@Argothair Opened and looks great! 😁
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 6 Infantrys and 1 Tank moved from Darfur to Kufra 4 Infantrys moved from New Valley to Kufra 18 Infantrys moved from Lower Egypt to Mersa Matruh 3 Adv.Fighters moved from Cairo to Mersa Matruh 3 Infantrys moved from Palestine to Lower Egypt 11 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Belgian Congo to French Equatorial Africa 3 Infantrys moved from Italian East Africa to Nubia 3 Infantrys moved from Nubia to New Valley 1 Cruiser, 2 Destroyers, 1 Submarine and 3 Transports moved from 65 Sea Zone to 60 Sea Zone 5 Infantrys moved from Madras to 60 Sea Zone 5 Infantrys moved from 60 Sea Zone to Assam 2 ArmoredCars and 1 Infantry moved from Calcutta to Assam 5 ArmoredCars and 22 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 1 Cruiser, 1 Destroyer and 1 Transport moved from 59 Sea Zone to 64 Sea Zone 1 Infantry moved from Northern Ireland to Scotland 1 Tank moved from Northern Ireland to Manchester 1 Infantry moved from Dublin to Northern Ireland 3 Infantrys moved from W.Iran to Erzurum 3 Adv.Fighters and 1 Fighter moved from 21 Sea Zone to Hamburg 1 Bomber moved from Manchester to Hamburg 1 Infantry and 1 Tank moved from Netherlands to Hamburg 1 Artillery and 4 Infantrys moved from Manchester to 21 Sea Zone 1 Artillery, 3 Battleships, 2 Carriers, 3 Cruisers, 3 Destroyers, 4 Infantrys, 1 Submarine and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 4 Infantrys moved from 20 Sea Zone to Normandy Purchase Units - British British buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Destroyer, 19 Infantrys, 2 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Hamburg British attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 AAGun, 1 Factory and 4 Infantrys AA fire in Hamburg : 1/5 hits, 0.83 expected hits 1 Adv.Fighter owned by the British lost in Hamburg British roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Hamburg, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 4 Infantrys in Hamburg, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Hamburg British roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Tank in Hamburg, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 Infantrys in Hamburg, round 3 : 1/2 hits, 0.67 expected hits 1 Bomber owned by the British and 2 Infantrys owned by the Germans lost in Hamburg British win, taking Hamburg from Germans with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is -18 Casualties for British: 1 Adv.Fighter, 1 Bomber and 1 Infantry Casualties for Germans: 4 Infantrys Battle in Kufra British attack with 10 Infantrys and 1 Tank Italians defend with 1 ArmoredCar and 1 Tank British roll dice for 10 Infantrys and 1 Tank in Kufra, round 2 : 1/11 hits, 2.17 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in Kufra British roll dice for 9 Infantrys and 1 Tank in Kufra, round 3 : 5/10 hits, 2.00 expected hits Italians roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 8 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Italians: 1 ArmoredCar and 1 Tank Battle in Normandy British attack with 1 Artillery and 4 Infantrys Italians defend with 1 AAGun, 1 Factory and 6 Infantrys British roll dice for 3 Battleships and 3 Cruisers in Normandy, round 2 : 4/6 hits, 3.50 expected hits 4 Infantrys owned by the Italians lost in Normandy British roll dice for 1 Artillery and 4 Infantrys in Normandy, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Normandy, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Normandy British roll dice for 1 Artillery and 3 Infantrys in Normandy, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Normandy, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Normandy, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Normandy British roll dice for 1 Artillery and 2 Infantrys in Normandy, round 5 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Normandy British win, taking Normandy from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 6 Infantrys Casualties for British: 2 Infantrys Battle in Mersa Matruh British attack with 3 Adv.Fighters and 18 Infantrys Italians defend with 2 Artillerys, 3 HeavyTanks and 1 Tank British roll dice for 3 Adv.Fighters and 18 Infantrys in Mersa Matruh, round 2 : 3/21 hits, 4.50 expected hits Italians roll dice for 2 Artillerys, 3 HeavyTanks and 1 Tank in Mersa Matruh, round 2 : 4/6 hits, 3.17 expected hits 1 Tank owned by the Italians, 2 Artillerys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh British roll dice for 3 Adv.Fighters and 14 Infantrys in Mersa Matruh, round 3 : 5/17 hits, 3.83 expected hits Italians roll dice for 3 HeavyTanks in Mersa Matruh, round 3 : 1/3 hits, 2.00 expected hits 3 HeavyTanks owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 Adv.Fighters and 13 Infantrys remaining. Battle score for attacker is 24 Casualties for British: 5 Infantrys Casualties for Italians: 2 Artillerys, 3 HeavyTanks and 1 Tank Non Combat Move - British 3 Adv.Fighters moved from Mersa Matruh to Darfur 2 Adv.Fighters and 1 Fighter moved from Hamburg to 20 Sea Zone Place Units - British 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 20 Sea Zone 1 Bunker placed in Assam 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 6 Infantrys placed in Cairo 1 Infantry and 2 Mech.Infs placed in Italian East Africa 2 Infantrys placed in London Turn Complete - British British collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.17 Italians : 1.00 AA fire in Hamburg : : 0.17
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 3 Fighters moved from Java to Assam 3 Fighters moved from Townsville to Java Purchase Units - Anzac Anzac buy 3 Fighters; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Fighters placed in Broome Turn Complete - Anzac Anzac collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Marine moved from Suriname to Amazon 2 Tanks moved from Argentina to N.Chile Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in N.Chile Dutch attack with 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 Tanks in N.Chile, round 2 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 2 Tanks in N.Chile, round 3 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in N.Chile Dutch roll dice for 1 Tank in N.Chile, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Dutch lost in N.Chile Neutral win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Dutch: 2 Tanks Casualties for Neutral: 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Dutch : -0.50
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 Artillery and 1 Elite moved from Upper Norrland to 24 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 22 Sea Zone 1 Artillery and 1 Elite moved from 22 Sea Zone to Hamburg 1 Fighter moved from Oulu to Hamburg 1 Elite moved from Tampere to Oulu 1 Artillery moved from Upper Norrland to Lapland 1 Infantry and 5 Tanks moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Hamburg Finns attack with 1 Artillery, 1 Elite and 1 Fighter British defend with 1 AAGun, 1 Factory and 1 Tank AA fire in Hamburg : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Hamburg, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hamburg, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Finns and 1 Tank owned by the British lost in Hamburg Finns win, taking Hamburg from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 1 Elite Casualties for British: 1 Tank Non Combat Move - Finns 1 Fighter moved from Hamburg to Pomerania Place Units - Finns Turning on Edit Mode EDIT: Removing units owned by Finns from Tampere: 5 Tanks EDIT: Adding units owned by Finns to Oulu: 5 Tanks EDIT: Turning off Edit Mode 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : 0.50 Finns : 0.83 AA fire in Hamburg : : -0.17
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 3 Infantrys moved from E.Romania to Bulgaria 1 Elite and 3 Infantrys moved from E.Romania to Vinnytsia 5 Tanks moved from Greece to Bulgaria Purchase Units - Romanians Romanians buy 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 3 Infantrys and 1 Tank placed in Vinnytsia 1 Elite and 2 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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don’t forget Thai!
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 7 Artillerys, 14 Infantrys, 2 Marines and 3 Tanks moved from Sikang to Assam 2 Artillerys, 1 Elite, 1 Fighter and 6 Infantrys moved from Yunnan to Assam 2 Artillerys, 1 Elite, 9 Infantrys and 3 Tanks moved from Burma to Assam Purchase Units - Thai Thai buy 2 Artillerys, 8 Infantrys and 2 Tanks; Remaining resources: 4 PUs; Combat - Thai Battle in Assam Thai attack with 11 Artillerys, 2 Elites, 1 Fighter, 29 Infantrys, 2 Marines and 6 Tanks British defend with 7 ArmoredCars, 1 Bunker and 28 Infantrys; Anzac defend with 3 Fighters; Chinese defend with 2 Infantrys Thai roll dice for 11 Artillerys, 2 Elites, 1 Fighter, 29 Infantrys, 2 Marines and 6 Tanks in Assam, round 2 : 12/51 hits, 15.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 7 ArmoredCars, 1 Bunker, 3 Fighters and 30 Infantrys in Assam, round 2 : 14/41 hits, 13.17 expected hits 7 ArmoredCars owned by the British, 14 Infantrys owned by the Thai, 2 Infantrys owned by the British and 2 Infantrys owned by the Chinese lost in Assam Thai roll dice for 11 Artillerys, 2 Elites, 1 Fighter, 15 Infantrys, 2 Marines and 6 Tanks in Assam, round 3 : 14/37 hits, 13.00 expected hits British roll dice for 1 Bunker, 3 Fighters and 26 Infantrys in Assam, round 3 : 13/30 hits, 10.67 expected hits 13 Infantrys owned by the Thai and 14 Infantrys owned by the British lost in Assam Thai roll dice for 11 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys, 2 Marines and 6 Tanks in Assam, round 4 : 12/24 hits, 10.00 expected hits British roll dice for 1 Bunker, 3 Fighters and 12 Infantrys in Assam, round 4 : 6/16 hits, 6.00 expected hits 2 Infantrys owned by the Thai, 2 Elites owned by the Thai, 12 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Assam Thai roll dice for 9 Artillerys, 1 Fighter, 2 Marines and 6 Tanks in Assam, round 5 : 9/18 hits, 7.67 expected hits British roll dice for 1 Bunker and 3 Fighters in Assam, round 5 : 2/4 hits, 2.00 expected hits 1 Bunker owned by the British, 3 Fighters owned by the Anzac and 2 Artillerys owned by the Thai lost in Assam Thai win, taking Assam from British with 7 Artillerys, 1 Fighter, 2 Marines and 6 Tanks remaining. Battle score for attacker is 38 Casualties for Thai: 4 Artillerys, 2 Elites and 29 Infantrys Casualties for British: 7 ArmoredCars, 1 Bunker and 28 Infantrys Casualties for Chinese: 2 Infantrys Casualties for Anzac: 3 Fighters Non Combat Move - Thai 2 Artillerys, 7 Infantrys and 1 Marine moved from S.Thailand to Burma 2 Artillerys, 1 Marine and 3 Tanks moved from Malaya to S.Thailand 3 Tanks moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Assam to Burma Place Units - Thai 2 Artillerys, 2 Infantrys and 2 Tanks placed in Malaya 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 36 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 3.17 Thai : 1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 Tank moved from Okhotsk to Ayan 1 Infantry and 2 Marines moved from Kolyma to Okhotsk 1 S.Bomber moved from Kwajalein to Tohoku 1 S.Bomber moved from Kwajalein to Chubu Purchase Units - Americans Americans buy 4 Adv.Fighters, 4 Bunkers, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Submarine; Remaining resources: 2 PUs; Combat - Americans Strategic bombing raid in Chubu Bombing raid in Chubu rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Strategic bombing raid in Tohoku Bombing raid in Tohoku rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Non Combat Move - Americans 1 S.Bomber moved from Tohoku to Saipan 1 S.Bomber moved from Chubu to Saipan 3 B.Transports, 1 Battleship, 2 Cruisers, 10 Destroyers and 1 Submarine moved from 34 Sea Zone to 33 Sea Zone 3 B.Transports, 1 Battleship, 2 Cruisers and 12 Destroyers moved from 33 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 26 Sea Zone to 32 Sea Zone Place Units - Americans 1 Cruiser placed in 98 Sea Zone 1 Carrier and 1 Destroyer placed in 32 Sea Zone 2 Adv.Fighters placed in Salvador 2 Adv.Fighters and 1 Bunker placed in Saipan 1 Destroyer and 1 Submarine placed in 88 Sea Zone 1 Bunker placed in Minamitori 1 Bunker placed in Wake 1 Bunker placed in Kunashir Turn Complete - Americans Americans collect 112 PUs; end with 114 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 2 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia 2 Infantrys moved from Vinnytsia to Brest 2 HeavyTanks moved from Warsaw to Vinnytsia 2 Mech.Infs moved from Bohemia to Brest 3 Mech.Infs moved from Bohemia to Vinnytsia 1 Tank moved from Warsaw to Vinnytsia 1 Tank moved from Warsaw to Brest 1 Elite and 2 Infantrys moved from Rhine to Netherlands Germans take Netherlands from British 1 Infantry moved from East Prussia to Latvia Germans take Latvia from Russians 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Transports moved from 22 Sea Zone to 23 Sea Zone 10 Infantrys moved from Pomerania to 23 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 5 Submarines and 19 T.Boats moved from 22 Sea Zone to 21 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Estonia 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from 24 Sea Zone to Oulu 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Artillerys, 1 Elite, 1 HeavyTank and 41 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 4 Infantrys Russians defend with 1 Mech.Rocket Germans roll dice for 4 Infantrys in Estonia, round 2 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 Mech.Rocket in Estonia, round 2 : 1/1 hits, 0.17 expected hits 1 Mech.Rocket owned by the Russians and 1 Infantry owned by the Germans lost in Estonia Germans win, taking Estonia from Russians with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Mech.Rocket Battle in 21 Sea Zone Germans attack with 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 5 Submarines and 19 T.Boats British defend with 1 Submarine Germans roll dice for 5 Submarines in 21 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 5 Submarines and 19 T.Boats remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Brest Germans attack with 2 Infantrys, 2 Mech.Infs and 1 Tank Russians defend with 1 AAGun, 1 Infantry and 1 Mech.Rocket Germans roll dice for 2 Infantrys, 2 Mech.Infs and 1 Tank in Brest, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 2 : 0/2 hits, 0.50 expected hits 1 Mech.Rocket owned by the Russians and 1 Infantry owned by the Russians lost in Brest Germans win, taking Brest from Russians with 2 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry and 1 Mech.Rocket Non Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Saxony to Pomerania 6 Infantrys moved from Saxony to Rhine Place Units - Germans 2 Artillerys, 1 Elite and 5 Infantrys placed in Paris 1 HeavyTank and 3 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine 6 Infantrys placed in Hamburg 15 Infantrys placed in Berlin Turn Complete - Germans Germans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 1.83 British : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 3 Infantrys moved from N.Buryat Mongolia to Chita 3 Infantrys moved from N.Buryat Mongolia to Ayan 5 Infantrys moved from Evenkia to Olyokminsk 2 Mech.Rockets and 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia 1 Infantry and 1 Mech.Rocket moved from Lithuania to East Prussia 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 5 Infantrys moved from Rostov to Donetsk 6 Infantrys moved from Leningrad to Estonia 1 HeavyTank moved from S.Karelia to Estonia 1 Elite and 1 Infantry moved from Novgorod to Latvia 13 Infantrys moved from Kursk to Kiev 10 Infantrys moved from Yaroslavl to Kursk 2 Artillerys, 2 Elites and 6 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov Purchase Units - Russians Russians buy 4 Artillerys, 4 Bunkers, 3 HeavyTanks, 14 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in East Prussia Russians attack with 1 Infantry and 1 Mech.Rocket Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Rocket in East Prussia, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Mech.Rocket remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Elite and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Estonia Russians attack with 1 HeavyTank and 6 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 HeavyTank and 6 Infantrys in Estonia, round 2 : 1/7 hits, 1.67 expected hits Germans roll dice for 3 Infantrys in Estonia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia Russians roll dice for 1 HeavyTank and 5 Infantrys in Estonia, round 3 : 0/6 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Estonia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 HeavyTank and 4 Infantrys in Estonia, round 4 : 1/5 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Estonia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia Russians roll dice for 1 HeavyTank and 3 Infantrys in Estonia, round 5 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 3 Infantrys Casualties for Germans: 3 Infantrys Non Combat Move - Russians Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 1 Bunker placed in Minsk Russians undo move 3. 1 Bunker placed in Chita 1 Bunker placed in Ayan 4 Artillerys placed in Leningrad 4 Tanks placed in Arkhangelsk 3 HeavyTanks placed in Kursk 10 Infantrys placed in Moscow 4 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 1 Fighter moved from 31 Sea Zone to 34 Sea Zone 1 Fighter moved from 31 Sea Zone to 34 Sea Zone 5 Infantrys moved from Canarians to 31 Sea Zone 3 Infantrys moved from Rio de Oro to 31 Sea Zone 4 ArmoredCars moved from Portugal to 31 Sea Zone 4 ArmoredCars, 8 Infantrys and 13 S.Submarines moved from 31 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster Italians take Munster from British 1 Infantry moved from 18 Sea Zone to Dublin Italians take Dublin from British 1 ArmoredCar moved from 18 Sea Zone to Manchester 1 ArmoredCar moved from 18 Sea Zone to Manchester 1 ArmoredCar moved from 18 Sea Zone to Northern Ireland 1 ArmoredCar moved from 18 Sea Zone to Scotland 2 Infantrys moved from 18 Sea Zone to Northern Ireland 2 Infantrys moved from 18 Sea Zone to Manchester 2 Infantrys moved from 18 Sea Zone to Scotland 2 Tanks moved from Portugal to 31 Sea Zone 2 Tanks moved from 31 Sea Zone to Rio de Oro 1 Artillery moved from Nigeria to French Sudan 1 Mech.Inf moved from Gold Coast to Rio de Oro 1 Infantry moved from Mauritania to Rio de Oro 1 Infantry moved from French Sudan to Mauritania 4 S.Submarines moved from 41 Sea Zone to 31 Sea Zone 2 Infantrys moved from Leon to Portugal 5 Infantrys moved from Madrid to Leon 3 Infantrys moved from El Agheila to Kufra 2 HeavyTanks and 1 Tank moved from Hun to Kufra 1 Artillery and 3 Infantrys moved from Tripoli to El Agheila 4 Infantrys moved from S.Tunisia to Tripoli 2 Infantrys moved from Tunis to S.Tunisia 2 Fighters moved from 51 Sea Zone to Kufra 1 Carrier, 4 Destroyers, 1 Submarine and 3 Transports moved from 51 Sea Zone to 48 Sea Zone 6 Infantrys moved from Campania to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 4 Infantrys moved from 48 Sea Zone to El Agheila 1 Infantry moved from 48 Sea Zone to Tobruk 1 Mech.Inf moved from Portugal to Aquitaine 1 Tank moved from Portugal to Navarre Purchase Units - Italians Italians buy 1 Elite, 3 HeavyTanks, 11 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 34 Sea Zone Italians attack with 2 Fighters Americans defend with 1 Transport Italians roll dice for 2 Fighters in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Fighters in 34 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Transport in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 34 Sea Zone Italians win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Kufra Italians attack with 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank British defend with 8 Infantrys and 1 Tank Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in Kufra, round 2 : 3/8 hits, 3.00 expected hits British roll dice for 8 Infantrys and 1 Tank in Kufra, round 2 : 5/9 hits, 3.17 expected hits 2 Fighters owned by the Italians, 3 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Kufra Italians roll dice for 2 HeavyTanks and 1 Tank in Kufra, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 5 Infantrys and 1 Tank in Kufra, round 3 : 1/6 hits, 2.17 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians roll dice for 2 HeavyTanks in Kufra, round 4 : 2/2 hits, 1.33 expected hits British roll dice for 3 Infantrys and 1 Tank in Kufra, round 4 : 1/4 hits, 1.50 expected hits 1 HeavyTank owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians roll dice for 1 HeavyTank in Kufra, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Tank in Kufra, round 5 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Kufra Italians roll dice for 1 HeavyTank in Kufra, round 6 : 0/1 hits, 0.67 expected hits British roll dice for 1 Tank in Kufra, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 HeavyTank in Kufra, round 7 : 1/1 hits, 0.67 expected hits British roll dice for 1 Tank in Kufra, round 7 : 1/1 hits, 0.50 expected hits 1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Kufra British win with no units remaining. Battle score for attacker is -20 Casualties for Italians: 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank Casualties for British: 8 Infantrys and 1 Tank Battle in Northern Ireland Italians attack with 1 ArmoredCar and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 2 Infantrys in Northern Ireland, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Northern Ireland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in Northern Ireland, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Northern Ireland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Northern Ireland Italians win, taking Northern Ireland from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Scotland Italians attack with 1 ArmoredCar and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 2 Infantrys in Scotland, round 2 : 2/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Scotland Italians win, taking Scotland from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Manchester Italians attack with 2 ArmoredCars and 2 Infantrys British defend with 1 AAGun, 1 Factory and 1 Tank Italians roll dice for 2 ArmoredCars and 2 Infantrys in Manchester, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Tank in Manchester, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Manchester Italians roll dice for 2 ArmoredCars and 1 Infantry in Manchester, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 Tank in Manchester, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Manchester Italians roll dice for 2 ArmoredCars in Manchester, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Manchester, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the British lost in Manchester Italians win, taking Manchester from British with 1 ArmoredCar remaining. Battle score for attacker is -3 Casualties for Italians: 1 ArmoredCar and 2 Infantrys Casualties for British: 1 Tank Non Combat Move - Italians 2 Fighters moved from 34 Sea Zone to 31 Sea Zone Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Dublin: 1 Infantry EDIT: Adding units owned by Italians to Wales: 1 Infantry EDIT: Changing ownership of Wales from British to Italians EDIT: Turning off Edit Mode 3 HeavyTanks placed in Hun 4 Mech.Infs placed in Tunis 4 Mech.Infs placed in E.Morocco 1 Elite and 2 Infantrys placed in Rio de Oro 5 Infantrys placed in Madrid 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.83 Americans : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 1 Adv.Fighter and 3 Tanks moved from Lower Egypt to Tobruk 2 ArmoredCars moved from Syria to Lower Egypt 1 Infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians Purchase Units - French French buy 2 Bunkers and 2 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Tobruk French attack with 1 Adv.Fighter and 3 Tanks Italians defend with 2 Infantrys French roll dice for 1 Adv.Fighter and 3 Tanks in Tobruk, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 2 Infantrys in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Tobruk French win, taking Tobruk from Italians with 1 Adv.Fighter and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Non Combat Move - French 1 Adv.Fighter moved from Tobruk to Kufra Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker placed in French Equatorial Africa Turn Complete - French French collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67 French : 0.00
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 4 ArmoredCars moved from Chubu to 85 Sea Zone 3 Artillerys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone 2 Artillerys and 1 Infantry moved from 75 Sea Zone to Kunashir 2 ArmoredCars and 2 T.Boats moved from 85 Sea Zone to 75 Sea Zone 2 ArmoredCars moved from 75 Sea Zone to Kunashir 1 ArmoredCar, 1 Artillery and 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 ArmoredCar and 1 Artillery moved from 75 Sea Zone to Iturup 1 ArmoredCar, 1 Battleship, 1 Cruiser and 6 Destroyers moved from 85 Sea Zone to 75 Sea Zone 1 ArmoredCar moved from 75 Sea Zone to Iturup 1 Bomber moved from Tokyo to Kunashir 1 Cruiser and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 ArmoredCars moved from Tokyo to 84 Sea Zone 3 Infantrys moved from Tokyo to 84 Sea Zone 2 ArmoredCars, 1 Cruiser, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 2 ArmoredCars and 3 Infantrys moved from 75 Sea Zone to Paramushir Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 2 Destroyers, 7 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Paramushir Yamamoto attack with 2 ArmoredCars and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Cruiser in Paramushir, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Paramushir Yamamoto roll dice for 2 ArmoredCars and 3 Infantrys in Paramushir, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Paramushir, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 ArmoredCars and 3 Infantrys in Paramushir, round 3 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Paramushir, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Paramushir Yamamoto win, taking Paramushir from Americans with 2 ArmoredCars and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Iturup Yamamoto attack with 2 ArmoredCars and 1 Artillery Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iturup, round 2 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 2 ArmoredCars and 1 Artillery in Iturup, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Iturup, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Iturup Yamamoto win, taking Iturup from Americans with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Americans: 1 Infantry Battle in Kunashir Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber and 1 Infantry Americans defend with 1 Bunker, 2 Infantrys, 1 Marine and 1 Tank Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 1 Infantry in Kunashir, round 2 : 5/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 1 Bunker, 2 Infantrys, 1 Marine and 1 Tank in Kunashir, round 2 : 1/5 hits, 2.00 expected hits 1 Marine owned by the Americans, 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Kunashir Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys and 1 Bomber in Kunashir, round 3 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 Bunker in Kunashir, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kunashir Yamamoto win, taking Kunashir from Americans with 1 ArmoredCar, 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry Casualties for Americans: 1 Bunker, 2 Infantrys, 1 Marine and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Kunashir to Tokyo Place Units - Yamamoto 1 Cruiser, 2 Destroyers, 2 S.Submarines and 1 Submarine placed in 85 Sea Zone 3 Infantrys placed in Port Moresby 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : -0.50
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from E.Qinghai to Ningsia 2 Bombers, 1 Fighter and 3 L.Fighters moved from Hsining to Ningsia 1 L.Fighter moved from Urumqi to Ningsia 15 Infantrys moved from Hsining to E.Qinghai 6 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from E.Tibet to W.Tibet 1 Infantry moved from W.Qinghai to Sikang Chinese take Sikang from Thai Purchase Units - Chinese Chinese buy 6 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 2 Bombers, 1 Fighter, 1 Infantry and 4 L.Fighters Hisaichi defend with 3 Infantrys Chinese roll dice for 2 Bombers, 1 Fighter, 1 Infantry and 4 L.Fighters in Ningsia, round 2 : 3/8 hits, 3.83 expected hits Hisaichi roll dice for 3 Infantrys in Ningsia, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Chinese win with 2 Bombers, 1 Fighter and 4 L.Fighters remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 3 Infantrys Non Combat Move - Chinese 1 AAGun moved from Hsining to E.Qinghai 2 Bombers, 1 Fighter and 4 L.Fighters moved from Ningsia to E.Qinghai Place Units - Chinese 2 Infantrys placed in Urumqi 6 ArmoredCars placed in Hsining Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -0.83
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Submarine moved from 72 Sea Zone to 85 Sea Zone 2 Artillerys and 3 Infantrys moved from Lanchow to Shensi 4 Infantrys moved from Hupeh to Shensi 1 Artillery and 2 Infantrys moved from Shansi to Shensi 1 Artillery and 2 Infantrys moved from Szechwan to Shensi 2 ArmoredCars and 1 Tank moved from Shantung to Shensi 6 ArmoredCars moved from Hunan to Shensi 6 Infantrys moved from Hunan to Hupeh 4 ArmoredCars moved from Hong Kong to Hunan 2 Infantrys moved from Hong Kong to Kwangtung 2 Artillerys, 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 2 Elites moved from Lombok to Java 4 Marines moved from Lombok to Java 9 Artillerys moved from Lombok to Java 9 Infantrys moved from Lombok to Java 2 Artillerys, 1 Infantry and 1 Marine moved from 110 Sea Zone to Java 4 Infantrys moved from Kirin to Khabarovsk 2 Infantrys moved from Kirin to Khabarovsk 2 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Hulunbuir 8 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Destroyers, 17 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 11 Artillerys, 2 Elites, 10 Infantrys and 5 Marines British defend with 1 Artillery and 4 Infantrys; Anzac defend with 3 Fighters; Dutch defend with 2 Artillerys, 7 Bunkers and 2 Infantrys Hisaichi roll dice for 11 Artillerys, 2 Elites, 10 Infantrys and 5 Marines in Java, round 2 : 8/28 hits, 10.33 expected hits Units damaged: 7 Bunkers owned by the Dutch Dutch roll dice for 3 Artillerys, 7 Bunkers, 3 Fighters and 6 Infantrys in Java, round 2 : 10/19 hits, 8.00 expected hits 1 Infantry owned by the Dutch and 10 Infantrys owned by the Hisaichi lost in Java Hisaichi roll dice for 11 Artillerys, 2 Elites and 5 Marines in Java, round 3 : 14/18 hits, 8.00 expected hits Dutch roll dice for 3 Artillerys, 7 Bunkers, 3 Fighters and 5 Infantrys in Java, round 3 : 5/18 hits, 7.67 expected hits 1 Elite owned by the Hisaichi, 2 Artillerys owned by the Dutch, 1 Artillery owned by the British, 6 Bunkers owned by the Dutch, 4 Infantrys owned by the British, 1 Infantry owned by the Dutch and 4 Artillerys owned by the Hisaichi lost in Java Hisaichi roll dice for 7 Artillerys, 1 Elite and 5 Marines in Java, round 4 : 5/13 hits, 6.17 expected hits Dutch roll dice for 1 Bunker and 3 Fighters in Java, round 4 : 1/4 hits, 2.00 expected hits 3 Fighters owned by the Anzac, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Java Hisaichi win, taking Java from Dutch with 6 Artillerys, 1 Elite and 5 Marines remaining. Battle score for attacker is 47 Casualties for Hisaichi: 5 Artillerys, 1 Elite and 10 Infantrys Casualties for Dutch: 2 Artillerys, 7 Bunkers and 2 Infantrys Casualties for British: 1 Artillery and 4 Infantrys Casualties for Anzac: 3 Fighters Non Combat Move - Hisaichi Place Units - Hisaichi 2 Destroyers placed in 110 Sea Zone 1 Marine and 1 Tank placed in Banjarmasin Hisaichi undo move 2. 2 Infantrys, 1 Marine and 1 Tank placed in Liaoning 8 Infantrys placed in Changchun 3 ArmoredCars placed in Shantung 1 ArmoredCar and 5 Infantrys placed in Hong Kong 2 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50 Dutch : -1.67
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 1 Infantry moved from Normandy to 20 Sea Zone 1 Infantry moved from Normandy to 20 Sea Zone 1 Artillery moved from Normandy to 20 Sea Zone 3 Infantrys moved from Dover to Manchester 2 Infantrys moved from London to Wales 1 Adv.Fighter moved from 20 Sea Zone to Wales 4 Cruisers and 2 Infantrys moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Munster 1 Fighter moved from 20 Sea Zone to Munster 1 Adv.Fighter, 1 Artillery, 4 Battleships, 2 Carriers, 4 Destroyers, 2 Submarines and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Quebec to Montreal 2 Mech.Infs moved from Italian East Africa to Kufra 3 Infantrys moved from New Valley to Kufra 10 Infantrys moved from Mersa Matruh to Tobruk 3 Adv.Fighters moved from Darfur to Kufra 3 Infantrys moved from Nubia to New Valley 1 Infantry moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Tobruk 14 Infantrys moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Italian East Africa to Nubia 5 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 1 Cruiser, 1 Destroyer and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Cruiser, 2 Destroyers, 1 Submarine and 3 Transports moved from 60 Sea Zone to 65 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 4 Artillerys, 3 Bunkers, 4 Elites, 15 Infantrys and 4 Tanks; Remaining resources: 2 PUs; Combat - British Battle in 18 Sea Zone British attack with 1 Adv.Fighter, 1 Artillery, 4 Battleships, 2 Carriers, 4 Cruisers, 4 Destroyers, 2 Submarines and 1 Transport Italians defend with 13 S.Submarines British roll dice for 2 Submarines in 18 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 13 S.Submarines in 18 Sea Zone, round 2 : 10/13 hits, 6.50 expected hits Units damaged: 4 Battleships owned by the British British roll dice for 1 Adv.Fighter, 4 Battleships, 2 Carriers, 4 Cruisers, 4 Destroyers and 1 Transport in 18 Sea Zone, round 2 : 7/15 hits, 6.83 expected hits 2 Carriers owned by the British, 2 Submarines owned by the British, 2 Destroyers owned by the British and 8 S.Submarines owned by the Italians lost in 18 Sea Zone Italians roll dice for 5 S.Submarines in 18 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits British roll dice for 1 Adv.Fighter, 4 Battleships, 4 Cruisers, 2 Destroyers and 1 Transport in 18 Sea Zone, round 3 : 4/11 hits, 5.83 expected hits 1 Transport owned by the British, 2 Destroyers owned by the British, 1 Artillery owned by the British, 4 S.Submarines owned by the Italians and 1 Cruiser owned by the British lost in 18 Sea Zone Italians roll dice for 1 S.Submarine in 18 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 4 Battleships and 3 Cruisers in 18 Sea Zone, round 4 : 3/8 hits, 4.67 expected hits 1 S.Submarine owned by the Italians lost in 18 Sea Zone British win with 1 Adv.Fighter, 4 Battleships and 3 Cruisers remaining. Battle score for attacker is 34 Casualties for British: 1 Artillery, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Submarines and 1 Transport Casualties for Italians: 13 S.Submarines Turning on Edit Mode EDIT: Adding units owned by Italians to 18 Sea Zone: 1 S.Submarine EDIT: Turning off Edit Mode Battle in Munster British attack with 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Munster, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 1 Fighter and 1 Infantry in Munster, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 1 Fighter in Munster, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in Munster, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Munster, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in Munster, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Munster, round 6 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in Munster Italians win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for British: 1 Fighter and 2 Infantrys Battle in Manchester British attack with 3 Infantrys Italians defend with 1 AAGun, 1 ArmoredCar and 1 Factory British roll dice for 3 Infantrys in Manchester, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 ArmoredCar in Manchester, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 3 Infantrys in Manchester, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 ArmoredCar in Manchester, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Manchester British win, taking Manchester from Italians with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in Wales British attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 AAGun, 1 Factory and 1 Infantry AA fire in Wales : 0/1 hits, 0.17 expected hits British roll dice for 1 Adv.Fighter and 2 Infantrys in Wales, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Wales, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Wales British win, taking Wales from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from 18 Sea Zone to Dover 1 Adv.Fighter moved from Wales to Dover Place Units - British 1 Bunker placed in Dover 1 Bunker placed in Kufra 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Elites and 4 Tanks placed in London 6 Infantrys placed in Cairo 3 Infantrys placed in Italian East Africa 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Artillery and 4 Infantrys placed in Madras 1 Elite placed in Bombay Turn Complete - British British collect 91 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -4.00 Italians : 5.17 AA fire in Wales : : -0.17
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Anzac 3 Fighters moved from Broome to Sumatra Purchase Units - Anzac Anzac buy 1 Cruiser and 2 Transports; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 2 Transports placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Dutch 1 Marine moved from Amazon to Bolivia 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 1 Bunker and 1 Mech.Inf; Remaining resources: 2 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Finns 1 Artillery moved from Hamburg to 22 Sea Zone 1 Artillery and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 1 Fighter moved from Pomerania to East Prussia 1 Infantry moved from Tampere to Oulu 1 Adv.Fighter moved from Helsinki to East Prussia 2 ArmoredCars and 2 Tanks moved from Helsinki to Oulu Purchase Units - Finns Finns buy 1 Elite, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in East Prussia Finns attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Mech.Rocket Finns roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in East Prussia, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Mech.Rocket in East Prussia, round 2 : 0/1 hits, 0.17 expected hits 1 Mech.Rocket owned by the Russians lost in East Prussia Finns win, taking East Prussia from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Rocket Non Combat Move - Finns 1 Adv.Fighter and 1 Fighter moved from East Prussia to Oulu Place Units - Finns 1 Elite, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Finns : 1.50 Russians : -0.17
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Romanians 5 Tanks moved from Bulgaria to Vinnytsia 1 Infantry moved from Bulgaria to E.Romania 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Vinnytsia 3 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :