OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
@dawgoneit i am a damn fool, cant believe i miscalculated that. i thought i still had a DD block. nm
full scramble
2 token each carrier
2 on 2 diff DD
please
@SixUnder your message came to me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber and 1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 fighters moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 armour moved from India to Yunnan
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,1
Units damaged: 1 carrier owned by the Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sicily
Battle in Poland
Battle in Guam
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 2 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
4 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans win, taking Sicily from Italians, taking Poland from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 61
Casualties for Americans: 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
Battle in Korea
Battle in Western Germany
Americans attack with 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 fighters
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/14 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 6 fighters and 2 infantry in Western Germany, round 2 : 4/9 hits, 5.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 3 : 6/10 hits, 4.67 expected hits
Germans roll dice for 5 fighters in Western Germany, round 3 : 4/5 hits, 3.33 expected hits
3 fighters owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Korea from Japanese, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 2 artilleries, 1 fighter and 6 infantry
Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Casualties for Italians: 3 fighters
Battle in Southern France
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Yunnan
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Anhwe
1 bomber moved from 6 Sea Zone to Anhwe
1 battleship and 3 carriers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United States
1 armour and 2 infantry placed in Greece
Americans undo move 3.
1 armour, 1 bomber and 1 mech_infantry placed in Norway
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 artillery moved from Shantung to Jehol
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 4 armour, 1 bomber, 5 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Caucasus
2 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Russia to Caucasus
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 113 Sea Zone
Combat - British
Battle in Java
Battle in 113 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour
British roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/10 hits, 3.83 expected hits
Germans roll dice for 6 armour in Caucasus, round 2 : 3/6 hits, 3.00 expected hits
3 mech_infantrys owned by the British and 6 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 3 mech_infantrys
Casualties for Germans: 6 armour
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 aaGun and 3 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from 113 Sea Zone to Northern Italy
1 aaGun, 1 artillery, 2 fighters and 5 infantry moved from France to Northern Italy
1 carrier and 2 transports moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Egypt to Greece
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 113 Sea Zone to Finland
Place Units - British
1 bomber and 5 fighters placed in United Kingdom
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.50
Italians : 1.00
British : 4.33
Americans : -1.83
AA fire in Western Germany : : 0.50
Chinese : 0.67
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to 95 Sea Zone
1 mech_infantry moved from Rostov to Bessarabia
3 infantry moved from Ukraine to Bessarabia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 22 / 54
Russians : 19 / 22
Japanese : 38 / 48
Americans : 78 / 113
Chinese : 19 / 24
British : 34 / 47
UK_Pacific : 14 / 17
Italians : 10 / 8
ANZAC : 10 / 19
French : 21 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 442 times
2 was rolled 421 times
3 was rolled 403 times
4 was rolled 387 times
5 was rolled 396 times
6 was rolled 449 times
Average roll : 3.489
Median : 3.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 2498
Null / Other
1 was rolled 49 times
2 was rolled 41 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 44 times
Average roll : 3.459
Median : 3.000
Variance : 0.148
Standard Deviation : 0.385
Total rolls : 266
Germans Combat
1 was rolled 82 times
2 was rolled 94 times
3 was rolled 93 times
4 was rolled 90 times
5 was rolled 90 times
6 was rolled 87 times
Average roll : 3.509
Median : 3.000
Variance : 0.178
Standard Deviation : 0.422
Total rolls : 536
British Combat
1 was rolled 49 times
2 was rolled 41 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 44 times
Average roll : 3.459
Median : 3.000
Variance : 0.148
Standard Deviation : 0.385
Total rolls : 266
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.513
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 189
Americans Combat
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 52 times
4 was rolled 35 times
5 was rolled 42 times
6 was rolled 51 times
Average roll : 3.571
Median : 3.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 261
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 84 times
Average roll : 3.522
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 418
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 32
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 48 times
2 was rolled 61 times
3 was rolled 41 times
4 was rolled 61 times
5 was rolled 47 times
6 was rolled 50 times
Average roll : 3.481
Median : 4.000
Variance : 1.060
Standard Deviation : 1.029
Total rolls : 308
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Northern Italy to Greater Southern Germany
French take Greater Southern Germany from Germans
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
Combat - French
Non Combat Move - French
Place Units - French
3 infantry placed in Northern Italy
3 infantry placed in France
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 artilleries; Remaining resources: 6 PUs;
Combat Move - Germans
8 mech_infantrys moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
3 mech_infantrys moved from Eastern Poland to Greater Southern Germany
2 mech_infantrys moved from Eastern Poland to Poland
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bulgaria to Albania
Italians take Albania from Americans
3 mech_infantrys moved from Eastern Poland to Yugoslavia
3 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
13 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits, 0.50 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 2 mech_infantrys in Greater Southern Germany, round 3 : 1/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Poland
Germans attack with 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Poland, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Poland
Germans roll dice for 2 mech_infantrys in Poland, round 3 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Americans with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 13 mech_infantrys
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 13 mech_infantrys in Caucasus, round 2 : 1/13 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 12 mech_infantrys in Caucasus, round 3 : 3/12 hits, 2.00 expected hits
Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 11 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 5 mech_infantrys
British defend with 1 fighter and 1 mech_infantry
Germans roll dice for 5 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 4 mech_infantrys in Kazakhstan, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 mech_infantry in Kazakhstan, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 6 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Germans: 5 mech_infantrys
Battle in Western Germany
Germans attack with 1 armour and 8 mech_infantrys
French defend with 5 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 8 mech_infantrys in Western Germany, round 2 : 2/9 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Western Germany
Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 3 : 0/7 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 4 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.33 expected hits
2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 armour and 5 mech_infantrys in Western Germany, round 5 : 2/6 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 4 mech_infantrys
Casualties for French: 5 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3
Germans collect 33 PUs (2 lost to blockades); end with 39 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.83
French : 0.33
Americans : -0.33
Russians : 0.00
Territory Summary for Germans :
Greater Southern Germany : 2 mech_infantrys
Western Germany : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Poland : 2 mech_infantrys
Germany : 3 armour and 1 factory_minor
Albania : 1 mech_infantry
Belarus : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry and 1 mech_infantry
Eastern Poland : 3 artilleries and 8 infantry
Western Ukraine : 4 aaGuns
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 11 mech_infantrys
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 3 mech_infantrys
Production/PUs Summary :
Germans : 35 / 54
Russians : 15 / 22
Japanese : 38 / 48
Americans : 68 / 113
Chinese : 19 / 24
British : 34 / 47
UK_Pacific : 14 / 17
Italians : 11 / 8
ANZAC : 10 / 17
French : 21 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 459 times
2 was rolled 444 times
3 was rolled 421 times
4 was rolled 408 times
5 was rolled 416 times
6 was rolled 475 times
Average roll : 3.497
Median : 3.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 2623
Null / Other
1 was rolled 48 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.466
Median : 3.000
Variance : 0.118
Standard Deviation : 0.344
Total rolls : 266
Germans Combat
1 was rolled 94 times
2 was rolled 110 times
3 was rolled 107 times
4 was rolled 101 times
5 was rolled 106 times
6 was rolled 105 times
Average roll : 3.530
Median : 4.000
Variance : 0.255
Standard Deviation : 0.505
Total rolls : 623
British Combat
1 was rolled 48 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.466
Median : 3.000
Variance : 0.118
Standard Deviation : 0.344
Total rolls : 266
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.513
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 189
Americans Combat
1 was rolled 46 times
2 was rolled 41 times
3 was rolled 55 times
4 was rolled 40 times
5 was rolled 44 times
6 was rolled 54 times
Average roll : 3.561
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 280
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 84 times
Average roll : 3.522
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 418
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 50 times
2 was rolled 64 times
3 was rolled 42 times
4 was rolled 66 times
5 was rolled 51 times
6 was rolled 52 times
Average roll : 3.492
Median : 4.000
Variance : 1.287
Standard Deviation : 1.134
Total rolls : 325
I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
Russians take Belarus from Germans
2 fighters moved from Russia to Novgorod
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
16 artilleries and 20 infantry moved from Tambov to Rostov
3 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 artillery and 2 infantry moved from Samara to Vologda
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 4 aaGuns; Italians defend with 1 factory_minor
4 aaGuns owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 4 aaGuns
Battle in Novgorod
Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 3 artilleries in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Battle in Rostov
Russians attack with 16 artilleries and 20 infantry
Italians defend with 1 infantry
Russians roll dice for 16 artilleries and 20 infantry in Rostov, round 2 : 8/36 hits, 11.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
5 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
5 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 bomber and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -2.17
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:
Yeah that was bad, but trying to win a battle with only Inf as your attack power is always risky. Losing your Luftwaffe was detrimental to Germany’s decline.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 marine moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 2 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Shan State
UK_Pacific win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Japanese
3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.67
Japanese : -0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Hainan : 1 harbour
Hunan : 1 flag, 1 marine
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 armour and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 infantry
6 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 29 / 54
Russians : 28 / 32
Japanese : 38 / 38
Americans : 68 / 113
Chinese : 21 / 24
British : 34 / 47
UK_Pacific : 11 / 17
Italians : 5 / 8
ANZAC : 10 / 17
French : 21 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 465 times
2 was rolled 452 times
3 was rolled 440 times
4 was rolled 415 times
5 was rolled 427 times
6 was rolled 501 times
Average roll : 3.515
Median : 3.000
Variance : 1.735
Standard Deviation : 1.317
Total rolls : 2700
Null / Other
1 was rolled 46 times
2 was rolled 41 times
3 was rolled 55 times
4 was rolled 40 times
5 was rolled 45 times
6 was rolled 55 times
Average roll : 3.574
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 282
Germans Combat
1 was rolled 95 times
2 was rolled 110 times
3 was rolled 109 times
4 was rolled 102 times
5 was rolled 106 times
6 was rolled 105 times
Average roll : 3.525
Median : 3.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 627
British Combat
1 was rolled 48 times
2 was rolled 41 times
3 was rolled 43 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.466
Median : 3.000
Variance : 0.135
Standard Deviation : 0.368
Total rolls : 262
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.511
Median : 3.000
Variance : 0.631
Standard Deviation : 0.795
Total rolls : 190
Americans Combat
1 was rolled 46 times
2 was rolled 41 times
3 was rolled 55 times
4 was rolled 40 times
5 was rolled 45 times
6 was rolled 55 times
Average roll : 3.574
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 282
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 75 times
2 was rolled 76 times
3 was rolled 65 times
4 was rolled 53 times
5 was rolled 70 times
6 was rolled 84 times
Average roll : 3.518
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 423
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.353
Median : 3.000
Variance : 1.313
Standard Deviation : 1.146
Total rolls : 34
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.944
Median : 2.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
Russians Combat
1 was rolled 54 times
2 was rolled 72 times
3 was rolled 49 times
4 was rolled 77 times
5 was rolled 54 times
6 was rolled 66 times
Average roll : 3.546
Median : 4.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 372
more of the same…sheesh
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
1 infantry moved from Greece to Albania
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Gibraltar to Northern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to Yugoslavia
1 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Norway to 113 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
1 bomber moved from Norway to Germany
1 armour moved from Karelia to Baltic States
Russians take Baltic States from Germans
1 bomber moved from Norway to Germany
Combat - Americans
Battle in Germany
Americans attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 : 6/7 hits, 3.33 expected hits
Germans roll dice for 3 armour in Germany, round 2 : 3/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Americans, 3 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Germany
Americans destroys 54PUs while taking Germans capital
Americans win, taking Germany from Germans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 3 armour
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 carrier, 4 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits
2 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/6 hits, 3.67 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 bombers and 1 fighter in 6 Sea Zone, round 5 : 2/4 hits, 2.50 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 bombers in 6 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 bomber, 1 carrier, 4 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
Battle in Albania
Americans attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yugoslavia
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Yugoslavia to Northern Italy
1 fighter moved from Yugoslavia to 97 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Germany to Northern Italy
2 bombers moved from Germany to Northern Italy
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 battleship, 3 carriers and 6 fighters moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from 6 Sea Zone to Korea
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Greece
1 carrier and 3 destroyers placed in 10 Sea Zone
1 bomber and 4 fighters placed in Western United States
Americans undo move 4.
2 fighters placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 77 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Kiangsi to Kwangtung
2 artilleries moved from Kiangsi to Kwangtung
3 artilleries and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kwangtung
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 marine
Chinese roll dice for 3 artilleries and 2 infantry in Hunan, round 2 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 1 marine in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Chinese
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
Place Units - Chinese
1 infantry placed in Kansu
2 artilleries and 2 infantry placed in Yunnan
1 artillery placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Finland to Poland
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Greece to Greater Southern Germany
1 fighter moved from Northern Italy to Poland
1 fighter moved from Northern Italy to Greater Southern Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Northern Italy to Poland
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
3 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 carrier moved from 112 Sea Zone to 113 Sea Zone
Combat - British
Battle in Philippines
Battle in Malaya
British attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Philippines from Japanese, taking Malaya from Japanese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Poland
British attack with 4 fighters
Germans defend with 2 mech_infantrys
British roll dice for 4 fighters in Poland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Poland
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 2 mech_infantrys
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 5 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 5 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 4/12 hits, 4.50 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Western Germany, round 2 : 1/5 hits, 1.83 expected hits
4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 6/11 hits, 4.33 expected hits
Germans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 4 mech_infantrys
Battle in Greater Southern Germany
British attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 3 infantry in Greater Southern Germany, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Greater Southern Germany
British win, taking Greater Southern Germany from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Greater Southern Germany to Northern Italy
5 fighters moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Poland to Germany
1 fighter moved from Poland to Germany
1 fighter moved from Poland to Germany
3 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Kazakhstan to Northwest Persia
2 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 aaGun moved from Burma to Yunnan
Place Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.17
Italians : -0.33
British : 1.67
Americans : -1.67
Chinese : 1.83
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Bulgaria
Italians take Bulgaria from Americans
3 infantry moved from Bessarabia to Romania
1 bomber moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,1,3,6,3,5,6
Italians collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Bulgaria : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 11 / 0
Russians : 29 / 32
Japanese : 28 / 38
Americans : 78 / 108
Chinese : 23 / 26
British : 43 / 56
UK_Pacific : 17 / 23
Italians : 5 / 2
ANZAC : 10 / 17
French : 21 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 514 times
2 was rolled 482 times
3 was rolled 469 times
4 was rolled 448 times
5 was rolled 458 times
6 was rolled 529 times
Average roll : 3.497
Median : 3.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 2900
Null / Other
1 was rolled 59 times
2 was rolled 48 times
3 was rolled 55 times
4 was rolled 51 times
5 was rolled 51 times
6 was rolled 51 times
Average roll : 3.444
Median : 3.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 315
Germans Combat
1 was rolled 99 times
2 was rolled 113 times
3 was rolled 113 times
4 was rolled 103 times
5 was rolled 108 times
6 was rolled 109 times
Average roll : 3.519
Median : 3.000
Variance : 0.241
Standard Deviation : 0.491
Total rolls : 645
British Combat
1 was rolled 59 times
2 was rolled 48 times
3 was rolled 55 times
4 was rolled 51 times
5 was rolled 51 times
6 was rolled 51 times
Average roll : 3.444
Median : 3.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 315
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 40 times
Average roll : 3.524
Median : 3.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 191
Americans Combat
1 was rolled 61 times
2 was rolled 49 times
3 was rolled 60 times
4 was rolled 47 times
5 was rolled 53 times
6 was rolled 65 times
Average roll : 3.528
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 335
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 78 times
2 was rolled 79 times
3 was rolled 72 times
4 was rolled 60 times
5 was rolled 75 times
6 was rolled 93 times
Average roll : 3.556
Median : 3.000
Variance : 1.261
Standard Deviation : 1.123
Total rolls : 457
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 48 times
2 was rolled 29 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 22 times
6 was rolled 30 times
Average roll : 3.159
Median : 3.000
Variance : 3.345
Standard Deviation : 1.829
Total rolls : 170
UK_Pacific Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.944
Median : 2.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
Russians Combat
1 was rolled 54 times
2 was rolled 72 times
3 was rolled 49 times
4 was rolled 77 times
5 was rolled 54 times
6 was rolled 66 times
Average roll : 3.546
Median : 4.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 372
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 42 Sea Zone to 43 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French buy 2 armour and 3 artilleries; Remaining resources: 1 PUs;
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from France to Northern Italy
Non Combat Move - French
Place Units - French
3 artilleries placed in Northern Italy
2 armour placed in France
Turn Complete - French
French collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Archangel to Belarus
Germans take Belarus from Russians
3 artilleries and 8 infantry moved from Eastern Poland to Poland
11 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 11 mech_infantrys
British defend with 3 armour, 1 artillery, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 11 mech_infantrys in Northwest Persia, round 2 : 2/11 hits, 1.83 expected hits
British roll dice for 3 armour, 1 artillery, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 9/13 hits, 6.00 expected hits
9 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 3 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 6/11 hits, 5.33 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
British win with 3 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -38
Casualties for Germans: 11 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :
Germans : -0.17
British : 3.67
Territory Summary for Germans :
Poland : 3 artilleries and 8 infantry
Belarus : 1 flag, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Caucasus : 1 flag
Production/PUs Summary :
Germans : 12 / 0
Russians : 28 / 32
Japanese : 28 / 38
Americans : 78 / 108
Chinese : 23 / 26
British : 43 / 56
UK_Pacific : 17 / 23
Italians : 5 / 2
ANZAC : 10 / 21
French : 21 / 22
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 466 times
2 was rolled 444 times
3 was rolled 426 times
4 was rolled 401 times
5 was rolled 411 times
6 was rolled 485 times
Average roll : 3.494
Median : 3.000
Variance : 2.001
Standard Deviation : 1.415
Total rolls : 2633
Null / Other
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.050
Median : 2.500
Variance : 1.649
Standard Deviation : 1.284
Total rolls : 20
Germans Combat
1 was rolled 101 times
2 was rolled 116 times
3 was rolled 116 times
4 was rolled 104 times
5 was rolled 110 times
6 was rolled 111 times
Average roll : 3.515
Median : 3.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 658
British Combat
1 was rolled 60 times
2 was rolled 53 times
3 was rolled 62 times
4 was rolled 53 times
5 was rolled 50 times
6 was rolled 52 times
Average roll : 3.412
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 330
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 40 times
Average roll : 3.524
Median : 3.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 191
Americans Combat
1 was rolled 61 times
2 was rolled 49 times
3 was rolled 60 times
4 was rolled 47 times
5 was rolled 53 times
6 was rolled 65 times
Average roll : 3.528
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 335
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 78 times
2 was rolled 79 times
3 was rolled 72 times
4 was rolled 60 times
5 was rolled 75 times
6 was rolled 93 times
Average roll : 3.556
Median : 3.000
Variance : 1.261
Standard Deviation : 1.123
Total rolls : 457
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 48 times
2 was rolled 29 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 22 times
6 was rolled 30 times
Average roll : 3.159
Median : 3.000
Variance : 3.345
Standard Deviation : 1.829
Total rolls : 170
UK_Pacific Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.944
Median : 2.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
Russians Combat
1 was rolled 54 times
2 was rolled 72 times
3 was rolled 49 times
4 was rolled 77 times
5 was rolled 54 times
6 was rolled 66 times
Average roll : 3.546
Median : 4.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 372
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Russians
7 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Ukraine to Bessarabia
1 artillery and 22 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 2 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 artilleries and 2 infantry moved from Smolensk to Belarus
2 fighters moved from Bryansk to Belarus
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
16 artilleries and 20 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Russia to Dzavhan
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Belarus, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 2 fighters in Belarus, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Dzavhan
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Dzavhan, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Dzavhan
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber moved from Dzavhan to Amur
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 fighters moved from Belarus to Novgorod
5 aaGuns moved from Western Ukraine to Eastern Poland
Place Units - Russians
3 armour placed in Western Ukraine
1 bomber placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.83
Japanese : 0.67
@SixUnder Fighting to the bitter end? I respect that.
@majikforce im trying, about to call it if there is no light at the end here, which its looking that way :/
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to French Indo China
Place Units - Japanese
2 artilleries and 1 fighter placed in French Indo China
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,5,3
Japanese collect 14 PUs (13 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
Hainan : 1 harbour
Borneo : 1 flag, 1 armour and 1 infantry
Sakha : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
Dzavhan : 1 flag
Production/PUs Summary :
Germans : 8 / 0
Russians : 34 / 42
Japanese : 27 / 14
Americans : 78 / 108
Chinese : 23 / 26
British : 43 / 56
UK_Pacific : 17 / 23
Italians : 4 / 2
ANZAC : 10 / 21
French : 21 / 22
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 479 times
2 was rolled 454 times
3 was rolled 436 times
4 was rolled 404 times
5 was rolled 422 times
6 was rolled 494 times
Average roll : 3.490
Median : 3.000
Variance : 2.183
Standard Deviation : 1.478
Total rolls : 2689
Null / Other
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.174
Median : 3.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 46
Germans Combat
1 was rolled 103 times
2 was rolled 117 times
3 was rolled 116 times
4 was rolled 104 times
5 was rolled 110 times
6 was rolled 111 times
Average roll : 3.505
Median : 3.000
Variance : 0.259
Standard Deviation : 0.509
Total rolls : 661
British Combat
1 was rolled 60 times
2 was rolled 53 times
3 was rolled 62 times
4 was rolled 53 times
5 was rolled 50 times
6 was rolled 52 times
Average roll : 3.412
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 330
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 40 times
Average roll : 3.524
Median : 3.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 191
Americans Combat
1 was rolled 61 times
2 was rolled 49 times
3 was rolled 60 times
4 was rolled 47 times
5 was rolled 53 times
6 was rolled 65 times
Average roll : 3.528
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 335
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 78 times
2 was rolled 80 times
3 was rolled 72 times
4 was rolled 60 times
5 was rolled 75 times
6 was rolled 93 times
Average roll : 3.552
Median : 3.000
Variance : 1.272
Standard Deviation : 1.128
Total rolls : 458
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.174
Median : 3.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 46
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 48 times
2 was rolled 29 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 22 times
6 was rolled 30 times
Average roll : 3.159
Median : 3.000
Variance : 3.345
Standard Deviation : 1.829
Total rolls : 170
UK_Pacific Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.944
Median : 2.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
Russians Combat
1 was rolled 57 times
2 was rolled 72 times
3 was rolled 51 times
4 was rolled 77 times
5 was rolled 55 times
6 was rolled 72 times
Average roll : 3.565
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 384
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 bomber, 1 factory_minor, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Korea to Japan
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Romania
1 armour moved from Germany to Romania
Americans take Slovakia Hungary from Germans
1 armour moved from Albania to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Albania to Bulgaria
2 fighters and 1 tactical_bomber moved from Northern Italy to Romania
1 bomber moved from Northern Italy to Romania
1 fighter moved from 97 Sea Zone to Bulgaria
1 bomber moved from Northern Italy to Bulgaria
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Japan causes 11 damage total.
Battle in Bulgaria
Americans attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
Americans win, taking 35 Sea Zone from Japanese, taking Bulgaria from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Romania
Americans attack with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 3 infantry
Americans roll dice for 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Romania, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Americans and 3 infantry owned by the Italians lost in Romania
Americans win, taking Romania from Germans with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Italians: 3 infantry
Non Combat Move - Americans
1 artillery moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Greece to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Norway to 113 Sea Zone
1 artillery and 2 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Romania to Northern Italy
1 tactical_bomber moved from Romania to Northern Italy
1 bomber moved from Bulgaria to Northern Italy
1 bomber moved from Romania to Northern Italy
1 fighter moved from Bulgaria to Northern Italy
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Japan to Korea
1 carrier and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Korea
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 battleship, 3 carriers and 6 fighters moved from 35 Sea Zone to 6 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 bomber placed in Western United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 artillery and 2 infantry placed in Norway
3 armour placed in Germany
1 armour and 2 mech_infantrys placed in Greece
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
3 artilleries and 2 infantry moved from Hunan to Kwangsi
Place Units - Chinese
2 artilleries and 6 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 airfield, 3 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from Kazakhstan to Szechwan
3 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
3 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 artilleries moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Persia
3 infantry moved from Greater Southern Germany to Germany
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to Germany
2 fighters moved from United Kingdom to Germany
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Northern Italy to Germany
Combat - British
Battle in Okinawa
Non Combat Move - British
Place Units - British
1 bomber and 1 tactical_bomber placed in Egypt
3 armour placed in Western Germany
1 airfield placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
AA fire in Japan : : -0.33
Americans : 0.67