@zarhunter for my bid, i had a sub in 98 and 106. it looks like you put a sub in 98 and 96.
if you remove the sub from 96 and put it into 106, this might impact your G1 attack?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 13 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Novgorod to Ukraine
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Yakut S.S.R. to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
5 armour and 36 mech_infantrys moved from Archangel to Bryansk
1 aaGun, 1 armour, 13 artilleries and 47 infantry moved from Belarus to Bryansk
1 aaGun moved from Archangel to Smolensk
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
6 infantry and 1 mech_infantry moved from Sweden to Finland
1 fighter moved from Germany to Western Germany
2 bombers moved from Ukraine to Southern Italy
1 mech_infantry moved from Switzerland to France
2 infantry moved from Switzerland to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern France: 1 artillery, 12 infantry and 43 mech_infantrys
EDIT: Removing units owned by Germans from France: 1 artillery, 12 infantry and 33 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 10 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Italians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Samara
1 aaGun, 5 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Tambov to Russia
1 infantry moved from Urals to Vologda
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
2 bombers moved from Japan to Caroline Islands
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
2 artilleries moved from Hopei to Kweichow
2 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Szechwan to Burma
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 carrier placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
2 bombers placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
The US, China, & UK are up.
@ArtofWar1947 Yeah, I know. Sorry for taking so long. I am super busy with work right now but also, I honestly don’t know what to do hahaha. I’m still thinking about it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
9 bombers moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 9 bombers and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 9 bombers and 1 infantry in Normandy Bordeaux, round 2 : 7/10 hits, 6.17 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 9 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
9 bombers moved from Normandy Bordeaux to Gibraltar
3 submarines moved from 98 Sea Zone to 81 Sea Zone
2 aaGuns, 4 artilleries, 17 infantry and 1 mech_infantry moved from Spain to Gibraltar
2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Eastern United States
1 fighter moved from Johnston Island to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Central America
Place Units - Americans
3 submarines placed in 91 Sea Zone
6 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
9 bombers moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 9 bombers and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 9 bombers and 1 infantry in Normandy Bordeaux, round 2 : 7/10 hits, 6.17 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 9 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
9 bombers moved from Normandy Bordeaux to Gibraltar
3 submarines moved from 98 Sea Zone to 81 Sea Zone
2 aaGuns, 4 artilleries, 17 infantry and 1 mech_infantry moved from Spain to Gibraltar
2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Eastern United States
1 fighter moved from Johnston Island to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Central America
Place Units - Americans
3 submarines placed in 91 Sea Zone
6 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Turkey to Greece
1 bomber moved from Persia to Greece
Combat - British
Battle in Greece
British attack with 1 bomber and 3 infantry
Italians defend with 2 mech_infantrys
British roll dice for 1 bomber and 3 infantry in Greece, round 2 : 2/4 hits, 1.17 expected hits
Italians roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Greece to Turkey
2 armour and 1 mech_infantry moved from Persia to West India
2 fighters and 2 tactical_bombers moved from Persia to India
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Saudi Arabia to Iraq
1 artillery and 1 infantry moved from Iraq to Turkey
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Tobruk to Alexandria
3 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 4 fighters and 3 infantry moved from Spain to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Turkey
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -1.00
British : 0.83
Americans : 0.83
Chinese : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Italians
Italians buy 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
3 mech_infantrys moved from Yugoslavia to Greece
4 fighters moved from 95 Sea Zone to Greece
1 infantry moved from Southern France to Spain
Italians take Spain from Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
6 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 10 fighters and 3 mech_infantrys
British defend with 3 infantry
Italians roll dice for 10 fighters and 3 mech_infantrys in Greece, round 2 : 7/13 hits, 5.50 expected hits
British roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 3 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 10 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Novgorod
4 fighters moved from Greece to 97 Sea Zone
6 fighters moved from Greece to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
8 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Spain: 1 aaGun, 3 artilleries and 15 infantry
EDIT: Removing units owned by Italians from Southern France: 1 aaGun, 3 artilleries and 15 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 1.00
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 12 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 fighter and 4 tactical_bombers
British defend with 3 transports; Americans defend with 4 submarines
4 submarines owned by the Americans Submerged
3 transports owned by the British lost in 91 Sea Zone
Germans win with 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Non Combat Move - Germans
4 bombers, 1 fighter and 4 tactical_bombers moved from 91 Sea Zone to Spain
1 artillery, 12 infantry and 41 mech_infantrys moved from Southern France to Spain
2 mech_infantrys moved from Southern France to Yugoslavia
6 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Ukraine to Bryansk
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 bomber, 2 fighters and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Give odds with a German attack by 4 bombers, 4 Tacs, and a fighter, I assumed you did not want to intercept the attack on the 3 UK Transports in SZ 91. If my assumption is wrong, let me know and I’ll roll for the air battle.
@ArtofWar1947 That’s fine. Anyway, I think you won this one, I can’t seem to be able to mount any kind of offensive on any side of the board. I just can’t see myself coming back from losing so much stuff again. Well played
Thank you. It was an interesting game.