Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 7 infantry moved from Karelia to Novgorod 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 2 bombers moved from Western Germany to Smolensk 1 fighter moved from Karelia to Smolensk 2 infantry moved from Belarus to Smolensk 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 7 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 6 infantry in Novgorod, round 3 : 2/6 hits, 1,00 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 0/5 hits, 2,17 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 3 : 1/4 hits, 2,00 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 4 : 1/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter moved from Smolensk to Belarus 2 bombers moved from Smolensk to Belarus 3 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Baltic States to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 8 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Germany Place Units - Germans 3 infantry placed in France 4 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2,1,3,6,5,6,5,4,6,5,1,2,4,1,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Germans collect 50 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2,67 Russians : -0,67
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Im off for a week holiday will be back next weekend
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 6 infantry moved from Samara to Russia 4 infantry moved from Novosibirsk to Samara 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Russia 2 mech_infantrys moved from Volgograd to Tambov 2 aaGuns, 1 armour, 6 artilleries and 30 infantry moved from Bryansk to Tambov 9 infantry moved from Bryansk to Tambov 1 aaGun, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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Thanks for letting me know you are on holiday.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from India to Yunnan 1 bomber moved from India to 44 Sea Zone 1 bomber moved from India to 45 Sea Zone 2 tactical_bombers moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Anhwe to Kweichow 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Soviet Far East to Siberia 1 battleship and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Amur 3 infantry moved from Kiangsu to Shantung 2 tactical_bombers moved from Szechwan to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 carrier placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in India 1 armour and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in Shantung 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17 Chinese : 0,33 Japanese : 1,67
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sorry for the edits
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 2 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry and 1 marine moved from 95 Sea Zone to Sicily 1 fighter moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone Combat - Americans Battle in Sicily Battle in Paulau Island Battle in Sardinia Battle in Marshall Islands Battle in Guam Battle in Marianas Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Sicily from Italians, taking Paulau Island from Japanese, taking Sardinia from Italians, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone 1 bomber moved from Western United States to Iceland 1 infantry moved from Crete to 99 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 infantry moved from 81 Sea Zone to Egypt Place Units - Americans 1 bomber and 2 infantry placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 11 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 1 fighter moved from Bryansk to Russia 3 aaGuns, 2 infantry and 1 mech_infantry moved from Kazakhstan to Turkmenistan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 armour and 6 infantry moved from Syria to Iraq 3 bombers moved from Egypt to Iraq 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Iceland 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq Place Units - British 1 artillery, 1 marine and 1 mech_infantry placed in Egypt 1 factory_minor placed in Iraq 2 submarines placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -1.50 Japanese : 1.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Greater Southern Germany to Eastern Poland 1 infantry moved from Germany to Poland Non Combat Move - Italians 1 aaGun and 1 infantry moved from Bulgaria to Romania Place Units - Italians 1 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6 Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Hawaiian Islands 2 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Eastern Poland to Western Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Belarus to Western Ukraine 1 bomber moved from Belarus to Bryansk 1 fighter moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 mech_infantrys in Ukraine, round 2 : 0/8 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 7 mech_infantrys in Ukraine, round 3 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 7 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Novgorod to Belarus 1 fighter moved from Bryansk to Belarus 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Bryansk to Western Germany 10 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Germany to Southern Italy 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 3 infantry and 7 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Tambov to Rostov 2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yenisey 4 infantry moved from Samara to Volgograd 1 submarine moved from 123 Sea Zone to 106 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from French Indo China to Guam 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Hunan 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 4 infantry moved from Shantung to Anhwe 1 marine moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Guam Japanese attack with 1 armour, 2 bombers and 1 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Kwangtung 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 aaGun and 7 infantry moved from Amur to Buryatia Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Japanese undo move 5. 1 artillery, 2 bombers and 3 infantry placed in Japan Japanese undo move 5. 1 artillery, 1 bomber and 3 infantry placed in Japan 1 bomber placed in India Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Americans : -0,67 Japanese : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from French Indo China to Guam 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Hunan 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 4 infantry moved from Shantung to Anhwe 1 marine moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Guam Japanese attack with 1 armour, 2 bombers and 1 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Kwangtung 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 aaGun and 7 infantry moved from Amur to Buryatia Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Japanese undo move 5. 1 artillery, 2 bombers and 3 infantry placed in Japan Japanese undo move 5. 1 artillery, 1 bomber and 3 infantry placed in Japan 1 bomber placed in India Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,17 Americans : -0,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone Combat - Americans Battle in 32 Sea Zone Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Iceland to United Kingdom 1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 marine moved from Sicily to 95 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 armour and 2 infantry moved from Egypt to 81 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Chahar to Suiyuyan 10 infantry moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 fighter moved from Iceland to United Kingdom 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Egypt to 81 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 80 Sea Zone to Persia 3 aaGuns, 2 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 6 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 submarines moved from 71 Sea Zone to 80 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Iraq 1 submarine placed in 71 Sea Zone 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1.17 Chinese : 0.17 Japanese : 0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Western Germany Non Combat Move - Italians 1 aaGun and 1 infantry moved from Romania to Bessarabia 1 aaGun and 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,2,4 Italians collect 1 PU (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 factory_minor, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 6 armour, 22 artilleries, 24 infantry and 20 mech_infantrys moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Rostov 6 mech_infantrys moved from Ukraine to Bryansk 1 fighter moved from Belarus to Rostov 3 bombers and 1 fighter moved from Western Germany to United Kingdom 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Bryansk Germans attack with 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys in Bryansk, round 2 : 25/91 hits, 24,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 22 artilleries, 23 infantry and 38 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Rostov to Western Ukraine 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 2 artilleries moved from Novgorod to Belarus 4 mech_infantrys moved from Poland to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Germany to Poland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Holland Belgium 1 aaGun and 3 infantry moved from France to Holland Belgium 2 aaGuns and 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 factory_minor placed in Western Ukraine 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers and 1 marine placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,5,6 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,50 AA fire in United Kingdom : : 0,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 mech_infantry moved from Tambov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 infantry moved from Volgograd to Rostov 1 aaGun moved from Tambov to Rostov 1 armour, 6 artilleries and 38 infantry moved from Tambov to Russia 2 infantry moved from Volgograd to Tambov 2 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan 2 infantry moved from Central Mongolia to Suiyuyan 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Kwangtung to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes Combat - Japanese Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Paulau Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/7 hits, 3,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to India 1 armour and 1 mech_infantry moved from Sikang to Yunnan 1 artillery moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 4 artilleries and 4 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from Kiangsu to Hopei 1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from India to Philippines 2 bombers moved from Kweichow to French Indo China 2 bombers moved from Japan to Philippines 1 marine moved from Amur to Buryatia Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,33 ANZAC : -0,67 Chinese : -0,67 Japanese : -4,33