TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Germany to Poland
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Hawaiian Islands
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 mech_infantrys in Ukraine, round 2 : 0/8 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 7 mech_infantrys in Ukraine, round 3 : 1/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Novgorod to Belarus
1 fighter moved from Bryansk to Belarus
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Bryansk to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Germany to Southern Italy
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry and 7 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Tambov to Rostov
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yenisey
4 infantry moved from Samara to Volgograd
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to Guam
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from French Indo China to Guam
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Hunan
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Shantung to Anhwe
1 marine moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Guam
Japanese attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Guam to Kwangtung
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 aaGun and 7 infantry moved from Amur to Buryatia
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Japanese undo move 5.
1 artillery, 2 bombers and 3 infantry placed in Japan
Japanese undo move 5.
1 artillery, 1 bomber and 3 infantry placed in Japan
1 bomber placed in India
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Americans : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to Guam
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from French Indo China to Guam
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Hunan
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Shantung to Anhwe
1 marine moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Guam
Japanese attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Guam to Kwangtung
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 aaGun and 7 infantry moved from Amur to Buryatia
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Japanese undo move 5.
1 artillery, 2 bombers and 3 infantry placed in Japan
Japanese undo move 5.
1 artillery, 1 bomber and 3 infantry placed in Japan
1 bomber placed in India
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,17
Americans : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Iceland to United Kingdom
1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 marine moved from Sicily to 95 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 armour and 2 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
1 infantry moved from Chahar to Suiyuyan
10 infantry moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Non Combat Move - British
1 fighter moved from Iceland to United Kingdom
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Egypt to 81 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 80 Sea Zone to Persia
3 aaGuns, 2 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
6 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 submarines moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Iraq
1 submarine placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1.17
Chinese : 0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Romania to Bessarabia
1 aaGun and 1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,2,4
Italians collect 1 PU (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 armour, 22 artilleries, 24 infantry and 20 mech_infantrys moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
6 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Belarus to Rostov
3 bombers and 1 fighter moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 110 Sea Zone to 111 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Bryansk
Germans attack with 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys in Bryansk, round 2 : 25/91 hits, 24,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 22 artilleries, 23 infantry and 38 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Rostov to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
4 mech_infantrys moved from Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 aaGun and 3 infantry moved from France to Holland Belgium
2 aaGuns and 1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,5,6
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,50
AA fire in United Kingdom : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Tambov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Tambov to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Tambov to Rostov
1 armour, 6 artilleries and 38 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Tambov
2 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Central Mongolia to Suiyuyan
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangtung to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Paulau Island
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/7 hits, 3,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to India
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 artillery moved from Szechwan to Sikang
1 artillery moved from Yunnan to Szechwan
4 artilleries and 4 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Kiangsu to Hopei
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Chahar
1 bomber moved from India to Philippines
2 bombers moved from Kweichow to French Indo China
2 bombers moved from Japan to Philippines
1 marine moved from Amur to Buryatia
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,33
ANZAC : -0,67
Chinese : -0,67
Japanese : -4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - Americans
Battle in French Madagascar
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking French Madagascar from Neutral_Axis with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 aaGuns moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 92 Sea Zone to United Kingdom
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
2 fighters placed in Western United States
2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
3 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
7 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 41 PUs;
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 bomber moved from Iraq to Russia
2 artilleries, 2 infantry and 1 marine moved from Persia to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Persia
1 bomber moved from Iraq to Morocco
5 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 80 Sea Zone to Persia
1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 fighter placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.17
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Sicily
1 fighter moved from Southern Italy to Sicily
Combat - Italians
Battle in Sicily
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 fighter in Sicily, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in Sicily, round 3 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Sicily, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sicily
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber and 1 fighter moved from Sicily to Southern Italy
1 armour moved from Western Germany to Southern France
Italians take Southern France from Neutral_Axis
1 aaGun and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,4,2
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -1,33
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 armour and 1 fighter moved from New South Wales to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 38 mech_infantrys moved from Bryansk to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Belarus to Rostov
7 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Archangel to Belarus
2 infantry moved from Bryansk to Ukraine
2 artilleries moved from Belarus to Eastern Poland
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Bryansk to Tambov
14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Western Ukraine to Tambov
Combat - Germans
Battle in Ukraine
Germans attack with 2 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Tambov : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Rostov
Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Western Ukraine
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Tambov : : -0,17
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 38 mech_infantrys moved from Bryansk to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Belarus to Rostov
7 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Archangel to Belarus
2 infantry moved from Bryansk to Ukraine
2 artilleries moved from Belarus to Eastern Poland
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Bryansk to Tambov
14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Western Ukraine to Tambov
Combat - Germans
Battle in Ukraine
Germans attack with 2 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Tambov : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Rostov
Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Western Ukraine
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Tambov : : -0,17
Russians : -0,67
please use last file
gonna make another ncm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 38 mech_infantrys moved from Bryansk to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Belarus to Rostov
7 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Archangel to Belarus
2 infantry moved from Bryansk to Ukraine
2 artilleries moved from Belarus to Eastern Poland
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Bryansk to Tambov
14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Western Ukraine to Tambov
Combat - Germans
Battle in Ukraine
Germans attack with 2 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Tambov : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Rostov
Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Western Ukraine
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Tambov : : -0,17
Russians : -0,67