Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryL19 Giallo (L) vs AetV (X) Game III BM3 G40
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys moved from Kazakhstan to Novosibirsk 1 armour moved from Timguska to Urals Russians take Urals from Germans 1 armour moved from Urals to Novosibirsk 2 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 5 armour, 19 artilleries, 44 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 19 artilleries, 44 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 24/71 hits, 19,83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Kazakhstan to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67 Russians : 4,17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 bombers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kiangsi 1 fighter moved from 36 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 1 artillery and 2 infantry moved from Manchuria to Jehol Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Buryatia 3 fighters moved from Japan to French Indo China 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 4 tactical_bombers moved from Yunnan to India 4 fighters moved from Yunnan to India 2 battleships, 5 carriers, 1 cruiser, 9 submarines and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 4 destroyers moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Kiangsi to French Indo China Place Units - Japanese 1 armour, 1 bomber and 1 mech_infantry placed in India 1 artillery, 1 bomber and 1 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : -1,00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malaya to Shan State Americans take Shan State from Japanese 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 30 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Szechwan to 37 Sea Zone 1 fighter moved from Szechwan to 37 Sea Zone 1 bomber moved from Szechwan to 41 Sea Zone 3 tactical_bombers moved from Queensland to 37 Sea Zone 1 infantry moved from Eastern Persia to West India Americans take West India from Japanese Combat - Americans Battle in Marshall Islands Battle in 37 Sea Zone Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 37 Sea Zone from Japanese with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 102 Sea Zone 2 submarines moved from 104 Sea Zone to 102 Sea Zone 1 destroyer moved from 104 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 destroyers moved from 87 Sea Zone to 88 Sea Zone 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 8 submarines moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Java Place Units - Americans 3 fighters placed in Persia 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States Americans undo move 4. 2 destroyers placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : -1,00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Hunan from Japanese with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 2,33 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malaya to Shan State Americans take Shan State from Japanese 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 30 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Szechwan to 37 Sea Zone 1 fighter moved from Szechwan to 37 Sea Zone 1 bomber moved from Szechwan to 41 Sea Zone 3 tactical_bombers moved from Queensland to 37 Sea Zone 1 infantry moved from Eastern Persia to West India Americans take West India from Japanese Combat - Americans Battle in Marshall Islands Battle in 37 Sea Zone Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 37 Sea Zone from Japanese with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 102 Sea Zone 2 submarines moved from 104 Sea Zone to 102 Sea Zone 1 destroyer moved from 104 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 destroyers moved from 87 Sea Zone to 88 Sea Zone 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 8 submarines moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Java Place Units - Americans 3 fighters placed in Persia 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States Americans undo move 4. 2 destroyers placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Hunan from Japanese with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 2 aaGuns and 6 armour; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 4 armour moved from Eastern Persia to Iraq 1 artillery moved from Persia to Iraq 2 transports moved from 80 Sea Zone to 71 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 carrier moved from 92 Sea Zone to 102 Sea Zone 2 tactical_bombers moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 102 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 carrier moved from 80 Sea Zone to 71 Sea Zone Non Combat Move - British 1 aaGun moved from Persia to Iraq Place Units - British 3 armour placed in Iraq 3 armour placed in Egypt 2 aaGuns placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0,33 Chinese : 2,33 Japanese : 0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 4 fighters moved from Southern Italy to Caucasus 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,6 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Northwest Persia to Iraq Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Java to 35 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Northwest Persia to Iraq Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Java to 35 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Northwest Persia to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Russia to Urals Germans take Urals from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Battle in Iceland Non Combat Move - Germans 1 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Samara 13 armour moved from Volgograd to Northwest Persia 10 mech_infantrys moved from Volgograd to Northwest Persia 38 infantry moved from Volgograd to Samara 14 artilleries moved from Volgograd to Samara 3 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Volgograd to Samara 2 mech_infantrys moved from Russia to Samara 5 armour moved from Volgograd to Samara 3 fighters moved from Volgograd to Samara 5 armour moved from Volgograd to Caucasus 6 fighters moved from Volgograd to Caucasus 1 infantry moved from Samara to Vologda 3 bombers moved from Western Germany to Southern Italy 3 mech_infantrys moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Place Units - Germans 3 artilleries placed in Russia 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3,2,4 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys moved from Novosibirsk to Urals Combat - Russians Battle in Urals Russians attack with 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys in Urals, round 2 : 12/70 hits, 19,67 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Novosibirsk to Urals 4 fighters moved from Persia to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33 Russians : -7,67
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone 1 armour, 3 infantry and 2 transports moved from 78 Sea Zone to 80 Sea Zone 1 armour and 3 infantry moved from 80 Sea Zone to Persia 3 fighters and 3 tactical_bombers moved from India to Persia 1 bomber moved from India to Persia 2 battleships and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone 2 battleships and 1 cruiser moved from 78 Sea Zone to 80 Sea Zone 2 destroyers moved from 39 Sea Zone to 78 Sea Zone 2 destroyers moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 78 Sea Zone 1 carrier moved from 78 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Persia 1 bomber moved from French Indo China to Persia 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 3 fighters moved from French Indo China to West India 2 infantry moved from India to West India 4 carriers moved from 39 Sea Zone to 78 Sea Zone 4 carriers moved from 78 Sea Zone to 80 Sea Zone 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Manchuria to Shantung Japanese take Shantung from Chinese
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone 1 armour, 3 infantry and 2 transports moved from 78 Sea Zone to 80 Sea Zone 1 armour and 3 infantry moved from 80 Sea Zone to Persia 3 fighters and 3 tactical_bombers moved from India to Persia 1 bomber moved from India to Persia 2 battleships and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone 2 battleships and 1 cruiser moved from 78 Sea Zone to 80 Sea Zone 2 destroyers moved from 39 Sea Zone to 78 Sea Zone 2 destroyers moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 78 Sea Zone 1 carrier moved from 78 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Persia 1 bomber moved from French Indo China to Persia 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 3 fighters moved from French Indo China to West India 2 infantry moved from India to West India 4 carriers moved from 39 Sea Zone to 78 Sea Zone 4 carriers moved from 78 Sea Zone to 80 Sea Zone 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Manchuria to Shantung Japanese take Shantung from Chinese Combat - Japanese Battle in Persia Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 bomber and 2 fighters; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Persia, round 2 : 4/14 hits, 7,00 expected hits Americans roll dice for 1 bomber and 5 fighters in Persia, round 2 : 4/6 hits, 3,50 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 bomber owned by the British, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Persia Japanese win, taking Persia from Americans with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 1 bomber and 2 fighters Casualties for Americans: 3 fighters Battle in West India Japanese attack with 3 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in West India, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in West India Japanese win, taking West India from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 79 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 79 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 79 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Alaska from Americans to Japanese EDIT: Adding units owned by Japanese to Alaska: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 2 bombers moved from Persia to Northwest Persia 3 fighters and 4 tactical_bombers moved from Persia to 80 Sea Zone 3 fighters moved from West India to India 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone 2 destroyers and 8 submarines moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 2 armour and 1 mech_infantry placed in India 2 infantry placed in French Indo China 3 infantry placed in Manchuria 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,4,1,5,4,4,1,3,1,4,5,2,2,4,3,6,5,1,3,2,2,1,2,4,6,3,6,2,5,6,3,5,6,3,3,1,2,4,6,3 Japanese collect 51 PUs (4 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,17 Japanese : -2,00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern United States to Alaska 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Shan State retreated to Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from Gibraltar to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Java to Philippines 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 6 submarines moved from 37 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 32 Sea Zone to 17 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 102 Sea Zone to 91 Sea Zone 3 destroyers and 2 submarines moved from 88 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Alaska to British Columbia Place Units - Americans 1 factory_minor placed in Malaya 5 artilleries and 5 infantry placed in Central United States 3 fighters placed in Eastern United States 1 armour and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : -0,83 Japanese : 2,00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Shantung Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 2 infantry placed in Yunnan Chinese undo move 2. 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : -2,00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern United States to Alaska 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Shan State retreated to Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from Gibraltar to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Java to Philippines 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 6 submarines moved from 37 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 32 Sea Zone to 17 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 102 Sea Zone to 91 Sea Zone 3 destroyers and 2 submarines moved from 88 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Alaska to British Columbia Place Units - Americans 1 factory_minor placed in Malaya 5 artilleries and 5 infantry placed in Central United States 3 fighters placed in Eastern United States 1 armour and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Shantung Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 2 infantry placed in Yunnan Chinese undo move 2. 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 3 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 7 armour, 1 artillery and 4 infantry moved from Iraq to Trans-Jordan 8 armour moved from Trans-Jordan to Egypt 1 carrier and 2 transports moved from 71 Sea Zone to 83 Sea Zone Combat - British Non Combat Move - British 1 aaGun moved from Iraq to Trans-Jordan 3 tactical_bombers moved from Gibraltar to 91 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone Place Units - British 3 fighters placed in Egypt British undo move 1. 3 infantry placed in Egypt 3 fighters placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,4,4,2,2,4,4,3,1,1,5,1,1,2,1,2,6,3,6,5,5,3,1,1,6,6,6,1,5,3,5,3,3,1,3,4,1 British collect 32 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,83 Chinese : 0,67 Japanese : 0,00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Bessarabia to Rostov 2 mech_infantrys moved from Romania to Ukraine 4 fighters moved from Caucasus to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,4,2 Italians collect 9 PUs (7 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from Java to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 fighters moved from 35 Sea Zone to Kiangsi Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Kiangsi ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Paulau Island from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Shan State to Malaya 1 carrier moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Kiangsi to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to Malaya 2 aaGuns moved from Queensland to Northern Territory 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from Java to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 fighters moved from 35 Sea Zone to Kiangsi Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Kiangsi ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Paulau Island from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Shan State to Malaya 1 carrier moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Kiangsi to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to Malaya 2 aaGuns moved from Queensland to Northern Territory 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Samara to Timguska Germans take Timguska from Russians Combat - Germans Non Combat Move - Germans 12 armour, 1 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 5 armour moved from Caucasus to Iraq 3 mech_infantrys moved from Caucasus to Iraq 6 fighters moved from Caucasus to Persia 1 aaGun moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Volgograd to Northwest Persia 3 artilleries moved from Russia to Vologda 1 infantry moved from Vologda to Nenetsia 1 aaGun, 4 armour, 14 artilleries, 3 fighters, 38 infantry and 12 mech_infantrys moved from Samara to Vologda Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 3 bombers placed in Western Germany 3 armour placed in Russia 1 tactical_bomber placed in Ukraine Germans undo move 4. 1 tactical_bomber placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,6,6 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 19 artilleries and 43 infantry moved from Urals to Timguska 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour moved from Evenkiyskiy to Timguska Combat - Russians Battle in Timguska Russians attack with 1 armour, 19 artilleries and 43 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 19 artilleries and 43 infantry in Timguska, round 2 : 17/63 hits, 17,17 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 1 armour, 19 artilleries and 42 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 aaGuns moved from Urals to Timguska 4 armour and 3 mech_infantrys moved from Urals to Timguska Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,50 Russians : -0,17