OOL
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 3 submarines and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 42 Sea Zone
10 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Russia to Persia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
@aequitas-et-veritas do you submerge sub sz 42?
@Sovietishcat said in L19 Sovietishcat (L) vs AetV (X) Game#4:
@aequitas-et-veritas do you submerge sub sz 42?
NO @Sovietishcat , my Sub stays and fight.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 3 submarines and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 42 Sea Zone
10 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Russia to Persia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 22 Sea Zone
Americans attack with 10 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/11 hits, 5,67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 10 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 submarines
Japanese defend with 1 cruiser, 1 submarine and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser, 1 submarine and 1 transport
Non Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
10 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 4 infantry and 2 marines moved from Trans-Jordan to Egypt
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
21 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 21 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 21 infantry in Anhwe, round 2 : 5/21 hits, 3,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 21 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Non Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun, 4 armour, 3 artilleries, 2 fighters, 19 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Morocco
1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 fighters placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
Americans : -2,33
Chinese : 1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from India to 42 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Italians roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Italians
1 bomber moved from 42 Sea Zone to India
1 armour moved from India to Yunnan
1 fighter moved from Rostov to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,2,6,6,5,5,1,4,1,2,6,2,2,3,2,6,3
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from Caroline Islands to 23 Sea Zone
Combat - ANZAC
Battle in 23 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 23 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 23 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Morocco to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 6 armour, 1 factory_minor, 1 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
16 armour, 5 artilleries, 16 infantry and 18 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
6 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 bomber moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 mech_infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 20 armour, 5 artilleries, 16 infantry and 25 mech_infantrys
British defend with 1 aaGun and 2 infantry; ANZAC defend with 1 infantry
Germans roll dice for 20 armour, 5 artilleries, 16 infantry and 25 mech_infantrys in Trans-Jordan, round 2 : 17/66 hits, 19,33 expected hits
British roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British and 2 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 20 armour, 5 artilleries, 16 infantry and 25 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Persia
1 aaGun moved from Northwest Persia to Persia
1 aaGun moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Bryansk to Southern Italy
12 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Caucasus
1 submarine moved from 124 Sea Zone to 112 Sea Zone
Place Units - Germans
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Novgorod
1 marine placed in Western Germany
3 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,4,5,4,3,1,3,4,1,2,3,3,2,3,3,4,3,4,4,1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1,4,3,3,4,6,6,4,6,3,1,2,5,3,5,5,1
Germans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -4,33
British : -1,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Volgograd to Rostov
16 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Timguska to Urals
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Vologda
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
9 artilleries and 21 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Urals
retreated to Urals
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 9 artilleries and 39 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 9 artilleries and 39 infantry in Rostov, round 2 : 11/48 hits, 11,00 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 9 artilleries and 39 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Urals to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
4 infantry moved from Russia to Bryansk
2 aaGuns and 11 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Timguska
1 infantry moved from Sakha to Buryatia
1 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33
Italians : -0,33
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Manchuria to Amur
1 artillery, 1 battleship, 4 carriers, 4 fighters, 1 infantry, 2 submarines, 4 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 armour moved from Jehol to Amur
1 fighter moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
2 mech_infantrys moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Shan State to French Indo China
4 infantry moved from Shan State to Yunnan
7 artilleries and 9 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
2 destroyers placed in 36 Sea Zone
3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Japanese collect 65 PUs (7 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
7 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Egypt to Iraq
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 fighters moved from Morocco to 98 Sea Zone
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 22 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters in 34 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters moved from 34 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
4 fighters moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Morocco
2 fighters moved from Eastern United States to Morocco
1 bomber moved from Iraq to Egypt
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
Place Units - Americans
4 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
19 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Morocco to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Egypt
3 carriers, 3 cruisers and 3 destroyers moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
3 fighters placed in Egypt
1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,17
Americans : 2,33
AA fire in Iraq : : -0,17
Japanese : 1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
7 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Egypt to Iraq
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 fighters moved from Morocco to 98 Sea Zone
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 22 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters in 34 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters moved from 34 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
4 fighters moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Morocco
2 fighters moved from Eastern United States to Morocco
1 bomber moved from Iraq to Egypt
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
Place Units - Americans
4 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
19 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Morocco to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Egypt
3 carriers, 3 cruisers and 3 destroyers moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
3 fighters placed in Egypt
1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17
Americans : 2,33
AA fire in Iraq : : -0,17
Japanese : 1,33
@aequitas-et-veritas Please use last post. I wanted to removed one UK plane in Egypt via edits but the list is too long so I cannot remove it ( try if you can ) If you decide to attack with Germany with everything please let me know before so I can move and destroy french fighter on France’s turn.
@aequitas-et-veritas and if you don’t attack Cairo next turn, then I will destroy a UK plane in Cairo on USA turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Yunnan to Shensi
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,5,5,1,3,4,2,2,6,2,2,1,5,1,6,1,5,3
Italians collect 1 PU (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 armour, 3 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
ANZAC creates battle in territory 23 Sea Zone
Battle in Philippines
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 23 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Java
ANZAC attack with 1 armour and 3 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 armour and 3 infantry in Java, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 7 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
2 fighters and 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to Caucasus
1 artillery and 3 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 7 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
2 fighters and 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to Caucasus
1 artillery and 3 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 4 transports
4 transports owned by the Americans lost in 81 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Bryansk
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 5 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 1/6 hits, 2,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 2/5 hits, 2,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 4 : 4/4 hits, 1,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Western Ukraine to Bessarabia
1 aaGun, 3 armour and 3 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Vologda
2 armour and 27 mech_infantrys moved from Smolensk to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
3 armour and 3 mech_infantrys moved from Bessarabia to Eastern Poland
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Urals to Archangel
1 mech_infantry moved from Yenisey to Urals
1 battleship and 1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 124 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Persia to Iraq
2 fighters moved from Southern Italy to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
2 bombers, 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from Germany to Poland
Place Units - Germans
2 infantry placed in Ukraine
3 infantry placed in Iraq
3 armour placed in Persia
3 mech_infantrys placed in Novgorod
4 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,3,1,5,3,5,2,2,2,6,6,3,6,4,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Germans collect 54 PUs (10 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Urals
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Urals
1 infantry moved from Russia to Smolensk
1 infantry moved from Buryatia to Yakut S.S.R.
9 artilleries and 39 infantry moved from Rostov to Ukraine
1 armour moved from Rostov to Bryansk
Combat - Russians
Battle in Ukraine
Russians attack with 9 artilleries and 39 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 9 artilleries and 39 infantry in Ukraine, round 2 : 11/48 hits, 11,00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 9 artilleries and 38 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Bryansk
2 fighters moved from Smolensk to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Urals to Bryansk
2 aaGuns and 15 infantry moved from Ulaanbaatar to Central Mongolia
1 armour and 1 mech_infantry moved from Russia to Bryansk
30 infantry moved from Russia to Bryansk
4 aaGuns and 3 artilleries moved from Russia to Bryansk
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour, 3 artilleries and 11 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hopei to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kiangsi
2 fighters moved from French Indo China to Kiangsi
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 4 destroyers, 4 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/12 hits, 6,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 7 carriers, 4 destroyers, 4 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 armour and 2 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win with 1 armour and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
1 bomber owned by the Japanese retreated
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 bomber moved from Java to Malaya
1 aaGun moved from Amur to Buyant-Uhaa
1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
1 armour moved from Suiyuyan to Hopei
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Hunan
2 armour and 9 mech_infantrys moved from India to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from India to Burma
1 mech_infantry moved from Shensi to Suiyuyan
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 submarines and 1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 fighters placed in India
1 armour and 2 mech_infantrys placed in Manchuria
1 mech_infantry placed in Malaya
Japanese undo move 3.
1 armour and 2 mech_infantrys placed in India
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0,33
ANZAC : 1,50
Chinese : -0,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Egypt to Iraq
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from Iraq to Egypt
5 fighters moved from Morocco to Egypt
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 cruisers and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Place Units - Chinese
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 fighter moved from Egypt to Alexandria
3 fighters moved from Egypt to Ukraine
1 fighter moved from Egypt to Ukraine
2 fighters moved from Egypt to Bryansk
3 mech_infantrys moved from Belgian Congo to Egypt
3 carriers, 3 cruisers and 3 destroyers moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,67
AA fire in Iraq : : -0,17
Japanese : 0,00