@mikawagunichi why even ask lol
19 BM3 Lyonsj X vs Dawgoneit L-No bid/No Tech
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov 1 mech_infantry moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Baltic States to Tambov 1 mech_infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Baltic States to Archangel 1 tactical_bomber moved from Baltic States to Smolensk 1 fighter moved from Western Ukraine to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 infantry moved from Karelia to Novgorod 2 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter moved from Western Ukraine to Western Germany 2 bombers moved from Eastern Poland to Western Germany 1 submarine moved from 119 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Greater Southern Germany to Northern Italy 2 infantry moved from Western Germany to France 2 infantry moved from France to Southern France 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 93 Sea Zone to 92 Sea Zone 9 armour, 11 artilleries, 14 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 armour moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Tambov Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from France to Northern Italy 1 artillery moved from France to Southern France 1 infantry moved from Western Germany to France Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 1 artillery placed in France 3 submarines placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Tambov 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Tambov Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 2 fighters and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Soviet Far East Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -4.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 artillery moved from Kweichow to Shensi 4 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Shan State to Burma 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 4 tactical_bombers moved from Anhwe to Shensi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 fighters moved from Anhwe to Shensi 2 bombers moved from Anhwe to Shensi 1 mech_infantry moved from Kwangtung to Yunnan 4 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Manchuria to Korea 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to British Columbia 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to Shensi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma Combat - Japanese Battle in Shensi Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 1 fighter and 13 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Shensi, round 2 : 10/17 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 7/14 hits, 5.00 expected hits 1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 10 infantry owned by the Chinese lost in Shensi retreated to Shensi Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 4 infantry Casualties for Chinese: 10 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Chahar Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 4 tactical_bombers moved from Shensi to Yunnan 3 fighters moved from Shensi to Yunnan 1 fighter moved from Shensi to Kweichow 2 bombers moved from Shensi to Yunnan 3 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 4 artilleries, 3 infantry and 2 marines moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 bomber and 1 marine placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Chinese : 1.67 UK_Pacific : -0.67 Japanese : 0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Trans-Jordan to Burma 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 armour and 2 mech_infantrys moved from Western United States to British Columbia 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in British Columbia Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in British Columbia Americans roll dice for 1 armour in British Columbia, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in British Columbia, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia Japanese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 armour and 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 2 armour, 2 artilleries and 4 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 mech_infantry moved from Eastern United States to Western United States 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 3 bombers moved from Burma to India 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 8 submarines and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -1.00 Japanese : -0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Trans-Jordan to Burma 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 armour and 2 mech_infantrys moved from Western United States to British Columbia 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in British Columbia Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in British Columbia Americans roll dice for 1 armour in British Columbia, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in British Columbia, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia Japanese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 armour and 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 2 armour, 2 artilleries and 4 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 mech_infantry moved from Eastern United States to Western United States 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 3 bombers moved from Burma to India 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 8 submarines and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Caucasus to Kazakhstan 1 artillery and 1 infantry moved from Northwest Persia to Persia 2 transports moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from French Equatorial Africa to Egypt 1 fighter moved from French Central Africa to Egypt 1 fighter moved from French Central Africa to Egypt 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Eastern Persia 1 fighter moved from Iraq to India 1 armour moved from Trans-Jordan to Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Egypt to India 1 mech_infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Non Combat Move - British 1 infantry moved from Eire to Scotland 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : -0.67 Americans : -1.00 Japanese : -0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Tambov 1 bomber moved from Ukraine to Tambov 2 fighters moved from 92 Sea Zone to Southern Italy 3 armour moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Bryansk 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Bryansk 1 aaGun moved from Bryansk to Rostov 1 aaGun and 3 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : 0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Western Germany to Russia 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 3 submarines moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 submarine moved from 112 Sea Zone to 109 Sea Zone 3 artilleries moved from Ukraine to Bryansk 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 11 armour, 11 artilleries, 4 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 infantry moved from Vyborg to Finland 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Germans Battle in Morocco Battle in Belarus Germans attack with 1 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 3/7 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Morocco from Americans, taking Belarus from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Russia Germans attack with 12 armour, 11 artilleries, 2 bombers, 4 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 3 armour, 20 artilleries, 1 factory_major, 3 fighters, 32 infantry and 1 tactical_bomber AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 12 armour, 11 artilleries, 2 bombers, 3 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 19/63 hits, 22.17 expected hits Russians roll dice for 2 aaGuns, 3 armour, 20 artilleries, 3 fighters, 32 infantry and 1 tactical_bomber in Russia, round 2 : 23/59 hits, 21.33 expected hits 17 infantry owned by the Russians, 1 artillery owned by the Germans, 17 infantry owned by the Germans, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 10 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 18/40 hits, 17.83 expected hits Russians roll dice for 3 armour, 20 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber in Russia, round 3 : 19/42 hits, 15.67 expected hits 15 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia 12 armour owned by the Germans retreated to Bryansk Russians win with 3 armour, 17 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Germans: 11 artilleries, 1 fighter, 17 infantry and 14 mech_infantrys Casualties for Russians: 2 aaGuns, 3 artilleries and 32 infantry Non Combat Move - Germans 4 tactical_bombers moved from Russia to Bryansk 3 fighters moved from Russia to Bryansk 2 bombers moved from Russia to Bryansk 2 fighters moved from Western Germany to Bryansk 1 aaGun moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00 AA fire in Russia : : 0.00 Americans : -0.33 Russians : 4.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Volgograd to Tambov Russians take Tambov from Germans 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Siberia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Evenkiyskiy to Urals Combat - Russians Non Combat Move - Russians Place Units - Russians 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 aaGuns, 2 armour, 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Chahar to Hopei 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Shan State to Burma 2 fighters moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Burma 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Yunnan to Jehol 1 fighter moved from Kweichow to Jehol 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Yunnan to Jehol 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 8 Sea Zone 1 armour moved from Kiangsu to Kweichow 1 bomber moved from Yunnan to 41 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from Yunnan to Jehol 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 2 transports moved from 37 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters moved from Sumatra to 37 Sea Zone 2 tactical_bombers moved from Sumatra to 37 Sea Zone 1 bomber moved from 41 Sea Zone to Shan State 1 bomber moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from British Columbia to Alaska 1 bomber moved from 8 Sea Zone to Japan 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 aaGun and 2 infantry placed in Kwangtung 2 mech_infantrys placed in Kiangsu Japanese undo move 1. 1 aaGun and 2 armour placed in French Indo China 1 mech_infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00 ANZAC : 0.33 UK_Pacific : -0.33 Japanese : -1.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia British take British Columbia from Japanese 1 artillery and 1 infantry moved from Western United States to British Columbia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from India to 41 Sea Zone 2 bombers moved from India to Burma 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 8 submarines moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 2 armour, 3 artilleries and 5 infantry Germans defend with 2 infantry Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Morocco, round 2 : 5/10 hits, 3.33 expected hits Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 92 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport; Italians defend with 1 cruiser, 2 submarines and 1 transport Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits Germans roll dice for 8 submarines in 92 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits 2 submarines owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 3 : 1/9 hits, 3.83 expected hits Germans roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 92 Sea Zone, round 4 : 2/8 hits, 3.50 expected hits Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits 1 cruiser owned by the Americans, 2 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 5 : 3/7 hits, 3.50 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 92 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -58 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines Casualties for Germans: 1 destroyer and 6 submarines Casualties for Italians: 1 cruiser and 2 submarines Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 41 Sea Zone to India 1 bomber moved from Burma to India Place Units - Americans 2 destroyers and 7 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 6 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : -0.17 Japanese : 1.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia British take British Columbia from Japanese 1 artillery and 1 infantry moved from Western United States to British Columbia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from India to 41 Sea Zone 2 bombers moved from India to Burma 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 8 submarines moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 2 armour, 3 artilleries and 5 infantry Germans defend with 2 infantry Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Morocco, round 2 : 5/10 hits, 3.33 expected hits Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 92 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport; Italians defend with 1 cruiser, 2 submarines and 1 transport Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits Germans roll dice for 8 submarines in 92 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits 2 submarines owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 3 : 1/9 hits, 3.83 expected hits Germans roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 92 Sea Zone, round 4 : 2/8 hits, 3.50 expected hits Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits 1 cruiser owned by the Americans, 2 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 5 : 3/7 hits, 3.50 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 92 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -58 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines Casualties for Germans: 1 destroyer and 6 submarines Casualties for Italians: 1 cruiser and 2 submarines Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 41 Sea Zone to India 1 bomber moved from Burma to India Place Units - Americans 2 destroyers and 7 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 6 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 6 armour and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 106 Sea Zone 3 fighters moved from Egypt to 92 Sea Zone 3 fighters moved from Trans-Jordan to 92 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Kazakhstan to Tsinghai Combat - British Battle in French Madagascar Battle in 92 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser and 8 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 transport British roll dice for 1 battleship, 1 carrier, 1 cruiser and 8 fighters in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the Germans, 1 transport owned by the Italians, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone 1 transport owned by the Germans lost in 92 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 battleship, 1 carrier, 1 cruiser and 6 fighters remaining. Battle score for attacker is 63 Casualties for British: 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Casualties for Italians: 1 transport Battle in Tsinghai British attack with 1 infantry Japanese defend with 1 infantry British roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 80 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 armour moved from Eastern Persia to West India 3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Tunisia to Tobruk 4 fighters moved from 92 Sea Zone to Algeria 1 armour moved from Alberta Saskatchewan Manitoba to British Columbia Place Units - British 3 armour placed in Iraq 3 armour placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4 British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.50 British : 1.50 Americans : -0.17 Chinese : 0.17 Japanese : 0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 bomber and 1 fighter moved from Bryansk to Caucasus 1 artillery moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Russians defend with 4 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus 1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 fighter moved from Caucasus to Rostov Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67