@redrum You’re right - just tried using the dash instead of the period and it worked. Thanks!
Churchillian.Drift
@Churchillian.Drift
Best posts made by Churchillian.Drift
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RE: New TripleA with New Forums: "User does not exist" error
Latest posts made by Churchillian.Drift
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RE: Anniversary 1941 Patryn (Axis) vs Churchillian.Drift (Allies) +8
I managed to miss your post on this - sorry for the very long delay. Unfortunately, I am going to concede the game - I’m increasingly short on time and I can’t easily make time for the Axis and Allies games I’ve got going; I’m conceding all 3 I’m currently involved in. I’ve really enjoyed our game in particular and want to thank you for your patience and willingness to give me a game.
I suspect you have the edge in any case; hopefully you’re not too put out by not getting the chance to see your victory’s fulfillment.
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RE: Post League Game Results Here
Lebowsky over Churchillian.Drift
Simon33 over Churchillian.Drift
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RE: Simon33 (Axis) vs Churchillian Drift (Allies+9) BM3
I’m going to concede this (I’m also conceding the other matches I currently have ongoing). Pretty busy right now and can’t easily fit these games in. Thanks for your patience and for giving me a game - I appreciate it! I’ll make the post in the thread.
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RE: 18L Lebowsky (Axis) vs Churchillian.Drift (Allies) Game 2 BM3
I’m going to concede this (I’m also conceding the other matches I currently have ongoing). Pretty busy right now and can’t easily fit these games in. Thanks for your patience and for giving me a game - I appreciate it! I’ll make the post in the thread.
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RE: 18L Lebowsky (Axis) vs Churchillian.Drift (Allies) Game 2 BM3
I am - should aim to get next move up tonight (USTZ) or sometime tomorrow. My apologies for the long delay; busy right now and having to squeeze moves in when I have time. Please feel free to go ahead and bump the thread to get that first warning on the board.
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RE: Simon33 (Axis) vs Churchillian Drift (Allies+9) BM3
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 8 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Russia to Karelia 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians Combat - Russians Battle in Karelia Russians attack with 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Karelia, round 2 : 5/14 hits, 4.50 expected hits Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia Russians roll dice for 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 3 : 7/13 hits, 4.33 expected hits Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Germans: 7 infantry Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 7 infantry moved from Western Ukraine to Bryansk 2 artilleries and 5 infantry moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Karelia to Vyborg 5 infantry moved from Russia to Bryansk 3 artilleries moved from Belarus to Bryansk 10 infantry moved from Belarus to Archangel Place Units - Russians 3 armour, 5 infantry and 1 mech_infantry placed in Russia Russians undo move 1. 3 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 3.17
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RE: Simon33 (Axis) vs Churchillian Drift (Allies+9) BM3
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to Queensland 3 fighters moved from Western Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 77 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: Simon33 (Axis) vs Churchillian Drift (Allies+9) BM3
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to Queensland 3 fighters moved from Western Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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RE: Simon33 (Axis) vs Churchillian Drift (Allies+9) BM3
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 2 infantry moved from Brazil to 86 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Morocco Americans attack with 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Cyprus to Iraq Combat - British Battle in Iraq British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Iraq to Egypt 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 fighters moved from New Brunswick Nova Scotia to Iceland 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to Scotland 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 fighter and 1 tactical_bomber placed in United Kingdom 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,5,6,4 UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : -1.33 AA fire in Western Germany : : 0.83 Americans : 0.17 Neutral_Axis : 2.33
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RE: 18L Lebowsky (Axis) vs Churchillian.Drift (Allies) Game 2 BM3
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 4 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 11 infantry moved from Karelia to Novgorod 1 armour moved from Belarus to Karelia 1 mech_infantry moved from Belarus to Karelia 1 artillery and 1 infantry moved from Smolensk to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Russia to Bryansk 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk Place Units - Russians 3 armour placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :