@barnee
Thank you - looks like that did the trick!
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Hisaichi
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
6 Infantrys moved from Changchun to 84 Sea Zone
6 Infantrys moved from 84 Sea Zone to Peking
2 Infantrys moved from Liaoning to Hulunbuir
1 Mech.Inf moved from Perth to Broome
6 Infantrys and 2 Marines moved from Western Australia to Broome
1 Infantry moved from New Caledonia to 121 Sea Zone
1 Infantry moved from 121 Sea Zone to Tonga
Hisaichi take Tonga from British
2 Infantrys moved from Wellington to North New Zealand
3 Infantrys moved from Northern Territory to Queensland
1 Elite and 2 Infantrys moved from Mindanao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
3 Infantrys moved from Kiangsi to Shanghai
3 Infantrys moved from Kwangtung to Hunan
1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 67 Sea Zone
1 Elite and 3 Infantrys moved from 67 Sea Zone to Broome
1 S.Bomber moved from Northern Territory to Kweichow
2 Infantrys moved from N.French Indochina to Kweichow
3 Infantrys moved from Hunan to Kweichow
2 ArmoredCars moved from Hong Kong to Kwangsi
2 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kiangsi
6 Infantrys moved from S.Thailand to Burma
6 Infantrys moved from Malaya to S.Thailand
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from North New Zealand to 121 Sea Zone
1 Cruiser moved from 121 Sea Zone to 120 Sea Zone
2 Infantrys moved from Kermandec to 121 Sea Zone
1 B.Transport and 3 Infantrys moved from 121 Sea Zone to 114 Sea Zone
1 Fighter moved from 122 Sea Zone to 114 Sea Zone
1 Fighter and 3 Infantrys moved from 114 Sea Zone to New Britain
1 Carrier moved from 122 Sea Zone to 114 Sea Zone
1 Cruiser moved from 120 Sea Zone to 114 Sea Zone
1 Destroyer and 1 Submarine moved from 122 Sea Zone to 121 Sea Zone
1 Infantry moved from Truk to PonapePurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 4 Bunkers, 1 Cruiser, 21 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Broome
Hisaichi attack with 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys
Hisaichi roll dice for 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 2 : 3/13 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 7 Infantrys in Broome, round 2 : 1/8 hits, 2.83 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Elite, 8 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 3 : 2/12 hits, 3.17 expected hits
Anzac roll dice for 1 Bunker and 5 Infantrys in Broome, round 3 : 1/6 hits, 2.17 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Elite, 7 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 4 : 3/11 hits, 3.00 expected hits
Anzac roll dice for 1 Bunker and 3 Infantrys in Broome, round 4 : 1/4 hits, 1.50 expected hits
3 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Elite, 6 Infantrys, 2 Marines and 1 Mech.Inf in Broome, round 5 : 5/10 hits, 2.83 expected hits
Anzac roll dice for 1 Bunker in Broome, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Anzac lost in Broome
Hisaichi win, taking Broome from Anzac with 1 Elite, 6 Infantrys, 2 Marines and 1 Mech.Inf remaining. Battle score for attacker is 14
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 1 Bunker and 7 Infantrys
Battle in Kweichow
Hisaichi attack with 5 Infantrys and 1 S.Bomber
Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Marine
Hisaichi roll dice for 5 Infantrys and 1 S.Bomber in Kweichow, round 2 : 1/6 hits, 1.83 expected hits
Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Hisaichi roll dice for 5 Infantrys and 1 S.Bomber in Kweichow, round 3 : 3/6 hits, 1.83 expected hits
Chinese roll dice for 2 Infantrys and 1 Marine in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 4 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Marine
Casualties for Hisaichi: 1 Infantry
Battle in New Britain
Hisaichi attack with 1 Fighter and 3 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in New Britain, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in New Britain
Hisaichi win, taking New Britain from Anzac with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 InfantryNon Combat Move - Hisaichi
1 Fighter moved from New Britain to 114 Sea Zone
1 Destroyer moved from 121 Sea Zone to 114 Sea Zone
2 Elites moved from Canberra to New South Wales
1 S.Bomber moved from Kweichow to BurmaPlace Units - Hisaichi
1 Bunker and 3 Tanks placed in Chita
1 Bunker placed in Peking
1 Bunker placed in Shantung
1 Bunker placed in Shanghai
6 Infantrys placed in Hong Kong
2 Artillerys and 2 Infantrys placed in Davao
1 B.Transport placed in 93 Sea Zone
8 Infantrys placed in Changchun
5 Infantrys placed in Malaya
Hisaichi undo move 8.
1 Infantry placed in Malaya
2 Infantrys placed in Wellington
1 Cruiser and 1 Submarine placed in 122 Sea Zone
5 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Hisaichi : 1.50
Anzac : -4.00
Chinese : -1.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - British
15 Infantrys moved from Manchester to Scotland
3 Tanks moved from Northern Ireland to Scotland
1 Infantry moved from Northern Ireland to Scotland
8 Infantrys moved from London to Manchester
8 Infantrys moved from Dover to Manchester
1 Adv.Fighter moved from Manchester to Scotland
2 Artillerys, 14 Infantrys and 3 Tanks moved from Georgia to Rostov
17 Infantrys moved from Erzurum to Georgia
1 Mech.Inf moved from Adana to Rostov
6 Artillerys and 19 Infantrys moved from Adana to Erzurum
5 Infantrys moved from Syria to Adana
4 Infantrys moved from Iraq to Adana
6 Infantrys moved from Palestine to Syria
4 Infantrys moved from N.Saudi Arabia to Iraq
6 Infantrys moved from Lower Egypt to Palestine
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
5 Artillerys and 7 Infantrys moved from New Valley to Lower Egypt
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Cape Town to South Africa
1 Tank moved from Kufra to Lower Egypt
6 Infantrys moved from Hun to Kufra
7 Infantrys moved from Kufra to New Valley
12 Infantrys moved from Bihar to Assam
4 Infantrys and 1 Tank moved from Delhi to Bihar
1 Tank moved from Bihar to Assam
7 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from British Columbia to Yukon
3 Infantrys moved from Vancouver to British ColumbiaPurchase Units - British
British buy 2 Adv.Fighters and 43 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Rostov
British attack with 2 Artillerys, 14 Infantrys, 1 Mech.Inf and 3 Tanks
Romanians defend with 5 Bunkers, 1 Factory and 9 Tanks; Germans defend with 1 AAGun
British roll dice for 2 Artillerys, 14 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 2 : 7/20 hits
Units damaged: 5 Bunkers owned by the Romanians
Romanians roll dice for 5 Bunkers and 9 Tanks in Rostov, round 2 : 8/14 hits
2 Tanks owned by the Romanians and 8 Infantrys owned by the British lost in Rostov
British roll dice for 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 3 : 2/12 hits
Romanians roll dice for 5 Bunkers and 7 Tanks in Rostov, round 3 : 7/12 hits
2 Tanks owned by the Romanians, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in Rostov
1 Artillery, 1 Mech.Inf and 3 Tanks retreated to Georgia
Romanians win with 5 Bunkers and 5 Tanks remaining. Battle score for attacker is -12
Casualties for Romanians: 4 Tanks
Casualties for British: 1 Artillery and 14 InfantrysNon Combat Move - British
Place Units - British
8 Infantrys placed in London
1 Adv.Fighter and 3 Infantrys placed in Wales
1 Adv.Fighter and 3 Infantrys placed in Manchester
3 Infantrys placed in Hun
2 Infantrys placed in Kufra
6 Infantrys placed in Cairo
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in Cape Town
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
5 Infantrys placed in MadrasTurn Complete - British
British collect 102 PUs; end with 102 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Turn Complete - Anzac
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Dutch
2 Transports moved from 31 Sea Zone to 34 Sea Zone
1 Infantry and 1 Mech.Inf moved from Mauritania to 31 Sea Zone
1 Infantry and 1 Mech.Inf moved from 31 Sea Zone to Andalusia
1 Infantry moved from Andalusia to Leon
1 Transport moved from 34 Sea Zone to 32 Sea ZonePurchase Units - Dutch
Dutch buy 1 Carrier and 1 Fighter; Remaining resources: 0 PUs;Non Combat Move - Dutch
1 Adv.Fighter moved from Santiago to 119 Sea ZonePlace Units - Dutch
1 Carrier placed in 119 Sea Zone
1 Fighter placed in 119 Sea ZoneTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Finns
2 Artillerys and 2 Elites moved from Kuybyshev to Chimkent
Finns take Chimkent from Russians
2 Tanks moved from Gorky to Chimkent
1 Elite and 1 Infantry moved from Gorky to Kuybyshev
5 Infantrys moved from Yaroslavl to Tula
1 Adv.Fighter moved from Yaroslavl to Ufa
2 Mot.Infs moved from S.Karelia to Rostov
6 Infantrys moved from Vyborg to S.Karelia
1 Elite moved from Helsinki to Tampere
1 Adv.Fighter moved from Helsinki to KurskPurchase Units - Finns
Finns buy 6 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
1 AAGun moved from Gorky to Kuybyshev
1 AAGun moved from Yaroslavl to TulaPlace Units - Finns
2 Mot.Infs placed in S.Karelia
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Romanians
5 units repaired.
2 ArmoredCars moved from Saratov to Astrakhan
2 Elites moved from Donetsk to Rostov
1 ArmoredCar moved from Crimea to Rostov
2 Infantrys moved from E.Romania to Odessa
2 Elites moved from Odessa to Donetsk
2 Infantrys moved from Bucharest to E.Romania
2 Infantrys moved from E.Romania to OdessaPurchase Units - Romanians
Romanians buy 1 Bunker, 2 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Astrakhan
Romanians attack with 2 ArmoredCars
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Astrakhan
Romanians win, taking Astrakhan from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bunker and 2 Tanks placed in Rostov
2 Infantrys and 1 Mot.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians : -0.33
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Thai
2 Artillerys and 6 Infantrys moved from S.Thailand to Burma
1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Timor
3 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys, 2 Marines and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Thai
Battle in Timor
Thai attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Timor
Thai win, taking Timor from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Thai
Place Units - Thai
2 Marines placed in S.Thailand
1 S.Submarine placed in 105 Sea Zone
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai : 0.33
Dutch : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Americans
5 ArmoredCars, 1 Artillery, 1 Elite, 7 Infantrys and 4 Tanks moved from Andalusia to La Mancha
1 ArmoredCar moved from Leon to La Mancha
5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 9 Tanks moved from Madrid to La Mancha
3 Bombers moved from Rio de Oro to La Mancha
1 Infantry and 1 Tank moved from Bahia to 32 Sea Zone
1 Infantry moved from Amazon to 32 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
1 Infantry moved from Salvador to Bahia
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Chubu
Americans take Chubu from YamamotoPurchase Units - Americans
Americans buy 1 Elite, 2 Infantrys, 8 S.Submarines and 5 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in La Mancha
Americans attack with 5 Adv.Fighters, 8 ArmoredCars, 6 Artillerys, 3 Bombers, 1 Elite, 12 Infantrys and 13 Tanks
Germans defend with 2 ArmoredCars, 2 Bunkers, 7 Infantrys, 7 Mech.Infs and 7 Tanks; Italians defend with 1 Fighter and 10 Infantrys
Americans roll dice for 5 Adv.Fighters, 8 ArmoredCars, 6 Artillerys, 3 Bombers, 1 Elite, 12 Infantrys and 13 Tanks in La Mancha, round 2 : 23/48 hits
Units damaged: 2 Bunkers owned by the Germans
Germans roll dice for 2 ArmoredCars, 2 Bunkers, 1 Fighter, 17 Infantrys, 7 Mech.Infs and 7 Tanks in La Mancha, round 2 : 10/36 hits
2 ArmoredCars owned by the Germans, 10 Infantrys owned by the Americans, 7 Infantrys owned by the Germans, 10 Infantrys owned by the Italians and 2 Mech.Infs owned by the Germans lost in La Mancha
Americans roll dice for 5 Adv.Fighters, 8 ArmoredCars, 6 Artillerys, 3 Bombers, 1 Elite, 2 Infantrys and 13 Tanks in La Mancha, round 3 : 15/38 hits
Germans roll dice for 2 Bunkers, 1 Fighter, 5 Mech.Infs and 7 Tanks in La Mancha, round 3 : 9/15 hits
1 Fighter owned by the Italians, 1 Infantry owned by the Americans, 5 Mech.Infs owned by the Germans, 7 Tanks owned by the Germans, 2 Bunkers owned by the Germans and 8 ArmoredCars owned by the Americans lost in La Mancha
Americans win, taking La Mancha from Germans with 5 Adv.Fighters, 6 Artillerys, 3 Bombers, 1 Elite, 1 Infantry and 13 Tanks remaining. Battle score for attacker is 85
Casualties for Germans: 2 ArmoredCars, 2 Bunkers, 7 Infantrys, 7 Mech.Infs and 7 Tanks
Casualties for Italians: 1 Fighter and 10 Infantrys
Casualties for Americans: 8 ArmoredCars and 11 InfantrysNon Combat Move - Americans
5 Adv.Fighters moved from La Mancha to Andalusia
3 Bombers moved from La Mancha to Madrid
1 Elite and 7 Infantrys moved from Mauritania to 31 Sea Zone
1 Elite and 7 Infantrys moved from 31 Sea Zone to Andalusia
1 Destroyer moved from 31 Sea Zone to 42 Sea ZonePlace Units - Americans
3 S.Submarines placed in 98 Sea Zone
3 S.Submarines placed in 71 Sea Zone
2 S.Submarines placed in 83 Sea Zone
5 Tanks placed in Madrid
1 Elite and 2 Infantrys placed in Rio de Oro
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 B.Transport, 2 Infantrys and 1 Tank
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 B.Transport
EDIT: Adding units owned by Americans to Mauritania: 2 Infantrys and 1 Tank
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 116 PUs; end with 116 PUs -
heck of a game. heck of a game!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Germans
1 Artillery and 3 Infantrys moved from Komi to Salekhard
4 HeavyTanks and 1 Infantry moved from Perm to Sverdlovsk
8 Tanks moved from Ufa to Sverdlovsk
10 HeavyTanks moved from Kuybyshev to Sverdlovsk
4 Mech.Infs moved from Arkhangelsk to Sverdlovsk
5 Infantrys moved from Stalingrad to Saratov
3 Infantrys moved from Kiev to Donetsk
8 Infantrys moved from Aquitaine to Aragon
6 Transports moved from 18 Sea Zone to 20 Sea Zone
9 Infantrys and 3 Tanks moved from Normandy to 20 Sea Zone
4 Elites moved from Hamburg to 23 Sea Zone
4 Elites and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
4 Elites moved from 21 Sea Zone to Manchester
3 Infantrys moved from Dublin to 18 Sea Zone
9 Infantrys, 3 Tanks and 6 Transports moved from 20 Sea Zone to 18 Sea Zone
12 Infantrys and 3 Tanks moved from 18 Sea Zone to Manchester
6 Adv.Fighters and 1 JetFighter moved from Munster to Manchester
5 Artillerys, 2 HeavyTanks and 5 Infantrys moved from Dublin to Northern Ireland
2 HeavyTanks moved from Munster to Northern Ireland
8 Infantrys moved from Paris to Normandy
10 Infantrys moved from Moscow to PenzaPurchase Units - Germans
Germans buy 3 Bunkers, 1 Cruiser, 1 Destroyer, 9 Elites, 1 Factory, 2 HeavyTanks, 29 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Manchester
Germans attack with 6 Adv.Fighters, 4 Elites, 12 Infantrys, 1 JetFighter and 3 Tanks
British defend with 1 AAGun, 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Factory and 19 Infantrys
AA fire in Manchester : 1/7 hits, 1.17 expected hits
1 JetFighter owned by the Germans lost in Manchester
Germans roll dice for 2 Battleships in Manchester, round 2 : 2/2 hits, 1.33 expected hits
2 ArmoredCars owned by the British lost in Manchester
Germans roll dice for 6 Adv.Fighters, 4 Elites, 12 Infantrys and 3 Tanks in Manchester, round 2 : 9/25 hits, 7.83 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 19 Infantrys in Manchester, round 2 : 5/21 hits, 7.33 expected hits
5 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Manchester
Germans roll dice for 6 Adv.Fighters, 4 Elites, 7 Infantrys and 3 Tanks in Manchester, round 3 : 9/20 hits, 7.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 10 Infantrys in Manchester, round 3 : 4/12 hits, 4.33 expected hits
4 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Manchester
Germans roll dice for 6 Adv.Fighters, 4 Elites, 3 Infantrys and 3 Tanks in Manchester, round 4 : 8/16 hits, 6.33 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Manchester, round 4 : 2/3 hits, 1.33 expected hits
1 Elite owned by the British, 2 Infantrys owned by the Germans, 1 Infantry owned by the British and 1 Adv.Fighter owned by the British lost in Manchester
Germans win, taking Manchester from British with 6 Adv.Fighters, 4 Elites, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 25
Casualties for Germans: 11 Infantrys and 1 JetFighter
Casualties for British: 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 19 Infantrys
Battle in Salekhard
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Salekhard, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Salekhard, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Salekhard
Germans roll dice for 1 Artillery and 2 Infantrys in Salekhard, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Salekhard, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Salekhard
Germans win, taking Salekhard from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Northern Ireland
Germans attack with 5 Artillerys, 4 HeavyTanks and 5 Infantrys
British defend with 1 Infantry
Germans roll dice for 5 Artillerys, 4 HeavyTanks and 5 Infantrys in Northern Ireland, round 2 : 4/14 hits, 6.00 expected hits
British roll dice for 1 Infantry in Northern Ireland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Northern Ireland
Germans win, taking Northern Ireland from British with 5 Artillerys, 4 HeavyTanks and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Sverdlovsk
Germans attack with 14 HeavyTanks, 1 Infantry, 4 Mech.Infs and 8 Tanks
Russians defend with 1 AAGun, 1 Factory, 10 HeavyTanks and 13 Infantrys
Germans roll dice for 14 HeavyTanks, 1 Infantry, 4 Mech.Infs and 8 Tanks in Sverdlovsk, round 2 : 13/27 hits, 15.00 expected hits
Russians roll dice for 10 HeavyTanks and 13 Infantrys in Sverdlovsk, round 2 : 13/23 hits, 11.00 expected hits
13 Infantrys owned by the Russians, 1 Infantry owned by the Germans, 4 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans lost in Sverdlovsk
Germans roll dice for 14 HeavyTanks in Sverdlovsk, round 3 : 8/14 hits, 9.33 expected hits
Russians roll dice for 10 HeavyTanks in Sverdlovsk, round 3 : 8/10 hits, 6.67 expected hits
8 HeavyTanks owned by the Germans and 8 HeavyTanks owned by the Russians lost in Sverdlovsk
Germans roll dice for 6 HeavyTanks in Sverdlovsk, round 4 : 4/6 hits, 4.00 expected hits
Russians roll dice for 2 HeavyTanks in Sverdlovsk, round 4 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 2 HeavyTanks owned by the Russians lost in Sverdlovsk
Germans captures 53PUs while taking Russians capital
Germans win, taking Sverdlovsk from Russians with 4 HeavyTanks remaining. Battle score for attacker is -40
Casualties for Germans: 10 HeavyTanks, 1 Infantry, 4 Mech.Infs and 8 Tanks
Casualties for Russians: 10 HeavyTanks and 13 InfantrysNon Combat Move - Germans
1 AAGun and 2 Infantrys moved from Normandy to Brittany
4 Adv.Fighters moved from Manchester to 18 Sea Zone
2 Adv.Fighters moved from Manchester to MunsterPlace Units - Germans
1 Bunker placed in Aragon
1 Bunker placed in Languedoc
1 Bunker placed in Aquitaine
1 Factory placed in Dublin
2 HeavyTanks placed in Munster
3 Elites placed in Normandy
1 Cruiser, 1 Destroyer and 1 Transport placed in 21 Sea Zone
6 Elites placed in Hamburg
8 Infantrys placed in Paris
3 Infantrys placed in Bavaria
5 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
5 Infantrys placed in Stalingrad
4 Infantrys placed in MoscowTurn Complete - Germans
Germans collect 165 PUs; end with 218 PUsCombat Hit Differential Summary :
Germans : -0.67
British : -1.33
AA fire in Manchester : : -0.17
Russians : 4.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Russians
1 HeavyTank moved from Georgia to W.Iran
1 Tank moved from Georgia to W.Iran
1 Mech.Inf moved from Georgia to W.Iran
4 Infantrys moved from Georgia to Astrakhan
1 Infantry moved from Novosibirsk to Karaganda
1 Infantry moved from Surgut to Novosibirsk
1 Infantry moved from Yeniseysk to Surgut
5 Infantrys moved from Yeniseysk to SibirskyCombat - Russians
Battle in Astrakhan
Russians attack with 4 Infantrys
Romanians defend with 2 ArmoredCars
Russians roll dice for 4 Infantrys in Astrakhan, round 2 : 0/4 hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 2 : 0/2 hits
Russians roll dice for 4 Infantrys in Astrakhan, round 3 : 0/4 hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 3 : 0/2 hits
Russians roll dice for 4 Infantrys in Astrakhan, round 4 : 2/4 hits
Romanians roll dice for 2 ArmoredCars in Astrakhan, round 4 : 0/2 hits
2 ArmoredCars owned by the Romanians lost in Astrakhan
Russians win, taking Astrakhan from Romanians with 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 2 ArmoredCarsNon Combat Move - Russians
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Italians
4 Artillerys and 14 Infantrys moved from Greece to Istanbul
5 S.Submarines moved from 43 Sea Zone to 44 Sea Zone
5 Infantrys moved from Lombardy to 44 Sea Zone
5 Infantrys and 5 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
5 Infantrys moved from 43 Sea Zone to Catalonia
27 Infantrys moved from Valencia to CataloniaPurchase Units - Italians
Italians buy 1 Bunker, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Istanbul
Italians attack with 4 Artillerys and 14 Infantrys
Neutral defend with 1 Bunker and 2 Infantrys
Italians roll dice for 4 Artillerys and 14 Infantrys in Istanbul, round 2 : 1/18 hits, 4.33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 4 Artillerys and 14 Infantrys in Istanbul, round 3 : 2/18 hits, 4.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in Istanbul
Italians roll dice for 4 Artillerys and 14 Infantrys in Istanbul, round 4 : 3/18 hits, 4.33 expected hits
Neutral roll dice for 1 Bunker in Istanbul, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Istanbul
Italians loses 0 PUs for violating Istanbuls neutrality.
Italians win, taking Istanbul from Neutral with 4 Artillerys and 14 Infantrys remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 2 InfantrysNon Combat Move - Italians
1 AAGun moved from Albania to Greece
1 AAGun moved from Greece to Istanbul
1 AAGun moved from Languedoc to Catalonia
1 AAGun moved from Provence to LanguedocPlace Units - Italians
1 Bunker placed in Catalonia
4 Infantrys placed in Provence
5 Infantrys placed in Lombardy
2 Fighters placed in Rome
4 Infantrys placed in Greece
1 Infantry placed in RomeTurn Complete - Italians
Italians collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Neutral : -2.83
Italians : -7.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - French
1 Artillery, 3 Elites and 1 Infantry moved from Erzurum to Georgia
4 Transports moved from 31 Sea Zone to 41 Sea Zone
4 Tanks moved from E.Morocco to 41 Sea Zone
1 Elite and 2 Infantrys moved from E.Morocco to 41 Sea Zone
1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Elite moved from W.Morocco to 31 Sea Zone
3 Infantrys moved from Andalusia to Valencia
2 Adv.Fighters moved from Madrid to Valencia
1 Artillery, 1 Elite, 6 Infantrys and 7 Tanks moved from Andalusia to La Mancha
2 Tanks moved from Madrid to La Mancha
2 Elites, 2 Infantrys and 4 Tanks moved from 31 Sea Zone to Andalusia
1 Adv.Fighter moved from E.Morocco to ValenciaPurchase Units - French
French buy 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Valencia
French attack with 3 Adv.Fighters and 3 Infantrys
Italians defend with 1 Bunker
French roll dice for 3 Adv.Fighters and 3 Infantrys in Valencia, round 2 : 2/6 hits
Italians roll dice for 1 Bunker in Valencia, round 2 : 1/1 hits
1 Bunker owned by the Italians and 1 Infantry owned by the French lost in Valencia
French win, taking Valencia from Italians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Bunker
Casualties for French: 1 InfantryNon Combat Move - French
2 Adv.Fighters moved from Valencia to La Mancha
1 Adv.Fighter moved from Valencia to La ManchaPlace Units - French
1 Infantry and 3 Tanks placed in E.Morocco
2 Infantrys placed in W.Morocco
4 Infantrys placed in Tunis
2 Infantrys placed in SyriaTurn Complete - French
French collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Yamamoto
4 Infantrys moved from Tokyo to Chubu
1 Mech.Inf moved from N.Buryat Mongolia to Khobdo
Yamamoto take Irkutsk from Russians
Yamamoto take Khobdo from Russians
1 Mech.Inf moved from Khobdo to Semipalatinsk
Yamamoto take Semipalatinsk from Russians
1 ArmoredCar moved from Yakutsk to Zhigansk
Yamamoto take Zhigansk from Russians
1 ArmoredCar moved from Zhigansk to Khatanga
Yamamoto take Khatanga from Russians
1 Mech.Inf moved from N.Buryat Mongolia to Bratsk
Yamamoto take Bratsk from Russians
1 Mech.Inf moved from Bratsk to Evenkia
Yamamoto take Evenkia from Russians
1 Elite moved from Kamchatka to Koryakia
Yamamoto take Koryakia from Russians
1 ArmoredCar moved from Okhotsk to Kolyma
Yamamoto take Kolyma from Russians
1 ArmoredCar moved from Kolyma to Bulun
Yamamoto take Bulun from Russians
1 ArmoredCar moved from Okhotsk to Olyokminsk
1 Elite moved from Yakutsk to Olyokminsk
1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk
1 Fighter moved from 75 Sea Zone to Olyokminsk
1 Destroyer moved from 75 Sea Zone to 72 Sea Zone
3 Destroyers and 1 Submarine moved from 75 Sea Zone to 85 Sea Zone
8 Infantrys moved from Hokkaido to 75 Sea Zone
8 Infantrys moved from 75 Sea Zone to N.Sakhalin
1 Adv.Fighter moved from 75 Sea Zone to Chubu
1 Tank moved from Eniwetok to 103 Sea Zone
1 Elite moved from Eniwetok to 103 Sea Zone
1 Marine moved from Eniwetok to 103 Sea Zone
1 Cruiser and 1 Marine moved from 103 Sea Zone to 108 Sea Zone
1 Marine moved from 108 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
2 Adv.Fighters, 2 B.Carriers, 2 Destroyers, 1 Elite, 4 Fighters, 1 Tank and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
1 Elite moved from 104 Sea Zone to Phoenix
Yamamoto take Phoenix from Americans
1 Destroyer moved from 104 Sea Zone to 97 Sea Zone
1 S.Submarine moved from 102 Sea Zone to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 89 Sea Zone
1 Infantry moved from 89 Sea Zone to Midway
Yamamoto take Midway from AmericansPurchase Units - Yamamoto
Yamamoto buy 3 Destroyers, 1 Fighter, 5 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Olyokminsk
Yamamoto attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter in Olyokminsk, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Olyokminsk, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter in Olyokminsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Olyokminsk, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Yamamoto and 1 Bunker owned by the Russians lost in Olyokminsk
Yamamoto win, taking Olyokminsk from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Casualties for Russians: 1 Bunker
Battle in N.Sakhalin
Yamamoto attack with 8 Infantrys
Russians defend with 1 Bunker
Yamamoto roll dice for 8 Infantrys in N.Sakhalin, round 2 : 1/8 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 8 Infantrys in N.Sakhalin, round 3 : 0/8 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in N.Sakhalin
Yamamoto roll dice for 7 Infantrys in N.Sakhalin, round 4 : 0/7 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 7 Infantrys in N.Sakhalin, round 5 : 0/7 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in N.Sakhalin
Yamamoto roll dice for 6 Infantrys in N.Sakhalin, round 6 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in N.Sakhalin
Yamamoto win, taking N.Sakhalin from Russians with 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 3 Infantrys
Casualties for Russians: 1 Bunker
Battle in 85 Sea Zone
Yamamoto attack with 3 Destroyers and 1 Submarine
Americans defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Destroyers in 85 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 S.Submarine owned by the Americans lost in 85 Sea Zone
Yamamoto win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Chubu
Yamamoto attack with 1 Adv.Fighter and 4 Infantrys
Americans defend with 1 Factory and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter and 4 Infantrys in Chubu, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Chubu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Chubu
Yamamoto win, taking Chubu from Americans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter moved from Chubu to 75 Sea Zone
1 Adv.Fighter moved from Olyokminsk to 75 Sea Zone
1 Fighter moved from Olyokminsk to N.Buryat MongoliaPlace Units - Yamamoto
2 S.Submarines placed in 86 Sea Zone
1 Destroyer placed in 86 Sea Zone
2 Destroyers placed in 75 Sea Zone
2 Infantrys placed in N.Buryat Mongolia
1 Fighter and 3 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Yamamoto : -4.50
Americans : 0.17
Russians : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Chinese
2 Infantrys moved from Suiyuan to Shansi
2 Infantrys moved from Shensi to Shansi
1 Elite and 1 Marine moved from Anhwei to Hupeh
3 Infantrys moved from Szechwan to Yunnan
2 Infantrys moved from Szechwan to Kweichow
4 Tanks moved from Anhwei to Hupeh
1 ArmoredCar moved from Shansi to Kweichow
2 Adv.Fighters moved from Hupeh to Kweichow
1 Adv.Fighter moved from Hupeh to Yunnan
2 ArmoredCars moved from Lanchow to Yunnan
3 Tanks moved from Hupeh to Yunnan
3 Infantrys moved from Lanchow to Shensi
1 Infantry moved from Ulan Bator to Khobdo
Chinese take Khobdo from Yamamoto
1 Infantry moved from Ulan Bator to Irkutsk
Russians take Irkutsk from Yamamoto
2 Infantrys moved from Ulan Bator to S.Buryat Mongolia
1 Infantry moved from Urumqi to C.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 9 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in S.Buryat Mongolia
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits
Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Chinese win, taking S.Buryat Mongolia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Yunnan
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 3 Tanks
Thai defend with 2 Artillerys and 4 Elites
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 3 Tanks in Yunnan, round 2 : 4/9 hits
Thai roll dice for 2 Artillerys and 4 Elites in Yunnan, round 2 : 2/6 hits
4 Elites owned by the Thai and 2 Infantrys owned by the Chinese lost in Yunnan
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 3 Tanks in Yunnan, round 3 : 2/7 hits
Thai roll dice for 2 Artillerys in Yunnan, round 3 : 0/2 hits
2 Artillerys owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Chinese: 2 Infantrys
Casualties for Thai: 2 Artillerys and 4 Elites
Battle in Kweichow
Chinese attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 4 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 1/5 hits
Hisaichi roll dice for 4 Infantrys in Kweichow, round 2 : 2/4 hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kweichow
Chinese roll dice for 2 Adv.Fighters and 1 ArmoredCar in Kweichow, round 3 : 0/3 hits
Hisaichi roll dice for 3 Infantrys in Kweichow, round 3 : 2/3 hits
1 Adv.Fighter owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Kweichow
retreated to Kweichow
Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -16
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Adv.Fighter, 1 ArmoredCar and 2 InfantrysNon Combat Move - Chinese
1 Adv.Fighter moved from Kweichow to Hupeh
1 Adv.Fighter moved from Yunnan to Hupeh
3 Infantrys moved from Urumqi to C.Sinkiang
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Gobi Altai to Ulan Bator
1 Infantry moved from Gobi Altai to Khobdo
4 Infantrys moved from E.Sinkiang to C.Sinkiang
3 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.QinghaiPlace Units - Chinese
1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh
1 ArmoredCar and 5 Infantrys placed in Hsining
Chinese undo move 1.
Chinese undo move 1.
2 ArmoredCars and 1 Tank placed in Hupeh
6 Infantrys placed in Hsining
3 Infantrys and 1 Marine placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Hisaichi
5 Infantrys moved from Chita to S.Buryat Mongolia
1 Tank moved from Chita to S.Buryat Mongolia
2 Tanks moved from Chita to Irkutsk
1 Infantry moved from Tonga to 121 Sea Zone
1 Infantry and 1 S.Submarine moved from 121 Sea Zone to 99 Sea Zone
1 Infantry moved from 99 Sea Zone to W.Mexico
Hisaichi take W.Mexico from Americans
1 Battleship, 2 Destroyers and 1 Submarine moved from 121 Sea Zone to 104 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 104 Sea Zone
1 Carrier moved from 114 Sea Zone to 104 Sea Zone
1 Destroyer moved from 121 Sea Zone to 104 Sea Zone
1 Elite, 1 Infantry and 2 Marines moved from Broome to 67 Sea Zone
1 B.Transport, 1 Elite, 1 Infantry and 2 Marines moved from 67 Sea Zone to 114 Sea Zone
3 Infantrys moved from Queensland to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Elite moved from New South Wales to 122 Sea Zone
1 Cruiser and 1 Elite moved from 122 Sea Zone to 114 Sea Zone
2 Elites, 5 Infantrys and 2 Marines moved from 114 Sea Zone to Port Moresby
1 Fighter moved from 114 Sea Zone to Port Moresby
1 Mech.Inf moved from Broome to Townsville
5 Infantrys moved from Broome to Western Australia
6 Infantrys moved from Malaya to S.Thailand
6 Infantrys moved from S.Thailand to Burma
6 Infantrys and 1 S.Bomber moved from Burma to Yunnan
1 Infantry moved from Kweichow to Szechwan
Hisaichi take Szechwan from Chinese
2 Infantrys moved from Kweichow to Yunnan
1 Infantry moved from Hunan to Kweichow
1 Infantry moved from Hunan to Anhwei
Hisaichi take Anhwei from Chinese
2 ArmoredCars moved from Kwangsi to Yunnan
2 Infantrys moved from Kwangtung to Hunan
2 Infantrys moved from Kiangsi to Shanghai
3 Infantrys moved from Shanghai to Anhwei
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from Manila to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
8 Infantrys moved from 84 Sea Zone to Shantung
2 Infantrys moved from Hulunbuir to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry moved from Kirin to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry moved from Kirin to Liaoning
1 Submarine moved from 122 Sea Zone to 114 Sea Zone
3 Infantrys moved from Canberra to New South Wales
2 Infantrys moved from Wellington to North New ZealandPurchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 1 Carrier, 2 Elites, 2 Fighters, 21 Infantrys and 3 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Yunnan
Hisaichi attack with 2 ArmoredCars, 8 Infantrys and 1 S.Bomber
Chinese defend with 2 ArmoredCars, 1 Infantry and 3 Tanks
Hisaichi roll dice for 2 ArmoredCars, 8 Infantrys and 1 S.Bomber in Yunnan, round 2 : 5/11 hits, 3.00 expected hits
Chinese roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
2 Tanks owned by the Chinese, 2 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan
Hisaichi roll dice for 2 ArmoredCars, 7 Infantrys and 1 S.Bomber in Yunnan, round 3 : 4/10 hits, 2.83 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars, 7 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 23
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 ArmoredCars, 1 Infantry and 3 Tanks
Battle in Port Moresby
Hisaichi attack with 2 Elites, 1 Fighter, 5 Infantrys and 2 Marines
Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank; Dutch defend with 1 Infantry and 1 Tank
AA fire in Port Moresby : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Cruiser in Port Moresby, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Elites, 1 Fighter, 5 Infantrys and 2 Marines in Port Moresby, round 2 : 2/10 hits, 2.83 expected hits
Anzac roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Port Moresby, round 2 : 5/12 hits, 4.33 expected hits
2 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Port Moresby
Hisaichi roll dice for 2 Elites, 1 Fighter and 2 Marines in Port Moresby, round 3 : 2/5 hits, 2.00 expected hits
Anzac roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Port Moresby, round 3 : 3/10 hits, 3.67 expected hits
2 Infantrys owned by the Anzac, 2 Elites owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Port Moresby
Hisaichi roll dice for 2 Marines in Port Moresby, round 4 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Port Moresby, round 4 : 4/8 hits, 3.00 expected hits
2 Marines owned by the Hisaichi lost in Port Moresby
Anzac win with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is -24
Casualties for Hisaichi: 2 Elites, 1 Fighter, 5 Infantrys and 2 Marines
Casualties for Anzac: 4 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 5 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 5 Infantrys and 1 Tank in S.Buryat Mongolia, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Hisaichi roll dice for 5 Infantrys and 1 Tank in S.Buryat Mongolia, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Irkutsk
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Irkutsk, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 1 Tank in Irkutsk, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Irkutsk, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 AAGun moved from Hunan to Kwangtung
1 S.Bomber moved from Yunnan to S.ThailandPlace Units - Hisaichi
1 Bunker placed in North New Zealand
1 Bunker placed in Shantung
1 Bunker and 3 Infantrys placed in Chita
1 Carrier and 3 Submarines placed in 122 Sea Zone
2 Fighters placed in 122 Sea Zone
2 Infantrys placed in Wellington
2 Elites and 1 Infantry placed in Townsville
6 Infantrys placed in Malaya
6 Infantrys placed in Hong Kong
3 Infantrys placed in ManilaTurn Complete - Hisaichi
Hisaichi collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Hisaichi : -0.83
AA fire in Port Moresby : : -0.17
Anzac : 1.00
Chinese : -1.67
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - British
1 Adv.Fighter moved from Scotland to 21 Sea Zone
16 Infantrys and 3 Tanks moved from Scotland to Manchester
2 Adv.Fighters moved from Wales to 21 Sea Zone
2 ArmoredCars moved from Wales to Manchester
6 Artillerys and 19 Infantrys moved from Erzurum to Astrakhan
9 Infantrys moved from Adana to Erzurum
4 Infantrys moved from Iraq to W.Iran
6 Infantrys moved from Syria to Adana
6 Infantrys moved from Palestine to Iraq
4 Infantrys moved from N.Saudi Arabia to Iraq
5 Artillerys, 13 Infantrys and 1 Tank moved from Lower Egypt to Palestine
1 Tank moved from Palestine to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
7 Infantrys moved from New Valley to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from Kenya to Italian East Africa
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Cape Town to South Africa
8 Infantrys moved from Kufra to New Valley
3 Infantrys moved from Hun to Kufra
11 Infantrys moved from Bihar to Assam
2 Infantrys moved from Rajputana to Baluchistan
5 Infantrys moved from Delhi to Punjab
2 Infantrys moved from Bombay to Rajputana
5 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Hyderabad to Rajputana
5 Infantrys moved from Madras to HyderabadPurchase Units - British
British buy 9 Adv.Fighters and 6 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in 21 Sea Zone
British attack with 3 Adv.Fighters
Germans defend with 1 Cruiser, 1 Destroyer and 3 Transports
British roll dice for 3 Adv.Fighters in 21 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 21 Sea Zone, round 2 : 2/5 hits
3 Transports owned by the Germans and 2 Adv.Fighters owned by the British lost in 21 Sea Zone
British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 Cruiser and 1 Destroyer in 21 Sea Zone, round 3 : 1/2 hits
1 Destroyer owned by the Germans and 1 Adv.Fighter owned by the British lost in 21 Sea Zone
Germans win with 1 Cruiser remaining. Battle score for attacker is -4
Casualties for Germans: 1 Destroyer and 3 Transports
Casualties for British: 3 Adv.Fighters
Battle in Manchester
British attack with 2 ArmoredCars, 16 Infantrys and 3 Tanks
Germans defend with 1 AAGun, 4 Elites, 1 Factory, 1 Infantry and 3 Tanks
British roll dice for 2 ArmoredCars, 16 Infantrys and 3 Tanks in Manchester, round 2 : 3/21 hits
Germans roll dice for 4 Elites, 1 Infantry and 3 Tanks in Manchester, round 2 : 4/8 hits
2 Elites owned by the Germans, 1 Infantry owned by the Germans and 4 Infantrys owned by the British lost in Manchester
British roll dice for 2 ArmoredCars, 12 Infantrys and 3 Tanks in Manchester, round 3 : 6/17 hits
Germans roll dice for 2 Elites and 3 Tanks in Manchester, round 3 : 2/5 hits
2 Elites owned by the Germans, 2 Infantrys owned by the British and 3 Tanks owned by the Germans lost in Manchester
British win, taking Manchester from Germans with 2 ArmoredCars, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 17
Casualties for Germans: 4 Elites, 1 Infantry and 3 Tanks
Casualties for British: 6 InfantrysNon Combat Move - British
3 Infantrys moved from London to Manchester
2 Infantrys moved from London to Wales
3 Infantrys moved from London to DoverPlace Units - British
4 Adv.Fighters placed in Wales
5 Adv.Fighters placed in London
5 Infantrys placed in Madras
1 Infantry placed in N.Saudi ArabiaTurn Complete - British
British collect 101 PUs; end with 101 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Turn Complete - Anzac
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Dutch
1 ArmoredCar and 1 Infantry moved from Suriname to 32 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
2 Transports moved from 34 Sea Zone to 32 Sea Zone
1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Mauritania
1 Artillery, 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks moved from Andalusia to La Mancha
1 Infantry moved from Leon to La Mancha
1 Destroyer and 1 Submarine moved from 119 Sea Zone to 99 Sea Zone
1 Artillery and 1 Marine moved from Santiago to 119 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 119 Sea Zone to 99 Sea Zone
1 Artillery and 1 Marine moved from 99 Sea Zone to W.Mexico
1 Adv.Fighter and 1 Fighter moved from 119 Sea Zone to 99 Sea Zone
1 Destroyer moved from 119 Sea Zone to 117 Sea Zone
1 Carrier, 4 Destroyers and 1 Submarine moved from 119 Sea Zone to 98 Sea ZonePurchase Units - Dutch
Dutch buy 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs;Combat - Dutch
Battle in 99 Sea Zone
Dutch attack with 1 Adv.Fighter, 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport
Hisaichi defend with 1 S.Submarine
Dutch roll dice for 1 Submarine in 99 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 S.Submarine in 99 Sea Zone, round 2 : 1/1 hits
Dutch roll dice for 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 Transport in 99 Sea Zone, round 2 : 1/3 hits
1 S.Submarine owned by the Hisaichi and 1 Submarine owned by the Dutch lost in 99 Sea Zone
Dutch win with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 S.Submarine
Casualties for Dutch: 1 Submarine
Battle in W.Mexico
Dutch attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Marine in W.Mexico, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in W.Mexico, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Mexico
Dutch win, taking W.Mexico from Hisaichi with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Dutch
1 Adv.Fighter and 1 Fighter moved from 99 Sea Zone to 98 Sea ZonePlace Units - Dutch
1 Destroyer and 2 Submarines placed in 125 Sea ZoneTurn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Finns
1 Elite moved from Chimkent to Uzbekistan
Finns take Uzbekistan from Russians
1 Elite moved from Chimkent to Alma Ata
Finns take Alma Ata from Russians
1 Adv.Fighter moved from Ufa to Karaganda
1 Artillery moved from Chimkent to Karaganda
1 Artillery moved from Chimkent to Karaganda
1 Tank moved from Chimkent to Tashkent
Finns take Tashkent from Russians
1 Tank moved from Chimkent to Novosibirsk
1 Elite and 1 Infantry moved from Kuybyshev to Ufa
2 Mot.Infs moved from S.Karelia to Rostov
6 Infantrys moved from S.Karelia to Yaroslavl
6 Infantrys moved from Helsinki to Tampere
1 Elite moved from Tampere to OuluPurchase Units - Finns
Finns buy 1 JetFighter and 2 Mot.Infs; Remaining resources: 1 PUs;Combat - Finns
Battle in Novosibirsk
Finns attack with 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Tank in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Novosibirsk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Finns: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Karaganda
Finns attack with 1 Adv.Fighter and 2 Artillerys
Russians defend with 1 Infantry
Finns roll dice for 1 Adv.Fighter and 2 Artillerys in Karaganda, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Adv.Fighter and 2 Artillerys in Karaganda, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Karaganda
Finns win, taking Karaganda from Russians with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Adv.Fighter moved from Karaganda to SverdlovskPlace Units - Finns
2 Mot.Infs placed in S.Karelia
1 JetFighter placed in HelsinkiTurn Complete - Finns
Finns collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Finns : -0.83
Russians : 0.00