Inf moved from Madras to Assam
            2 Tanks moved from Delhi to Assam
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            1 Infantry moved from Yukon to Alaska
            1 Fighter moved from E.Morocco to French Equatorial Africa
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Fighter moved from French Equatorial Africa to 56 Sea Zone
            1 Artillery moved from E.Iran to W.Iran
    
        Place Units - British
            1 Carrier and 2 Destroyers placed in 21 Sea Zone
            1 Adv.Fighter and 2 T.Boats placed in 56 Sea Zone
            1 Factory placed in E.Iran
            3 Infantrys placed in W.Iran
            2 Infantrys placed in Bombay
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys and 1 Tank placed in Cairo
            1 Artillery placed in Wales
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    British : -0.67
    Italians : 2.00
    Hisaichi : -0.83
    AA fire in Malaya : : -0.17
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Kamchatka : 2 Infantrys
    Italian East Africa : 1 flag, 1 Artillery, 5 Infantrys and 2 Tanks
    French Equatorial Africa : 1 Fighter and 2 Infantrys
    Szechwan : 1 Infantry
    Yunnan : 2 Infantrys
    New Valley : 2 Artillerys and 7 Infantrys
    Assam : 1 Mot.Inf and 4 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Infantry
    Burma : 1 Fighter and 1 Infantry
    Kordofan : 1 Infantry
    Bombay : 1 AAGun, 1 Factory and 2 Infantrys
    Dover : 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Mersa Matruh : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 7 Infantrys and 1 Tank
    Nubia : 1 Infantry
    Kenya : 1 AAGun and 1 Infantry
    Madras : 1 AAGun and 1 Factory
    Mysore : 1 Infantry
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    West Borneo : 1 Artillery and 1 Infantry
    Malaya : 1 AAGun, 1 Artillery and 5 Infantrys
    Alaska : 1 Infantry and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    E.Iran : 1 flag, 1 Factory
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Munster : 1 flag, 3 Infantrys and 2 Tanks
    21 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 1 Transport
    12 Sea Zone : 1 Destroyer
    18 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 T.Boats
    58 Sea Zone : 1 Cruiser and 3 Transports
    65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    70 Sea Zone : 1 Submarine
    72 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 83 / 129
    Russians : 98 / 100
    Italians : 59 / 61
    French : 30 / 34
    Yamamoto : 68 / 69
    Chinese : 25 / 30
    Hisaichi : 68 / 74
    British : 104 / 104
    Anzac : 36 / 36
    Dutch : 25 / 29
    Finns : 12 / 12
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Removing units owned by British from West Borneo: 1 Artillery and 1 Infantry
                EDIT: Adding units owned by British to Banjarmasin: 1 Artillery and 1 Infantry
                EDIT: Removing units owned by British from 70 Sea Zone: 1 Submarine
                EDIT: Adding units owned by British to 65 Sea Zone: 1 Submarine
                EDIT: Turning off Edit Mode
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
                  Dutch take Soembawa from Hisaichi
            1 Fighter moved from Banjarmasin to 111 Sea Zone
            1 Fighter moved from 67 Sea Zone to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 4 Infantrys, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Fighters
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
    
        Non Combat Move - Anzac
            1 Fighter moved from 111 Sea Zone to Banjarmasin
            1 Fighter moved from 111 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry and 1 Tank moved from Port Moresby to West Papua
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 4 Infantrys moved from 67 Sea Zone to Java
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from South New Zealand to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Townsville to Northern Territory
            1 Elite moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Transport placed in 114 Sea Zone
            1 Artillery and 1 Elite placed in Port Moresby
            2 T.Boats placed in 67 Sea Zone
            1 Artillery placed in Broome
            3 Infantrys placed in Townsville
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Anzac : -0.33
    

    Territory Summary for Anzac :

    West Papua : 1 Artillery, 3 Infantrys and 1 Tank
    Port Moresby : 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
    Wellington : 1 AAGun, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Artillery, 1 Bunker and 1 Factory
    New Georgia : 1 Tank
    Northern Territory : 1 Artillery, 1 Elite and 1 Infantry
    New Britain : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    Soembawa : 1 Infantry
    Banjarmasin : 1 Fighter
    Lombok : 1 Artillery, 4 Infantrys and 1 Tank
    Java : 2 Artillerys and 5 Infantrys
    114 Sea Zone : 1 Transport
    67 Sea Zone : 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter, 2 Submarines, 3 T.Boats and 3 Transports
    

    Production/PUs Summary :

    Germans : 83 / 129
    Russians : 98 / 100
    Italians : 59 / 61
    French : 30 / 34
    Yamamoto : 68 / 69
    Chinese : 25 / 30
    Hisaichi : 67 / 74
    British : 104 / 104
    Anzac : 36 / 36
    Dutch : 26 / 29
    Finns : 12 / 12
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from Merauke to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Hollandia
                Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Hollandia
                    Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 3 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 ArmoredCars and 1 Tank placed in Suriname
            1 Fighter, 2 Infantrys and 1 Tank placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.33
    Dutch : -1.50
    

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Hollandia : 1 Artillery, 1 Infantry and 1 Tank
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Banjarmasin : 1 AAGun, 1 Factory, 2 Fighters, 14 Infantrys and 4 Tanks
    Suriname : 2 ArmoredCars, 1 Factory and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Amazon : 1 flag, 1 Infantry and 1 Tank
    

    Production/PUs Summary :

    Germans : 83 / 129
    Russians : 98 / 100
    Italians : 59 / 61
    French : 30 / 34
    Yamamoto : 66 / 69
    Chinese : 25 / 30
    Hisaichi : 67 / 74
    British : 104 / 104
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 12
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 99 / 99
    

    Savegame


  • Your Italian destroyer had a major victory…that sucked!


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Infantry moved from Kotka to Vyborg
            1 Infantry moved from Oulu to Vyborg
            1 Fighter moved from Lapland to Vyborg
            3 Infantrys moved from Tampere to Oulu
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Infantrys moved from E.Romania to Bulgaria
            2 Artillerys and 1 Tank moved from Bulgaria to W.Romania
            2 Elites moved from Bucharest to W.Romania
            2 Elites moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to S.Thailand
                  Thai take S.Thailand from French
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Bahias neutrality.
            1 Cruiser and 1 Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
                  Americans take Bahia from Neutral
            3 Infantrys and 1 Marine moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            3 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            2 Transports moved from 119 Sea Zone to 100 Sea Zone
            2 Artillerys and 2 Infantrys moved from E.Mexico to 100 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from N.Chile to Santiago
            2 Artillerys and 2 Infantrys moved from 119 Sea Zone to Santiago
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Artillery and 1 Infantry moved from Ponape to Truk
                  Americans take Truk from Yamamoto
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Eniwetok
            2 Infantrys moved from Jaluit to 96 Sea Zone
            1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Kusaie
            2 Battleships, 2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Rongelap
            1 Bomber moved from Wake to Kusaie
            2 Fighters moved from 96 Sea Zone to Kusaie
            1 Fighter moved from 96 Sea Zone to Rongelap
            1 Fighter moved from 96 Sea Zone to Eniwetok
            1 Fighter moved from Wake to Eniwetok
            1 Bomber moved from Wake to Rongelap
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 2 Destroyers, 8 Infantrys, 2 Marines, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rongelap
                Americans attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Rongelap, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Koryakia
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Koryakia, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Koryakia, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Koryakia
                    Americans roll dice for 1 Artillery in Koryakia, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Koryakia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Koryakia
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Bomber, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Kusaie, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Eniwetok
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Santiago
                Americans attack with 3 Artillerys, 5 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Santiago, round 2 : 1/10 hits, 3.33 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Santiago
                    Americans roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 3 : 2/7 hits, 2.67 expected hits
                    Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 3 : 4/5 hits, 2.00 expected hits
                    2 Artillerys owned by the Americans, 2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 0/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 2/3 hits, 1.33 expected hits
                    1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Santiago
                    Americans roll dice for 1 Tank in Santiago, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 5 : 1/3 hits, 1.33 expected hits
                    1 Tank owned by the Americans lost in Santiago
                Neutral win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -24
                Casualties for Americans: 3 Artillerys, 5 Infantrys and 2 Tanks
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            3 Tanks moved from Central America to Peru
            1 Infantry moved from E.Mexico to Central America
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Bomber moved from Rongelap to Wake
            1 Bomber moved from Kusaie to Wake
            1 Fighter moved from Rongelap to Wake
            3 Destroyers and 4 Submarines moved from 96 Sea Zone to 103 Sea Zone
            2 Carriers moved from 96 Sea Zone to 103 Sea Zone
            2 Fighters moved from Eniwetok to 103 Sea Zone
            2 Fighters moved from Kusaie to 103 Sea Zone
            1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            3 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
            1 Adv.Fighter moved from San Francisco to 71 Sea Zone
            1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Submarine moved from 71 Sea Zone to 76 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 71 Sea Zone
            1 Infantry and 1 Tank placed in Alaska
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            5 Infantrys and 1 Marine placed in San Francisco
            1 B.Transport placed in 13 Sea Zone
            1 Adv.Fighter, 2 Infantrys and 1 Marine placed in Washington
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Neutral : 3.00
    Yamamoto : 0.67
    Americans : -5.67
    

    Territory Summary for Americans :

    Kusaie : 1 flag, 1 Infantry
    Kwajalein : 1 flag
    Eniwetok : 1 flag, 1 Artillery and 1 Infantry
    Rongelap : 1 flag, 2 Infantrys
    Jaluit : 1 flag
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Marine
    San Francisco : 1 Factory, 5 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun, 1 Factory, 3 Infantrys and 1 Marine
    Truk : 1 Artillery and 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Wake : 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry
    Alaska : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Palmyra : 1 Infantry
    Midway : 1 Infantry
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys
    Bahia : 1 flag, 6 Infantrys and 1 Marine
    W.Mexico : 1 flag
    Peru : 1 flag, 3 Tanks
    Central America : 1 flag, 1 Infantry
    Amazon : 1 Bomber
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Greenland : 1 Fighter
    13 Sea Zone : 1 B.Transport
    32 Sea Zone : 1 B.Transport, 1 Cruiser, 2 Destroyers and 1 Transport
    91 Sea Zone : 1 B.Transport, 2 Destroyers and 2 Submarines
    119 Sea Zone : 2 Transports
    71 Sea Zone : 1 Adv.Fighter, 1 Carrier and 1 Destroyer
    83 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Transport
    103 Sea Zone : 2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Submarines and 2 Transports
    96 Sea Zone : 1 Destroyer and 2 Submarines
    72 Sea Zone : 1 Transport
    76 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 83 / 129
    Russians : 96 / 100
    Italians : 59 / 61
    French : 28 / 34
    Yamamoto : 62 / 69
    Chinese : 25 / 30
    Hisaichi : 67 / 74
    British : 104 / 104
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 14 / 14
    Romanians : 15 / 15
    Thai : 8 / 8
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Mech.Inf moved from Paris to Normandy
                  Germans take Normandy from French
            2 Mech.Infs moved from Paris to Orleanais
            2 Tanks moved from Paris to Picardy
            2 Mech.Infs moved from Paris to Picardy
            1 Mech.Inf moved from Paris to Orleanais
            1 Tank moved from Paris to Orleanais
            11 Tanks moved from Paris to Lorraine
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            1 Submarine moved from 23 Sea Zone to 22 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from Kotka to Oulu
            4 Infantrys moved from 24 Sea Zone to Lapland
            3 Infantrys moved from East Prussia to Lithuania
            3 Infantrys moved from East Prussia to Latvia
            2 Infantrys moved from Brest to Minsk
            1 Bomber moved from Lorraine to Minsk
            2 Artillerys and 3 Infantrys moved from Brest to Kiev
            2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery and 1 Infantry moved from Odessa to Donetsk
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Submarine moved from 36 Sea Zone to 38 Sea Zone
            1 Submarine moved from 36 Sea Zone to 38 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Factory, 2 HeavyTanks, 6 Infantrys, 1 Mech.Inf, 3 Submarines, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 Mech.Infs and 2 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 2 Mech.Infs and 2 Tanks in Picardy, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in 38 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                    Germans roll dice for 2 Submarines in 38 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the French lost in 38 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in Kiev
                Germans attack with 2 Artillerys and 5 Infantrys
                Russians defend with 1 Artillery and 4 Infantrys
                    Germans roll dice for 2 Artillerys and 5 Infantrys in Kiev, round 2 : 4/7 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 4/5 hits, 1.67 expected hits
                    4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev
                    Germans roll dice for 2 Artillerys and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Germans: 5 Infantrys
                Casualties for Russians: 1 Artillery and 4 Infantrys
            Battle in Lithuania
                Germans attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys in Lithuania, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 3 Mech.Infs and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 3 Mech.Infs and 1 Tank in Orleanais, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Artillery in Donetsk, round 5 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Tank in Donetsk, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Minsk
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber moved from Minsk to Brest
            4 Infantrys moved from Warsaw to Brest
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            5 Infantrys moved from Bavaria to Saxony
            2 Fighters moved from Lorraine to 22 Sea Zone
            2 Stukas moved from Lorraine to Brest
            3 Infantrys moved from Oulu to Lapland
    
        Place Units - Germans
            1 Carrier, 3 Submarines and 1 T.Boat placed in 22 Sea Zone
            1 Factory placed in Vinnytsia
            2 HeavyTanks and 2 Tanks placed in Warsaw
            4 ArmoredCars and 1 Tank placed in Bohemia
            1 Mech.Inf placed in Hamburg
            2 Artillerys, 6 Infantrys and 1 Tank placed in Berlin
            Germans undo move 6.
            1 Artillery and 2 Infantrys placed in Paris
            1 Artillery, 4 Infantrys and 1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.33
    French : -0.83
    Russians : 3.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            3 Infantrys moved from S.Karelia to Vyborg
            2 Fighters moved from Leningrad to Vyborg
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            1 Adv.Fighter moved from Georgia to Donetsk
            2 Artillerys and 1 Infantry moved from Rostov to Donetsk
            3 Infantrys moved from Rostov to Donetsk
            3 Infantrys moved from Kursk to Minsk
            1 Adv.Fighter moved from Kursk to Minsk
            1 Bomber moved from Kursk to Minsk
            1 Artillery and 5 Infantrys moved from Kursk to Kiev
            6 Tanks moved from Kursk to Kiev
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 1 HeavyTank, 29 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Vyborg
                Russians attack with 2 Fighters and 3 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Infantrys
            Battle in Kiev
                Russians attack with 1 Artillery, 5 Infantrys and 6 Tanks
                Germans defend with 2 Artillerys
                    Russians roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Kiev, round 2 : 5/12 hits, 4.33 expected hits
                    Germans roll dice for 2 Artillerys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Artillerys
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 2 Artillerys and 4 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Adv.Fighter, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Minsk, round 3 : 4/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Latvia
                Germans win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Bomber moved from Minsk to Kursk
            2 Fighters moved from Vyborg to Leningrad
            1 Artillery and 8 Infantrys moved from Yaroslavl to Kursk
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Mot.Inf moved from Saratov to Kursk
            5 Infantrys moved from Georgia to Rostov
            1 Artillery moved from Georgia to Rostov
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Saratov to Rostov
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            8 Infantrys moved from Moscow to Yaroslavl
            1 Tank moved from Moscow to Kursk
            1 Artillery moved from Moscow to Yaroslavl
            1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Arkhangelsk to Leningrad
            1 Submarine moved from 6 Sea Zone to 12 Sea Zone
            1 Artillery moved from Georgia to Rostov
            1 Infantry moved from Leningrad to Novgorod
            1 Adv.Fighter and 1 Fighter moved from Chita to Olyokminsk
            1 AAGun, 3 Artillerys, 5 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Artillery, 4 Infantrys and 1 Mot.Inf moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            4 Infantrys moved from Sibirsky to Khatanga
            1 Artillery moved from Sibirsky to Khatanga
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Kolyma to Okhotsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Sverdlovsk to Novosibirsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            1 Mot.Inf moved from Sverdlovsk to Khatanga
            1 Mot.Inf moved from Sverdlovsk to Penza
    
        Place Units - Russians
            1 Bunker placed in Kursk
            1 Artillery and 2 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            4 Infantrys and 1 Tank placed in Stalingrad
            1 HeavyTank and 9 Infantrys placed in Moscow
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Hisaichi : -0.33
    Finns : 0.00
    Russians : 1.00
    

    Territory Summary for Russians :

    Penza : 1 Mot.Inf
    Okhotsk : 1 Infantry
    Novosibirsk : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Donetsk : 2 Artillerys and 3 Infantrys
    Olyokminsk : 1 AAGun, 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 11 Infantrys, 1 Mot.Inf and 6 Tanks
    Astrakhan : 2 Infantrys
    Chita : 2 Infantrys
    Kiev : 1 Artillery, 4 Infantrys and 6 Tanks
    S.Buryat Mongolia : 1 Infantry
    Krasnoyarsk : 2 Infantrys and 1 Tank
    Stalingrad : 1 Factory, 4 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Factory, 1 HeavyTank and 9 Infantrys
    Kursk : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 8 Infantrys, 1 Mot.Inf and 2 Tanks
    Khatanga : 1 Artillery, 4 Infantrys and 1 Mot.Inf
    Yakutsk : 1 Infantry
    Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys and 3 Tanks
    Tashkent : 1 AAGun, 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory and 3 Infantrys
    Estonia : 1 Infantry
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Chimkent : 2 Infantrys
    Murmansk : 4 Infantrys
    Rostov : 3 Artillerys and 9 Infantrys
    N.Buryat Mongolia : 1 Infantry
    Yaroslavl : 1 Artillery and 8 Infantrys
    S.Karelia : 1 Artillery and 2 Infantrys
    N.Karelia : 1 Infantry
    Novgorod : 1 Infantry
    Minsk : 3 Infantrys
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    12 Sea Zone : 1 Submarine
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 93 / 99
    Russians : 98 / 98
    Italians : 59 / 61
    French : 21 / 34
    Yamamoto : 62 / 69
    Chinese : 25 / 30
    Hisaichi : 64 / 74
    British : 104 / 104
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 14
    Romanians : 15 / 15
    Thai : 8 / 8
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Destroyer and 3 Submarines moved from 46 Sea Zone to 48 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks moved from Darfur to French Equatorial Africa
            1 Artillery and 1 Infantry moved from N.Tunisia to N.Algeria
            4 Infantrys moved from Tunis to N.Tunisia
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            5 Infantrys moved from Rome to 46 Sea Zone
            5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            5 Infantrys moved from 48 Sea Zone to Tobruk
            2 ArmoredCars and 1 Tank moved from Hun to Kufra
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bomber, 1 HeavyTank, 14 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in French Equatorial Africa
                Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks
                British defend with 1 Fighter and 2 Infantrys; French defend with 3 Infantrys
                    Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks in French Equatorial Africa, round 2 : 3/9 hits, 3.50 expected hits
                    French roll dice for 1 Fighter and 5 Infantrys in French Equatorial Africa, round 2 : 2/6 hits, 2.17 expected hits
                    3 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 2 ArmoredCars, 2 Artillerys and 3 Tanks in French Equatorial Africa, round 3 : 0/7 hits, 2.83 expected hits
                    French roll dice for 1 Fighter and 2 Infantrys in French Equatorial Africa, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 2 ArmoredCars, 2 Artillerys and 3 Tanks in French Equatorial Africa, round 4 : 5/7 hits, 2.83 expected hits
                    French roll dice for 1 Fighter and 2 Infantrys in French Equatorial Africa, round 4 : 2/3 hits, 1.17 expected hits
                    2 ArmoredCars owned by the Italians, 1 Fighter owned by the British and 2 Infantrys owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Italians: 2 ArmoredCars and 2 Infantrys
                Casualties for French: 3 Infantrys
                Casualties for British: 1 Fighter and 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from 48 Sea Zone to Kufra
            3 Infantrys moved from Tobruk to Kufra
    
        Place Units - Italians
            1 Artillery, 1 Infantry and 1 Tank placed in Hun
            1 Artillery, 1 HeavyTank and 2 Infantrys placed in Tunis
            1 Bomber and 8 Infantrys placed in Rome
            1 Infantry placed in Rome
            2 Infantrys placed in Lombardy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Aquitaine: 1 Artillery
            EDIT: Adding units owned by Italians to Languedoc: 1 Artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    French : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry moved from Equatoria to Darfur
                  British take Darfur from Italians
            1 Artillery and 1 Infantry moved from Manchester to 11 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 11 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
    
        Purchase Units - French
            French buy 2 Bunkers, 3 Infantrys and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Normandy
                French attack with 1 Artillery and 1 Infantry
                Germans defend with 1 AAGun, 1 Factory and 1 Mech.Inf
                    French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Mech.Inf in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Normandy
                French win, taking Normandy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Mech.Inf
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
            1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco
    
        Turn Complete - French
            French collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    French : 1.33
    

    Territory Summary for French :

    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 2 Infantrys
    Normandy : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Syria : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 4 Infantrys and 1 Tank
    E.Morocco : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 7 Infantrys and 3 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Darfur : 1 Infantry
    Greenland : 1 flag
    20 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 90 / 99
    Russians : 98 / 98
    Italians : 60 / 62
    French : 21 / 22
    Yamamoto : 62 / 69
    Chinese : 25 / 30
    Hisaichi : 64 / 74
    British : 106 / 104
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 14
    Romanians : 15 / 15
    Thai : 8 / 8
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            5 Fighters moved from 85 Sea Zone to 72 Sea Zone
            1 Submarine moved from 85 Sea Zone to 72 Sea Zone
            2 Infantrys moved from Heilungchiang to Chita
            2 Infantrys moved from Ayan to Yakutsk
            2 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Artillery moved from Ayan to Yakutsk
            1 Artillery moved from Ayan to N.Buryat Mongolia
            1 Artillery and 1 Marine moved from Ayan to Chita
            1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Tokyo to 84 Sea Zone
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Transport moved from 75 Sea Zone to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
            2 T.Boats moved from 75 Sea Zone to 85 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 76 Sea Zone
            1 Artillery and 2 Infantrys moved from Kweichow to Szechwan
            2 ArmoredCars moved from Kwangsi to Yunnan
            1 Bomber moved from Kwangsi to Yunnan
            1 ArmoredCar moved from Kwangsi to Yunnan
            1 ArmoredCar and 6 Tanks moved from N.French Indochina to N.Thailand
            1 ArmoredCar and 1 Tank moved from Kwangsi to N.Thailand
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 ArmoredCar moved from Hong Kong to Hunan
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Transport moved from 107 Sea Zone to 92 Sea Zone
            1 Transport moved from 75 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Transport moved from 75 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery moved from 75 Sea Zone to Kamchatka
            1 Infantry moved from 75 Sea Zone to Kamchatka
            1 Infantry moved from 75 Sea Zone to Kamchatka
            2 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Infantry moved from 75 Sea Zone to Kamchatka
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
            4 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Infantry moved from Ayan to Chita
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Destroyer, 3 Fighters, 15 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Yunnan
                Yamamoto attack with 3 ArmoredCars and 1 Bomber
                British defend with 2 Infantrys; Chinese defend with 1 Infantry
                    Yamamoto roll dice for 3 ArmoredCars and 1 Bomber in Yunnan, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British, 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Okhotsk
                Yamamoto attack with 6 Infantrys
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 6 Infantrys in Okhotsk, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Okhotsk
                    Yamamoto roll dice for 5 Infantrys in Okhotsk, round 3 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Okhotsk
                Yamamoto win, taking Okhotsk from Russians with 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kamchatka
                Yamamoto attack with 1 Artillery and 3 Infantrys
                British defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Kamchatka, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Kamchatka, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Kamchatka
                Yamamoto win, taking Kamchatka from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Szechwan
                Yamamoto attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Destroyers
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Submarine
            Battle in N.Buryat Mongolia
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Yamamoto win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Yakutsk
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yakutsk
                Yamamoto win, taking Yakutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Thailand
                Yamamoto attack with 2 ArmoredCars and 7 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars and 7 Tanks in N.Thailand, round 2 : 5/9 hits, 4.17 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Yamamoto win, taking N.Thailand from Chinese with 2 ArmoredCars and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Marine
                Russians defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Chita, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Chita, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                Yamamoto win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in 72 Sea Zone
                Yamamoto attack with 5 Fighters and 1 Submarine
                British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 5 Fighters in 72 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 72 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the British and 1 Transport owned by the Americans lost in 72 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 5 Fighters in 72 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 72 Sea Zone
                Yamamoto win with 5 Fighters and 1 Submarine remaining. Battle score for attacker is 20
                Casualties for Americans: 1 Transport
                Casualties for British: 1 Destroyer and 1 Transport
    
        Non Combat Move - Yamamoto
            5 Fighters moved from 72 Sea Zone to 85 Sea Zone
            1 Bomber moved from Yunnan to Kwangsi
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Submarine moved from 107 Sea Zone to 110 Sea Zone
    
        Place Units - Yamamoto
            1 Destroyer, 1 Fighter and 1 Submarine placed in 85 Sea Zone
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Kwangsi
            4 Infantrys placed in Chubu
            2 Fighters and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Yamamoto : -0.50
    Americans : -1.00
    Chinese : -0.67
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            3 Infantrys moved from Ningsia to Suiyuan
            5 Infantrys moved from Lanchow to Szechwan
            1 Tank moved from Gobi Altai to Suiyuan
            1 Tank moved from Shensi to Szechwan
            2 Infantrys moved from Shensi to Hupeh
            1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 3 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 3 Infantrys and 1 Tank in Suiyuan, round 2 : 3/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Hupeh, round 4 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Szechwan
                Chinese attack with 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 5 Infantrys and 1 Tank in Szechwan, round 2 : 3/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 Artillery moved from E.Qinghai to Ningsia
            1 Artillery moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
            2 Artillerys moved from Hsining to E.Qinghai
            4 Infantrys moved from Hsining to E.Qinghai
            1 Tank moved from Gobi Altai to Shensi
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.67
    Yamamoto : -1.00
    Chinese : 1.17
    

    Territory Summary for Chinese :

    Suiyuan : 3 Infantrys and 1 Tank
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 2 Infantrys
    Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
    Lanchow : 1 Artillery, 1 Infantry and 1 Marine
    Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 6 Tanks
    Ningsia : 1 Artillery and 2 Infantrys
    Szechwan : 5 Infantrys and 1 Tank
    Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Gobi Altai : 1 flag, 2 ArmoredCars, 1 Infantry and 2 Tanks
    

    Production/PUs Summary :

    Germans : 90 / 99
    Russians : 90 / 98
    Italians : 60 / 62
    French : 21 / 22
    Yamamoto : 72 / 74
    Chinese : 26 / 26
    Hisaichi : 59 / 74
    British : 106 / 104
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 14
    Romanians : 15 / 15
    Thai : 10 / 8
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            2 ArmoredCars and 1 Marine moved from Changchun to 84 Sea Zone
            3 Infantrys moved from Changchun to 84 Sea Zone
            2 ArmoredCars, 1 B.Transport, 3 Infantrys, 1 Marine and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Marine moved from S.French Indochina to 105 Sea Zone
            1 Infantry moved from S.French Indochina to 105 Sea Zone
            1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine moved from 105 Sea Zone to Malaya
            2 ArmoredCars, 3 Infantrys and 1 Marine moved from 106 Sea Zone to British Borneo
                  Hisaichi take British Borneo from British
            3 Transports moved from 106 Sea Zone to 84 Sea Zone
            4 Submarines moved from 107 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Davao to Mindanao
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Liaoning
            2 Fighters moved from Ayan to 106 Sea Zone
            1 Artillery moved from Anhwei to Hupeh
            1 Infantry moved from Shansi to Hupeh
            1 ArmoredCar moved from Shantung to Hupeh
            1 Bomber moved from Kwangsi to Hupeh
            1 Infantry moved from Chahar to Shansi
            1 Fighter moved from Chahar to Hupeh
            1 Fighter moved from Anhwei to Hupeh
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 6 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Malaya
                Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine
                British defend with 1 AAGun, 1 Artillery and 5 Infantrys
                    Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine in Malaya, round 2 : 1/6 hits, 2.33 expected hits
                    British roll dice for 1 Artillery and 5 Infantrys in Malaya, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Marine in Malaya, round 3 : 4/5 hits, 2.17 expected hits
                    British roll dice for 1 Artillery and 4 Infantrys in Malaya, round 3 : 1/5 hits, 1.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 4 Infantrys owned by the British lost in Malaya
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Malaya, round 4 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Malaya
                Hisaichi win, taking Malaya from British with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for British: 1 Artillery and 5 Infantrys
            Battle in Hupeh
                Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Hupeh, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Hupeh to Anhwei
            1 Bomber moved from Hupeh to Anhwei
            1 Infantry moved from Peking to Chahar
            1 Artillery and 2 Tanks moved from Chahar to Shantung
            1 Artillery moved from Peking to Shantung
            1 ArmoredCar and 3 Tanks moved from Shantung to Anhwei
            1 Infantry moved from Heilungchiang to Ayan
            2 Infantrys moved from Davao to Mindanao
    
        Place Units - Hisaichi
            4 Submarines placed in 107 Sea Zone
            1 Factory placed in Peking
            2 Infantrys and 1 Tank placed in Shantung
            Hisaichi undo move 3.
            3 Infantrys placed in Shantung
            2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    British : -2.00
    Chinese : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Manchester to 21 Sea Zone
            1 Artillery, 1 Battleship, 1 Cruiser, 2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Picardy
            4 Fighters moved from 21 Sea Zone to Picardy
            1 Bomber moved from Manchester to Picardy
            1 Infantry moved from Munster to 18 Sea Zone
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
                  French take Brittany from Italians
            1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy
            2 T.Boats moved from 56 Sea Zone to 51 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone
            2 Tanks moved from Assam to Yunnan
            1 Fighter moved from Burma to Yunnan
            1 Artillery and 2 Infantrys moved from W.Iran to 58 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from 56 Sea Zone to Crete
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 Artillerys, 1 Elite, 14 Infantrys, 2 Mot.Infs, 3 T.Boats, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 1 Adv.Fighter, 1 Fighter and 2 T.Boats
                Italians defend with 1 Destroyer
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 T.Boats in 51 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Adv.Fighter, 1 Fighter and 2 T.Boats remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in Crete
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 3/3 hits, 1.67 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Picardy
                British attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank
                Germans defend with 2 Mech.Infs and 2 Tanks
                    British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 2/2 hits, 1.17 expected hits
                2 Mech.Infs owned by the Germans lost in Picardy
                    British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Picardy, round 2 : 1/10 hits, 3.50 expected hits
                    Germans roll dice for 2 Tanks in Picardy, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy
                    British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank in Picardy, round 3 : 3/9 hits, 3.33 expected hits
                    Germans roll dice for 1 Tank in Picardy, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 1 Artillery, 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 20
                Casualties for Germans: 2 Mech.Infs and 2 Tanks
                Casualties for British: 1 Infantry
            Battle in Yunnan
                British attack with 1 Fighter and 2 Tanks
                Yamamoto defend with 2 ArmoredCars
                    British roll dice for 1 Fighter and 2 Tanks in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 ArmoredCars in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Yunnan
                    British roll dice for 1 Fighter and 2 Tanks in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 ArmoredCars
    
        Non Combat Move - British
            1 Fighter moved from Yunnan to Assam
            1 Mot.Inf moved from Assam to Shensi
            1 Artillery and 2 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 AAGun moved from Delhi to Bihar
            1 Destroyer, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            3 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery, 5 Infantrys and 2 Tanks moved from Italian East Africa to Nubia
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            4 Infantrys moved from 58 Sea Zone to Italian East Africa
            2 Artillerys and 6 Infantrys moved from New Valley to Nubia
            1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to 56 Sea Zone
            1 Fighter moved from Picardy to 20 Sea Zone
            3 Fighters moved from Picardy to 20 Sea Zone
            2 Carriers, 2 Destroyers and 1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery moved from Cairo to Lower Egypt
            3 Infantrys moved from Cairo to Lower Egypt
            1 Bomber moved from Picardy to Manchester
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 Transport placed in 20 Sea Zone
            2 T.Boats placed in 56 Sea Zone
            1 Artillery and 3 Infantrys placed in Cairo
            1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
            2 Infantrys and 1 Tank placed in E.Iran
            1 Adv.Fighter and 1 Mot.Inf placed in Cape Town
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery, 3 Infantrys and 1 Mot.Inf placed in Madras
            1 Infantry and 1 Tank placed in Bombay
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.17
    Italians : -0.33
    Yamamoto : -0.50
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun and 5 Infantrys
    Brittany : 1 Infantry
    Picardy : 1 Artillery, 2 Infantrys and 1 Tank
    Shensi : 1 Mot.Inf
    Yunnan : 2 Tanks
    New Valley : 1 Infantry
    Assam : 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Infantry
    Burma : 1 Infantry
    Kordofan : 1 Infantry
    Bombay : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Dover : 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Mersa Matruh : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 5 Infantrys and 1 Tank
    Nubia : 3 Artillerys, 12 Infantrys and 2 Tanks
    Madras : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 AAGun, 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Lower Egypt : 1 Artillery and 3 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery and 1 Infantry
    Alaska : 1 Infantry and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Adv.Fighter, 1 Factory and 1 Mot.Inf
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys
    E.Iran : 1 flag, 1 Factory, 2 Infantrys and 1 Tank
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
    Munster : 1 flag, 1 Infantry and 1 Tank
    21 Sea Zone : 1 T.Boat
    12 Sea Zone : 1 Destroyer
    20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter, 2 T.Boats and 1 Transport
    51 Sea Zone : 2 T.Boats
    60 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
    58 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 88 / 99
    Russians : 90 / 98
    Italians : 58 / 62
    French : 25 / 22
    Yamamoto : 70 / 74
    Chinese : 25 / 26
    Hisaichi : 69 / 69
    British : 101 / 101
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 14
    Romanians : 15 / 15
    Thai : 10 / 8
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Artillery and 1 Elite moved from Northern Territory to 67 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Tank moved from Lombok to 67 Sea Zone
            2 Infantrys moved from Lombok to 67 Sea Zone
            2 Artillerys, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 67 Sea Zone to 65 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
            1 Fighter moved from 67 Sea Zone to 105 Sea Zone
            1 Fighter moved from Banjarmasin to 105 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 3 Elites, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 105 Sea Zone
                Anzac attack with 2 Fighters
                Hisaichi defend with 3 Transports
                    Anzac roll dice for 2 Fighters in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Transports in 105 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    1 Transport owned by the Hisaichi lost in 105 Sea Zone
                    Anzac roll dice for 2 Fighters in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 105 Sea Zone
                    Anzac roll dice for 2 Fighters in 105 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 105 Sea Zone
                Anzac win with 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 3 Transports
                Casualties for Anzac: 1 Fighter
            Battle in Malaya
                Anzac attack with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 AAGun, 2 Artillerys, 1 Elite and 1 Marine
                    Anzac roll dice for 1 Cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Hisaichi lost in Malaya
                    Anzac roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Malaya, round 2 : 2/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Marine in Malaya, round 2 : 0/3 hits, 1.00 expected hits
                    2 Artillerys owned by the Hisaichi lost in Malaya
                    Anzac roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Malaya, round 3 : 3/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Marine in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Malaya
                Anzac win, taking Malaya from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 Artillerys, 1 Elite and 1 Marine
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from 105 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Elite moved from Port Moresby to 114 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Java
            4 Infantrys moved from Java to Sumatra
            3 Infantrys moved from Townsville to Northern Territory
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
    
        Place Units - Anzac
            1 Adv.Fighter placed in 67 Sea Zone
            1 Artillery and 1 Elite placed in Broome
            1 Transport placed in 122 Sea Zone
            1 Artillery and 2 Elites placed in Townsville
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Anzac : 1.83
    

    Territory Summary for Anzac :

    West Papua : 1 Artillery, 3 Infantrys and 1 Tank
    Port Moresby : 1 AAGun, 1 Factory and 2 Infantrys
    Wellington : 1 AAGun, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite and 1 Factory
    New Georgia : 1 Tank
    Northern Territory : 3 Infantrys
    New Britain : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites and 1 Factory
    Soembawa : 1 Infantry
    Sumatra : 4 Infantrys
    Lombok : 1 Artillery and 2 Infantrys
    Java : 3 Artillerys, 1 Elite and 1 Infantry
    Malaya : 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
    65 Sea Zone : 1 Cruiser, 1 Destroyer and 3 Transports
    122 Sea Zone : 1 Transport
    67 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines, 3 T.Boats and 1 Transport
    

    Production/PUs Summary :

    Germans : 88 / 99
    Russians : 90 / 98
    Italians : 58 / 62
    French : 25 / 22
    Yamamoto : 70 / 74
    Chinese : 25 / 26
    Hisaichi : 63 / 69
    British : 107 / 101
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 14
    Romanians : 15 / 15
    Thai : 10 / 8
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Bolivia
            2 ArmoredCars and 1 Tank moved from Suriname to Bolivia
            2 Fighters moved from Banjarmasin to 111 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker, 3 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 2 Fighters
                Yamamoto defend with 1 Destroyer
                    Dutch roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone
                Dutch win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in Bolivia
                Dutch attack with 2 ArmoredCars, 1 Infantry and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Bolivia, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Dutch, 3 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 ArmoredCar and 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Fighter moved from 111 Sea Zone to Banjarmasin
    
        Place Units - Dutch
            1 Bunker, 3 Infantrys and 1 Marine placed in Banjarmasin
            2 ArmoredCars and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Yamamoto : 0.67
    Dutch : 1.50
    

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Hollandia : 1 Artillery, 1 Infantry and 1 Tank
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Banjarmasin : 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter, 17 Infantrys, 1 Marine and 4 Tanks
    Suriname : 2 ArmoredCars, 1 Factory and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Bolivia : 1 flag, 1 ArmoredCar and 2 Tanks
    Amazon : 1 flag
    

    Production/PUs Summary :

    Germans : 88 / 99
    Russians : 90 / 98
    Italians : 58 / 62
    French : 25 / 22
    Yamamoto : 70 / 74
    Chinese : 25 / 26
    Hisaichi : 63 / 69
    British : 107 / 101
    Anzac : 36 / 36
    Dutch : 30 / 30
    Finns : 12 / 14
    Romanians : 15 / 15
    Thai : 10 / 8
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to N.Karelia
            1 Fighter moved from Oulu to N.Karelia
            1 Tank moved from Lapland to Vyborg
            1 Infantry moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Infantry and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Oulu
            5 Infantrys moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Elites and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Artillerys, 2 Elites and 1 Tank moved from W.Romania to Croatia
            2 Tanks moved from Bucharest to Croatia
            1 Infantry moved from E.Romania to Odessa
            1 Fighter moved from E.Romania to Croatia
            2 Elites moved from E.Romania to Vinnytsia
            1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Croatia
                Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter and 3 Tanks
                Neutral defend with 3 Infantrys
                    Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 3 Tanks in Croatia, round 2 : 7/8 hits, 3.50 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Croatia
                Romanians loses 0 PUs for violating Croatias neutrality.
                Romanians win, taking Croatia from Neutral with 2 Artillerys, 2 Elites, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Croatia to Bucharest
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 3.50
    Neutral : -1.00
    

    Savegame

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