TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 2,3,6,2,6,1,5,5,3,3 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover propaganda
Combat Move - Britain
2 colonials and 2 field_guns moved from Normandy to Sea Zone 15 English Channel
3 battlecruisers, 1 battleship, 2 colonials, 10 cruisers, 1 destroyer, 2 field_guns, 5 submarines and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
2 colonials and 2 field_guns moved from Sea Zone 14 Helgoland Bight to Holstein
2 colonials moved from Normandy to Sea Zone 25 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
2 colonials moved from Sea Zone 14 Helgoland Bight to Denmark
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
5 gass moved from Cairo-Suez to Damascus
1 infantry moved from Jordan to Damascus
1 field_gun and 2 infantry moved from Sinai to Palestine
6 field_guns and 4 infantry moved from Fars to Lurs
3 field_guns and 4 infantry moved from Sistan to Fars
6 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
3 field_guns moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
3 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
6 field_guns and 6 infantry moved from Sea Zone 72 Persian Gulf to Fars
1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea
4 cavalrys, 13 colonials, 2 field_guns and 5 infantry moved from Papua to German New Guinea
1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
3 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
4 colonials and 1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
4 colonials, 1 field_gun and 3 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
4 colonials and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
Purchase Units - Britain
Britain buy 3 colonials, 10 field_guns, 13 infantry, 2 submarines and 1 zeppelin; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Denmark
Britain attack with 2 colonials
Germany defend with 2 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Denmark, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 2 colonials in Denmark, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 colonials owned by the Britain lost in Denmark
Germany win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Britain: 2 colonials
Casualties for Germany: 1 infantry
Battle in Holstein
Britain attack with 2 colonials and 2 field_guns
Germany defend with 2 infantry
Britain roll dice for 2 battlecruisers in Holstein, round 2 : 0/2 hits, 1.33 expected hits
Britain roll dice for 2 colonials and 2 field_guns in Holstein, round 2 : 2/4 hits, 1.67 expected hits
Germany roll dice for 2 infantry in Holstein, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germany and 1 colonial owned by the Britain lost in Holstein
Britain win, taking Holstein from Germany with 1 colonial and 2 field_guns remaining. Battle score for attacker is 3
Casualties for Britain: 1 colonial
Casualties for Germany: 2 infantry
Battle in Lurs
Britain attack with 6 field_guns and 4 infantry
Neutral defend with 2 infantry
Britain roll dice for 6 field_guns and 4 infantry in Lurs, round 2 : 1/10 hits, 3.33 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Lurs
Britain roll dice for 6 field_guns and 3 infantry in Lurs, round 3 : 2/9 hits, 3.00 expected hits
Neutral roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Lurs
Britain loses 0 PUs for violating Lurss neutrality.
Britain win, taking Lurs from Neutral with 6 field_guns and 3 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Battle in Damascus
Britain attack with 5 gass and 1 infantry
Turkey defend with 1 Factory, 1 field_gun, 1 fighter, 10 infantry and 11 trenchs
Britain roll dice for 5 gass in Damascus, round 2 : 4/5 hits, 4.17 expected hits
4 infantry owned by the Turkey lost in Damascus
5 gass owned by the Britain lost in Damascus
Britain roll dice for 1 infantry in Damascus, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 trench owned by the Turkey
Turkey roll dice for 1 field_gun, 1 fighter, 6 infantry and 11 trenchs in Damascus, round 2 : 4/19 hits, 4.67 expected hits
1 infantry owned by the Britain lost in Damascus
Turkey win with 1 field_gun, 1 fighter, 6 infantry and 11 trenchs remaining. Battle score for attacker is -6
Casualties for Turkey: 4 infantry
Casualties for Britain: 5 gass and 1 infantry
Battle in German New Guinea
Britain attack with 4 cavalrys, 13 colonials, 2 field_guns and 5 infantry
Germany defend with 1 Factory, 5 heavy_guns, 4 infantry and 7 trenchs
Britain roll dice for 4 cavalrys, 13 colonials, 2 field_guns and 5 infantry in German New Guinea, round 2 : 7/24 hits, 6.83 expected hits
Units damaged: 7 trenchs owned by the Germany
Germany roll dice for 5 heavy_guns, 4 infantry and 7 trenchs in German New Guinea, round 2 : 3/16 hits, 5.83 expected hits
3 infantry owned by the Britain lost in German New Guinea
Britain roll dice for 4 cavalrys, 13 colonials, 2 field_guns and 2 infantry in German New Guinea, round 3 : 5/21 hits, 6.33 expected hits
Germany roll dice for 5 heavy_guns, 4 infantry and 7 trenchs in German New Guinea, round 3 : 5/16 hits, 5.83 expected hits
5 trenchs owned by the Germany, 2 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in German New Guinea
Britain roll dice for 1 cavalry, 13 colonials and 2 field_guns in German New Guinea, round 4 : 6/16 hits, 5.50 expected hits
Germany roll dice for 5 heavy_guns, 4 infantry and 2 trenchs in German New Guinea, round 4 : 3/11 hits, 5.00 expected hits
4 infantry owned by the Germany, 2 colonials owned by the Britain, 2 trenchs owned by the Germany and 1 cavalry owned by the Britain lost in German New Guinea
Britain roll dice for 11 colonials and 2 field_guns in German New Guinea, round 5 : 5/13 hits, 4.67 expected hits
Germany roll dice for 5 heavy_guns in German New Guinea, round 5 : 4/5 hits, 3.33 expected hits
4 colonials owned by the Britain and 5 heavy_guns owned by the Germany lost in German New Guinea
Britain win, taking German New Guinea from Germany with 7 colonials and 2 field_guns remaining. Battle score for attacker is 9
Casualties for Britain: 4 cavalrys, 6 colonials and 5 infantry
Casualties for Germany: 5 heavy_guns, 4 infantry and 7 trenchs
Non Combat Move - Britain
Place Units - Britain
5 field_guns placed in Bombay
5 infantry placed in Goa
3 field_guns and 4 infantry placed in Baluchistan
3 colonials and 2 field_guns placed in Nova Scotia
2 submarines placed in Sea Zone 15 English Channel
1 zeppelin placed in London
4 infantry placed in Cairo-Suez
Activate Technology - Britain
Britain activating propaganda
Trigger BritainP: Britain has 3 infantry placed in London
Turn Complete - Britain
Britain collect 128 PUs; end with 129 PUs
1 unit repaired.
Combat Hit Differential Summary :
Neutral : 0.00
Turkey : -0.67
Britain : -5.00
Germany : -3.33
Savegame