Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
3 infantry moved from Belarus to Novgorod
1 bomber moved from Russia to Baltic States
2 infantry moved from Eastern Poland to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 4 : 0/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 5 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 5 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Baltic States to Russia
2 fighters moved from Poland to Belarus
2 fighters moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
3 aaGuns, 23 artilleries and 50 infantry moved from Eastern Poland to Belarus
2 artilleries and 8 infantry moved from Bryansk to Belarus
2 artilleries and 8 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
12 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
1 artillery, 1 fighter and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 4 infantry
EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
5 infantry moved from Shantung to Anhwe
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
Combat - Japanese
Battle in Philippines
Battle in Celebes
Non Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Shantung to Anhwe
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 aaGuns, 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 infantry moved from India to West India
1 bomber moved from India to French Indo China
1 fighter moved from 36 Sea Zone to India
2 tactical_bombers moved from Shantung to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 fighter placed in India
1 fighter placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 mech_infantry placed in Kwangtung
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 4 infantry
EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
5 infantry moved from Shantung to Anhwe
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
Combat - Japanese
Battle in Philippines
Battle in Celebes
Non Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Shantung to Anhwe
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 aaGuns, 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 infantry moved from India to West India
1 bomber moved from India to French Indo China
1 fighter moved from 36 Sea Zone to India
2 tactical_bombers moved from Shantung to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 fighter placed in India
1 fighter placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 mech_infantry placed in Kwangtung
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hey, I attacked Iraq w/Japan but then just realized… that’d give a juicy factory to US in the ME. It was a dumball move that I caught just as I pressed the “attack” button. If ok, I retracted. If not ok , I will have to redo all Japan NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
4 fighters moved from 42 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Morocco to 109 Sea Zone
1 bomber moved from Morocco to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Americans roll dice for 2 fighters in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 5 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Philippines, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from 21 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
4 fighters moved from Celebes to 35 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 5 destroyers and 10 submarines moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 mech_infantrys moved from Persia to Iraq
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 72 Sea Zone to 71 Sea Zone
3 artilleries, 7 infantry and 2 marines moved from French West Africa to 83 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 7 infantry, 2 marines and 5 transports moved from 83 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from French West Africa to Morocco
3 artilleries, 1 fighter, 7 infantry and 2 marines moved from 91 Sea Zone to Morocco
3 fighters moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from 109 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 fighter moved from Hopei to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
19 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
Non Combat Move - British
1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from French West Africa to 83 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.83
Chinese : 1.33
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Southern Italy to Romania
1 armour, 6 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Romania
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Romania to Northern Italy
2 aaGuns and 8 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,2,6,4,4,1,5
Italians collect 4 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Java to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 2 infantry moved from Persia to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from Baltic States: 2 infantry
EDIT: Removing units owned by Russians from Poland: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
Combat - Germans
Battle in Baltic States
Non Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Germany to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from France to Western Germany
3 aaGuns, 33 armour, 22 artilleries, 39 infantry and 7 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Germany to Western Germany
5 armour moved from Germany to Western Germany
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 infantry placed in United Kingdom
10 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,1,5,4,3,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
5 fighters and 1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Baltic States to Belarus
2 artilleries and 12 infantry moved from Bryansk to Belarus
16 armour and 1 mech_infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
1 aaGun moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 artillery and 8 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
6 fighters moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to Philippines
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Borneo from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Persia
Japanese attack with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Persia, round 2 : 5/15 hits, 4.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 6 fighters and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
6 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 aaGuns moved from Eastern Persia to Persia
1 fighter moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
2 fighters moved from India to French Indo China
1 mech_infantry moved from Kwangtung to Hunan
1 aaGun and 1 infantry moved from Hunan to Kweichow
3 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Anhwe to Kweichow
2 bombers moved from Sumatra to India
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 armour placed in Shantung
2 armour and 1 mech_infantry placed in India
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : -0.33
ANZAC : 0.33
Americans : -0.33
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
6 fighters moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to Philippines
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Borneo from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Persia
Japanese attack with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Persia, round 2 : 5/15 hits, 4.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 6 fighters and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
6 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 aaGuns moved from Eastern Persia to Persia
1 fighter moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
2 fighters moved from India to French Indo China
1 mech_infantry moved from Kwangtung to Hunan
1 aaGun and 1 infantry moved from Hunan to Kweichow
3 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Anhwe to Kweichow
2 bombers moved from Sumatra to India
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 armour placed in Shantung
2 armour and 1 mech_infantry placed in India
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
ANZAC : 0.33
Americans : -0.33
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Morocco to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 fighters moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Morocco to 109 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
2 fighters moved from Morocco to 109 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
6 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
6 fighters moved from 35 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 109 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Guam
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Guam, round 2 : 5/8 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
6 fighters moved from Guam to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Wake Island
2 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
6 fighters moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from 109 Sea Zone to Morocco
2 aaGuns, 1 armour, 6 artilleries and 17 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 1 armour, 6 artilleries, 4 carriers, 2 destroyers, 17 infantry and 13 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 6 artilleries moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from 110 Sea Zone to Holland Belgium
17 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Morocco to 110 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in Eastern United States
1 armour and 3 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
19 infantry moved from Shensi to Sikang
1 fighter moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Move - British
Non Combat Move - British
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Morocco to Holland Belgium
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : 2.00
Chinese : 0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to France
1 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,6,4,4,1,6,4
Italians collect 4 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 fighters moved from 115 Sea Zone to Baltic States
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Novgorod
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to 115 Sea Zone
2 fighters moved from Novgorod to 115 Sea Zone
2 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Northern Italy to Western Germany
Place Units - Germans
6 infantry placed in Germany
3 infantry placed in United Kingdom
Germans undo move 2.
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer and 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6,6,3,4,1,1,5
Germans collect 42 PUs (11 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.50
AA fire in Normandy Bordeaux : : 1.67
Russians : -1.00
@Karl7 said in G40L BM3 Karl7 Axis vs Adam 514 Allies +3:
2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 115 Sea Zone to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 2 fighters moved from 115 Sea Zone to Baltic States 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total.
WOW!
Ok, if Russia can snipe my DD and unlock your landing force… probably game over.
Needless to say full scram if you try
you didn’t snipe it?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
2 fighters moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to Baltic States
1 bomber moved from Russia to Novgorod
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 bomber, 3 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 artillery and 13 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
2 fighters moved from Novgorod to Belarus
1 fighter moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
2 fighters moved from Baltic States to Belarus
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 0.00