@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
18L BM3.2 ArtofWar1947 (Axis+3) vs. Axis Dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 126 Sea Zone
5 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 bombers and 1 fighter moved from Norway to Western Germany
8 mech_infantrys moved from Southern Italy to Yugoslavia
7 fighters, 9 infantry and 55 mech_infantrys moved from Bulgaria to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from France to Holland BelgiumPlace Units - Germans
1 airfield and 3 artilleries placed in Volgograd
3 mech_infantrys placed in Novgorod
1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,5,1,5
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 20
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 bomber, 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
2 bombers moved from Kiangsu to Chahar
2 infantry moved from Anhwe to Hunan
2 bombers moved from Malaya to Hunan
2 tactical_bombers moved from Malaya to HunanCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Hunan
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Chahar to Shan State
2 bombers moved from Hunan to Malaya
2 tactical_bombers moved from Hunan to Shan State
2 armour, 6 artilleries, 2 infantry and 34 mech_infantrys moved from Yunnan to Shan State
5 mech_infantrys moved from Anhwe to Yunnan
3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 fighters moved from Japan to Anhwe
1 fighter moved from 22 Sea Zone to Anhwe
1 fighter moved from Dutch New Guinea to Malaya
3 fighters moved from Philippines to Shan State
1 submarine moved from 74 Sea Zone to 41 Sea Zone
3 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Malaya to Shan State
4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from Marianas to 22 Sea Zone
1 fighter moved from 22 Sea Zone to Guam
2 battleships, 10 carriers, 3 cruisers, 5 destroyers, 13 fighters, 2 marines, 6 submarines, 7 tactical_bombers and 3 transports moved from 22 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 fighters placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,5,4,1,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.17 -
Shoot, I forgot to put a fighter in Shantung and Kiangsu.
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Shoot, I forgot to put a fighter in Shantung and Kiangsu.
sorry yah, I already rolled, or else I would’ve let you edit even if it was right b4 rolling.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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My mistake. Should have checked the checkist.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 infantry moved from Caucasus to Kazakhstan
6 fighters moved from Caucasus to Kazakhstan
4 infantry moved from Burma to Yunnan
4 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 5 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun and 5 mech_infantrys
AA fire in Yunnan : 0/3 hits, 0.50 expected hits
British roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/11 hits, 4.50 expected hits
Japanese roll dice for 1 aaGun and 5 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
3 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/10 hits, 4.33 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 5 mech_infantrys
Battle in Kazakhstan
British attack with 6 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 6 fighters and 1 infantry in Kazakhstan, round 2 : 2/7 hits, 3.17 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Kazakhstan
British win with 6 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 aaGuns, 4 armour, 25 artilleries, 12 infantry and 12 mech_infantrys moved from Burma to India
5 fighters and 2 tactical_bombers moved from Yunnan to India
4 armour and 12 mech_infantrys moved from India to West India
6 fighters moved from Kazakhstan to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
5 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
6 fighters moved from 97 Sea Zone to Greece
1 battleship, 3 carriers, 3 cruisers, 5 destroyers and 1 transport moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Greece
1 fighter moved from Iceland to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
British undo move 2.
1 artillery and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 armour
EDIT: Adding units owned by British to Persia: 2 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -1.00
Italians : 0.67
AA fire in Yunnan : : -0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 bomber and 1 fighter moved from Southern Italy to Romania
4 fighters moved from Southern Italy to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Bulgaria, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
Italians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Romania
Italians win, taking Romania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 fighter moved from Romania to Yugoslavia
4 fighters moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Yugoslavia to Poland
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,5,4,4,2,2,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 9 PUs (8 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : 1.50
British : -0.33
Americans : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 20
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 bomber and 5 fighters moved from Southern Italy to Greece
7 fighters moved from Yugoslavia to Greece
2 fighters moved from Western Germany to GreeceCombat - Germans
Air Battle in Greece
Germans attacks with 15 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Smolensk
1 submarine moved from 126 Sea Zone to 125 Sea Zone
14 fighters moved from Greece to Southern Italy
6 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Southern Italy to Volgograd
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
1 fighter and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 fighter, 1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,2
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
AA fire in Greece : : 0.83
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
2 bombers, 4 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 bombers moved from Malaya to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 34 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Malaya to 44 Sea Zone
1 fighter moved from Guam to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 5/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 2 transports
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 transports owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 bombers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 2 transports
Battle in 34 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 artilleries
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 2/8 hits, 3.83 expected hits
ANZAC roll dice for 2 artilleries in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Guam
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Anhwe to Shantung
1 fighter moved from Anhwe to Kiangsu
5 artilleries and 26 mech_infantrys moved from Shan State to Yunnan
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Malaya
1 fighter moved from 44 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
2 bombers and 2 fighters moved from 45 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 marines moved from 35 Sea Zone to Philippines
3 infantry moved from Malaya to Shan State
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
2 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : 1.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
2 bombers, 4 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 bombers moved from Malaya to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 34 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Malaya to 44 Sea Zone
1 fighter moved from Guam to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 5/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 2 transports
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 transports owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 bombers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 2 transports
Battle in 34 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 artilleries
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 2/8 hits, 3.83 expected hits
ANZAC roll dice for 2 artilleries in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Guam
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Anhwe to Shantung
1 fighter moved from Anhwe to Kiangsu
5 artilleries and 26 mech_infantrys moved from Shan State to Yunnan
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Malaya
1 fighter moved from 44 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
2 bombers and 2 fighters moved from 45 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 marines moved from 35 Sea Zone to Philippines
3 infantry moved from Malaya to Shan State
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
2 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : 1.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
1 tactical_bomber moved from Caucasus to Albania
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
7 fighters moved from 46 Sea Zone to Dutch New Guinea
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 bomber moved from Wake Island to 45 Sea Zone
1 fighter moved from 31 Sea Zone to 45 Sea Zone
1 fighter moved from Wake Island to 45 Sea Zone
2 bombers moved from Hopei to Volgograd
11 fighters moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Bulgaria
1 tactical_bomber moved from Caucasus to Bulgaria
2 tactical_bombers moved from Caucasus to Bulgaria
1 armour moved from Caucasus to Kazakhstan
Americans take Kazakhstan from Italians
1 armour moved from Kazakhstan to Caucasus
1 bomber moved from Greece to AlbaniaCombat - Americans
Americans creates battle in territory 125 Sea Zone
Air Battle in Volgograd
Americans attacks with 14 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Dutch New Guinea
Americans attack with 1 artillery, 7 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Dutch New Guinea, round 2 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Bulgaria
Americans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Bulgaria, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Albania
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters could not land in 45 Sea Zone and were removed
1 bomber moved from Hopei to Caucasus
1 bomber moved from Albania to Caucasus
3 tactical_bombers moved from Bulgaria to Caucasus
1 fighter moved from Bulgaria to Caucasus
1 fighter moved from Albania to Caucasus
1 tactical_bomber moved from Albania to Greece
12 fighters moved from Volgograd to Caucasus
4 infantry moved from Algeria to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
8 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
8 infantry moved from 99 Sea Zone to Greece
3 carriers moved from 92 Sea Zone to 99 Sea Zone
3 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 91 Sea Zone to 99 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
8 infantry moved from Central United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
3 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Wake Island to 31 Sea Zone
2 artilleries, 4 infantry, 2 marines and 4 transports moved from 31 Sea Zone to 46 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 46 Sea Zone to New Guinea
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 11 Sea Zone
1 bomber moved from Caucasus to Greece
1 bomber moved from Caucasus to Greece
1 bomber moved from 45 Sea Zone to New Guinea
2 fighters moved from Wake Island to Hawaiian Islands
1 transport moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 31 Sea Zone to 26 Sea Zone
7 fighters moved from Dutch New Guinea to 46 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to New Guinea: 1 fighter
EDIT: Turning off Edit Mode
4 infantry placed in Central United States
3 armour placed in Greece
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
AA fire in Volgograd : : 1.67
Americans : 0.33
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - British
British buy 3 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
1 mech_infantry moved from Greece to Romania
9 fighters moved from Greece to Romania
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
British creates battle in territory 125 Sea Zone
Battle in Romania
British attack with 9 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 9 fighters and 1 mech_infantry in Romania, round 2 : 8/10 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Romania
British win with 9 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 battleship, 3 carriers, 3 cruisers, 5 destroyers and 1 transport moved from 92 Sea Zone to 99 Sea Zone
6 fighters moved from Romania to 99 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
4 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
5 fighters moved from Eastern Persia to Caucasus
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to India
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from Romania to CaucasusPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Removing units owned by Americans from Morocco: 4 infantry
EDIT: Adding units owned by Americans to Gibraltar: 4 infantry
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Morocco: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.67
British : 3.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
5 fighters moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 infantry moved from Yugoslavia to Albania
Italians take Albania from BritishCombat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 5 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Bulgaria, round 2 : 0/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Bulgaria, round 3 : 1/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
Italians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Bulgaria to Volgograd
2 fighters moved from Bulgaria to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 mech_infantry moved from Poland to Novgorod
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,6,3,2,2,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,1,1
Italians collect 5 PUs (12 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -5.67
Americans : 0.33 -
sorry for the delay. been engrossed in a few other games. I will do this late tonight or early tomorrow.
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No rush, no problem. I am in awe of how many game you can play at one time.
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No rush, no problem. I am in awe of how many game you can play at one time.
yea I do play a lot don’t I :lol: I believe I lead the league in number of games too for this year!





