19 BM3 Lyonsj X vs Dawgoneit L-No bid/No Tech


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Tambov
            1 fighter and 1 tactical_bomber moved from Baltic States to Tambov
            1 mech_infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
            1 tactical_bomber moved from Baltic States to Smolensk
            1 fighter moved from Western Ukraine to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 infantry moved from Karelia to Novgorod
            2 mech_infantrys moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Baltic States to Western Germany
            1 fighter moved from Western Ukraine to Western Germany
            2 bombers moved from Eastern Poland to Western Germany
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Greater Southern Germany to Northern Italy
            2 infantry moved from Western Germany to France
            2 infantry moved from France to Southern France
            1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            9 armour, 11 artilleries, 14 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 armour moved from Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from France to Northern Italy
            1 artillery moved from France to Southern France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            1 artillery placed in France
            3 submarines placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                 retreated to Archangel
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Siberia to Soviet Far East
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -4.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 artillery moved from Kweichow to Shensi
            4 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Shan State to Burma
            3 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            4 tactical_bombers moved from Anhwe to Shensi
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 fighters moved from Anhwe to Shensi
            2 bombers moved from Anhwe to Shensi
            1 mech_infantry moved from Kwangtung to Yunnan
            4 infantry moved from Anhwe to Chahar
            1 artillery moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            2 cruisers and 2 marines moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 infantry moved from Manchuria to Korea
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Alaska to British Columbia
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Shan State to Shensi
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
                Chinese defend with 1 fighter and 13 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Shensi, round 2 : 10/17 hits, 8.17 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 7/14 hits, 5.00 expected hits
                    1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 10 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 4 infantry
                Casualties for Chinese: 10 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Chahar
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from Shensi to Yunnan
            3 fighters moved from Shensi to Yunnan
            1 fighter moved from Shensi to Kweichow
            2 bombers moved from Shensi to Yunnan
            3 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            4 artilleries, 3 infantry and 2 marines moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 bomber and 1 marine placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Chinese : 1.67
    UK_Pacific : -0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 2 infantry moved from Morocco to 91 Sea Zone
            2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            3 bombers moved from Trans-Jordan to Burma
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 armour and 2 mech_infantrys moved from Western United States to British Columbia
            1 destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in British Columbia
                Americans attack with 1 armour and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in British Columbia
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in British Columbia
                    Americans roll dice for 1 armour in British Columbia, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 armour and 2 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 2 armour, 2 artilleries and 4 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from Eastern United States to Western United States
            1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
            3 bombers moved from Burma to India
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            8 submarines and 1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 2 infantry moved from Morocco to 91 Sea Zone
            2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            3 bombers moved from Trans-Jordan to Burma
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 armour and 2 mech_infantrys moved from Western United States to British Columbia
            1 destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in British Columbia
                Americans attack with 1 armour and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in British Columbia
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in British Columbia
                    Americans roll dice for 1 armour in British Columbia, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 armour and 2 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 2 armour, 2 artilleries and 4 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from Eastern United States to Western United States
            1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
            3 bombers moved from Burma to India
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            8 submarines and 1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Caucasus to Kazakhstan
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 fighter moved from French Central Africa to Egypt
            1 fighter moved from French Central Africa to Egypt
            1 fighter moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 fighter moved from Iraq to India
            1 armour moved from Trans-Jordan to Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Egypt to India
            1 mech_infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Eire to Scotland
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            3 armour placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Tambov
            2 fighters moved from 92 Sea Zone to Southern Italy
            3 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Bryansk
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/9 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 aaGun and 3 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Belarus
            2 bombers moved from Western Germany to Russia
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            3 submarines moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 artilleries moved from Ukraine to Bryansk
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            11 armour, 11 artilleries, 4 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern France
            2 mech_infantrys moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Combat - Germans
            Battle in Morocco
            Battle in Belarus
                Germans attack with 1 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 3/7 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Morocco from Americans, taking Belarus from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Russia
                Germans attack with 12 armour, 11 artilleries, 2 bombers, 4 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 3 armour, 20 artilleries, 1 factory_major, 3 fighters, 32 infantry and 1 tactical_bomber
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 11 artilleries, 2 bombers, 3 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 19/63 hits, 22.17 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 20 artilleries, 3 fighters, 32 infantry and 1 tactical_bomber in Russia, round 2 : 23/59 hits, 21.33 expected hits
                    17 infantry owned by the Russians, 1 artillery owned by the Germans, 17 infantry owned by the Germans, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 10 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 18/40 hits, 17.83 expected hits
                    Russians roll dice for 3 armour, 20 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber in Russia, round 3 : 19/42 hits, 15.67 expected hits
                    15 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                12 armour owned by the Germans retreated to Bryansk
                Russians win with 3 armour, 17 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
                Casualties for Germans: 11 artilleries, 1 fighter, 17 infantry and 14 mech_infantrys
                Casualties for Russians: 2 aaGuns, 3 artilleries and 32 infantry
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Russia to Bryansk
            3 fighters moved from Russia to Bryansk
            2 bombers moved from Russia to Bryansk
            2 fighters moved from Western Germany to Bryansk
            1 aaGun moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in Russia : : 0.00
    Americans : -0.33
    Russians : 4.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Volgograd to Tambov
                  Russians take Tambov from Germans
            2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Evenkiyskiy to Urals
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 2 armour, 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from Chahar to Hopei
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            2 infantry moved from Shan State to Burma
            2 fighters moved from Yunnan to Burma
            2 tactical_bombers moved from Yunnan to Burma
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from Yunnan to Jehol
            1 fighter moved from Kweichow to Jehol
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Yunnan to Jehol
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 8 Sea Zone
            1 armour moved from Kiangsu to Kweichow
            1 bomber moved from Yunnan to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to Sumatra
            1 fighter moved from Yunnan to Jehol
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Kiangsu to Kiangsi
            2 transports moved from 37 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 fighters moved from Sumatra to 37 Sea Zone
            2 tactical_bombers moved from Sumatra to 37 Sea Zone
            1 bomber moved from 41 Sea Zone to Shan State
            1 bomber moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from British Columbia to Alaska
            1 bomber moved from 8 Sea Zone to Japan
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in French Indo China
            1 aaGun and 2 infantry placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
            Japanese undo move 1.
            1 aaGun and 2 armour placed in French Indo China
            1 mech_infantry placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    ANZAC : 0.33
    UK_Pacific : -0.33
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                  British take British Columbia from Japanese
            1 artillery and 1 infantry moved from Western United States to British Columbia
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from India to 41 Sea Zone
            2 bombers moved from India to Burma
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            8 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                Americans attack with 2 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 2 armour, 3 artilleries and 5 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Morocco, round 2 : 5/10 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport; Italians defend with 1 cruiser, 2 submarines and 1 transport
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
                    Germans roll dice for 8 submarines in 92 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    2 submarines owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 3 : 1/9 hits, 3.83 expected hits
                    Germans roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 92 Sea Zone, round 4 : 2/8 hits, 3.50 expected hits
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
                    1 cruiser owned by the Americans, 2 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 5 : 3/7 hits, 3.50 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 92 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -58
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
                Casualties for Germans: 1 destroyer and 6 submarines
                Casualties for Italians: 1 cruiser and 2 submarines
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from Burma to India
    
        Place Units - Americans
            2 destroyers and 7 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer and 6 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : -0.17
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                  British take British Columbia from Japanese
            1 artillery and 1 infantry moved from Western United States to British Columbia
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from India to 41 Sea Zone
            2 bombers moved from India to Burma
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            8 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                Americans attack with 2 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 2 armour, 3 artilleries and 5 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Morocco, round 2 : 5/10 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport; Italians defend with 1 cruiser, 2 submarines and 1 transport
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
                    Germans roll dice for 8 submarines in 92 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    2 submarines owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 3 : 1/9 hits, 3.83 expected hits
                    Germans roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 92 Sea Zone, round 4 : 2/8 hits, 3.50 expected hits
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
                    1 cruiser owned by the Americans, 2 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 5 : 3/7 hits, 3.50 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 92 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -58
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
                Casualties for Germans: 1 destroyer and 6 submarines
                Casualties for Italians: 1 cruiser and 2 submarines
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from Burma to India
    
        Place Units - Americans
            2 destroyers and 7 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer and 6 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            3 fighters moved from Egypt to 92 Sea Zone
            3 fighters moved from Trans-Jordan to 92 Sea Zone
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Kazakhstan to Tsinghai
    
        Combat - British
            Battle in French Madagascar
            Battle in 92 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser and 8 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 transport
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser and 8 fighters in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 battleship owned by the Germans, 1 transport owned by the Italians, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone
                    1 transport owned by the Germans lost in 92 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 battleship, 1 carrier, 1 cruiser and 6 fighters remaining. Battle score for attacker is 63
                Casualties for British: 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for Italians: 1 transport
            Battle in Tsinghai
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 armour moved from Eastern Persia to West India
            3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Tunisia to Tobruk
            4 fighters moved from 92 Sea Zone to Algeria
            1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
    
        Place Units - British
            3 armour placed in Iraq
            3 armour placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
            British collect 41 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,5
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 1.50
    Americans : -0.17
    Chinese : 0.17
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 bomber and 1 fighter moved from Bryansk to Caucasus
            1 artillery moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Russians defend with 4 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 fighter moved from Caucasus to Rostov
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame

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