Let’s see if I did this correctly. GL and HF.
dawgoneit (Axis) vs. StuckTojo (Allies +18)
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel 2 fighters moved from Russia to Belarus 1 infantry moved from Chahar to Jehol Combat - Russians Battle in Archangel Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Bryansk 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 artillery moved from Tambov to Bryansk Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur 1 artillery moved from Korea to Amur 4 artilleries moved from Korea to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 3 tactical_bombers moved from Korea to Japan Combat - Japanese Battle in Amur Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 4 artilleries, 4 infantry and 4 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 transports EDIT: Adding units owned by Japanese to Japan: 4 artilleries and 4 infantry EDIT: Turning off Edit Mode 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1 Japanese collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Russians : -0.33 Japanese : 1.33
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 3 bombers moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 9 fighters moved from Siberia to 6 Sea Zone 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys moved from Siberia to Amur 2 bombers moved from Norway to Germany
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Scrambles and/or kamikazes in sz 6?
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@StuckTojo kamikazes- 2 on each cruiser 1 on 4 different destroyers. scramble 3 tacs.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 3 bombers moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 9 fighters moved from Siberia to 6 Sea Zone 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys moved from Siberia to Amur 2 bombers moved from Norway to Germany Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,6 Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters, 4 submarines and 3 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 19/31 hits, 15.67 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 8/18 hits, 9.17 expected hits Units damaged: 1 battleship owned by the Americans 4 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 21/31 hits, 15.67 expected hits Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 5 fighters owned by the Japanese, 4 transports owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 battleships owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 15 fighters and 3 tactical_bombers remaining. Battle score for attacker is 176 Casualties for Americans: 3 carriers, 2 destroyers and 4 submarines Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports Battle in Amur Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 2 : 3/9 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 bombers moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Amur to Iwo Jima 1 transport moved from 5 Sea Zone to 3 Sea Zone 4 aaGuns, 1 armour and 1 infantry moved from British Columbia to Alaska 2 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 13 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Norway to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 3 transports moved from 125 Sea Zone to 123 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 2 bombers moved from Germany to Norway 1 fighter moved from Eastern United States to Iceland 1 bomber moved from Eastern United States to Norway 1 infantry moved from Western United States to Central United States Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Norway 2 armour, 5 infantry and 2 mech_infantrys placed in Eastern United States 1 fighter placed in Eastern United States 1 bomber placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : 7.33 Japanese : -1.00 AA fire in Germany : : -0.33
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Jehol to Manchuria 1 fighter moved from Anhwe to Manchuria 2 infantry moved from Kiangsi to Anhwe Place Units - Chinese 2 artilleries and 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 3 bombers moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 9 fighters moved from Siberia to 6 Sea Zone 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys moved from Siberia to Amur 2 bombers moved from Norway to Germany Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,6 Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters, 4 submarines and 3 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 19/31 hits, 15.67 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 8/18 hits, 9.17 expected hits Units damaged: 1 battleship owned by the Americans 4 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 21/31 hits, 15.67 expected hits Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 5 fighters owned by the Japanese, 4 transports owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 battleships owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 15 fighters and 3 tactical_bombers remaining. Battle score for attacker is 176 Casualties for Americans: 3 carriers, 2 destroyers and 4 submarines Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports Battle in Amur Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 2 : 3/9 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 bombers moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Amur to Iwo Jima 1 transport moved from 5 Sea Zone to 3 Sea Zone 4 aaGuns, 1 armour and 1 infantry moved from British Columbia to Alaska 2 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 13 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Norway to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 3 transports moved from 125 Sea Zone to 123 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 2 bombers moved from Germany to Norway 1 fighter moved from Eastern United States to Iceland 1 bomber moved from Eastern United States to Norway 1 infantry moved from Western United States to Central United States Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Norway 2 armour, 5 infantry and 2 mech_infantrys placed in Eastern United States 1 fighter placed in Eastern United States 1 bomber placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Jehol to Manchuria 1 fighter moved from Anhwe to Manchuria 2 infantry moved from Kiangsi to Anhwe Place Units - Chinese 2 artilleries and 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 bombers; Remaining resources: 0 PUs; Combat Move - British 4 armour, 1 artillery, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Manchuria to Korea 1 armour, 1 fighter and 2 mech_infantrys moved from Jehol to Korea 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 bomber moved from Russia to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Korea British attack with 5 armour, 1 artillery, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 6 infantry and 1 mech_infantry British roll dice for 5 armour, 1 artillery, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 8/19 hits, 6.33 expected hits Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Korea, round 2 : 2/8 hits, 2.67 expected hits 6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Korea British win, taking Korea from Japanese with 5 armour, 1 artillery, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Korea to Manchuria 2 infantry moved from Jehol to Manchuria 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from India to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 6 armour and 10 mech_infantrys moved from Northwest Persia to Caucasus 1 artillery moved from Volgograd to Tambov 2 armour and 4 mech_infantrys moved from Vologda to Nenetsia 2 fighters moved from Samara to Nenetsia 1 bomber moved from Germany to Norway 4 transports moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Finland 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from Norway to Finland 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 7 infantry moved from 112 Sea Zone to Norway 2 aaGuns moved from Burma to India 1 aaGun moved from Kiangsi to Anhwe Place Units - British 1 armour, 4 infantry and 2 mech_infantrys placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 2 bombers placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 2 bombers
Combat Hit Differential Summary :
British : 1.67 Americans : 7.33 Japanese : -1.67 AA fire in Germany : : -0.50
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 5 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Rostov Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17 Russians : 0.67
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 bombers moved from Queensland to Iwo Jima 3 artilleries and 3 infantry moved from Iwo Jima to 17 Sea Zone 3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 17 Sea Zone to 6 Sea Zone 5 fighters moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Philippines to Korea Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 bombers moved from Queensland to Iwo Jima 3 artilleries and 3 infantry moved from Iwo Jima to 17 Sea Zone 3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 17 Sea Zone to 6 Sea Zone 5 fighters moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Philippines to Korea Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Eastern Poland to Archangel 2 infantry moved from Novgorod to Archangel 1 infantry moved from Baltic States to Belarus 2 artilleries and 20 infantry moved from Poland to Eastern Poland 2 infantry moved from Baltic States to Novgorod 2 artilleries and 3 infantry moved from Bessarabia to Ukraine 1 artillery and 14 infantry moved from Germany to Poland 2 artilleries and 7 infantry moved from Western Germany to Germany 3 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 5 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 bomber moved from Archangel to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5 Germans collect 42 PUs (4 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Manchuria 2 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Russia to Belarus 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Belarus 1 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 3 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 2 fighters moved from Rostov to Bryansk 4 armour and 5 infantry moved from Russia to Bryansk Place Units - Russians 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : -0.33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,3,4,5,4,1,2,3,6,6,2,6,5,6,6,1,3 Japanese collect 1 PU (9 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 7 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from 6 Sea Zone to Japan 5 bombers moved from Iwo Jima to Japan 1 fighter moved from 6 Sea Zone to Japan 5 fighters and 3 tactical_bombers moved from Manchuria to Japan 2 bombers moved from Norway to Germany 1 bomber moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Japan Americans attack with 5 bombers, 6 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 13 infantry Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 5 bombers, 6 fighters, 2 infantry and 3 tactical_bombers in Japan, round 2 : 11/16 hits, 8.67 expected hits Japanese roll dice for 5 artilleries, 3 fighters and 13 infantry in Japan, round 2 : 3/21 hits, 8.00 expected hits 13 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Japan Americans roll dice for 5 bombers, 5 fighters and 3 tactical_bombers in Japan, round 3 : 8/13 hits, 7.83 expected hits Japanese roll dice for 5 artilleries and 3 fighters in Japan, round 3 : 4/8 hits, 3.67 expected hits 3 fighters owned by the Japanese, 5 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Japan Americans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Americans: 4 fighters, 2 infantry and 1 tactical_bomber Casualties for Japanese: 5 artilleries, 3 fighters and 13 infantry Non Combat Move - Americans 1 fighter moved from Japan to Amur 1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone 5 bombers moved from Japan to Amur 9 fighters moved from Manchuria to Yenisey 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 bomber moved from Western United States to Iceland 1 fighter moved from Iceland to Norway 2 armour and 2 mech_infantrys moved from Norway to Karelia 1 artillery and 1 infantry moved from Nenetsia to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Karelia 6 infantry moved from Norway to 125 Sea Zone 6 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone 6 infantry moved from 127 Sea Zone to Karelia 1 cruiser and 3 destroyers moved from 125 Sea Zone to 127 Sea Zone 1 bomber moved from Germany to Norway 1 infantry moved from Central United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 3 transports moved from 123 Sea Zone to 106 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia 1 fighter moved from Eastern United States to Iceland 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 carrier moved from 125 Sea Zone to 127 Sea Zone 3 destroyers moved from 125 Sea Zone to 112 Sea Zone Place Units - Americans 1 infantry and 1 mech_infantry placed in Central United States 1 armour, 7 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 0.83 Americans : 3.33 Japanese : -4.67 AA fire in Germany : : 0.67
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 7 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 7 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from 6 Sea Zone to Japan 5 bombers moved from Iwo Jima to Japan 1 fighter moved from 6 Sea Zone to Japan 5 fighters and 3 tactical_bombers moved from Manchuria to Japan 2 bombers moved from Norway to Germany 1 bomber moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Japan Americans attack with 5 bombers, 6 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 13 infantry Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 5 bombers, 6 fighters, 2 infantry and 3 tactical_bombers in Japan, round 2 : 11/16 hits, 8.67 expected hits Japanese roll dice for 5 artilleries, 3 fighters and 13 infantry in Japan, round 2 : 3/21 hits, 8.00 expected hits 13 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Japan Americans roll dice for 5 bombers, 5 fighters and 3 tactical_bombers in Japan, round 3 : 8/13 hits, 7.83 expected hits Japanese roll dice for 5 artilleries and 3 fighters in Japan, round 3 : 4/8 hits, 3.67 expected hits 3 fighters owned by the Japanese, 5 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Japan Americans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Americans: 4 fighters, 2 infantry and 1 tactical_bomber Casualties for Japanese: 5 artilleries, 3 fighters and 13 infantry Non Combat Move - Americans 1 fighter moved from Japan to Amur 1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone 5 bombers moved from Japan to Amur 9 fighters moved from Manchuria to Yenisey 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 bomber moved from Western United States to Iceland 1 fighter moved from Iceland to Norway 2 armour and 2 mech_infantrys moved from Norway to Karelia 1 artillery and 1 infantry moved from Nenetsia to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Karelia 6 infantry moved from Norway to 125 Sea Zone 6 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone 6 infantry moved from 127 Sea Zone to Karelia 1 cruiser and 3 destroyers moved from 125 Sea Zone to 127 Sea Zone 1 bomber moved from Germany to Norway 1 infantry moved from Central United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 3 transports moved from 123 Sea Zone to 106 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia 1 fighter moved from Eastern United States to Iceland 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 carrier moved from 125 Sea Zone to 127 Sea Zone 3 destroyers moved from 125 Sea Zone to 112 Sea Zone Place Units - Americans 1 infantry and 1 mech_infantry placed in Central United States 1 armour, 7 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 7 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 bombers; Remaining resources: 3 PUs; Combat Move - British 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Norway to Western Germany Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Japan British captures 1PU while taking Japanese capital British converts factory_major into different units Non Combat Move - British 1 bomber moved from Western Germany to Norway 5 aaGuns, 3 armour, 6 artilleries, 3 fighters, 12 infantry and 3 mech_infantrys moved from Finland to Karelia 4 transports moved from 112 Sea Zone to 125 Sea Zone 1 battleship moved from 112 Sea Zone to 125 Sea Zone 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 2 armour and 4 mech_infantrys moved from Nenetsia to Smolensk 2 bombers moved from India to Russia 5 armour and 7 mech_infantrys moved from Korea to Buryatia 2 fighters and 1 tactical_bomber moved from Manchuria to Yenisey 2 aaGuns moved from India to West India 2 infantry and 2 transports moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Amur 7 armour, 1 fighter and 15 mech_infantrys moved from Caucasus to Rostov 1 artillery moved from Tambov to Rostov 2 fighters moved from Russia to Rostov 2 fighters moved from Nenetsia to Rostov 1 armour and 2 mech_infantrys moved from Persia to Caucasus Place Units - British 1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 36 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 bombers placed in India Turn Complete - UK_Pacific UK_Pacific collect 30 PUs; end with 33 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs Some Units in India change ownership: 2 bombers
Combat Hit Differential Summary :
AA fire in Western Germany : : 0.67 Americans : 3.33 Japanese : -4.67 AA fire in Germany : : 0.67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1 Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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@dawgoneit you pretty much have this game. can i bore ya for another? :smirk: i’ve just been testing ya. ready for a good long game? :thinking_face:
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Not a bore at all. You tried a new strategy and it didn’t pan out, oh well. You don’t know 'til you try. :+1:
I’d be happy to play another. Same sides and bids as last one? If that’s cool, set 'er up. :relaxed: