Sorry about the German ftr. I dont think you want a redo but I will redo if you want but I will probably also make some changes
2019 dawgoneit (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 2 mech_infantrys moved from Central United States to Central America 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 2 submarines moved from 101 Sea Zone to 88 Sea Zone 5 bombers moved from Midway to Japan 3 fighters and 1 tactical_bomber moved from Midway to Soviet Far East 3 bombers moved from Western United States to Soviet Far East 4 fighters moved from 25 Sea Zone to Soviet Far East 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Central America 1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from 89 Sea Zone to Central America 1 destroyer and 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 8 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 5 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 1/4 hits, 0.67 expected hits 1 bomber killed by AA AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4,8,7 and causes: 19 damage to unit: factory_major Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Japan causes 25 damage total. Damaged units is as follows: factory_major = 19, airfield = 6 Battle in 89 Sea Zone Americans attack with 1 cruiser, 3 destroyers and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Central America Americans attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Central America, round 2 : 0/8 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Central America, round 3 : 2/8 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Central America Americans win, taking Central America from Germans with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 4 bombers moved from Japan to Soviet Far East 1 mech_infantry moved from Western United States to Alaska 1 infantry moved from Western United States to British Columbia 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 6 bombers and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Union of South Africa to Belgian Congo 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to Burma 1 fighter moved from India to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter moved from Suriname to French Central Africa 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 39 Casualties for British: 1 bomber Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Battle in Malta British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Malta British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 3/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 37 Sea Zone British attack with 2 fighters Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged British roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - British 1 fighter moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Burma to India Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to 83 Sea Zone: 1 transport EDIT: Adding units owned by British to French West Africa: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3,3,3,5,2,5,5,3,2,3,5,4,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 2.50 Italians : -1.00 AA fire in Japan : : 0.17 Americans : -2.00 Chinese : -1.00 Japanese : 1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Romania to Bessarabia 2 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 2 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Poland to Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 1 bomber and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Eastern Poland 1 aaGun moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Southern Italy 3 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.67 Russians : -1.00
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry Morocco : 1 flag, 1 armour and 1 mech_infantry Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Northern Italy : 1 aaGun and 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry Eastern Poland : 1 flag, 1 bomber Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry 97 Sea Zone : 4 submarines 92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 49 Russians : 31 / 46 Japanese : 52 / 56 Americans : 50 / 75 Chinese : 1 / 1 British : 35 / 36 UK_Pacific : 6 / 9 Italians : 20 / 25 ANZAC : 18 / 27 French : 5 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 84 times 2 was rolled 94 times 3 was rolled 112 times 4 was rolled 106 times 5 was rolled 94 times 6 was rolled 96 times Average roll : 3.546 Median : 4.000 Variance : 0.840 Standard Deviation : 0.916 Total rolls : 586 Null / Other 1 was rolled 1 times 2 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.875 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Germans Combat 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 19 times 4 was rolled 18 times 5 was rolled 13 times 6 was rolled 19 times Average roll : 3.476 Median : 3.000 Variance : 0.263 Standard Deviation : 0.513 Total rolls : 103 British Combat 1 was rolled 10 times 2 was rolled 19 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3.291 Median : 3.000 Variance : 1.113 Standard Deviation : 1.055 Total rolls : 79 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 9 times 5 was rolled 19 times 6 was rolled 12 times Average roll : 3.587 Median : 3.500 Variance : 0.979 Standard Deviation : 0.989 Total rolls : 80 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.444 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 24 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 24 times 5 was rolled 17 times 6 was rolled 23 times Average roll : 3.423 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 137 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.370 Median : 4.000 Variance : 1.135 Standard Deviation : 1.065 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.200 Median : 3.000 Variance : 0.208 Standard Deviation : 0.456 Total rolls : 5 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 22 times Average roll : 4.042 Median : 4.000 Variance : 1.902 Standard Deviation : 1.379 Total rolls : 95 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 1.683 Standard Deviation : 1.297 Total rolls : 11
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Eastern Poland to Baltic States 9 infantry moved from Karelia to Novgorod 5 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Baltic States 2 fighters moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 3 infantry moved from Bessarabia to Ukraine 6 armour, 2 artilleries, 13 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour moved from Bessarabia to Rostov Germans take Rostov from Russians 3 armour moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Bessarabia to Western Ukraine 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 6,6,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Belarus Germans attack with 1 artillery, 2 fighters and 5 infantry Russians defend with 4 infantry Germans roll dice for 1 artillery, 2 fighters and 5 infantry in Belarus, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 9 infantry in Novgorod, round 2 : 0/9 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 9 infantry in Novgorod, round 3 : 1/9 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Baltic States to Western Ukraine 2 fighters moved from Belarus to Western Ukraine 1 fighter moved from Baltic States to Western Ukraine 3 bombers moved from United Kingdom to Germany 3 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Germans 1 submarine and 3 transports placed in 112 Sea Zone 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : 0.67 AA fire in United Kingdom : : -0.50
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry Germany : 3 bombers and 1 factory_major Belarus : 1 flag, 1 artillery and 2 infantry Karelia : 1 flag Baltic States : 1 flag, 1 artillery and 2 infantry Rostov : 1 flag, 3 armour Eastern Poland : 1 armour, 9 mech_infantrys and 1 tactical_bomber Ukraine : 3 infantry Western Ukraine : 3 aaGuns, 9 armour, 2 artilleries, 3 fighters, 13 infantry, 19 mech_infantrys and 1 tactical_bomber Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry 112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports 119 Sea Zone : 1 cruiser and 4 submarines 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 61 Russians : 25 / 46 Japanese : 52 / 56 Americans : 50 / 75 Chinese : 1 / 1 British : 35 / 36 UK_Pacific : 6 / 9 Italians : 20 / 25 ANZAC : 18 / 25 French : 5 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 93 times 2 was rolled 106 times 3 was rolled 125 times 4 was rolled 123 times 5 was rolled 102 times 6 was rolled 108 times Average roll : 3.546 Median : 4.000 Variance : 1.167 Standard Deviation : 1.080 Total rolls : 657 Null / Other 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.609 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 23 Germans Combat 1 was rolled 23 times 2 was rolled 24 times 3 was rolled 25 times 4 was rolled 26 times 5 was rolled 20 times 6 was rolled 26 times Average roll : 3.514 Median : 3.500 Variance : 0.182 Standard Deviation : 0.426 Total rolls : 144 British Combat 1 was rolled 10 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 9 times Average roll : 3.329 Median : 3.000 Variance : 1.103 Standard Deviation : 1.050 Total rolls : 82 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 9 times 5 was rolled 19 times 6 was rolled 12 times Average roll : 3.587 Median : 3.500 Variance : 0.979 Standard Deviation : 0.989 Total rolls : 80 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.444 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 24 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 24 times 5 was rolled 17 times 6 was rolled 23 times Average roll : 3.423 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 137 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.370 Median : 4.000 Variance : 1.135 Standard Deviation : 1.065 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.200 Median : 3.000 Variance : 0.208 Standard Deviation : 0.456 Total rolls : 5 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 22 times Average roll : 4.042 Median : 4.000 Variance : 1.902 Standard Deviation : 1.379 Total rolls : 95 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Russians Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.609 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 23
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 armour Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 4 artilleries and 5 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 19x factory_major, 6x airfield; Remaining resources: 31 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 2 destroyers moved from 43 Sea Zone to 36 Sea Zone 1 armour and 2 infantry moved from Philippines to 35 Sea Zone 1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Malaya to Shan State 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Kiangsi to 36 Sea Zone 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Paulau Island to Kiangsi 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 1 fighter; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Java, round 2 : 2/5 hits, 1.50 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 1 fighter owned by the British lost in Java Japanese win, taking Sumatra from ANZAC, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 fighter Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kiangsi to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 artilleries and 2 infantry Korea : 1 aaGun and 1 infantry Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Kiangsi : 1 flag, 1 fighter Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber Jehol : 1 flag Manchuria : 1 flag, 1 infantry Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 4 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag, 2 artilleries and 2 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Kazakhstan : 1 flag, 1 infantry French Indo China : 1 flag Celebes : 1 flag, 1 marine Java : 1 flag, 1 armour, 1 artillery and 3 infantry Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports 41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 44 Sea Zone : 1 cruiser 43 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber 39 Sea Zone : 1 submarine 5 Sea Zone : 1 submarine Novosibirsk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 61 Russians : 25 / 35 Japanese : 65 / 73 Americans : 50 / 75 Chinese : 1 / 1 British : 35 / 36 UK_Pacific : 6 / 9 Italians : 20 / 25 ANZAC : 10 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 95 times 2 was rolled 107 times 3 was rolled 123 times 4 was rolled 116 times 5 was rolled 103 times 6 was rolled 114 times Average roll : 3.558 Median : 4.000 Variance : 0.766 Standard Deviation : 0.875 Total rolls : 658 Null / Other 1 was rolled 1 times 2 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 4.000 Median : 5.000 Variance : 1.883 Standard Deviation : 1.372 Total rolls : 11 Germans Combat 1 was rolled 25 times 2 was rolled 24 times 3 was rolled 25 times 4 was rolled 24 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.490 Median : 3.000 Variance : 0.186 Standard Deviation : 0.432 Total rolls : 145 British Combat 1 was rolled 10 times 2 was rolled 19 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3.291 Median : 3.000 Variance : 1.113 Standard Deviation : 1.055 Total rolls : 79 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 9 times 5 was rolled 19 times 6 was rolled 12 times Average roll : 3.587 Median : 3.500 Variance : 0.979 Standard Deviation : 0.989 Total rolls : 80 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.444 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 26 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 25 times 5 was rolled 17 times 6 was rolled 25 times Average roll : 3.430 Median : 3.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 142 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.370 Median : 4.000 Variance : 1.135 Standard Deviation : 1.065 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.857 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 7 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 22 times Average roll : 4.042 Median : 4.000 Variance : 1.902 Standard Deviation : 1.379 Total rolls : 95 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Russians Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 8 times 6 was rolled 9 times Average roll : 3.774 Median : 4.000 Variance : 1.828 Standard Deviation : 1.352 Total rolls : 31
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Western United States to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 7 bombers moved from Soviet Far East to Japan 1 submarine moved from 88 Sea Zone to 92 Sea Zone
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antercept in japan or scramble in sz6
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@dawgoneit intercept
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no intercept
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Western United States to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 7 bombers moved from Soviet Far East to Japan 1 submarine moved from 88 Sea Zone to 92 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 7 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in Japan : 2/5 hits, 0.83 expected hits 2 bombers killed by AA AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4,4,4 and causes: 12 damage to unit: factory_major Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 12, airfield = 3 Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Korea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Americans 6 bombers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 4 bombers moved from Japan to Soviet Far East 1 fighter moved from Western United States to Soviet Far East 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 4 Sea Zone 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from British Columbia to Alaska 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone Place Units - Americans 3 bombers placed in Western United States 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Japan : : 1.83 Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Western United States to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 7 bombers moved from Soviet Far East to Japan 1 submarine moved from 88 Sea Zone to 92 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 7 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in Japan : 2/5 hits, 0.83 expected hits 2 bombers killed by AA AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4,4,4 and causes: 12 damage to unit: factory_major Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 12, airfield = 3 Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Korea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Americans 6 bombers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 4 bombers moved from Japan to Soviet Far East 1 fighter moved from Western United States to Soviet Far East 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 4 Sea Zone 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from British Columbia to Alaska 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone Place Units - Americans 3 bombers placed in Western United States 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 mech_infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 fighter moved from French Central Africa to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 83 Sea Zone to 85 Sea Zone 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Persia to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to India Combat - British Non Combat Move - British 1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Eire to Scotland 1 infantry moved from Scotland to United Kingdom Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,3,3,1,6,5,1 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
AA fire in Japan : : 1.83 Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Eastern Poland to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Western Ukraine 4 submarines moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Ukraine 1 artillery placed in Southern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : 0.67
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry Morocco : 1 flag, 1 armour and 1 mech_infantry Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Northern Italy : 1 factory_major Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry Rostov : 1 flag, 2 mech_infantrys Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 infantry and 1 mech_infantry 99 Sea Zone : 4 submarines 97 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 48 / 61 Russians : 23 / 35 Japanese : 62 / 73 Americans : 53 / 78 Chinese : 1 / 2 British : 35 / 36 UK_Pacific : 6 / 6 Italians : 22 / 27 ANZAC : 10 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 99 times 2 was rolled 111 times 3 was rolled 127 times 4 was rolled 119 times 5 was rolled 104 times 6 was rolled 116 times Average roll : 3.541 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 676 Null / Other 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.556 Median : 4.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 Germans Combat 1 was rolled 25 times 2 was rolled 24 times 3 was rolled 25 times 4 was rolled 24 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.490 Median : 3.000 Variance : 0.186 Standard Deviation : 0.432 Total rolls : 145 British Combat 1 was rolled 10 times 2 was rolled 19 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3.291 Median : 3.000 Variance : 1.113 Standard Deviation : 1.055 Total rolls : 79 Italians Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 19 times 4 was rolled 9 times 5 was rolled 19 times 6 was rolled 12 times Average roll : 3.524 Median : 3.000 Variance : 1.060 Standard Deviation : 1.030 Total rolls : 84 Americans Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.391 Median : 3.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 23 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 26 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 25 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.448 Median : 3.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 143 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.370 Median : 4.000 Variance : 1.135 Standard Deviation : 1.065 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.857 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 7 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 22 times Average roll : 4.042 Median : 4.000 Variance : 1.902 Standard Deviation : 1.379 Total rolls : 95 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Russians Combat 1 was rolled 3 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 8 times 6 was rolled 9 times Average roll : 3.719 Median : 4.000 Variance : 1.785 Standard Deviation : 1.336 Total rolls : 32
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from New South Wales to Queensland 2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from New South Wales to Queensland 2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 4 submarines French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 submarines in 99 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 4 submarines remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : -0.67
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians
Combat Hit Differential Summary :
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sorry forgot to post before clicking completing turn, so the saved game is on russias purchase. no biggie but my bad
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 4 aaGuns, 3 armour, 13 artilleries, 2 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Korea 3 infantry moved from Siberia to Amur 5 infantry moved from Soviet Far East to Siberia 2 aaGuns moved from Soviet Far East to Siberia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians : 0.50 Japanese : -0.33