WAW captain walker (allies) vs dawgoneit (axis)


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            2 Mech.Rockets moved from Sibirsky to Kolyma
            1 Elite and 1 Infantry moved from Estonia to Latvia
            2 Fighters moved from Leningrad to Latvia
            1 Adv.Fighter moved from Leningrad to Minsk
            1 Bomber moved from Kursk to Minsk
            3 Infantrys moved from Kursk to Minsk
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 Bunker, 1 Elite, 29 Infantrys, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kolyma
                Russians attack with 2 Mech.Rockets
                Yamamoto defend with 2 Bombers
                    Russians roll dice for 2 Mech.Rockets in Kolyma, round 2 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Bombers in Kolyma, round 2 : 0/2 hits, 0.33 expected hits
                    2 Bombers owned by the Yamamoto lost in Kolyma
                Russians win, taking Kolyma from Hisaichi with 2 Mech.Rockets remaining. Battle score for attacker is 28
                Casualties for Yamamoto: 2 Bombers
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys
                Germans defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Minsk, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite and 1 Infantry
            Battle in Latvia
                Russians attack with 1 Elite, 2 Fighters and 1 Infantry
                Finns defend with 1 Elite
                    Russians roll dice for 1 Elite, 2 Fighters and 1 Infantry in Latvia, round 2 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Elite in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Elite, 2 Fighters and 1 Infantry in Latvia, round 3 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Elite in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Latvia
                Russians win, taking Latvia from Finns with 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Elite
    
        Non Combat Move - Russians
            2 Fighters moved from Latvia to Leningrad
            1 Adv.Fighter moved from Minsk to Leningrad
            1 Bomber moved from Minsk to Kursk
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Artillery moved from Donetsk to Kiev
            5 Infantrys moved from Donetsk to Kiev
            1 Artillery and 6 Infantrys moved from Rostov to Kursk
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from S.Karelia to Leningrad
            5 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Khatanga to Sibirsky
            1 AAGun and 4 Infantrys moved from Yeniseysk to Sibirsky
            3 Infantrys moved from Novosibirsk to Yeniseysk
            1 Tank moved from Karaganda to Yeniseysk
            2 Infantrys moved from Karaganda to Novosibirsk
            3 Infantrys moved from Sverdlovsk to Novosibirsk
            2 Mot.Infs moved from Sverdlovsk to Sibirsky
            1 Tank moved from Salekhard to Sibirsky
    
        Place Units - Russians
            1 Bunker, 5 Infantrys and 1 Tank placed in Sibirsky
            3 Infantrys and 2 Mot.Infs placed in Sverdlovsk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            5 Infantrys placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            8 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Hisaichi : -0.33
    Finns : -0.67
    Russians : -1.50
    

    Territory Summary for Russians :

    Evenkia : 1 Infantry
    Novosibirsk : 5 Infantrys
    Arkhangelsk : 1 AAGun, 3 Artillerys, 1 Factory, 11 Infantrys and 1 Tank
    Donetsk : 10 Infantrys
    Kiev : 1 AAGun, 4 Artillerys, 1 Bunker, 2 HeavyTanks, 30 Infantrys, 3 Mot.Infs and 5 Tanks
    Krasnoyarsk : 1 Infantry
    Semipalatinsk : 2 Infantrys
    Stalingrad : 1 Factory and 5 Infantrys
    Moscow : 1 AAGun, 1 Factory and 8 Infantrys
    Kursk : 1 Artillery, 1 Bomber and 6 Infantrys
    Khatanga : 2 Infantrys
    Crimea : 1 Infantry
    Latvia : 1 Elite and 1 Infantry
    Leningrad : 1 AAGun, 1 Adv.Fighter, 4 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 24 Infantrys and 3 Tanks
    Tashkent : 1 AAGun and 1 Factory
    Sverdlovsk : 1 Factory, 3 Infantrys and 2 Mot.Infs
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Bratsk : 1 Infantry
    Sibirsky : 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory, 2 HeavyTanks, 37 Infantrys, 5 Mot.Infs and 4 Tanks
    Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
    Chimkent : 1 Infantry
    Yeniseysk : 3 Infantrys and 1 Tank
    Rostov : 1 Artillery and 7 Infantrys
    Yaroslavl : 1 Artillery and 8 Infantrys
    S.Karelia : 1 Infantry
    Kolyma : 2 Mech.Rockets
    Minsk : 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag, 1 Infantry
    18 Sea Zone : 1 Destroyer and 1 Submarine
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 101 / 102
    Russians : 86 / 86
    Italians : 59 / 59
    French : 21 / 23
    Yamamoto : 52 / 56
    Chinese : 23 / 30
    Hisaichi : 75 / 80
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 28 / 33
    Finns : 16 / 18
    Romanians : 19 / 19
    Thai : 28 / 28
    Americans : 128 / 128
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            9 Artillerys, 2 Elites, 47 Infantrys and 4 Tanks moved from Mersa Matruh to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Destroyer, 1 Elite and 17 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 9 Artillerys, 2 Elites, 47 Infantrys and 4 Tanks
                British defend with 2 Infantrys
                    Italians roll dice for 9 Artillerys, 2 Elites, 47 Infantrys and 4 Tanks in Lower Egypt, round 2 : 18/62 hits, 15.00 expected hits
                    British roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 9 Artillerys, 2 Elites, 47 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh
            1 Infantry moved from New Valley to Mersa Matruh
            3 Infantrys moved from Greece to 51 Sea Zone
            4 Fighters moved from 51 Sea Zone to New Valley
            9 Infantrys moved from Rome to Campania
            2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
            4 Fighters moved from New Valley to 51 Sea Zone
            3 Infantrys moved from Hun to Kufra
            3 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            1 Destroyer placed in 51 Sea Zone
            3 Infantrys placed in Greece
            1 Artillery, 1 Elite and 1 Infantry placed in Hun
            2 Artillerys and 2 Infantrys placed in Tunis
            1 Artillery and 9 Infantrys placed in Rome
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.00
    British : -0.67
    

    Savegame


  • @captainwalker said in WAW captain walker (allies) vs dawgoneit (axis):

    @dawgoneit I’m sorry to hear that. I had a heart cath last Wednesday and everything checked out good. they’re looking at my lungs now to see what exactly is going on. I hope you feel better soon…

    thank you. i hope your feeling better also


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Purchase Units - French
            French buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            2 Artillerys, 3 Elites, 3 Infantrys and 1 Tank moved from E.Morocco to N.Algeria
            1 Artillery and 5 Infantrys moved from Syria to Palestine
            2 Tanks moved from Syria to Palestine
            1 Infantry moved from Syria to Palestine
            2 Infantrys moved from Syria to Palestine
            1 Transport moved from 17 Sea Zone to 8 Sea Zone
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            2 Infantrys placed in Syria
            2 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    N.Algeria : 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank
    Syria : 1 AAGun, 1 Adv.Fighter, 3 Bunkers, 1 Factory and 2 Infantrys
    French Equatorial Africa : 1 Bunker, 1 Factory and 2 Infantrys
    E.Morocco : 1 AAGun, 1 Factory, 2 Infantrys and 1 Mech.Inf
    S.Algeria : 1 Infantry
    French Guiana : 1 Infantry
    French Sudan : 1 Mot.Inf
    Madagascar : 1 Infantry
    Equatoria : 1 Infantry
    Wales : 1 Artillery
    Palestine : 2 Artillerys, 11 Infantrys and 2 Tanks
    8 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 101 / 102
    Russians : 86 / 86
    Italians : 60 / 60
    French : 21 / 21
    Yamamoto : 52 / 56
    Chinese : 23 / 30
    Hisaichi : 75 / 80
    British : 99 / 100
    Anzac : 36 / 36
    Dutch : 28 / 33
    Finns : 16 / 18
    Romanians : 19 / 19
    Thai : 28 / 28
    Americans : 128 / 128
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Purchase Units - French
            French buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            2 Artillerys, 3 Elites, 3 Infantrys and 1 Tank moved from E.Morocco to N.Algeria
            1 Artillery and 5 Infantrys moved from Syria to Palestine
            2 Tanks moved from Syria to Palestine
            1 Infantry moved from Syria to Palestine
            2 Infantrys moved from Syria to Palestine
            1 Transport moved from 17 Sea Zone to 8 Sea Zone
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            2 Infantrys placed in Syria
            2 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from French Sudan: 1 Mot.Inf
            EDIT: Adding units owned by French to French Equatorial Africa: 1 Mot.Inf
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    N.Algeria : 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank
    Syria : 1 AAGun, 1 Adv.Fighter, 3 Bunkers, 1 Factory and 2 Infantrys
    French Equatorial Africa : 1 Bunker, 1 Factory, 2 Infantrys and 1 Mot.Inf
    E.Morocco : 1 AAGun, 1 Factory, 2 Infantrys and 1 Mech.Inf
    S.Algeria : 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Equatoria : 1 Infantry
    Wales : 1 Artillery
    Palestine : 2 Artillerys, 11 Infantrys and 2 Tanks
    8 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 101 / 102
    Russians : 86 / 86
    Italians : 60 / 60
    French : 21 / 21
    Yamamoto : 52 / 56
    Chinese : 23 / 30
    Hisaichi : 75 / 80
    British : 99 / 100
    Anzac : 36 / 36
    Dutch : 28 / 33
    Finns : 16 / 18
    Romanians : 19 / 19
    Thai : 28 / 28
    Americans : 128 / 128
    

    Savegame


  • TripleA Manual Gamesave Post: Yamamoto round 11

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Artillery, 2 Elites, 1 Infantry and 2 Marines moved from Yakutsk to Olyokminsk
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            2 Submarines moved from 85 Sea Zone to 86 Sea Zone
            5 S.Submarines moved from 108 Sea Zone to 110 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            5 Fighters moved from 108 Sea Zone to 110 Sea Zone
            1 B.Transport and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 1 Marine moved from N.French Indochina to Yunnan
            2 Tanks moved from N.French Indochina to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Destroyers, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 110 Sea Zone
                Yamamoto attack with 1 B.Transport, 5 Fighters, 5 S.Submarines and 2 Transports
                Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 5 Destroyers, 1 S.Submarine and 4 Transports
                    Yamamoto roll dice for 5 S.Submarines in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto : 0.50
    

    Savegame


  • @captainwalker i have 3 hits with my subs in sz110 ool please


  • take 3 transports…


  • we’ll do round by round on this…


  • TripleA Manual Gamesave Post: Yamamoto round 11

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Artillery, 2 Elites, 1 Infantry and 2 Marines moved from Yakutsk to Olyokminsk
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            2 Submarines moved from 85 Sea Zone to 86 Sea Zone
            5 S.Submarines moved from 108 Sea Zone to 110 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            5 Fighters moved from 108 Sea Zone to 110 Sea Zone
            1 B.Transport and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 1 Marine moved from N.French Indochina to Yunnan
            2 Tanks moved from N.French Indochina to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Destroyers, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 110 Sea Zone
                Yamamoto attack with 1 B.Transport, 5 Fighters, 5 S.Submarines and 2 Transports
                Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 5 Destroyers, 1 S.Submarine and 4 Transports
                    Yamamoto roll dice for 5 S.Submarines in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 B.Transport, 5 Fighters and 2 Transports in 110 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto : 0.83
    Anzac : -0.50
    

    Savegame



  • I transport 1 dd


  • TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Artillery, 2 Elites, 1 Infantry and 2 Marines moved from Yakutsk to Olyokminsk
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            2 Submarines moved from 85 Sea Zone to 86 Sea Zone
            5 S.Submarines moved from 108 Sea Zone to 110 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            5 Fighters moved from 108 Sea Zone to 110 Sea Zone
            1 B.Transport and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 1 Marine moved from N.French Indochina to Yunnan
            2 Tanks moved from N.French Indochina to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Destroyers, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 110 Sea Zone
                Yamamoto attack with 1 B.Transport, 5 Fighters, 5 S.Submarines and 2 Transports
                Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 5 Destroyers, 1 S.Submarine and 4 Transports
                    Yamamoto roll dice for 5 S.Submarines in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 B.Transport, 5 Fighters and 2 Transports in 110 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Anzac roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 5 Destroyers and 4 Transports in 110 Sea Zone, round 2 : 10/17 hits, 7.00 expected hits
                    4 Transports owned by the Anzac, 1 Destroyer owned by the Anzac, 2 Transports owned by the Yamamoto, 1 B.Transport owned by the Yamamoto, 2 S.Submarines owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in 110 Sea Zone
                    Yamamoto roll dice for 3 S.Submarines in 110 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Anzac roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 4 Destroyers in 110 Sea Zone, round 3 : 10/12 hits, 6.00 expected hits
                    2 Destroyers owned by the Anzac and 3 S.Submarines owned by the Yamamoto lost in 110 Sea Zone
                Anzac win with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is -62
                Casualties for Yamamoto: 1 B.Transport, 5 Fighters, 5 S.Submarines and 2 Transports
                Casualties for Anzac: 3 Destroyers and 4 Transports
            Battle in 86 Sea Zone
                Yamamoto attack with 3 Submarines
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 3 Submarines in 86 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 3 Submarines remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Yamamoto
            1 Battleship, 3 Carriers, 2 Cruisers, 7 Destroyers, 4 Submarines and 1 Transport moved from 108 Sea Zone to 94 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 AAGun moved from Yakutsk to Ayan
    
        Place Units - Yamamoto
            4 Destroyers, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.33
    Americans : -0.50
    Anzac : 7.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Shensi to Hupeh
            1 Tank moved from Shensi to Hupeh
            1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
            1 Tank moved from Shensi to Chahar
            2 Infantrys and 1 Tank moved from Shensi to Shansi
            1 Tank moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Tank moved from Shensi to Shansi
            1 Tank moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Hisaichi defend with 2 ArmoredCars, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Hupeh, round 2 : 1/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Hupeh, round 2 : 2/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Hupeh, round 3 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 Artillery and 2 Tanks in Hupeh, round 4 : 1/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh
                    Chinese roll dice for 2 Tanks in Hupeh, round 5 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 Tank in Hupeh, round 6 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh
                Hisaichi win with no units remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Artillery, 3 Infantrys and 2 Tanks
                Casualties for Hisaichi: 2 ArmoredCars, 1 Infantry and 1 Tank
            Battle in Chahar
                Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chahar, round 3 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Shansi
                Chinese attack with 2 Infantrys and 2 Tanks
                Hisaichi defend with 2 Artillerys and 1 Marine
                    Chinese roll dice for 2 Infantrys and 2 Tanks in Shansi, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Marine in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    2 Artillerys owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 2 Infantrys and 2 Tanks in Shansi, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Marine in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Artillerys and 1 Marine
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Lanchow to Szechwan
            1 Elite and 3 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            3 Tanks moved from Gobi Altai to Shensi
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    Chinese : -1.67
    

    Territory Summary for Chinese :

    Shansi : 1 Infantry and 2 Tanks
    Suiyuan : 1 Infantry
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
    Lanchow : 1 Artillery and 2 Infantrys
    Shensi : 1 AAGun, 1 Elite, 5 Infantrys and 5 Tanks
    Ningsia : 1 Artillery and 4 Infantrys
    Chahar : 1 Artillery, 1 Infantry and 2 Tanks
    Szechwan : 1 Infantry
    Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Gobi Altai : 1 flag, 1 Infantry and 2 Tanks
    

    Production/PUs Summary :

    Germans : 101 / 102
    Russians : 86 / 86
    Italians : 60 / 60
    French : 21 / 21
    Yamamoto : 52 / 52
    Chinese : 26 / 26
    Hisaichi : 72 / 80
    British : 99 / 100
    Anzac : 36 / 36
    Dutch : 28 / 33
    Finns : 16 / 18
    Romanians : 19 / 19
    Thai : 28 / 28
    Americans : 128 / 128
    

    Savegame


  • TripleA Manual Gamesave Post: Hisaichi round 11

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            7 Infantrys moved from Koryakia to Kolyma
            2 Infantrys moved from Zhigansk to Kolyma
            2 Infantrys moved from Chita to N.Buryat Mongolia
            1 Marine moved from Anhwei to Hupeh
            1 Elite and 2 Infantrys moved from Shantung to Shansi
            1 Artillery moved from Anhwei to Shansi
            1 ArmoredCar moved from Shantung to Shansi
            2 Artillerys and 7 Infantrys moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Kweichow to Szechwan
            1 Artillery moved from Kweichow to Yunnan
            9 Tanks moved from Kweichow to Shansi
            2 ArmoredCars moved from Hunan to Shansi
            1 Adv.Fighter, 1 Carrier, 7 Destroyers and 2 Submarines moved from 111 Sea Zone to 110 Sea Zone
            1 Bomber moved from Bangkok to 110 Sea Zone
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
            5 Infantrys moved from N.French Indochina to Yunnan
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            2 B.Transports and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 Submarine moved from 108 Sea Zone to 102 Sea Zone
            3 Infantrys moved from Irkutsk to Olyokminsk
            8 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 16 Infantrys, 1 Marine, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kolyma
                Hisaichi attack with 9 Infantrys
                Russians defend with 2 Mech.Rockets
                    Hisaichi roll dice for 9 Infantrys in Kolyma, round 2 : 3/9 hits, 1.50 expected hits
                    Russians roll dice for 2 Mech.Rockets in Kolyma, round 2 : 1/2 hits, 0.33 expected hits
                2 Mech.Rockets owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kolyma
                Hisaichi win, taking Kolyma from Russians with 8 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Mech.Rockets
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 1 Carrier, 7 Destroyers, 2 Submarines and 1 Transport
                Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 2 Destroyers and 1 S.Submarine
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 1 Carrier, 7 Destroyers and 1 Transport in 110 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Hisaichi : 1.17
    Anzac : 0.50
    Russians : 0.67
    

    Savegame


  • @captainwalker 4 hits in sz110 ool please


  • 1dd, 2 cruisers, 1 carrier


  • TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            7 Infantrys moved from Koryakia to Kolyma
            2 Infantrys moved from Zhigansk to Kolyma
            2 Infantrys moved from Chita to N.Buryat Mongolia
            1 Marine moved from Anhwei to Hupeh
            1 Elite and 2 Infantrys moved from Shantung to Shansi
            1 Artillery moved from Anhwei to Shansi
            1 ArmoredCar moved from Shantung to Shansi
            2 Artillerys and 7 Infantrys moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Kweichow to Szechwan
            1 Artillery moved from Kweichow to Yunnan
            9 Tanks moved from Kweichow to Shansi
            2 ArmoredCars moved from Hunan to Shansi
            1 Adv.Fighter, 1 Carrier, 7 Destroyers and 2 Submarines moved from 111 Sea Zone to 110 Sea Zone
            1 Bomber moved from Bangkok to 110 Sea Zone
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
            5 Infantrys moved from N.French Indochina to Yunnan
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            2 B.Transports and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 Submarine moved from 108 Sea Zone to 102 Sea Zone
            3 Infantrys moved from Irkutsk to Olyokminsk
            8 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 16 Infantrys, 1 Marine, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kolyma
                Hisaichi attack with 9 Infantrys
                Russians defend with 2 Mech.Rockets
                    Hisaichi roll dice for 9 Infantrys in Kolyma, round 2 : 3/9 hits, 1.50 expected hits
                    Russians roll dice for 2 Mech.Rockets in Kolyma, round 2 : 1/2 hits, 0.33 expected hits
                2 Mech.Rockets owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kolyma
                Hisaichi win, taking Kolyma from Russians with 8 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Mech.Rockets
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 1 Carrier, 7 Destroyers, 2 Submarines and 1 Transport
                Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 2 Destroyers and 1 S.Submarine
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 1 Carrier, 7 Destroyers and 1 Transport in 110 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
                    Anzac roll dice for 4 Adv.Fighters, 2 Carriers, 2 Cruisers and 2 Destroyers in 110 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
                    1 Carrier owned by the Hisaichi, 2 Cruisers owned by the Anzac, 2 B.Transports owned by the Hisaichi, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone
                    Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber and 7 Destroyers in 110 Sea Zone, round 3 : 2/9 hits, 3.50 expected hits
                    Anzac roll dice for 4 Adv.Fighters, 1 Carrier and 1 Destroyer in 110 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
                    3 Destroyers owned by the Hisaichi, 1 Destroyer owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber and 4 Destroyers in 110 Sea Zone, round 4 : 2/6 hits, 2.50 expected hits
                    Anzac roll dice for 4 Adv.Fighters and 1 Carrier in 110 Sea Zone, round 4 : 4/5 hits, 3.17 expected hits
                    4 Destroyers owned by the Hisaichi, 1 Carrier owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Bomber in 110 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
                    Anzac roll dice for 3 Adv.Fighters in 110 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
                    1 Bomber owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi lost in 110 Sea Zone
                Anzac win with 3 Adv.Fighters remaining. Battle score for attacker is -42
                Casualties for Hisaichi: 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 1 Carrier, 7 Destroyers, 2 Submarines and 1 Transport
                Casualties for Anzac: 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 2 Destroyers and 1 S.Submarine
            Battle in Szechwan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 2 Artillerys and 7 Infantrys
                Chinese defend with 1 Artillery, 1 Infantry and 2 Tanks
                    Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Chahar, round 2 : 2/9 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chahar, round 2 : 0/4 hits, 1.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Chahar, round 3 : 2/9 hits, 2.17 expected hits
                    Chinese roll dice for 2 Tanks in Chahar, round 3 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 14
                Casualties for Chinese: 1 Artillery, 1 Infantry and 2 Tanks
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 3 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 9 Tanks
                Chinese defend with 1 Infantry and 2 Tanks
                    Hisaichi roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 9 Tanks in Shansi, round 2 : 7/16 hits, 6.67 expected hits
                    Chinese roll dice for 1 Infantry and 2 Tanks in Shansi, round 2 : 1/3 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Hisaichi, 2 Tanks owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 9 Tanks remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry and 2 Tanks
                3 Adv.Fighters owned by the Anzac forced to land in Banjarmasin
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            1 B.Transport placed in 92 Sea Zone
            2 ArmoredCars, 2 Artillerys and 1 Marine placed in Hong Kong
            Hisaichi undo move 2.
            1 Transport placed in 92 Sea Zone
            1 ArmoredCar, 2 Artillerys and 1 Marine placed in Hong Kong
            1 S.Submarine and 1 Transport placed in 107 Sea Zone
            1 ArmoredCar and 1 Infantry placed in Davao
            3 Infantrys placed in Shantung
            3 Infantrys placed in Peking
            3 Infantrys placed in Hulunbuir
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.67
    Anzac : 1.00
    Chinese : -1.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            2 Battleships moved from 19 Sea Zone to 20 Sea Zone
            2 T.Boats moved from 19 Sea Zone to 20 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 19 Sea Zone to 20 Sea Zone
            2 Carriers, 2 Cruisers, 4 Destroyers and 3 Transports moved from 19 Sea Zone to 20 Sea Zone
            1 Infantry moved from La Mancha to Navarre
            2 Adv.Fighters, 1 Fighter and 2 Infantrys moved from Assam to Burma
            2 Adv.Fighters moved from Malta to 51 Sea Zone
            2 Adv.Fighters, 2 Carriers and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            2 Battleships, 2 Cruisers, 2 Destroyers, 2 S.Submarines, 8 Submarines and 8 T.Boats moved from 56 Sea Zone to 51 Sea Zone
    
        Purchase Units - British
            British buy 4 Artillerys, 2 Bunkers, 3 Elites, 14 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in 20 Sea Zone
                British attack with 3 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 T.Boats and 3 Transports
                Finns defend with 1 Destroyer
                    British roll dice for 3 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 T.Boats and 3 Transports in 20 Sea Zone, round 2 : 7/16 hits, 6.50 expected hits
                    Finns roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Finns lost in 20 Sea Zone
                British win with 3 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 T.Boats and 3 Transports remaining. Battle score for attacker is 8
                Casualties for Finns: 1 Destroyer
            Battle in 51 Sea Zone
                British attack with 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 2 S.Submarines, 8 Submarines and 8 T.Boats
                Germans defend with 2 Transports; Italians defend with 3 Battleships, 2 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters, 1 S.Submarine and 9 Submarines
                    British roll dice for 2 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
                Units damaged: 3 Battleships owned by the Italians
                    Italians roll dice for 1 S.Submarine and 9 Submarines in 51 Sea Zone, round 2 : 6/10 hits, 3.50 expected hits
                Units damaged: 2 Battleships owned by the British
                    British roll dice for 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters and 8 T.Boats in 51 Sea Zone, round 2 : 6/22 hits, 8.67 expected hits
                    Italians roll dice for 3 Battleships, 2 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters and 2 Transports in 51 Sea Zone, round 2 : 9/18 hits, 8.00 expected hits
                    5 Submarines owned by the Italians, 5 Submarines owned by the British, 8 T.Boats owned by the British and 2 Transports owned by the Germans lost in 51 Sea Zone
                2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 S.Submarines and 3 Submarines retreated to 56 Sea Zone
                Italians win with 3 Battleships, 2 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters, 1 S.Submarine and 4 Submarines remaining. Battle score for attacker is -36
                Casualties for British: 5 Submarines and 8 T.Boats
                Casualties for Germans: 2 Transports
                Casualties for Italians: 5 Submarines
    
        Non Combat Move - British
            4 Adv.Fighters moved from 51 Sea Zone to 56 Sea Zone
            2 Fighters moved from 51 Sea Zone to Cairo
            1 Infantry moved from Iraq to Syria
            1 Artillery and 3 Infantrys moved from Italian East Africa to Kordofan
            2 Adv.Fighters and 1 Fighter moved from Burma to Assam
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to Assam
            1 Mot.Inf moved from Madras to Assam
            7 Infantrys moved from Hyderabad to Calcutta
            1 Tank moved from Madras to Calcutta
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            1 Artillery moved from Delhi to Bihar
            1 Mech.Inf moved from Delhi to Assam
            1 Mot.Inf moved from Bombay to Calcutta
            1 Tank moved from Bombay to Hyderabad
            3 Infantrys moved from Madras to Hyderabad
            1 Artillery and 2 Infantrys moved from Manchester to Dover
            1 Artillery and 1 Infantry moved from Yukon to Alaska
            1 Transport moved from 74 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Gibraltar to Andalusia
            2 Transports moved from 56 Sea Zone to 55 Sea Zone
            2 Infantrys moved from Crete to 55 Sea Zone
            1 Infantry moved from Rhodes to 55 Sea Zone
            3 Infantrys and 2 Transports moved from 55 Sea Zone to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Cairo
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 Bunker placed in Assam
            3 Infantrys, 1 Mot.Inf and 1 Tank placed in Madras
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Mech.Inf and 1 Tank placed in Bombay
            1 Bunker, 5 Infantrys and 1 Tank placed in Cairo
            1 Artillery and 2 Infantrys placed in Manchester
            2 Artillerys and 2 Elites placed in Wales
            1 Elite and 1 Infantry placed in London
            British undo move 9.
            British undo move 7.
            1 Artillery, 1 Elite and 1 Infantry placed in Manchester
            2 Infantrys placed in W.Iran
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    British : -1.50
    Italians : 3.50
    Thai : -0.33
    Finns : -0.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun
    Syria : 1 Infantry
    French Equatorial Africa : 1 AAGun
    Rhodes : 1 flag
    Assam : 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 3 Bunkers, 1 Fighter, 10 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Burma : 2 Infantrys
    Kordofan : 1 Artillery and 4 Infantrys
    Bombay : 1 AAGun, 1 Bunker, 1 Factory, 1 Mech.Inf and 1 Tank
    Dover : 1 Artillery and 2 Infantrys
    Hyderabad : 3 Infantrys and 1 Tank
    Wales : 1 AAGun, 3 Artillerys, 1 Bomber, 2 Elites, 1 Factory and 4 Infantrys
    Calcutta : 7 Infantrys, 1 Mot.Inf and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
    Nubia : 1 Infantry
    Madras : 1 AAGun, 1 Factory, 3 Infantrys, 1 Mot.Inf and 1 Tank
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 2 Artillerys and 2 Infantrys
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 5 Artillerys, 4 Bunkers, 1 Factory, 2 Fighters, 38 Infantrys, 7 Mot.Infs and 5 Tanks
    Gibraltar : 1 Bunker
    Alaska : 1 Artillery and 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag
    E.Iran : 1 flag
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Navarre : 1 flag, 1 Infantry
    Andalusia : 2 Infantrys
    Greenland : 1 flag
    La Mancha : 1 flag
    Munster : 1 flag
    21 Sea Zone : 1 T.Boat
    20 Sea Zone : 3 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 T.Boats and 3 Transports
    56 Sea Zone : 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 S.Submarines, 3 Submarines and 2 Transports
    71 Sea Zone : 1 Transport
    58 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 101 / 102
    Russians : 85 / 86
    Italians : 60 / 60
    French : 21 / 21
    Yamamoto : 52 / 52
    Chinese : 21 / 26
    Hisaichi : 78 / 78
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 28 / 33
    Finns : 16 / 18
    Romanians : 19 / 19
    Thai : 27 / 28
    Americans : 128 / 128
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Anzac
            2 Adv.Fighters moved from Banjarmasin to 106 Sea Zone
            1 Adv.Fighter moved from Broome to 111 Sea Zone
            1 Bomber moved from Broome to 111 Sea Zone
            1 Tank moved from Banjarmasin to West Borneo
            1 Adv.Fighter moved from Banjarmasin to East And South Borneo
            1 Artillery moved from Banjarmasin to East And South Borneo
            1 Artillery moved from Banjarmasin to West Borneo
            1 Infantry moved from Banjarmasin to West Borneo
            1 Artillery moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 5 Infantrys, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 1 Adv.Fighter and 1 Bomber
                Thai defend with 1 Transport
                    Anzac roll dice for 1 Adv.Fighter and 1 Bomber in 111 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                Anzac win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
            Battle in 106 Sea Zone
                Anzac attack with 2 Adv.Fighters
                Thai defend with 1 Transport
                    Anzac roll dice for 2 Adv.Fighters in 106 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai lost in 106 Sea Zone
                Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
            Battle in East And South Borneo
                Anzac attack with 1 Adv.Fighter and 2 Artillerys
                Thai defend with 1 Infantry and 1 Marine
                    Anzac roll dice for 1 Adv.Fighter and 2 Artillerys in East And South Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry and 1 Marine in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 2 Artillerys in East And South Borneo, round 3 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry and 1 Marine in East And South Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac lost in East And South Borneo
                    Anzac roll dice for 1 Adv.Fighter and 1 Artillery in East And South Borneo, round 4 : 2/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry and 1 Marine in East And South Borneo, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac, 1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in East And South Borneo
                Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Anzac: 2 Artillerys
                Casualties for Thai: 1 Infantry and 1 Marine
            Battle in West Borneo
                Anzac attack with 1 Artillery, 1 Infantry and 1 Tank
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in West Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in West Borneo
                    Anzac roll dice for 1 Artillery and 1 Tank in West Borneo, round 3 : 0/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 1 Tank in West Borneo, round 4 : 0/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 1 Tank in West Borneo, round 5 : 0/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in West Borneo, round 5 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 1 Tank in West Borneo, round 6 : 1/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in West Borneo, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Artillery owned by the Thai lost in West Borneo
                Anzac win, taking West Borneo from Thai with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from East And South Borneo to 67 Sea Zone
            1 Bomber moved from 111 Sea Zone to Broome
            1 Adv.Fighter moved from 111 Sea Zone to 67 Sea Zone
            2 Adv.Fighters moved from 106 Sea Zone to Banjarmasin
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Northern Territory to Western Australia
            3 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Carrier, 1 T.Boat and 1 Transport placed in 67 Sea Zone
            3 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : -1.83
    Thai : -0.33
    

    Territory Summary for Anzac :

    Western Australia : 1 Artillery and 1 Infantry
    West Papua : 1 Artillery and 4 Infantrys
    Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys
    Wellington : 1 AAGun, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Artillery, 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry
    Northern Territory : 3 Infantrys
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    West Borneo : 1 Tank
    Soembawa : 1 Infantry
    Banjarmasin : 2 Adv.Fighters
    Lombok : 1 Infantry
    Celebes : 1 Infantry
    Java : 1 Infantry
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine, 1 Submarine, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 101 / 102
    Russians : 85 / 86
    Italians : 60 / 60
    French : 21 / 21
    Yamamoto : 52 / 52
    Chinese : 21 / 26
    Hisaichi : 78 / 78
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 31 / 33
    Finns : 16 / 18
    Romanians : 19 / 19
    Thai : 24 / 28
    Americans : 128 / 128
    

    Savegame

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