• @Imperious:

    Why cant that be improved?

    It has already been improved. This is how Revised looks on the latest beta.

    beta942.png


  • You just need to make a relief map based on the Revised BaseMap that comes with TripleA. Then it’s just a matter of changing a few lines on the map.properties file and you’re all set.

    Hmmm, i guess i’ll have to look more in to it. I saw that the original a&a that comes with tripleA have relief maps, and relief is set to “true” in the text file, but still the land tiles projects as flat single color planes in game. So i figured the function was left out.

    They are brilliant.  It would be a shame if you used them on that crappy ugly map they use for triple A

    I agree so much, but if the new version has a better looking map, i will focus on the units first. I usually play Big World 1942 for the moment, so i guess that comes first on the list.

    PS - Shouldn’t the Japanese Bomber be the Betty? It might look a little odd to see a Seaplane on land…  wink

    Sure they should, hehe. The reason for the seaplane bomber was to make the different nations more unique, but i guess the fact that seaplanes don’t fare to well in inner Sibiria, and the fact that i left out the legendary Mitsubishi G4M is a good point. - Will change. 8-)

    You might as well add the halftrack to the list since there are some unofficial variants that add it to the game.

    Doing the marines, and halftracks is next on the list. I might also add some other units like transport planes, paratroopers, rocket launcher (v2 ramps, and stalinorgel aso), and maybe nukebombers, so that other modders can use the units in their map. Once i get privileges to post on the tripla forum i will set up a wish list for modders who wishes to use my unit’s.

    -Skel-


  • When you finish making all of the pieces are you going to upload a folder that has the .png of each piece so we can copy the contents over to our version of TripleA?


  • You guys: That map is still hedious!

    Can you just use something better?

    AARHE is already tailored for OOB. I can remove the logo.

    I am not saying mine is better, but come on the colors aren’t even correct or even close.


  • it’s easy to make a TripleA map for Revised that replicates the original board, either using AARHE or another map file. The thing is, I doubt that they would add it to the downloadable version of TripleA because of artwork copyright (which is most likely the reason why the current maps are different from the board)


  • Not true. It cant be. AARHE is not a copy of the OOB map… its just remastered in 100% vector art. It has the same territories, but It was not scanned from original.

    You would get in trouble if you scanned the OOB map and enlarged it and tried to make money on it with triple a, but my understanding is this is a totally free service so they cant do jack.


  • @Imperious:

    You would get in trouble if you scanned the OOB map and enlarged it and tried to make money on it with triple a, but my understanding is this is a totally free service so they cant do jack.

    The argument that you can do it since it’s free doesn’t stick as well.
    Axis and Allies and all artwork or original content are copyright protected as well. Any adaptations or copies such as TripleA or even your AARHE, even if they are not with the propose of making money are abridged by this. Avalon Hill could simply tell the authors of such work to stop distributing their adaptations over the net and stick you with a lawsuit if you didn’t cease to do so and the judge would oblige to them since they are the legitimate holders of the copyright and can decide at their whim how it is used.
    Luckly they are not so obtuse to do so, since they realize the added value it gives to their products but not all authors/copyright holders like for people to make versions of their work and to distribute it freely.
    If you don’t believe me grab a copy of the US Code that deals with copyright law and tell me where it says that you can distribute adaptations as long as they are for free.


  • that’s not true because i’m not using the name “axis and allies” anywhere in the document, nor even using the rules other than a few quasi similar concepts. The only thing is a map carved up into the same kinds of territories.

    Its not axis and allies artwork. Its like me drawing a monopoly style board but having unique information on these.

    You cannot distribute scanned images of their ORIGINAL artwork, but you can do like what Xeno games does, which is to make ‘similar’ looking maps using similar rules. Besides the artwork that is already triple A is the same type of thing as what we have with AARHE, except the artwork is not done with some pixelated program and is much improved aesthetic.

    I am not flogging my horn, just pointing out obvious.


  • If you don’t believe me grab a copy of the US Code that deals with copyright law and tell me where it says that you can distribute adaptations as long as they are for free.

    I am not actually arguing that point, but its covered under an assessment of intent or purpose

    Also, I had done an extensive survey of this issue back in 2003 and the conclusion was that what these projects amount to is safe conduct and not of material issue.

    If it were not true and you don’t believe ME, then why have not all these so called “unauthorized axis and allies expansions/variants” have never been sued?  They have millions of them since 1981.

    http://en.wikisource.org/wiki/United_States_Code/Title_17/Chapter_13/Sections_1301_to_1303

    ……design of subject matter excluded from protection under section 1302 if the design is a substantial revision, adaptation, or rearrangement of such subject matter. Such protection shall be independent of any subsisting protection in subject matter employed in the design, and shall not be construed as securing any right to subject matter excluded from protection under this chapter or as extending any subsisting protection under this chapter.

    Protection under this chapter shall not be available for a design that is—

    (1) not original;
        (2) staple or commonplace, such as a standard geometric figure, a familiar symbol, an emblem, or a motif, or another shape, pattern, or configuration which has become standard, common, prevalent, or ordinary;
        (3) different from a design excluded by paragraph (2) only in insignificant details or in elements which are variants commonly used in the relevant trades;
        (4) dictated solely by a utilitarian function of the article that embodies it; or
        (5) embodied in a useful article that was made public by the designer or owner in the United States or a foreign country more than 2 years before the date of the application for registration under this chapter.


  • When you finish making all of the pieces are you going to upload a folder that has the .png of each piece so we can copy the contents over to our version of TripleA?

    I will.

    I have now uploaded the first version. They include the units posted in the previous post, including all Russian naval unit’s.
    Due to nice weather  8-) and plenty of exames :x, i haven’t been able to work on the project in some time.
    Tho i have some wip’s that will be ready soon.

    You can download the first version here:

    http://www.uploading.com/files/B5D20FCS/Skeletors_TrippleA_skins.zip.html

    If you have any suggestion of how to further improve the unit’s, please post them here.
    I might also create custom unit’s if you need something special for a project.

    Enjoy

    -Skel-


  • @Imperious:

    I am not actually arguing that point, but its covered under an assessment of intent or purpose

    Also, I had done an extensive survey of this issue back in 2003 and the conclusion was that what these projects amount to is safe conduct and not of material issue.

    If it were not true and you don’t believe ME, then why have not all these so called “unauthorized axis and allies expansions/variants” have never been sued?  They have millions of them since 1981.

    IL, check Chapter 1, section 106:
    "Subject to sections 107 through 122, the owner of copyright under this title has the exclusive rights to do and to authorize any of the following:

    (2) to prepare derivative works based upon the copyrighted work;"

    That includes all the millions of axis and allies expansions/variants that you mentioned above. Avalon Hill simply ‘tolerates’ them, meaning that they will not pursue any legal action, because they know it is on their best interest to have them around (to generate more interest/more buyers for Axis and Allies).

    This situation is already what happens regarding fan fiction (I’ve written quite a few fanfics regarding computer games and that’s how I learned about this subject):
    http://en.wikipedia.org/wiki/Fan_fiction#Legality_of_Fanfiction


  • Well the result is the same whichever way you look at it. So use the AARHE map or get rid of the raster maps that were created with substandard programs. The improvement of the pieces is making the triple A map look like toilet paper with diamonds on top.

    Thats my advice.


  • So I installed the new pieces and I noticed that you didn’t have any factories specific for each country.  Are you going to leave the factories the same or make separate ones?

    ImperiousLeader:  How would I go about changing the default map for TripleA.  Is there an easy way to use the AARHE map?


  • yes indeed. just DL the file and you can edit with any adobe program. At least view it and compare. If you need it in another format provide a list of extensions that are compatible.  >  .eps,.ai.,pdf.,svg.,etc…


  • So I installed the new pieces and I noticed that you didn’t have any factories specific for each country.  Are you going to leave the factories the same or make separate ones?

    Hey Bananaman. I tried to make some custom factories, but they didn’t turn out nice at all. The small scale of the imagefiles makes it hard to do complexs detailed structures, and make them look good.

    The areas with IC’s is usually allso the most crowded areas on the map, and a more “reallife” IC makes the areas eaven more messy.

    Changing this is not top priority, but if i find a way to make them look good on the map, i will certainly do so.

    -Skel-


  • @bananaman:

    ImperiousLeader:  How would I go about changing the default map for TripleA.  Is there an easy way to use the AARHE map?

    You need a ‘clean’ AARHE map without any symbols (IPCs, territory names, capitols, etc) and only the territory outlines to start. Since you’ll use the .xml file from Revised it is not hard since you won’t have to create the .xml file


  • Ill get to work on such a file and provide a link.

    over the weekend.

  • Customizer

    I love your new looking units. your download link doesnt work any more. could you reupload the images so i could add them to my triplea?


  • What link?

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