18L G40 BM3 ArtofWar1947 (Axis+3) vs. Ferrousgryphon (Allies)

  • '19 '18 '17 '16

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from Russia to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Russia to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter, 1 infantry and 2 tactical_bombers moved from Bryansk to Russia
            3 fighters and 2 tactical_bombers moved from Caucasus to Russia
            6 fighters and 1 tactical_bomber moved from Caucasus to Samara
            3 mech_infantrys moved from Volgograd to Samara
            2 mech_infantrys moved from Volgograd to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys
                    Germans roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 6/11 hits, 5.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 8PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Samara
                Germans attack with 6 fighters, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/10 hits, 4.17 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Russia to Novgorod
            1 infantry moved from Smolensk to Archangel
            1 aaGun, 19 artilleries, 42 infantry and 40 mech_infantrys moved from Bryansk to Smolensk
            3 fighters and 2 tactical_bombers moved from Russia to Smolensk
            1 aaGun and 4 mech_infantrys moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            8 armour and 22 mech_infantrys moved from Volgograd to Bryansk
            1 aaGun, 6 artilleries, 8 infantry and 21 mech_infantrys moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Germany
            30 mech_infantrys moved from Caucasus to Bryansk
            2 aaGuns, 1 infantry and 2 mech_infantrys moved from Western Germany to Germany
            6 fighters and 1 tactical_bomber moved from Samara to Volgograd
            1 armour moved from Sakha to Yakut S.S.R.
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Germany
            2 fighters placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            1 destroyer and 2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Russians
            3 infantry moved from Vologda to Russia
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 artillery moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                    Russians roll dice for 1 artillery and 3 infantry in Russia, round 3 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            6 aaGuns, 2 armour, 17 artilleries, 88 infantry and 3 mech_infantrys moved from Vologda to Novosibirsk
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Malaya to Sumatra
            1 fighter moved from Malaya to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to Philippines
            6 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            6 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 41 Sea Zone to Malaya
            2 bombers moved from Sumatra to Malaya
            2 mech_infantrys moved from Malaya to Burma
            10 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kiangsu to Anhwe
            10 mech_infantrys moved from Burma to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 35 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 fighter placed in Japan
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
            EDIT: Adding units owned by Japanese to Kwangtung: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.50
    ANZAC : -0.67
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Malaya to Sumatra
            1 fighter moved from Malaya to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to Philippines
            6 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            6 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 41 Sea Zone to Malaya
            2 bombers moved from Sumatra to Malaya
            2 mech_infantrys moved from Malaya to Burma
            10 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kiangsu to Anhwe
            10 mech_infantrys moved from Burma to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 35 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 fighter placed in Japan
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
            EDIT: Adding units owned by Japanese to Kwangtung: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.50
    ANZAC : -0.67
    Japanese : 2.00
    

    Savegame


  • Would you move 1 MI from Burma up to Kweichow? Thanks.


  • @ArtofWar1947 I’m going to have to concede here. I am getting ready to go out of town next week and I think you’ve got this one won. You played a great game. I was able to slow your progress but I never really got on the offensive and I don’t see it happening soon enough to save this game for me. I don’t want to keep you waiting on a win. I’ll post the results.


  • Thanks for a most interesting game; it was a challenge. Have a good trip. Let me know if you want a rematch–switching sides or not. Art

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