L.O.T.R. - Whack Evil - dawg Good


  • TripleA Turn Summary: Dwarves round 31

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 31
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            1 berzerkers moved from Celduin to E. Rhovanion
            2 axeInfantrys moved from Celduin to Rhovanion
            1 berzerkers moved from Rhovanion to S. Rhovanion
            1 berzerkers and 1 cannon moved from Dagorlad to N. Ithilien
            1 berzerkers and 1 cannon moved from S. Rhovanion to Dagorlad
            3 axeInfantrys moved from N. Dale to Celduin
            1 axeInfantry moved from Lonely Mtn. to N. Dale
            1 zepplin moved from Lonely Mtn. to Rhovanion
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry and 1 zepplin placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Saruman
            Saruman buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 trollss moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in Fangorn
                Saruman attack with 2 trollss
                Elves defend with 1 hobbits and 1 hunters
                    Saruman roll dice for 2 trollss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits and 1 hunters in Fangorn, round 2 : 1/2 hits, 0.67 expected hits
                    1 hunters owned by the Elves, 1 hobbits owned by the Elves and 1 trolls owned by the Saruman lost in Fangorn
                Saruman win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is 0
                Casualties for Saruman: 1 trolls
                Casualties for Elves: 1 hobbits and 1 hunters
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 trollss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.00
    Elves : 0.33
    

    Savegame


  • TripleA Turn Summary: Freefolk round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Freefolk
            Freefolk buy 8 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            3 hobbitss moved from Druwaith Laur to Angren Bank
            4 hobbitss moved from Druwaith Laur to Andrast
            1 archers, 2 hobbitss and 1 spearInfantry moved from Enedwaith Coast to Enedwaith
            2 lightCavalrys moved from Lond Daer to Angren Bank
            5 hobbitss moved from Lond Daer to Enedwaith Coast
            1 hobbits and 1 spearInfantry moved from Tharbad to Eregion
            6 hobbitss moved from Minhiriath to N. Enedwaith
            1 archers and 6 hobbitss moved from S. Downs to Minhiriath
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 hobbits moved from Breelands to S. Downs
            2 hobbitss moved from Fornost to Breelands
            2 hobbitss moved from Hobbiton to Shire
    
        Combat - Freefolk
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            1 hobbits and 1 spearInfantry placed in Tharbad
            3 hobbitss placed in Bree
            2 hobbitss placed in Fornost
            2 hobbitss placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Mordor
            Mordor buy 6 fortificationss, 3 orcss, 3 siegeTowers, 1 tower and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            2 orcss moved from W. Osg. to Lossarnach
            10 orcss, 10 siegeTowers and 6 trollss moved from Eastfold to Anorien
    
        Combat - Mordor
            Battle in Anorien
                Mordor attack with 10 orcss, 10 siegeTowers and 6 trollss
                Dale defend with 1 lightCavalry
                    Mordor roll dice for 10 orcss, 10 siegeTowers and 6 trollss in Anorien, round 2 : 11/26 hits, 9.67 expected hits
                    Gondor roll dice for 1 lightCavalry in Anorien, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale lost in Anorien
                Mordor win, taking Anorien from Gondor with 10 orcss, 10 siegeTowers and 6 trollss remaining. Battle score for attacker is 4
                Casualties for Dale: 1 lightCavalry
            Battle in Lossarnach
                Mordor attack with 2 orcss
                Dale defend with 1 lightCavalry
                    Mordor roll dice for 2 orcss in Lossarnach, round 2 : 0/2 hits, 0.33 expected hits
                    Gondor roll dice for 1 lightCavalry in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 2 orcss in Lossarnach, round 3 : 1/2 hits, 0.33 expected hits
                    Gondor roll dice for 1 lightCavalry in Lossarnach, round 3 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale lost in Lossarnach
                Mordor win, taking Lossarnach from Gondor with 2 orcss remaining. Battle score for attacker is 4
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 trollss placed in W. Osg.
            4 fortificationss placed in Eastfold
            1 tower placed in Udun
            2 fortificationss placed in E. Osg.
            2 orcss and 3 siegeTowers placed in Minas Morgul
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.67
    Gondor : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Goblins
            Goblins buy 1 bats; Remaining resources: 4 PUs; 
    
        Place Units - Goblins
            1 bats placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Elves round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 9 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            7 eagless, 15 griffins, 1 hunters and 3 wizards moved from E. Emnet to Anorien
    
        Combat - Elves
            Battle in Anorien
                Elves attack with 7 eagless, 15 griffins, 1 hunters and 3 wizards
                Mordor defend with 10 orcss, 10 siegeTowers and 6 trollss
                    Elves roll dice for 7 eagless, 15 griffins, 1 hunters and 3 wizards in Anorien, round 2 : 11/26 hits, 12.17 expected hits
                    Mordor roll dice for 10 orcss, 10 siegeTowers and 6 trollss in Anorien, round 2 : 7/26 hits, 6.33 expected hits
                    1 hunters owned by the Elves, 1 siegeTower owned by the Mordor, 6 eagless owned by the Elves and 10 orcss owned by the Mordor lost in Anorien
                    Elves roll dice for 1 eagles, 15 griffins and 3 wizards in Anorien, round 3 : 11/19 hits, 9.83 expected hits
                    Mordor roll dice for 9 siegeTowers and 6 trollss in Anorien, round 3 : 5/15 hits, 4.50 expected hits
                    2 griffins owned by the Elves, 2 wizards owned by the Elves, 2 trollss owned by the Mordor, 9 siegeTowers owned by the Mordor and 1 eagles owned by the Elves lost in Anorien
                    Elves roll dice for 13 griffins and 1 wizard in Anorien, round 4 : 9/14 hits, 7.17 expected hits
                    Mordor roll dice for 4 trollss in Anorien, round 4 : 4/4 hits, 2.00 expected hits
                    4 griffins owned by the Elves and 4 trollss owned by the Mordor lost in Anorien
                Elves win, taking Anorien from Mordor with 9 griffins and 1 wizard remaining. Battle score for attacker is 2
                Casualties for Elves: 7 eagless, 6 griffins, 1 hunters and 2 wizards
                Casualties for Mordor: 10 orcss, 10 siegeTowers and 6 trollss
    
        Non Combat Move - Elves
            4 griffins moved from Anorien to Minas Tirith
            1 griffin moved from Anorien to E. Emnet
            1 griffin moved from Anorien to E. Emnet
            3 griffins moved from Anorien to E. Emnet
            3 hobbitss moved from Celebran to Wold
            2 hobbitss moved from N. Dunland to S. Dunland
            2 hobbitss moved from S. Caves to Celebran
            2 hobbitss moved from Lorien to Celebran
            2 hobbitss moved from Anduin East Bank to Celebran
            2 hobbitss moved from Lorien to Celebran
            1 hobbits moved from Gladden to S. Mirkwood
            2 hobbitss moved from W. Mirkwood to S. Mirkwood
            1 griffin moved from W. Mirkwood to E. Emnet
            3 hobbitss moved from N. Mirkwood to W. Mirkwood
            3 hobbitss moved from High Mirkwood to N. Mirkwood
    
        Place Units - Elves
            1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet
            4 hobbitss placed in Lorien
            2 hobbitss placed in S. Caves
            3 hobbitss placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Mordor : 3.17
    Elves : 1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss and 10 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            6 corsairss moved from City of Corsairs to Umbar Peninsula
            3 galleons moved from N. W. Central Sea Zone to Umbar Peninsula Coast
            9 rafts moved from Isen to Druwaith Coast
            1 corsairs moved from Helms Deep to Westfold
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 spearInfantrys placed in Pinnath Gelin
            3 spearInfantrys placed in Anfalas
            5 spearInfantrys placed in Helms Deep
            2 corsairss placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Rhun
            Rhun buy 1 spearInfantry and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            3 trebuches moved from Rhun to S. Dale
    
        Combat - Rhun
            Battle in S. Dale
                Rhun attack with 3 trebuches
                Dwarves defend with 1 berzerkers
                    Rhun roll dice for 3 trebuches in S. Dale, round 2 : 2/3 hits, 1.50 expected hits
                    Dale roll dice for 1 berzerkers in S. Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 trebuche owned by the Rhun and 1 berzerkers owned by the Dwarves lost in S. Dale
                Rhun win, taking S. Dale from Dale with 2 trebuches remaining. Battle score for attacker is 1
                Casualties for Rhun: 1 trebuche
                Casualties for Dwarves: 1 berzerkers
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            1 spearInfantry and 2 trebuches placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.67
    Rhun : 0.50
    

    Savegame


  • TripleA Turn Summary: Dale round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Dale
            Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry and 4 lightCavalrys moved from Lake Town to S. Dale
            1 archers moved from N. Dale to S. Dale
            2 heavyCavalrys moved from Celduin to S. Rhovanion
            2 heavyCavalrys moved from S. Rhovanion to N. Ithilien
            2 lightCavalrys moved from Minas Tirith to Lossarnach
            2 lightCavalrys moved from E. Rhovanion to Dagorlad
            2 heavyCavalrys moved from E. Rhovanion to S. Rhovanion
    
        Combat - Dale
            Battle in S. Dale
                Dale attack with 1 archers, 1 heavyCavalry and 4 lightCavalrys
                Rhun defend with 2 trebuches
                    Dale roll dice for 1 archers, 1 heavyCavalry and 4 lightCavalrys in S. Dale, round 2 : 4/6 hits, 2.00 expected hits
                    Rhun roll dice for 2 trebuches in S. Dale, round 2 : 1/2 hits, 0.33 expected hits
                    2 trebuches owned by the Rhun and 1 archers owned by the Dale lost in S. Dale
                Dale win, taking S. Dale from Rhun with 1 heavyCavalry and 4 lightCavalrys remaining. Battle score for attacker is 5
                Casualties for Dale: 1 archers
                Casualties for Rhun: 2 trebuches
            Battle in Lossarnach
                Dale attack with 2 lightCavalrys
                Mordor defend with 2 orcss
                    Dale roll dice for 2 lightCavalrys in Lossarnach, round 2 : 1/2 hits, 0.67 expected hits
                    Mordor roll dice for 2 orcss in Lossarnach, round 2 : 1/2 hits, 0.33 expected hits
                    1 lightCavalry owned by the Dale and 1 orcs owned by the Mordor lost in Lossarnach
                    Dale roll dice for 1 lightCavalry in Lossarnach, round 3 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in Lossarnach, round 3 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 lightCavalry in Lossarnach, round 4 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in Lossarnach, round 4 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 lightCavalry in Lossarnach, round 5 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in Lossarnach, round 5 : 1/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale lost in Lossarnach
                Mordor win with 1 orcs remaining. Battle score for attacker is -5
                Casualties for Dale: 2 lightCavalrys
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 heavyCavalry and 4 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.17
    Dale : 1.33
    Rhun : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 1 xbowInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to N. Ithilien
            2 raiderCavalrys, 1 raiders and 1 trebuche moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in N. Ithilien
                Khand attack with 4 raiderCavalrys, 1 raiders and 1 trebuche
                Dwarves defend with 1 berzerkers and 1 cannon; Dale defend with 2 heavyCavalrys and 1 spearInfantry
                    Khand roll dice for 4 raiderCavalrys, 1 raiders and 1 trebuche in N. Ithilien, round 2 : 4/6 hits, 3.00 expected hits
                    Gondor roll dice for 1 berzerkers, 1 cannon, 2 heavyCavalrys and 1 spearInfantry in N. Ithilien, round 2 : 3/5 hits, 1.67 expected hits
                    1 cannon owned by the Dwarves, 1 spearInfantry owned by the Dale, 1 heavyCavalry owned by the Dale, 1 raiderCavalry owned by the Khand, 1 berzerkers owned by the Dwarves, 1 trebuche owned by the Khand and 1 raiders owned by the Khand lost in N. Ithilien
                    Khand roll dice for 3 raiderCavalrys in N. Ithilien, round 3 : 1/3 hits, 1.50 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Ithilien, round 3 : 1/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Dale and 1 raiderCavalry owned by the Khand lost in N. Ithilien
                Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 5
                Casualties for Khand: 2 raiderCavalrys, 1 raiders and 1 trebuche
                Casualties for Dale: 2 heavyCavalrys and 1 spearInfantry
                Casualties for Dwarves: 1 berzerkers and 1 cannon
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 xbowInfantry placed in S. Ithilien
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Gondor : 2.00
    Khand : 0.50
    

    Savegame


  • TripleA Turn Summary: Dwarves round 32

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 32
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            1 axeInfantry moved from Lonely Mtn. to N. Dale
            1 axeInfantry moved from N. Dale to S. Dale
            1 phalanx moved from N. Rhun to S. Dale
            1 axeInfantry moved from N. Rhun to S. Dale
            1 berzerkers and 1 cannon moved from Dagorlad to N. Ithilien
            1 berzerkers moved from S. Rhovanion to Dagorlad
            2 axeInfantrys and 1 zepplin moved from Rhovanion to S. Rhovanion
            1 zepplin moved from S. Rhovanion to Dagorlad
            2 axeInfantrys moved from Celduin to E. Rhovanion
            1 axeInfantry moved from Celduin to Rhovanion
            1 zepplin moved from Lonely Mtn. to Rhovanion
    
        Combat - Dwarves
            Battle in N. Ithilien
                Dwarves attack with 1 berzerkers and 1 cannon
                Khand defend with 2 raiderCavalrys
                    Dwarves roll dice for 1 berzerkers and 1 cannon in N. Ithilien, round 2 : 2/2 hits, 1.17 expected hits
                    Khand roll dice for 2 raiderCavalrys in N. Ithilien, round 2 : 1/2 hits, 0.33 expected hits
                    2 raiderCavalrys owned by the Khand and 1 berzerkers owned by the Dwarves lost in N. Ithilien
                Dwarves win, taking N. Ithilien from Khand with 1 cannon remaining. Battle score for attacker is 5
                Casualties for Dwarves: 1 berzerkers
                Casualties for Khand: 2 raiderCavalrys
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry and 1 zepplin placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.83
    Khand : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Saruman
            Saruman buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 trolls moved from Fangorn to S. Dunland
            2 trollss moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 3 trollss
                Elves defend with 3 hobbitss
                    Saruman roll dice for 3 trollss in S. Dunland, round 2 : 2/3 hits, 1.50 expected hits
                    Freefolk roll dice for 3 hobbitss in S. Dunland, round 2 : 0/3 hits, 0.50 expected hits
                    2 hobbitss owned by the Elves lost in S. Dunland
                    Saruman roll dice for 3 trollss in S. Dunland, round 3 : 1/3 hits, 1.50 expected hits
                    Freefolk roll dice for 1 hobbits in S. Dunland, round 3 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in S. Dunland
                Saruman win, taking S. Dunland from Freefolk with 3 trollss remaining. Battle score for attacker is 6
                Casualties for Elves: 3 hobbitss
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 trollss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Freefolk : -0.67
    

    Savegame


  • TripleA Turn Summary: Freefolk round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 7 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Angren Bank to Adorn
                  Freefolk take Adorn from Haradrim
            1 lightCavalry moved from Adorn to S. Dunland
            1 lightCavalry moved from Angren Bank to S. Dunland
            1 archers, 2 hobbitss and 1 spearInfantry moved from Enedwaith to S. Dunland
            3 lightCavalrys moved from Andrast to S. Dunland
            5 hobbitss moved from Enedwaith Coast to Druwaith Laur
            2 lightCavalrys moved from Lond Daer to S. Dunland
            1 archers and 6 hobbitss moved from Minhiriath to Lond Daer
            6 hobbitss moved from N. Enedwaith to Enedwaith
            1 hobbits and 1 spearInfantry moved from Tharbad to Eregion
            6 hobbitss moved from S. Downs to Minhiriath
            2 hobbitss moved from Shire to S. Downs
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Breelands to S. Downs
            2 hobbitss moved from Fornost to Breelands
            2 hobbitss moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in S. Dunland
                Freefolk attack with 1 archers, 2 hobbitss, 7 lightCavalrys and 1 spearInfantry
                Saruman defend with 3 trollss
                    Freefolk roll dice for 1 archers, 2 hobbitss, 7 lightCavalrys and 1 spearInfantry in S. Dunland, round 2 : 1/10 hits, 2.83 expected hits
                    Saruman roll dice for 3 trollss in S. Dunland, round 2 : 1/3 hits, 1.50 expected hits
                    1 hobbits owned by the Freefolk and 1 trolls owned by the Saruman lost in S. Dunland
                    Freefolk roll dice for 1 archers, 1 hobbits, 7 lightCavalrys and 1 spearInfantry in S. Dunland, round 3 : 8/10 hits, 2.83 expected hits
                    Saruman roll dice for 2 trollss in S. Dunland, round 3 : 2/2 hits, 1.00 expected hits
                    1 hobbits owned by the Freefolk, 1 archers owned by the Freefolk and 2 trollss owned by the Saruman lost in S. Dunland
                Freefolk win, taking S. Dunland from Saruman with 7 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 11
                Casualties for Freefolk: 1 archers and 2 hobbitss
                Casualties for Saruman: 3 trollss
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            1 archers and 1 hobbits placed in Tharbad
            3 hobbitss placed in Bree
            2 hobbitss placed in Hobbiton
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.50
    Freefolk : 3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Mordor
            Mordor buy 3 orcss and 4 trollss; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from Lossarnach to Minas Tirith
            2 trollss moved from W. Osg. to Minas Tirith
            2 orcss moved from E. Osg. to N. Ithilien
            3 orcss and 3 siegeTowers moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
            Battle in N. Ithilien
                Mordor attack with 5 orcss and 3 siegeTowers
                Dwarves defend with 1 cannon
                    Mordor roll dice for 5 orcss and 3 siegeTowers in N. Ithilien, round 2 : 2/8 hits, 2.33 expected hits
                    Gondor roll dice for 1 cannon in N. Ithilien, round 2 : 1/1 hits, 0.33 expected hits
                    1 cannon owned by the Dwarves and 1 orcs owned by the Mordor lost in N. Ithilien
                Mordor win, taking N. Ithilien from Gondor with 4 orcss and 3 siegeTowers remaining. Battle score for attacker is 2
                Casualties for Mordor: 1 orcs
                Casualties for Dwarves: 1 cannon
            Battle in Minas Tirith
                Mordor attack with 1 orcs and 2 trollss
                Elves defend with 4 griffins; Gondor defend with 1 castle
                    Mordor roll dice for 1 orcs and 2 trollss in Minas Tirith, round 2 : 2/3 hits, 1.17 expected hits
                    Gondor roll dice for 4 griffins in Minas Tirith, round 2 : 2/4 hits, 2.00 expected hits
                    2 griffins owned by the Elves, 1 trolls owned by the Mordor and 1 orcs owned by the Mordor lost in Minas Tirith
                    Mordor roll dice for 1 trolls in Minas Tirith, round 3 : 1/1 hits, 0.50 expected hits
                    Gondor roll dice for 2 griffins in Minas Tirith, round 3 : 2/2 hits, 1.00 expected hits
                    1 griffin owned by the Elves and 1 trolls owned by the Mordor lost in Minas Tirith
                Gondor win with 1 griffin remaining. Battle score for attacker is 6
                Casualties for Mordor: 1 orcs and 2 trollss
                Casualties for Elves: 3 griffins
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 orcss placed in W. Osg.
            4 trollss placed in Eastfold
            1 orcs placed in E. Osg.
    
        Turn Complete - Mordor
            Mordor collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.00
    Gondor : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Goblins
            Goblins buy 2 trollss; Remaining resources: 0 PUs; 
    
        Place Units - Goblins
            2 trollss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Elves round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 6 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            4 hobbitss moved from Lorien to Celebran
            1 wizard moved from Anorien to Lebennin
                  Gondor take Lossarnach from Mordor
                  Gondor take Lebennin from Mordor
            1 hunters moved from E. Emnet to Anorien
            1 hobbits moved from Celebran to Fangorn
                  Elves take Fangorn from Saruman
            3 hobbitss moved from Wold to Westfold
            1 eagles, 7 griffins and 1 wizard moved from E. Emnet to Westfold
            1 griffin moved from Minas Tirith to Westfold
            3 hobbitss moved from W. Mirkwood to S. Mirkwood
            3 hobbitss moved from N. Mirkwood to W. Mirkwood
            3 hobbitss moved from High Mirkwood to N. Mirkwood
            2 hobbitss moved from S. Caves to Celebran
    
        Combat - Elves
            Battle in Westfold
                Elves attack with 1 eagles, 8 griffins, 3 hobbitss and 1 wizard
                Haradrim defend with 1 corsairs, 6 spearInfantrys and 1 trebuche
                    Elves roll dice for 1 eagles, 8 griffins, 3 hobbitss and 1 wizard in Westfold, round 2 : 6/10 hits, 5.00 expected hits
                    Haradrim roll dice for 1 corsairs, 6 spearInfantrys and 1 trebuche in Westfold, round 2 : 0/8 hits, 2.33 expected hits
                    1 corsairs owned by the Haradrim, 1 trebuche owned by the Haradrim and 4 spearInfantrys owned by the Haradrim lost in Westfold
                    Elves roll dice for 1 eagles, 8 griffins, 3 hobbitss and 1 wizard in Westfold, round 3 : 7/10 hits, 5.00 expected hits
                    Haradrim roll dice for 2 spearInfantrys in Westfold, round 3 : 0/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Haradrim lost in Westfold
                Elves win, taking Westfold from Haradrim with 1 eagles, 8 griffins, 3 hobbitss and 1 wizard remaining. Battle score for attacker is 26
                Casualties for Haradrim: 1 corsairs, 6 spearInfantrys and 1 trebuche
    
        Non Combat Move - Elves
            1 eagles and 8 griffins moved from Westfold to E. Emnet
    
        Place Units - Elves
            1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet
            4 hobbitss placed in Lorien
            2 hobbitss placed in N. Caves
    
        Turn Complete - Elves
            Elves collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Elves : 3.00
    Haradrim : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Haradrim
            Haradrim buy 5 spearInfantrys and 5 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Haradrim
            2 corsairss and 4 spearInfantrys moved from Anfalas to Andrast
            2 corsairss and 2 spearInfantrys moved from Pinnath Gelin to Andrast
            6 corsairss moved from Umbar Peninsula to Umbar Peninsula Coast
            2 corsairss moved from City of Corsairs to Umbar Peninsula
            6 corsairss and 3 galleons moved from Umbar Peninsula Coast to N. E. Central Sea Zone
    
        Combat - Haradrim
            Battle in Andrast
                Haradrim attack with 4 corsairss and 6 spearInfantrys
                Freefolk defend with 1 archers and 8 hobbitss; Gondor defend with 1 castle
                    Haradrim roll dice for 4 corsairss and 6 spearInfantrys in Andrast, round 2 : 4/10 hits, 3.00 expected hits
                    Gondor roll dice for 1 archers and 8 hobbitss in Andrast, round 2 : 2/9 hits, 1.67 expected hits
                    4 hobbitss owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
                    Haradrim roll dice for 4 corsairss and 4 spearInfantrys in Andrast, round 3 : 2/8 hits, 2.67 expected hits
                    Gondor roll dice for 1 archers and 4 hobbitss in Andrast, round 3 : 2/5 hits, 1.00 expected hits
                    2 corsairss owned by the Haradrim and 2 hobbitss owned by the Freefolk lost in Andrast
                    Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 4 : 0/6 hits, 1.67 expected hits
                    Gondor roll dice for 1 archers and 2 hobbitss in Andrast, round 4 : 0/3 hits, 0.67 expected hits
                    Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 5 : 3/6 hits, 1.67 expected hits
                    Gondor roll dice for 1 archers and 2 hobbitss in Andrast, round 5 : 0/3 hits, 0.67 expected hits
                    2 hobbitss owned by the Freefolk and 1 archers owned by the Freefolk lost in Andrast
                Haradrim win, taking Andrast from Gondor with 2 corsairss and 4 spearInfantrys remaining. Battle score for attacker is 5
                Casualties for Haradrim: 2 corsairss and 2 spearInfantrys
                Casualties for Freefolk: 1 archers and 8 hobbitss
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 spearInfantrys placed in Pinnath Gelin
            3 spearInfantrys placed in Anfalas
            5 trebuches placed in Helms Deep
    
        Turn Complete - Haradrim
            Haradrim collect 34 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.00
    Gondor : 0.00
    

    Savegame


  • TripleA Turn Summary: Gondor round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Gondor
            Gondor buy 1 spearInfantry and 3 towerGuards; Remaining resources: 0 PUs; 
    
        Place Units - Gondor
            1 spearInfantry and 3 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Rhun
            Rhun buy 1 spearInfantry and 2 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry and 1 trebuche moved from Rhun to Celduin
    
        Combat - Rhun
            Battle in Celduin
                Rhun attack with 1 spearInfantry and 1 trebuche
                Dale defend with 1 spearInfantry
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in Celduin, round 2 : 1/2 hits, 0.83 expected hits
                    Dale roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Dale lost in Celduin
                Rhun win, taking Celduin from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Dale: 1 spearInfantry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            1 spearInfantry and 2 trebuches placed in Iron Hills
    
        Turn Complete - Rhun
            Rhun collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.33
    Rhun : 0.17
    

    Savegame


  • TripleA Turn Summary: Dale round 33

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 33
    
        Purchase Units - Dale
            Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            2 lightCavalrys moved from Dagorlad to N. Ithilien
            4 heavyCavalrys moved from S. Rhovanion to N. Ithilien
            1 heavyCavalry and 2 lightCavalrys moved from Lake Town to Celduin
    
        Combat - Dale
            Battle in N. Ithilien
                Dale attack with 4 heavyCavalrys and 2 lightCavalrys
                Mordor defend with 4 orcss and 3 siegeTowers
                    Dale roll dice for 4 heavyCavalrys and 2 lightCavalrys in N. Ithilien, round 2 : 1/6 hits, 2.67 expected hits
                    Mordor roll dice for 4 orcss and 3 siegeTowers in N. Ithilien, round 2 : 2/7 hits, 1.17 expected hits
                    2 lightCavalrys owned by the Dale and 1 orcs owned by the Mordor lost in N. Ithilien
                    Dale roll dice for 4 heavyCavalrys in N. Ithilien, round 3 : 2/4 hits, 2.00 expected hits
                    Mordor roll dice for 3 orcss and 3 siegeTowers in N. Ithilien, round 3 : 0/6 hits, 1.00 expected hits
                    2 orcss owned by the Mordor lost in N. Ithilien
                    Dale roll dice for 4 heavyCavalrys in N. Ithilien, round 4 : 1/4 hits, 2.00 expected hits
                    Mordor roll dice for 1 orcs and 3 siegeTowers in N. Ithilien, round 4 : 2/4 hits, 0.67 expected hits
                    2 heavyCavalrys owned by the Dale and 1 orcs owned by the Mordor lost in N. Ithilien
                    Dale roll dice for 2 heavyCavalrys in N. Ithilien, round 5 : 0/2 hits, 1.00 expected hits
                    Mordor roll dice for 3 siegeTowers in N. Ithilien, round 5 : 0/3 hits, 0.50 expected hits
                    Dale roll dice for 2 heavyCavalrys in N. Ithilien, round 6 : 1/2 hits, 1.00 expected hits
                    Mordor roll dice for 3 siegeTowers in N. Ithilien, round 6 : 0/3 hits, 0.50 expected hits
                    1 siegeTower owned by the Mordor lost in N. Ithilien
                    Dale roll dice for 2 heavyCavalrys in N. Ithilien, round 7 : 1/2 hits, 1.00 expected hits
                    Mordor roll dice for 2 siegeTowers in N. Ithilien, round 7 : 0/2 hits, 0.33 expected hits
                    1 siegeTower owned by the Mordor lost in N. Ithilien
                    Dale roll dice for 2 heavyCavalrys in N. Ithilien, round 8 : 1/2 hits, 1.00 expected hits
                    Mordor roll dice for 1 siegeTower in N. Ithilien, round 8 : 0/1 hits, 0.17 expected hits
                    1 siegeTower owned by the Mordor lost in N. Ithilien
                Dale win, taking N. Ithilien from Mordor with 2 heavyCavalrys remaining. Battle score for attacker is 6
                Casualties for Dale: 2 heavyCavalrys and 2 lightCavalrys
                Casualties for Mordor: 4 orcss and 3 siegeTowers
            Battle in Celduin
                Dale attack with 1 heavyCavalry and 2 lightCavalrys
                Rhun defend with 1 spearInfantry and 1 trebuche
                    Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in Celduin, round 2 : 0/3 hits, 1.17 expected hits
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in Celduin, round 2 : 1/2 hits, 0.50 expected hits
                    1 lightCavalry owned by the Dale lost in Celduin
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Celduin, round 3 : 0/2 hits, 0.83 expected hits
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in Celduin, round 3 : 0/2 hits, 0.50 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Celduin, round 4 : 1/2 hits, 0.83 expected hits
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in Celduin, round 4 : 1/2 hits, 0.50 expected hits
                    1 lightCavalry owned by the Dale and 1 trebuche owned by the Rhun lost in Celduin
                    Dale roll dice for 1 heavyCavalry in Celduin, round 5 : 1/1 hits, 0.50 expected hits
                    Rhun roll dice for 1 spearInfantry in Celduin, round 5 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in Celduin
                Dale win, taking Celduin from Rhun with 1 heavyCavalry remaining. Battle score for attacker is -1
                Casualties for Dale: 2 lightCavalrys
                Casualties for Rhun: 1 spearInfantry and 1 trebuche
    
        Non Combat Move - Dale
            4 lightCavalrys moved from S. Dale to S. Rhovanion
            1 heavyCavalry moved from S. Dale to Rhovanion
            2 lightCavalrys moved from Lake Town to Rhovanion
    
        Place Units - Dale
            1 heavyCavalry and 4 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.33
    Dale : -5.00
    Rhun : 0.17
    

    Savegame

Suggested Topics

  • 12
  • 21
  • 42
  • 16
  • 36
  • 41
  • 95
  • 106
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.0k

Users

39.3k

Topics

1.7m

Posts