• TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Infantry moved from Central America to E.Mexico
            2 Mech.Infs moved from Belgian Congo to Darfur
            1 Mech.Inf moved from Belgian Congo to Darfur
            1 Infantry moved from Rhodesia to Angola
            2 Mech.Infs moved from Cape Town to Angola
            1 Infantry moved from Iraq to Syria
                  French take Syria from Italians
            2 Artillerys, 3 Infantrys and 1 Tank moved from Iraq to 58 Sea Zone
            2 Artillerys, 2 Cruisers, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt
            3 Infantrys and 1 Tank moved from Koryakia to Kolyma
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry moved from Attu to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from British Columbia to Yukon
            1 Infantry moved from Vancouver to British Columbia
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Italians defend with 1 Infantry and 2 Tanks
                    British roll dice for 2 Cruisers in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Infantry and 2 Tanks in Lower Egypt, round 2 : 2/3 hits, 1.33 expected hits
                    2 Tanks owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry and 2 Tanks
            Battle in Darfur
                British attack with 3 Mech.Infs
                Italians defend with 1 Artillery
                    British roll dice for 3 Mech.Infs in Darfur, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                    British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -8
                Casualties for British: 2 Mech.Infs
                Casualties for Italians: 1 Artillery
            Battle in Angola
                British attack with 1 Infantry and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            2 Artillerys and 8 Infantrys moved from Bihar to Assam
            2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            2 Artillerys moved from Hyderabad to Bihar
            2 Infantrys moved from Hyderabad to Bihar
            1 Infantry moved from Hyderabad to Madras
            2 Elites moved from Bombay to Rajputana
            3 Tanks moved from W.Iran to Iraq
            2 Infantrys moved from 72 Sea Zone to Koryakia
    
        Place Units - British
            2 Mech.Infs placed in Cape Town
            3 Adv.Fighters and 1 Fighter placed in Wales
            1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            British undo move 4.
            5 Infantrys placed in Madras
            1 Artillery, 1 Elite and 3 Infantrys placed in Delhi
            1 ArmoredCar and 1 Infantry placed in Bombay
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    British : -0.67
    Italians : 2.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Transport moved from 122 Sea Zone to 124 Sea Zone
            2 Infantrys moved from New South Wales to Canberra
    
        Purchase Units - Anzac
            Anzac buy 6 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            6 Tanks placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            2 Tanks moved from Suriname to Venezuela
            2 Tanks moved from Peru to Venezuela
            1 Marine moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Venezuela
                Dutch attack with 4 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 4 Tanks in Venezuela, round 2 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in Venezuela
                Dutch loses 0 PUs for violating Venezuelas neutrality.
                Dutch win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Infantry and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Dutch : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            2 Artillerys and 2 Elites moved from Tampere to Helsinki
            1 ArmoredCar moved from Tampere to Helsinki
    
        Purchase Units - Finns
            Finns buy 3 Elites and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 AAGun moved from Tampere to Helsinki
    
        Place Units - Finns
            3 Elites and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            3 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            1 AAGun moved from E.Romania to Bucharest
    
        Place Units - Romanians
            1 Mot.Inf and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Burma to Assam
            2 Artillerys and 2 Infantrys moved from Java to 110 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 110 Sea Zone to 61 Sea Zone
            2 Artillerys and 2 Infantrys moved from 61 Sea Zone to Assam
            3 Infantrys moved from Java to Sumatra
            2 ArmoredCars moved from Bangkok to Burma
            2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Java to Burma
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Assam
                Thai attack with 2 ArmoredCars, 8 Artillerys, 1 Elite, 6 Infantrys and 1 Tank
                British defend with 2 Artillerys and 12 Infantrys
                    Thai roll dice for 2 ArmoredCars, 8 Artillerys, 1 Elite, 6 Infantrys and 1 Tank in Assam, round 2 : 2/18 hits, 6.33 expected hits
                    British roll dice for 2 Artillerys and 12 Infantrys in Assam, round 2 : 8/14 hits, 4.67 expected hits
                    6 Infantrys owned by the Thai, 2 ArmoredCars owned by the Thai and 2 Infantrys owned by the British lost in Assam
                    Thai roll dice for 8 Artillerys, 1 Elite and 1 Tank in Assam, round 3 : 3/10 hits, 3.67 expected hits
                    British roll dice for 2 Artillerys and 10 Infantrys in Assam, round 3 : 6/12 hits, 4.00 expected hits
                    1 Elite owned by the Thai, 3 Infantrys owned by the British and 5 Artillerys owned by the Thai lost in Assam
                    Thai roll dice for 3 Artillerys and 1 Tank in Assam, round 4 : 2/4 hits, 1.50 expected hits
                    British roll dice for 2 Artillerys and 7 Infantrys in Assam, round 4 : 3/9 hits, 3.00 expected hits
                    2 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Assam
                    Thai roll dice for 1 Tank in Assam, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys and 5 Infantrys in Assam, round 5 : 3/7 hits, 2.33 expected hits
                    1 Tank owned by the Thai and 1 Infantry owned by the British lost in Assam
                British win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -44
                Casualties for Thai: 2 ArmoredCars, 8 Artillerys, 1 Elite, 6 Infantrys and 1 Tank
                Casualties for British: 8 Infantrys
    
        Non Combat Move - Thai
            1 AAGun moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Mech.Inf placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    British : 6.00
    Thai : -4.00
    

    Savegame

  • '20 '18 '17 '15

    @Whackamatt said in WAW - Whack bad, dawg good!:

    British : 6.00
    Thai : -4.00

    BRUTAL.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            2 ArmoredCars, 1 B.Transport, 1 Destroyer, 2 Infantrys and 2 Submarines moved from 8 Sea Zone to 3 Sea Zone
            1 S.Submarine moved from 13 Sea Zone to 3 Sea Zone
            3 Artillerys, 2 Infantrys and 4 Tanks moved from S.Chile to Argentina
            3 ArmoredCars moved from Santiago to Argentina
            5 ArmoredCars and 1 Tank moved from South Central USA to British Columbia
            4 ArmoredCars, 5 Artillerys, 6 Infantrys and 3 Tanks moved from Koryakia to Kolyma
            1 B.Transport and 5 Transports moved from 72 Sea Zone to 71 Sea Zone
            4 Transports moved from 71 Sea Zone to 74 Sea Zone
            3 Tanks moved from Alaska to 71 Sea Zone
            2 Artillerys and 4 Infantrys moved from Yukon to Alaska
            1 B.Transport, 3 Tanks and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            3 Tanks moved from 72 Sea Zone to Koryakia
            4 Infantrys moved from South Central USA to North Central USA
            1 Infantry moved from Palmyra to 98 Sea Zone
            3 S.Submarines moved from 104 Sea Zone to 116 Sea Zone
            3 S.Submarines moved from 116 Sea Zone to 121 Sea Zone
            3 S.Submarines moved from 121 Sea Zone to 120 Sea Zone
            4 Fighters moved from 104 Sea Zone to 120 Sea Zone
            2 Carriers and 1 Cruiser moved from 104 Sea Zone to 98 Sea Zone
            1 Infantry moved from 98 Sea Zone to Johnston
            1 Infantry moved from Jaluit to Kwajalein
                  Americans take Kwajalein from Yamamoto
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 4 ArmoredCars, 1 Destroyer, 3 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 120 Sea Zone
                Americans attack with 4 Fighters and 3 S.Submarines
                Hisaichi defend with 1 Battleship and 4 Transports
                    Americans roll dice for 3 S.Submarines in 120 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Americans roll dice for 4 Fighters in 120 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Battleship and 4 Transports in 120 Sea Zone, round 2 : 1/5 hits, 1.33 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Hisaichi lost in 120 Sea Zone
                    Americans roll dice for 3 S.Submarines in 120 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    2 Transports owned by the Hisaichi lost in 120 Sea Zone
                    Americans roll dice for 3 Fighters in 120 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Battleship and 1 Transport in 120 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the Americans, 1 Transport owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in 120 Sea Zone
                Americans win with 2 Fighters and 3 S.Submarines remaining. Battle score for attacker is 28
                Casualties for Americans: 2 Fighters
                Casualties for Hisaichi: 1 Battleship and 4 Transports
            Battle in Argentina
                Americans attack with 3 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks in Argentina, round 2 : 5/12 hits, 4.67 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 3 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            2 Fighters moved from 120 Sea Zone to Queensland
    
        Place Units - Americans
            3 Adv.Fighters placed in 98 Sea Zone
            1 S.Submarine placed in 74 Sea Zone
            2 Tanks placed in Alaska
            1 Destroyer, 2 S.Submarines and 1 Submarine placed in 13 Sea Zone
            3 ArmoredCars placed in Santiago
            1 ArmoredCar placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Hisaichi : -0.17
    Americans : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 S.Submarine moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry moved from Oslo to 12 Sea Zone
            1 Infantry and 1 S.Submarine moved from 12 Sea Zone to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Lapland
            6 Infantrys moved from Oslo to Nordland
                  Germans take Nordland from Russians
            2 Infantrys moved from Middle Norrland to Upper Norrland
                  Germans take Upper Norrland from Russians
            6 Infantrys moved from Hamburg to 23 Sea Zone
            5 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            5 Infantrys moved from 24 Sea Zone to Upper Norrland
            1 Cruiser, 1 Destroyer and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            8 ArmoredCars and 2 Tanks moved from Brest to Kursk
            5 Mech.Infs moved from Vinnytsia to Kursk
            1 Bomber moved from Stockholm to Kursk
            2 Elites and 2 Infantrys moved from Brest to Lithuania
            1 HeavyTank and 2 Tanks moved from Krakow to Vinnytsia
            1 Elite and 4 Infantrys moved from Brest to Minsk
            4 Infantrys moved from Warsaw to Brest
            3 Elites and 2 Infantrys moved from Krakow to Vinnytsia
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            2 ArmoredCars and 7 Tanks moved from Bohemia to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            3 Infantrys moved from Bavaria to Bohemia
            5 Infantrys moved from Brandenburg to Silesia
            1 Infantry moved from Rhine to Netherlands
            1 Mech.Inf moved from N.Tunisia to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Elite moved from S.Algeria to E.Morocco
            1 Mech.Inf and 4 Tanks moved from N.Algeria to E.Morocco
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Bomber, 1 Destroyer, 2 HeavyTanks, 13 Infantrys, 1 S.Submarine, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 S.Submarine
                Russians defend with 2 Transports
                    Germans roll dice for 1 S.Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                1 S.Submarine owned by the Germans lost in 6 Sea Zone
                    1 Infantry owned by the Germans lost in Lapland
                Russians win with 2 Transports remaining. Battle score for attacker is -10
                Casualties for Germans: 1 S.Submarine
            Battle in Lapland
            Battle in Lithuania
                Germans attack with 2 Elites and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Elites and 2 Infantrys in Lithuania, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Elites and 2 Infantrys in Lithuania, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Lithuania, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                    Germans roll dice for 2 Elites and 1 Infantry in Lithuania, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Elites and 1 Infantry in Lithuania, round 5 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                Germans win, taking Lithuania from Russians with 2 Elites remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Kursk
                Germans attack with 8 ArmoredCars, 1 Bomber, 5 Mech.Infs and 2 Tanks
                Russians defend with 1 Bomber, 1 Factory, 3 HeavyTanks and 8 Infantrys
                    Germans roll dice for 8 ArmoredCars, 1 Bomber, 5 Mech.Infs and 2 Tanks in Kursk, round 2 : 8/16 hits, 6.00 expected hits
                    Russians roll dice for 1 Bomber, 3 HeavyTanks and 8 Infantrys in Kursk, round 2 : 5/12 hits, 4.83 expected hits
                    5 ArmoredCars owned by the Germans, 7 Infantrys owned by the Russians and 1 Bomber owned by the Russians lost in Kursk
                    Germans roll dice for 3 ArmoredCars, 1 Bomber, 5 Mech.Infs and 2 Tanks in Kursk, round 3 : 5/11 hits, 4.33 expected hits
                    Russians roll dice for 3 HeavyTanks and 1 Infantry in Kursk, round 3 : 2/4 hits, 2.33 expected hits
                    2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 3 HeavyTanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 ArmoredCar, 1 Bomber, 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 23
                Casualties for Germans: 7 ArmoredCars
                Casualties for Russians: 1 Bomber, 3 HeavyTanks and 8 Infantrys
            Battle in E.Morocco
                Germans attack with 1 Elite, 6 Mech.Infs and 4 Tanks
                French defend with 1 AAGun, 1 Adv.Fighter, 1 Factory and 6 Tanks
                    Germans roll dice for 1 Elite, 6 Mech.Infs and 4 Tanks in E.Morocco, round 2 : 5/11 hits, 4.50 expected hits
                    French roll dice for 1 Adv.Fighter and 6 Tanks in E.Morocco, round 2 : 4/7 hits, 3.67 expected hits
                    5 Tanks owned by the French and 4 Mech.Infs owned by the Germans lost in E.Morocco
                    Germans roll dice for 1 Elite, 2 Mech.Infs and 4 Tanks in E.Morocco, round 3 : 3/7 hits, 3.17 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Tank in E.Morocco, round 3 : 1/2 hits, 1.17 expected hits
                    1 Elite owned by the Germans, 1 Tank owned by the French and 1 Adv.Fighter owned by the French lost in E.Morocco
                Germans win, taking E.Morocco from French with 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Germans: 1 Elite and 4 Mech.Infs
                Casualties for French: 1 Adv.Fighter and 6 Tanks
    
        Non Combat Move - Germans
            1 Bomber moved from Kursk to Brest
            2 Destroyers, 1 S.Submarine and 2 Submarines moved from 20 Sea Zone to 22 Sea Zone
            1 Bomber, 1 Fighter and 1 Stuka moved from Brittany to Netherlands
            1 AAGun moved from Paris to Orleanais
            1 Infantry moved from Normandy to Orleanais
            1 AAGun moved from Krakow to Brest
    
        Place Units - Germans
            4 Artillerys placed in Warsaw
            5 Infantrys placed in Bohemia
            3 Tanks placed in Bavaria
            Germans undo move 1.
            Germans undo move 1.
            3 Artillerys and 2 Infantrys placed in Bohemia
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Bomber, 3 Infantrys and 2 Tanks placed in Hamburg
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 22 Sea Zone
            2 HeavyTanks and 2 Infantrys placed in Tunis
            3 Infantrys placed in Normandy
    
        Turn Complete - Germans
            Germans collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    French : 0.17
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Infantrys moved from Donetsk to Odessa
            1 Artillery moved from Donetsk to Odessa
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to E.Romania
                  Russians take E.Romania from Romanians
            1 ArmoredCar, 2 Artillerys and 5 Infantrys moved from Donetsk to Kiev
            4 Infantrys moved from Rostov to Kursk
            3 HeavyTanks moved from Moscow to Kursk
            1 Infantry moved from Yaroslavl to Smolensk
            1 Infantry moved from Leningrad to Novgorod
            3 Infantrys moved from Vologda to S.Karelia
            4 Infantrys moved from Arkhangelsk to Vologda
            6 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Donetsk to Kiev
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            2 ArmoredCars moved from Donetsk to Kiev
            5 ArmoredCars moved from Donetsk to Kursk
            11 Mech.Infs moved from Donetsk to Kursk
            3 HeavyTanks moved from Donetsk to Kursk
            12 Tanks moved from Donetsk to Kursk
            4 Artillerys and 1 Elite moved from Donetsk to Kursk
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            1 Artillery and 1 Infantry moved from Latvia to Lithuania
            1 Artillery and 3 Infantrys moved from Leningrad to Estonia
            1 Infantry moved from Kotka to Tampere
            1 Infantry moved from Oulu to Tampere
            1 ArmoredCar moved from Oulu to Tampere
            2 Artillerys and 9 Infantrys moved from N.Karelia to Oulu
            5 Infantrys moved from Kirov to Vologda
            2 Infantrys moved from Astrakhan to Georgia
            3 Infantrys moved from Chita to Ayan
            1 Tank moved from Olyokminsk to Ayan
            1 HeavyTank moved from Olyokminsk to Ayan
            1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Mech.Infs moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from Chita to Hulunbuir
            2 Infantrys moved from Chita to Heilungchiang
            2 ArmoredCars moved from Chita to Hulunbuir
            2 ArmoredCars moved from Chita to Heilungchiang
            1 Fighter moved from Chita to Hulunbuir
            1 Fighter moved from Chita to Heilungchiang
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 HeavyTank, 2 Mech.Infs and 1 Tank moved from Sibirsky to Olyokminsk
            2 Mech.Infs moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Sibirsky to Evenkia
            1 ArmoredCar, 3 Artillerys, 1 Elite, 1 Mech.Inf and 2 Tanks moved from Chita to Ayan
    
        Purchase Units - Russians
            Russians buy 6 ArmoredCars, 6 Artillerys, 1 Bunker, 3 HeavyTanks, 11 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in Estonia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Odessa
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 3 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 4 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Odessa, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Tampere
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Finns defend with 1 ArmoredCar
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 0/3 hits, 0.67 expected hits
                    Finns roll dice for 1 ArmoredCar in Tampere, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 3 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 ArmoredCar in Tampere, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Finns lost in Tampere
                Russians win, taking Tampere from Finns with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 1 ArmoredCar
            Battle in Lithuania
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 2 Elites
                    Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Elites in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Lithuania
                    Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Lithuania, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Lithuania, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lithuania
                Germans win with 1 Elite remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Elite
            Battle in Kiev
                Russians attack with 3 ArmoredCars, 2 Artillerys and 6 Infantrys
                Italians defend with 2 Artillerys, 1 Elite and 2 Infantrys
                    Russians roll dice for 3 ArmoredCars, 2 Artillerys and 6 Infantrys in Kiev, round 2 : 4/11 hits, 3.00 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Kiev, round 2 : 2/5 hits, 1.67 expected hits
                    1 Elite owned by the Italians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Kiev
                    Russians roll dice for 3 ArmoredCars, 2 Artillerys and 4 Infantrys in Kiev, round 3 : 3/9 hits, 2.67 expected hits
                    Italians roll dice for 1 Artillery in Kiev, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Kiev
                Russians win, taking Kiev from Italians with 3 ArmoredCars, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 Infantrys
                Casualties for Italians: 2 Artillerys, 1 Elite and 2 Infantrys
            Battle in Ayan
                Russians attack with 1 ArmoredCar, 4 Artillerys, 1 Elite, 2 HeavyTanks, 8 Infantrys, 3 Mech.Infs and 3 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 4 Artillerys, 1 Elite, 2 HeavyTanks, 8 Infantrys, 3 Mech.Infs and 3 Tanks in Ayan, round 2 : 6/22 hits, 8.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 4 Artillerys, 1 Elite, 2 HeavyTanks, 7 Infantrys, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Heilungchiang
                Russians attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Elites
                    Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Elites in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                    Russians roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Heilungchiang, round 3 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Elites in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits
                    2 Elites owned by the Hisaichi and 1 Infantry owned by the Russians lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 Elites
            Battle in Hulunbuir
                Russians attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry and 1 Marine
                    Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 0/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Hulunbuir, round 3 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 2 ArmoredCars, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry and 1 Marine
            Battle in Kursk
                Russians attack with 5 ArmoredCars, 4 Artillerys, 1 Elite, 6 HeavyTanks, 4 Infantrys, 11 Mech.Infs and 12 Tanks
                Germans defend with 1 ArmoredCar, 1 Factory, 5 Mech.Infs and 2 Tanks
                    Russians roll dice for 5 ArmoredCars, 4 Artillerys, 1 Elite, 6 HeavyTanks, 4 Infantrys, 11 Mech.Infs and 12 Tanks in Kursk, round 2 : 14/43 hits, 18.50 expected hits
                    Germans roll dice for 1 ArmoredCar, 5 Mech.Infs and 2 Tanks in Kursk, round 2 : 2/8 hits, 2.83 expected hits
                    1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians, 5 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 5 ArmoredCars, 4 Artillerys, 1 Elite, 6 HeavyTanks, 2 Infantrys, 11 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 40
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar, 5 Mech.Infs and 2 Tanks
    
        Non Combat Move - Russians
            1 Fighter moved from Heilungchiang to N.Buryat Mongolia
            1 Fighter moved from Hulunbuir to N.Buryat Mongolia
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Leningrad
            2 Artillerys placed in N.Buryat Mongolia
            1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
            2 HeavyTanks, 1 Mech.Inf and 2 Tanks placed in Moscow
            1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Moscow
            2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
            2 ArmoredCars and 3 Infantrys placed in Stalingrad
            1 Infantry placed in Georgia
    
        Turn Complete - Russians
            Russians collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Romanians : -1.00
    Italians : 1.00
    Hisaichi : -0.33
    Finns : -0.33
    Russians : -10.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            3 Fighters and 1 Infantry moved from Kufra to Darfur
            1 Artillery and 1 Infantry moved from Lombardy to 44 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Cruiser and 1 Infantry moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Palestine
                  Italians take Palestine from British
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys, 4 Fighters and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Bomber moved from Kufra to Lower Egypt
            1 Bomber moved from Kufra to Lower Egypt
            1 Infantry moved from Hun to Kufra
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Artillerys, 2 Cruisers, 1 Elite, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Tobruk to Kufra
            3 Artillerys, 1 Elite and 4 Infantrys moved from 48 Sea Zone to Tobruk
            1 Artillery and 1 Infantry moved from Rome to Campania
            1 Artillery moved from Lombardy to Tuscany
            1 Tank moved from Minsk to Latvia
                  Italians take Latvia from Russians
            1 Tank moved from Latvia to East Prussia
            1 Tank moved from Minsk to East Prussia
            1 Bomber moved from Krakow to Kursk
            1 Artillery and 1 Infantry moved from Vinnytsia to Odessa
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 1 HeavyTank, 6 Infantrys, 1 JetFighter and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Kursk
                Bombing raid in Kursk rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Odessa
                Italians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Odessa
                Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Lower Egypt
                Italians attack with 2 Artillerys, 2 Bombers, 4 Fighters and 2 Infantrys
                British defend with 2 Artillerys, 1 Infantry and 1 Tank
                    Italians roll dice for 1 Cruiser in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 Artillerys, 2 Bombers, 4 Fighters and 2 Infantrys in Lower Egypt, round 2 : 5/10 hits, 4.00 expected hits
                    British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Lower Egypt, round 2 : 2/4 hits, 1.50 expected hits
                    1 Tank owned by the British, 2 Artillerys owned by the British, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Artillerys, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 11
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Artillerys, 1 Infantry and 1 Tank
            Battle in Darfur
                Italians attack with 3 Fighters and 1 Infantry
                British defend with 1 Mech.Inf
                    Italians roll dice for 3 Fighters and 1 Infantry in Darfur, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Mech.Inf in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                Italians win, taking Darfur from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in East Prussia
                Italians attack with 2 Tanks
                Russians defend with 1 Infantry
                    Italians roll dice for 2 Tanks in East Prussia, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Italians win, taking East Prussia from Russians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Lower Egypt to 56 Sea Zone
            2 Fighters moved from Lower Egypt to 56 Sea Zone
            3 Fighters moved from Darfur to Kufra
            2 Bombers moved from Lower Egypt to Greece
            1 Bomber moved from Kursk to Warsaw
    
        Place Units - Italians
            2 Artillerys, 1 Elite and 1 Infantry placed in Greece
            1 Cruiser placed in 46 Sea Zone
            2 ArmoredCars, 1 Elite, 1 HeavyTank, 2 Infantrys, 1 JetFighter and 1 Tank placed in Rome
            3 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Purchase Units - French
            French buy 3 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Place Units - French
            2 Tanks placed in Syria
            1 Tank placed in Churchill
            1 Transport placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Infantry moved from Hunan to Anhwei
                  Yamamoto take Anhwei from Chinese
            1 Artillery and 2 Infantrys moved from Truk to Ponape
            1 Elite moved from New Ireland to 109 Sea Zone
            1 Elite moved from 109 Sea Zone to Ponape
            1 Cruiser moved from 109 Sea Zone to 102 Sea Zone
            1 Infantry moved from Eniwetok to 102 Sea Zone
            1 Cruiser and 1 Infantry moved from 102 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Ponape
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to New Britain
            1 Infantry moved from Bougainville to 114 Sea Zone
            1 Infantry moved from 114 Sea Zone to Queensland
            2 Fighters moved from Java to Queensland
            1 Fighter moved from Townsville to Queensland
            3 Infantrys moved from Kwangtung to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            3 Infantrys moved from Hong Kong to Kiangsi
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 S.Submarine moved from 76 Sea Zone to 85 Sea Zone
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone
            1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Tohoku to 84 Sea Zone
            6 Infantrys moved from Tohoku to Hokkaido
            3 Infantrys moved from 84 Sea Zone to Shantung
            1 Destroyer moved from 109 Sea Zone to 120 Sea Zone
            1 Battleship and 1 Submarine moved from 70 Sea Zone to 120 Sea Zone
            4 Submarines moved from 109 Sea Zone to 120 Sea Zone
            4 Marines moved from Sumatra to 110 Sea Zone
            1 Tank moved from Sumatra to 110 Sea Zone
            1 B.Transport, 4 Marines, 1 Tank and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
            4 Marines moved from 67 Sea Zone to Northern Territory
            1 Tank moved from 67 Sea Zone to Western Australia
            3 Infantrys moved from Broome to Western Australia
            2 Transports moved from 110 Sea Zone to 107 Sea Zone
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Destroyers and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone
            1 Bomber and 1 Fighter moved from Tokyo to Heilungchiang
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 1 Destroyer, 10 Infantrys, 4 Marines, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 120 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Destroyer and 5 Submarines
                Americans defend with 3 S.Submarines
                    Yamamoto roll dice for 5 Submarines in 120 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 3 S.Submarines in 120 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 120 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                3 S.Submarines owned by the Americans lost in 120 Sea Zone
                Yamamoto win with 1 Battleship, 1 Destroyer and 5 Submarines remaining. Battle score for attacker is 30
                Casualties for Americans: 3 S.Submarines
            Battle in Heilungchiang
                Yamamoto attack with 1 Bomber and 1 Fighter
                Russians defend with 2 ArmoredCars
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in Heilungchiang, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 ArmoredCars in Heilungchiang, round 2 : 1/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Fighter owned by the Yamamoto lost in Heilungchiang
                    Yamamoto roll dice for 1 Bomber in Heilungchiang, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Heilungchiang, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber in Heilungchiang, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Heilungchiang, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Heilungchiang
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Fighter
                Casualties for Russians: 2 ArmoredCars
            Battle in Northern Territory
                Yamamoto attack with 4 Marines
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 4 Marines in Northern Territory, round 2 : 1/4 hits, 2.00 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Northern Territory
                Yamamoto win, taking Northern Territory from Anzac with 4 Marines remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in New Britain
                Yamamoto attack with 2 Infantrys
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in New Britain, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac lost in New Britain
                Yamamoto win, taking New Britain from Anzac with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Ponape
                Yamamoto attack with 1 Artillery, 1 Elite and 3 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Ponape, round 2 : 1/5 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Ponape
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Ponape, round 3 : 2/5 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Queensland
                Yamamoto attack with 3 Fighters and 1 Infantry
                Americans defend with 2 Fighters; Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Queensland, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 3 Fighters and 1 Infantry in Queensland, round 2 : 2/4 hits, 1.17 expected hits
                    Anzac roll dice for 2 Fighters and 1 Infantry in Queensland, round 2 : 0/3 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 1 Fighter owned by the Americans lost in Queensland
                    Yamamoto roll dice for 3 Fighters and 1 Infantry in Queensland, round 3 : 0/4 hits, 1.17 expected hits
                    Anzac roll dice for 1 Fighter in Queensland, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 3 Fighters and 1 Infantry in Queensland, round 4 : 1/4 hits, 1.17 expected hits
                    Anzac roll dice for 1 Fighter in Queensland, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Queensland
                Yamamoto win with 3 Fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 2 Fighters
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Western Australia
                Yamamoto attack with 3 Infantrys and 1 Tank
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 1 Tank in Western Australia, round 2 : 3/4 hits, 1.00 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Western Australia
                Yamamoto win, taking Western Australia from Anzac with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Carrier moved from 107 Sea Zone to 109 Sea Zone
            1 Fighter moved from Queensland to 109 Sea Zone
            2 Fighters moved from Queensland to Townsville
            2 Fighters moved from 107 Sea Zone to Tokyo
            1 Bomber moved from Heilungchiang to Tokyo
    
        Place Units - Yamamoto
            1 Bunker placed in Hokkaido
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            6 Infantrys placed in Tokyo
            4 Marines placed in Davao
            3 Tanks placed in Broome
            4 Infantrys and 2 Tanks placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.17
    Americans : -1.50
    Anzac : -2.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Hupeh
            6 Tanks moved from Hupeh to Shensi
            1 Marine moved from Hupeh to Shansi
            1 Fighter moved from Chahar to Shensi
            2 Adv.Fighters moved from Szechwan to Shensi
            1 Infantry moved from Lanchow to Szechwan
            1 Elite moved from Szechwan to Shensi
            4 Infantrys moved from Ningsia to Suiyuan
            1 Elite moved from Ningsia to Suiyuan
            1 Tank moved from Lanchow to Shensi
            2 Infantrys moved from Lanchow to Shensi
            1 Elite moved from Lanchow to Shensi
            3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
            4 Infantrys moved from Gobi Altai to Ningsia
            1 Adv.Fighter moved from Hsining to Shensi
            1 Tank moved from Hsining to Ningsia
            1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Infantry moved from Kirin to Khabarovsk
            1 Infantry moved from Kirin to Heilungchiang
                  Hisaichi take Heilungchiang from Russians
            1 Mech.Inf moved from Liaoning to Chita
                  Hisaichi take Chita from Russians
            1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir
            1 Infantry moved from Shantung to Chahar
                  Hisaichi take Chahar from Chinese
            3 Infantrys moved from Kwangsi to N.French Indochina
            5 Tanks moved from Liaoning to Hulunbuir
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 113 Sea Zone
            4 Infantrys moved from 113 Sea Zone to Queensland
                  Hisaichi take Queensland from Anzac
            3 Infantrys moved from Townsville to Queensland
            1 Tank moved from Wellington to North New Zealand
                  Hisaichi take North New Zealand from Anzac
            1 Tank moved from North New Zealand to Wellington
            1 Tank moved from Wellington to South New Zealand
                  Hisaichi take South New Zealand from Anzac
            1 Tank moved from South New Zealand to Wellington
            1 Artillery moved from Guadalcanal to New Georgia
                  Hisaichi take New Georgia from Anzac
            3 Infantrys moved from Banjarmasin to East And South Borneo
            5 Tanks moved from Changchun to Liaoning
            1 Bomber moved from Liaoning to N.Buryat Mongolia
            2 Infantrys moved from Shanghai to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 15 Infantrys, 1 Mech.Inf, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Strategic bombing raid in N.Buryat Mongolia
                Bombing raid in N.Buryat Mongolia rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in Hulunbuir
                Hisaichi attack with 1 Artillery, 1 Infantry and 5 Tanks
                Russians defend with 2 ArmoredCars and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Hulunbuir, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in Hulunbuir, round 2 : 0/4 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Russians lost in Hulunbuir
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Hulunbuir, round 3 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for Russians: 2 ArmoredCars and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from N.Buryat Mongolia to Liaoning
            4 Adv.Fighters and 1 Fighter moved from Liaoning to Shantung
            2 Bombers moved from Liaoning to Shantung
    
        Place Units - Hisaichi
            1 Transport placed in 120 Sea Zone
            1 Infantry placed in Wellington
            3 Infantrys placed in Townsville
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Kwangsi
            2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
            2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Russians : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Infantry moved from Kirin to Khabarovsk
            1 Infantry moved from Kirin to Heilungchiang
                  Hisaichi take Heilungchiang from Russians
            1 Mech.Inf moved from Liaoning to Chita
                  Hisaichi take Chita from Russians
            1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir
            1 Infantry moved from Shantung to Chahar
                  Hisaichi take Chahar from Chinese
            3 Infantrys moved from Kwangsi to N.French Indochina
            5 Tanks moved from Liaoning to Hulunbuir
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 113 Sea Zone
            4 Infantrys moved from 113 Sea Zone to Queensland
                  Hisaichi take Queensland from Anzac
            3 Infantrys moved from Townsville to Queensland
            1 Tank moved from Wellington to North New Zealand
                  Hisaichi take North New Zealand from Anzac
            1 Tank moved from North New Zealand to Wellington
            1 Tank moved from Wellington to South New Zealand
                  Hisaichi take South New Zealand from Anzac
            1 Tank moved from South New Zealand to Wellington
            1 Artillery moved from Guadalcanal to New Georgia
                  Hisaichi take New Georgia from Anzac
            3 Infantrys moved from Banjarmasin to East And South Borneo
            5 Tanks moved from Changchun to Liaoning
            1 Bomber moved from Liaoning to N.Buryat Mongolia
            2 Infantrys moved from Shanghai to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 15 Infantrys, 1 Mech.Inf, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Strategic bombing raid in N.Buryat Mongolia
                Bombing raid in N.Buryat Mongolia rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in Hulunbuir
                Hisaichi attack with 1 Artillery, 1 Infantry and 5 Tanks
                Russians defend with 2 ArmoredCars and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Hulunbuir, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in Hulunbuir, round 2 : 0/4 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Russians lost in Hulunbuir
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Hulunbuir, round 3 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for Russians: 2 ArmoredCars and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from N.Buryat Mongolia to Liaoning
            4 Adv.Fighters and 1 Fighter moved from Liaoning to Shantung
            2 Bombers moved from Liaoning to Shantung
    
        Place Units - Hisaichi
            1 Transport placed in 120 Sea Zone
            1 Infantry placed in Wellington
            3 Infantrys placed in Townsville
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Kwangsi
            2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
            2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 76 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Liaoning: 2 Artillerys
            EDIT: Adding units owned by Hisaichi to Peking: 2 Artillerys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            3 Adv.Fighters and 1 Fighter moved from Wales to 18 Sea Zone
            2 Mech.Infs moved from Angola to Darfur
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Iraq to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from Iraq to 58 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry and 1 Tank moved from 57 Sea Zone to Lower Egypt
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Tank moved from Iraq to 58 Sea Zone
            1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 ArmoredCar moved from Cairo to Lower Egypt
            1 Tank moved from Iraq to Palestine
            1 Infantry moved from Syria to Palestine
            2 Tanks moved from Iraq to Syria
            1 Infantry moved from Cairo to Lower Egypt
            1 Tank moved from 57 Sea Zone to Nubia
            2 Mech.Infs moved from Cape Town to Kenya
            1 Submarine moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery moved from Assam to Yunnan
            1 Artillery moved from Assam to Burma
            1 Infantry moved from Assam to Yunnan
            3 Infantrys moved from Assam to Burma
            4 Artillerys, 1 Elite and 4 Infantrys moved from Bihar to Assam
            1 Artillery, 1 Elite and 3 Infantrys moved from Delhi to Bihar
            2 Artillerys and 4 Infantrys moved from Madras to Hyderabad
            2 Elites moved from Rajputana to Hyderabad
            1 ArmoredCar moved from Bombay to Hyderabad
            1 Infantry moved from Bombay to Rajputana
            2 Infantrys moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            2 Infantrys moved from Koryakia to Kolyma
            3 Infantrys and 1 Tank moved from Kolyma to Okhotsk
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 2 Fighters, 13 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 1 Infantry and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Palestine, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Palestine, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Lower Egypt
                British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Italians defend with 2 Artillerys
                    British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Lower Egypt, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Italians: 2 Artillerys
            Battle in Burma
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 2 ArmoredCars and 1 Fighter
                    British roll dice for 1 Artillery and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 2 ArmoredCars and 1 Fighter in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Thai and 2 Infantrys owned by the British lost in Burma
                    British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 ArmoredCar and 1 Fighter in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Burma
                    British roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 ArmoredCar and 1 Fighter in Burma, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Thai and 1 Artillery owned by the British lost in Burma
                Thai win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 Artillery and 3 Infantrys
                Casualties for Thai: 2 ArmoredCars
            Battle in Darfur
                British attack with 2 Mech.Infs
                Italians defend with 1 Infantry
                    British roll dice for 2 Mech.Infs in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Infantry
            Battle in Yunnan
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 18 Sea Zone
                British attack with 3 Adv.Fighters and 1 Fighter
                Finns defend with 1 Destroyer and 1 Submarine
                    British roll dice for 3 Adv.Fighters and 1 Fighter in 18 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Finns roll dice for 1 Destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the British, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 18 Sea Zone
                British win with 3 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Fighter
                Casualties for Finns: 1 Destroyer and 1 Submarine
            Battle in 61 Sea Zone
                British attack with 1 Submarine
                Thai defend with 1 Destroyer, 1 Submarine and 2 Transports
                    British roll dice for 1 Submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer and 2 Transports in 61 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 61 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is -7
                Casualties for British: 1 Submarine
            Battle in Nubia
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
                British win, taking Nubia from Italians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            3 Adv.Fighters moved from 18 Sea Zone to Manchester
    
        Place Units - British
            2 Fighters placed in Manchester
            2 Mech.Infs placed in Cape Town
            2 Artillerys, 2 Infantrys and 2 Tanks placed in Cairo
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
            2 ArmoredCars and 1 Elite placed in W.Iran
            British undo move 7.
            1 ArmoredCar and 2 Infantrys placed in Vancouver
            1 ArmoredCar and 1 Elite placed in W.Iran
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Italians : 0.00
    Hisaichi : -0.33
    Thai : 1.83
    Finns : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Infantry moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Elite, 1 Infantry and 4 Tanks placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Marine moved from Amazon to Bolivia
            3 Tanks moved from Venezuela to Bolivia
            2 Tanks moved from Suriname to Bolivia
            1 Infantry moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 1 Marine and 5 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 1 Marine and 5 Tanks in Bolivia, round 2 : 1/6 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                    Dutch roll dice for 1 Marine and 5 Tanks in Bolivia, round 3 : 2/6 hits, 3.00 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Marine owned by the Dutch and 2 Infantrys owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 3 Infantrys
                Casualties for Dutch: 1 Marine
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Infantry and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Dutch : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            1 ArmoredCar and 1 Fighter moved from Helsinki to Tampere
            1 Artillery and 1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Tampere
                Finns attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 ArmoredCar and 2 Infantrys
                    Finns roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Tampere, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Russians lost in Tampere
                    Finns roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Tampere, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Tampere, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Tampere
                    Finns roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Tampere, round 4 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tampere
                Finns win, taking Tampere from Russians with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Tampere to Helsinki
    
        Place Units - Finns
            2 Artillerys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.00
    Russians : -1.83
    

    Savegame

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