@dawgoneit I’m a little rusty myself…40728_tha4.tsvg
Whack LOTR vs dawg
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 2 raiderCavalrys and 2 xbowInfantrys moved from S. Ithilien to E. Osg. 3 raiderss moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from Khand to N. Ithilien Combat - Khand Battle in E. Osg. Khand attack with 2 raiderCavalrys and 2 xbowInfantrys Gondor defend with 1 castle and 1 towerGuard Khand roll dice for 2 raiderCavalrys and 2 xbowInfantrys in E. Osg., round 2 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 towerGuard in E. Osg., round 2 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Osg. Khand win, taking E. Osg. from Gondor with 1 raiderCavalry and 2 xbowInfantrys remaining. Battle score for attacker is -1 Casualties for Khand: 1 raiderCavalry Casualties for Gondor: 1 towerGuard Battle in N. Ithilien Khand attack with 2 raiderCavalrys Gondor defend with 1 spearInfantry Khand roll dice for 2 raiderCavalrys in N. Ithilien, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : 0.17 Khand : 1.33
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 2 phalanxs moved from Iron Hills to N. Rhun 1 berzerkers moved from Lonely Mtn. to N. Dale 1 cannon and 1 phalanx moved from Lonely Mtn. to N. Dale Combat - Dwarves Battle in N. Rhun Dwarves attack with 2 cannons and 2 phalanxs Rhun defend with 3 chariotArcherss, 1 spearInfantry and 4 warChariots Dwarves roll dice for 2 cannons and 2 phalanxs in N. Rhun, round 2 : 1/4 hits, 2.00 expected hits Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 4 warChariots in N. Rhun, round 2 : 2/8 hits, 2.00 expected hits 1 spearInfantry owned by the Rhun and 2 phalanxs owned by the Dwarves lost in N. Rhun 2 cannons retreated to Iron Hills Rhun win with 3 chariotArcherss and 4 warChariots remaining. Battle score for attacker is -9 Casualties for Dwarves: 2 phalanxs Casualties for Rhun: 1 spearInfantry Non Combat Move - Dwarves Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Dwarves : -1.00 Rhun : 0.00
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TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Turn Complete - Saruman
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 3 lightCavalrys moved from Lond Daer to Tharbad 1 archers, 1 hobbits and 1 spearInfantry moved from Lond Daer to N. Enedwaith 2 archerss, 1 catapult, 2 hobbitss and 3 spearInfantrys moved from Cardolan to Tharbad 2 archerss and 2 spearInfantrys moved from Eregion to N. Dunland 1 catapult and 1 spearInfantry moved from S. Downs to Cardolan 1 archers, 1 catapult and 1 spearInfantry moved from Bree to S. Downs 1 archers and 1 hobbits moved from Shire to S. Downs 2 lightCavalrys moved from Hobbiton to Cardolan Combat - Freefolk Battle in Tharbad Freefolk attack with 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 2/11 hits, 2.67 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits 2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 2 archerss, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 3 : 1/9 hits, 2.67 expected hits Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 1/4 hits, 1.17 expected hits 1 archers owned by the Freefolk and 1 fortifications owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 4 : 2/8 hits, 2.33 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 3/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Neutral and 3 spearInfantrys owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 archers, 1 catapult and 3 lightCavalrys in Tharbad, round 5 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 catapult and 3 lightCavalrys in Tharbad, round 6 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 6 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 catapult and 3 lightCavalrys remaining. Battle score for attacker is -4 Casualties for Freefolk: 2 archerss, 2 hobbitss and 3 spearInfantrys Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Battle in N. Dunland Freefolk attack with 2 archerss and 2 spearInfantrys Neutral defend with 1 spearInfantry Freefolk roll dice for 2 archerss and 2 spearInfantrys in N. Dunland, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Freefolk loses 0 PUs for violating N. Dunlands neutrality. Freefolk win, taking N. Dunland from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 hobbits and 1 lightCavalry placed in Lond Daer 1 archers, 1 hobbits and 1 spearInfantry placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 2.33 Freefolk : -3.50
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TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 4 trollss; Remaining resources: 4 PUs; Combat Move - Mordor 3 nazguls moved from S. Ithilien to Minas Tirith 13 orcss, 10 siegeTowers and 6 trollss moved from Anorien to Minas Tirith 2 orcss and 1 siegeTower moved from Anorien to Minas Tirith Combat - Mordor Battle in Minas Tirith Mordor attack with 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss Gondor defend with 1 castle, 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards Mordor roll dice for 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 2 : 11/35 hits, 13.00 expected hits Gondor roll dice for 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 2 : 12/31 hits, 11.50 expected hits Units damaged: 3 nazguls owned by the Mordor 4 spearInfantrys owned by the Gondor, 7 fortificationss owned by the Gondor and 9 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 3 nazguls, 6 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 3 : 12/26 hits, 11.17 expected hits Gondor roll dice for 2 heavyCavalrys, 8 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 3 : 7/20 hits, 9.00 expected hits 2 towerGuards owned by the Gondor, 8 spearInfantrys owned by the Gondor, 1 siegeTower owned by the Mordor, 2 heavyCavalrys owned by the Gondor and 6 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 3 nazguls, 10 siegeTowers and 6 trollss in Minas Tirith, round 4 : 8/19 hits, 8.83 expected hits Gondor roll dice for 4 towers and 4 towerGuards in Minas Tirith, round 4 : 6/8 hits, 4.67 expected hits 4 towerGuards owned by the Gondor, 4 towers owned by the Gondor and 6 siegeTowers owned by the Mordor lost in Minas Tirith Mordor captures 34PUs while taking Gondor capital Mordor win, taking Minas Tirith from Gondor with 3 nazguls, 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 31 Casualties for Mordor: 15 orcss and 7 siegeTowers Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards Non Combat Move - Mordor 3 nazguls moved from Minas Tirith to Anorien Place Units - Mordor 4 trollss placed in Dol Goldur Turn Complete - Mordor Mordor collect 31 PUs; end with 69 PUs 3 units repaired.
Combat Hit Differential Summary :
Mordor : -2.00 Gondor : -0.17
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TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 13 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 heavyCavalry and 1 lightCavalry moved from Helms Deep to Anorien 1 spearInfantry moved from Eastfold to Anorien 4 lightCavalrys moved from Isengard to Anorien 4 spearInfantrys moved from Helms Deep to Eastfold Combat - Rohan Battle in Anorien Rohan attack with 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry Mordor defend with 3 nazguls Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry in Anorien, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 2 nazguls owned by the Mordor Mordor roll dice for 3 nazguls in Anorien, round 2 : 2/3 hits, 1.50 expected hits 1 spearInfantry owned by the Rohan and 1 lightCavalry owned by the Rohan lost in Anorien Rohan roll dice for 1 heavyCavalry and 4 lightCavalrys in Anorien, round 3 : 2/5 hits, 1.83 expected hits Units damaged: 1 nazgul owned by the Mordor Mordor roll dice for 3 nazguls in Anorien, round 3 : 1/3 hits, 1.50 expected hits 1 nazgul owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 4 : 1/4 hits, 1.50 expected hits Mordor roll dice for 2 nazguls in Anorien, round 4 : 0/2 hits, 1.00 expected hits 1 nazgul owned by the Mordor lost in Anorien Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 5 : 1/4 hits, 1.50 expected hits Mordor roll dice for 1 nazgul in Anorien, round 5 : 0/1 hits, 0.50 expected hits 1 nazgul owned by the Mordor lost in Anorien Rohan win, taking Anorien from Mordor with 1 heavyCavalry and 3 lightCavalrys remaining. Battle score for attacker is 70 Casualties for Rohan: 2 lightCavalrys and 1 spearInfantry Casualties for Mordor: 3 nazguls Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 6 spearInfantrys placed in Helms Deep 3 spearInfantrys placed in Isengard Turn Complete - Rohan Rohan collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : -1.50 Rohan : -1.17
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TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 1 bats and 11 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 3 shooterss moved from Celebran to S. Caves 3 stabberss moved from Celebran to S. Caves 1 trolls moved from Fangorn to S. Caves 1 wargs moved from Gladden to E. Mirkwood Goblins take W. Mirkwood from Elves Goblins take E. Mirkwood from Elves 1 wargs moved from E. Mirkwood to N. Mirkwood Goblins take N. Mirkwood from Elves 1 trolls moved from Moria to S. Caves 1 shooters moved from Anduin East Bank to Drimrill Dale 1 stabbers moved from Celebran to Drimrill Dale 1 shooters moved from Moria to Celebran 1 shooters moved from Moria to Drimrill Dale Combat - Goblins Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in N. Caves 2 shooterss placed in S. Caves 1 bats and 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 9 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Carrock to Gladden Elves take Gladden from Goblins 1 hunters moved from High Mirkwood to N. Mirkwood 1 eagles moved from High Mirkwood to N. Mirkwood 1 griffin moved from High Mirkwood to N. Mirkwood Combat - Elves Battle in N. Mirkwood Elves attack with 1 eagles, 1 griffin and 1 hunters Goblins defend with 1 wargs Elves roll dice for 1 eagles, 1 griffin and 1 hunters in N. Mirkwood, round 2 : 0/3 hits, 1.17 expected hits Goblins roll dice for 1 wargs in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 eagles, 1 griffin and 1 hunters in N. Mirkwood, round 3 : 2/3 hits, 1.17 expected hits Goblins roll dice for 1 wargs in N. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in N. Mirkwood Elves win, taking N. Mirkwood from Goblins with 1 eagles, 1 griffin and 1 hunters remaining. Battle score for attacker is 5 Casualties for Goblins: 1 wargs Non Combat Move - Elves 1 eagles and 1 griffin moved from N. Mirkwood to High Mirkwood 1 eagles and 1 griffin moved from High Mirkwood to Iron Hills Place Units - Elves 3 hobbitss placed in High Mirkwood 6 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Elves : -0.33
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TripleA Turn Summary: Haradrim round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Haradrim Haradrim buy 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss, 3 spearInfantrys and 2 trebuches moved from Umbar Peninsula to Umbar Peninsula Coast 4 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar 2 trebuches moved from Umbar Peninsula to Umbar 3 corsairss moved from S. Ithilien to E. Osg. 3 spearInfantrys moved from S. Ithilien to E. Osg. 3 corsairss, 5 galleons, 3 spearInfantrys and 2 trebuches moved from Umbar Peninsula Coast to N. W. Central Sea Zone 1 caravel moved from S. Gondor Coast to N. E. Central Sea Zone Non Combat Move - Haradrim Place Units - Haradrim 3 spearInfantrys and 3 trebuches placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Combat Move - Gondor 1 towerGuard moved from Lossarnach to W. Osg. 1 caravel moved from Anduin Mouth to Gilrain 1 undead moved from Belfalas to Gilrain 1 caravel and 1 undead moved from Gilrain to Anduin Mouth 1 undead moved from Anduin Mouth to Lossarnach 7 galleons moved from Gilrain to N. E. Central Sea Zone 1 galleon moved from Anduin Mouth to Gilrain 2 undeads moved from Belfalas to Gilrain 1 galleon and 2 undeads moved from Gilrain to Anduin Mouth 1 caravel moved from Anduin Mouth to Gilrain 1 undead moved from Belfalas to Gilrain 1 caravel and 1 undead moved from Gilrain to Anduin Mouth 3 undeads moved from Anduin Mouth to W. Osg. 1 undead moved from Belfalas to Anfalas 1 heavyCavalry moved from Adorn to Druwaith Laur 2 spearInfantrys moved from Adorn to Angren Bank 2 spearInfantrys and 1 towerGuard moved from Enedwaith to Druwaith Laur Combat - Gondor Battle in N. E. Central Sea Zone Gondor attack with 7 galleons Haradrim defend with 1 caravel Gondor roll dice for 7 galleons in N. E. Central Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Haradrim roll dice for 1 caravel in N. E. Central Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 caravel owned by the Haradrim lost in N. E. Central Sea Zone Gondor win with 7 galleons remaining. Battle score for attacker is 5 Casualties for Haradrim: 1 caravel Non Combat Move - Gondor Turn Complete - Gondor
Combat Hit Differential Summary :
Haradrim : -0.17 Gondor : -0.33
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TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rhun Rhun buy 6 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Rhun 3 chariotArcherss and 4 warChariots moved from N. Rhun to Iron Hills 1 spearInfantry and 1 warChariot moved from Rhun to S. Dale 3 warChariots moved from Rhun to Iron Hills 1 spearInfantry moved from S. Mirkwood to Gladden Combat - Rhun Battle in Gladden Rhun attack with 1 spearInfantry Elves defend with 1 hobbits Rhun roll dice for 1 spearInfantry in Gladden, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Gladden, round 2 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Rhun lost in Gladden Elves win with 1 hobbits remaining. Battle score for attacker is -3 Casualties for Rhun: 1 spearInfantry Battle in Iron Hills Rhun attack with 3 chariotArcherss and 7 warChariots Elves defend with 1 eagles and 1 griffin; Dwarves defend with 4 axeInfantrys, 2 cannons and 1 castle Rhun roll dice for 3 chariotArcherss and 7 warChariots in Iron Hills, round 2 : 7/10 hits, 5.67 expected hits Dwarves roll dice for 4 axeInfantrys, 2 cannons, 1 eagles and 1 griffin in Iron Hills, round 2 : 4/8 hits, 3.50 expected hits 2 cannons owned by the Dwarves, 1 eagles owned by the Elves, 4 warChariots owned by the Rhun and 4 axeInfantrys owned by the Dwarves lost in Iron Hills Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 3 : 4/6 hits, 3.00 expected hits Dwarves roll dice for 1 griffin in Iron Hills, round 3 : 0/1 hits, 0.50 expected hits 1 griffin owned by the Elves lost in Iron Hills Rhun win, taking Iron Hills from Dwarves with 3 chariotArcherss and 3 warChariots remaining. Battle score for attacker is 15 Casualties for Rhun: 4 warChariots Casualties for Dwarves: 4 axeInfantrys and 2 cannons Casualties for Elves: 1 eagles and 1 griffin Battle in S. Dale Rhun attack with 1 spearInfantry and 1 warChariot Dale defend with 1 spearInfantry Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 2 : 1/2 hits, 0.83 expected hits Dale roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale and 1 warChariot owned by the Rhun lost in S. Dale Rhun win, taking S. Dale from Dale with 1 spearInfantry remaining. Battle score for attacker is -3 Casualties for Rhun: 1 warChariot Casualties for Dale: 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 6 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Elves : 0.83 Dwarves : 0.00 Dale : 0.67 Rhun : 2.33
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TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to N. Rhun Dale take N. Rhun from Rhun 2 archerss and 2 spearInfantrys moved from N. Dale to Iron Hills 1 lightCavalry moved from Lake Town to Iron Hills Combat - Dale Battle in Iron Hills Dale attack with 2 archerss, 1 lightCavalry and 2 spearInfantrys Rhun defend with 1 castle, 3 chariotArcherss and 3 warChariots Dale roll dice for 2 archerss, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 2 : 0/5 hits, 1.33 expected hits Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 2 : 1/6 hits, 1.50 expected hits 1 archers owned by the Dale lost in Iron Hills Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 3 : 1/4 hits, 1.00 expected hits Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 3 : 0/6 hits, 1.50 expected hits 1 warChariot owned by the Rhun lost in Iron Hills Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 4 : 0/4 hits, 1.00 expected hits Rhun roll dice for 3 chariotArcherss and 2 warChariots in Iron Hills, round 4 : 2/5 hits, 1.33 expected hits 2 spearInfantrys owned by the Dale lost in Iron Hills 1 archers and 1 lightCavalry retreated to N. Dale Rhun win with 3 chariotArcherss and 2 warChariots remaining. Battle score for attacker is -3 Casualties for Dale: 1 archers and 2 spearInfantrys Casualties for Rhun: 1 warChariot Non Combat Move - Dale 1 archers and 1 spearInfantry moved from Lake Town to N. Dale Place Units - Dale 3 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Dale : -2.33 Rhun : -1.33
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TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry and 2 xbowInfantrys moved from E. Osg. to W. Osg. 2 raiderCavalrys moved from N. Ithilien to W. Osg. 2 raiderCavalrys moved from Khand to E. Osg. 3 raiderss moved from S. Ithilien to E. Osg. Combat - Khand Battle in W. Osg. Khand attack with 3 raiderCavalrys and 2 xbowInfantrys Gondor defend with 1 castle, 1 spearInfantry, 2 towers, 1 towerGuard and 3 undeads Khand roll dice for 3 raiderCavalrys and 2 xbowInfantrys in W. Osg., round 2 : 2/5 hits, 2.17 expected hits Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 3 undeads in W. Osg., round 2 : 1/7 hits, 2.67 expected hits 2 undeads owned by the Gondor and 1 xbowInfantry owned by the Khand lost in W. Osg. Khand roll dice for 3 raiderCavalrys and 1 xbowInfantry in W. Osg., round 3 : 0/4 hits, 1.83 expected hits Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 1 undead in W. Osg., round 3 : 2/5 hits, 2.33 expected hits 1 raiderCavalry owned by the Khand and 1 xbowInfantry owned by the Khand lost in W. Osg. Khand roll dice for 2 raiderCavalrys in W. Osg., round 4 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 1 undead in W. Osg., round 4 : 1/5 hits, 2.33 expected hits 1 undead owned by the Gondor and 1 raiderCavalry owned by the Khand lost in W. Osg. Khand roll dice for 1 raiderCavalry in W. Osg., round 5 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry, 2 towers and 1 towerGuard in W. Osg., round 5 : 3/4 hits, 2.17 expected hits 1 raiderCavalry owned by the Khand lost in W. Osg. Gondor win with 1 spearInfantry, 2 towers and 1 towerGuard remaining. Battle score for attacker is -17 Casualties for Khand: 3 raiderCavalrys and 2 xbowInfantrys Casualties for Gondor: 3 undeads Non Combat Move - Khand Place Units - Khand 2 xbowInfantrys placed in E. Osg. 1 raiderCavalry and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Gondor : -2.50 Khand : -2.50
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TripleA Turn Summary: Dwarves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dwarves Dwarves buy 2 berzerkerss and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 1 berzerkers moved from N. Dale to S. Dale 1 phalanx moved from N. Dale to Withered Heath Combat - Dwarves Battle in S. Dale Dwarves attack with 1 berzerkers Rhun defend with 1 spearInfantry Dwarves roll dice for 1 berzerkers in S. Dale, round 2 : 1/1 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dwarves win, taking S. Dale from Rhun with 1 berzerkers remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dwarves Place Units - Dwarves 2 berzerkerss and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Dwarves : 0.50 Rhun : -0.33
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TripleA Turn Summary: Saruman round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Saruman Turn Complete - Saruman
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Freefolk Freefolk buy 1 archers, 1 catapult, 3 hobbitss, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 1 hobbits and 1 spearInfantry moved from N. Enedwaith to N. Dunland 3 lightCavalrys moved from Tharbad to N. Dunland 1 lightCavalry moved from Lond Daer to N. Dunland 1 hobbits moved from Lond Daer to Enedwaith Coast 2 lightCavalrys moved from Cardolan to N. Dunland 1 catapult moved from Tharbad to Eregion 1 catapult and 1 spearInfantry moved from Cardolan to Eregion 2 archerss, 1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan 1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 1 lightCavalry placed in Tharbad 1 archers and 1 spearInfantry placed in Lond Daer 2 hobbitss and 1 spearInfantry placed in Bree 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Mordor Mordor buy 8 orcss and 6 trollss; Remaining resources: 9 PUs; Combat Move - Mordor 4 trollss moved from Dol Goldur to Gladden 4 siegeTowers and 6 trollss moved from Minas Tirith to Lossarnach Combat - Mordor Battle in Gladden Mordor attack with 4 trollss Elves defend with 1 hobbits Mordor roll dice for 4 trollss in Gladden, round 2 : 1/4 hits, 2.00 expected hits Elves roll dice for 1 hobbits in Gladden, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Gladden Mordor win, taking Gladden from Elves with 4 trollss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Lossarnach Mordor attack with 4 siegeTowers and 6 trollss Gondor defend with 1 undead Mordor roll dice for 4 siegeTowers and 6 trollss in Lossarnach, round 2 : 5/10 hits, 5.00 expected hits Gondor roll dice for 1 undead in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits 1 undead owned by the Gondor lost in Lossarnach Mordor win, taking Lossarnach from Gondor with 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 2 Casualties for Gondor: 1 undead Non Combat Move - Mordor Place Units - Mordor 8 orcss and 2 trollss placed in Minas Tirith 4 trollss placed in Dol Goldur Turn Complete - Mordor Mordor collect 33 PUs; end with 42 PUs
Combat Hit Differential Summary :
Mordor : -1.00 Elves : -0.17 Gondor : -0.17
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TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 lightCavalry moved from Anorien to N. Ithilien Rohan take N. Ithilien from Khand 1 lightCavalry moved from N. Ithilien to S. Ithilien Rohan take S. Ithilien from Khand 1 lightCavalry moved from S. Ithilien to Harad Road Rohan take Harad Road from Haradrim 1 lightCavalry moved from Anorien to S. Rhun Rohan take Dagorlad from Mordor Rohan take S. Rhun from Rhun 1 lightCavalry moved from Anorien to S. Rhovanion Rohan take S. Rhovanion from Rhun 1 heavyCavalry moved from Anorien to Eastfold 1 spearInfantry moved from Eastfold to Anorien 6 spearInfantrys moved from Helms Deep to Eastfold 3 spearInfantrys moved from Isengard to Westfold Combat - Rohan Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 6 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 6 stabberss and 3 wargss; Remaining resources: 0 PUs; Combat Move - Goblins 1 shooters and 2 stabberss moved from Celebran to S. Caves 2 shooterss and 1 stabbers moved from Drimrill Dale to N. Caves 1 wargs moved from Anduin West Bank to N. Mirkwood Goblins take Carrock from Elves Combat - Goblins Battle in N. Mirkwood Goblins attack with 1 wargs Elves defend with 1 hunters Goblins roll dice for 1 wargs in N. Mirkwood, round 2 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in N. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits 1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in N. Mirkwood Elves win with no units remaining. Battle score for attacker is -1 Casualties for Goblins: 1 wargs Casualties for Elves: 1 hunters Non Combat Move - Goblins Place Units - Goblins 2 stabberss placed in N. Caves 2 stabberss placed in S. Caves 2 stabberss and 3 wargss placed in Moria Turn Complete - Goblins Goblins collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Goblins : 0.67 Elves : 0.50
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TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 8 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from High Mirkwood to Carrock Elves take Carrock from Goblins 1 hobbits moved from High Mirkwood to N. Mirkwood 1 hobbits moved from High Mirkwood to Withered Heath 6 hobbitss moved from Rivendell to Eregion Combat - Elves Non Combat Move - Elves Place Units - Elves 3 hobbitss placed in High Mirkwood 5 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :