@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 BM L SovietishCat Allies v. Karl7 Axis
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 2 infantry moved from Russia to Bryansk 5 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns and 10 infantry moved from Korea to Amur Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,4,2,3,4,4 Russians collect 18 PUs (3 lost to blockades); end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0,33 Russians : -1,50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 2 tactical_bombers moved from Kweichow to Chahar 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Korea from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Persia Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/9 hits, 2.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Chahar, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 6/8 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 bombers and 1 tactical_bomber moved from French Indo China to Shensi 2 tactical_bombers moved from Chahar to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 3 armour moved from Kiangsu to Kweichow 2 mech_infantrys moved from Jehol to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Sumatra to 37 Sea Zone 3 tactical_bombers moved from Sumatra to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Java 1 infantry moved from India to West India 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 37 Sea Zone 3 infantry placed in French Indo China 3 armour placed in Kiangsu 2 mech_infantrys placed in India 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
British : 0.67 ANZAC : -0.33 Americans : -0.83 Chinese : 0.67 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 5 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 92 Sea Zone to 96 Sea Zone 2 marines moved from Libya to 96 Sea Zone 2 marines moved from 96 Sea Zone to Tobruk 1 artillery and 2 infantry moved from Libya to Tobruk 1 bomber and 2 fighters moved from Egypt to Tobruk 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 4 infantry and 3 mech_infantrys Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Tobruk Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 marines Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Tobruk, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 marines in Tobruk, round 2 : 4/8 hits, 3,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tobruk Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines in Tobruk, round 3 : 3/7 hits, 3,00 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 21 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 7 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Tobruk to 96 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Tobruk to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 7 submarines and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 22 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 2 fighters moved from Libya to Alexandria Combat - British Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Alexandria to Egypt 2 infantry moved from Libya to Tobruk 1 infantry moved from Persia to Iraq 3 aaGuns moved from Northwest Persia to Iraq 3 artilleries moved from Northwest Persia to Iraq 1 marine moved from Northwest Persia to Iraq 2 fighters moved from Northwest Persia to Iraq 3 fighters moved from Persia to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Northwest Persia to Iraq Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Tobruk: 1 aaGun EDIT: Removing units owned by Americans from Libya: 1 aaGun EDIT: Turning off Edit Mode 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -2,00 British : 1,67 Americans : 2,33 Japanese : -0,50 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 5 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to France Combat - Italians Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,5,5,1,2,2,2,6,3,6,2,1,4 Italians collect 7 PUs (12 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 5 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to France Combat - Italians Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,5,5,1,2,2,2,6,3,6,2,1,4 Italians collect 7 PUs (12 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking Paulau Island from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 6 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 mech_infantrys placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 infantry moved from Belarus to Bryansk 6 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Vologda Germans take Vologda from Russians 7 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 4 armour moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 bomber moved from Volgograd to Bryansk 2 fighters and 4 tactical_bombers moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 4 fighters, 2 infantry and 7 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 7 tactical_bombers in Bryansk, round 2 : 7/14 hits, 7.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 4 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 11 armour and 6 mech_infantrys British defend with 1 aaGun, 1 fighter and 7 infantry Germans roll dice for 11 armour and 6 mech_infantrys in Northwest Persia, round 2 : 8/17 hits, 6.50 expected hits British roll dice for 1 aaGun, 1 fighter and 7 infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits 1 aaGun owned by the British, 3 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Northwest Persia 11 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Caucasus British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 aaGun and 7 infantry Non Combat Move - Germans 3 armour moved from Ukraine to Rostov 2 artilleries moved from Western Ukraine to Ukraine 1 bomber moved from Bryansk to Ukraine 4 fighters moved from Bryansk to Ukraine 7 tactical_bombers moved from Bryansk to Ukraine 1 mech_infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_minor placed in Caucasus 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,6,4,4,6,4,1,6,5,5,2,6,5 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 1.33 British : 0.00 Russians : 0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Amur to Korea 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 10 infantry Japanese defend with 2 artilleries and 4 infantry Russians roll dice for 10 infantry in Korea, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 4/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Korea, round 5 : 1/4 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Korea, round 5 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Korea Russians roll dice for 4 infantry in Korea, round 6 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Korea, round 7 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Korea, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 3 infantry in Korea, round 8 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Korea, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 7 infantry Casualties for Japanese: 2 artilleries and 4 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Amur to Korea Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6,2,6,5,1 Russians collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 1,33 Italians : -0,33 Russians : 0,50 Japanese : 1,33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Marshall Islands to 34 Sea Zone 4 fighters moved from Java to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 2 armour, 2 artilleries, 2 bombers, 10 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Shensi to Kansu 2 mech_infantrys moved from Suiyuyan to Kansu 3 armour moved from Kweichow to Kansu 1 submarine moved from 79 Sea Zone to 80 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 23 infantry Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 11/31 hits, 10.00 expected hits Chinese roll dice for 1 fighter and 23 infantry in Kansu, round 2 : 5/24 hits, 8.33 expected hits 5 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 5 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 12/26 hits, 9.17 expected hits Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 3 : 2/13 hits, 4.67 expected hits 2 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 5/24 hits, 8.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 5 armour, 2 artilleries, 2 bombers, 2 infantry, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 8 infantry Casualties for Chinese: 1 fighter and 23 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer and 2 submarines Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Persia from British to Japanese EDIT: Turning off Edit Mode 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from India to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Eastern Persia to Persia 1 infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 3 armour moved from Kiangsu to Jehol 1 infantry moved from French Indo China to Yunnan 3 tactical_bombers moved from Kansu to Hunan 2 bombers moved from Kansu to Hunan Place Units - Japanese 2 fighters and 5 infantry placed in Japan 3 armour placed in Kiangsu 3 mech_infantrys placed in India 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
ANZAC : 0.50 Americans : -0.67 Chinese : -5.67 Japanese : 1.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 22 Sea Zone 3 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from Gibraltar to 124 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 124 Sea Zone to Iceland 2 marines moved from Tobruk to 96 Sea Zone 2 cruisers and 2 marines moved from 96 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Morocco 1 carrier and 2 fighters moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 3 carriers, 2 destroyers, 6 fighters and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 25 Sea Zone to 23 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Persia 5 fighters moved from Iraq to Persia Combat - British Battle in Persia British attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor and 1 infantry British roll dice for 5 fighters and 2 infantry in Persia, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 5 fighters moved from Persia to Trans-Jordan 3 aaGuns, 1 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 fighters moved from Egypt to Trans-Jordan 1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Tobruk to Alexandria 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 fighters placed in Union of South Africa 3 mech_infantrys placed in Egypt British undo move 2. British undo move 1. 3 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,17 British : 0,17 Americans : 1,00 Japanese : 0,67 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Karl7 Please use last file.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports EDIT: Turning off Edit Mode Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,4,6,4,3,5,4,2,1,5,2,2,1 Italians collect 5 PUs (13 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 7 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan -
@Karl7 scramble sz 6?
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yes full scram!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 7 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone ANZAC attack with 7 submarines Japanese defend with 1 destroyer and 3 fighters ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits 1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 6 Sea Zone 3 submarines owned by the ANZAC Submerged Japanese win with 3 fighters remaining. Battle score for attacker is -16 Casualties for ANZAC: 4 submarines Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to Marianas 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 mech_infantrys moved from New South Wales to South Australia 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : 1,67 -
@Karl7 Is Germany taking a break before conquering the world?
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Volgograd to Samara 2 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Ukraine to Northwest Persia 2 fighters and 2 tactical_bombers moved from Ukraine to Samara 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Germans Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Yenisey 4 armour and 1 mech_infantry moved from Novosibirsk to Volgograd 4 infantry moved from Kazakhstan to Volgograd 2 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Samara to Volgograd Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Western Ukraine 3 armour placed in Caucasus 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,3,2,2,6,6,6,6,1,1,6,5,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0.83 British : -0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 2 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :





