good luck
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 ArmoredCar, 1 Elite and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 ArmoredCar, 1 Elite and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from N.Karelia to Murmansk
Russians take Murmansk from Germans
1 Infantry and 1 Tank moved from N.Karelia to Oulu
2 HeavyTanks and 3 Infantrys moved from N.Karelia to Lapland
1 ArmoredCar and 3 Infantrys moved from Leningrad to Vyborg
7 Infantrys moved from Yaroslavl to Kursk
1 Artillery, 1 Bomber and 5 Infantrys moved from Rostov to Kursk
1 Infantry moved from Stalingrad to Rostov
5 Infantrys moved from Georgia to Rostov
1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Astrakhan to Georgia
1 ArmoredCar, 8 Infantrys and 3 Tanks moved from Adana to Ankara
2 Artillerys and 4 Infantrys moved from W.Iran to Erzurum
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Azerbaijan
2 Infantrys moved from Tashkent to Uzbekistan
1 Infantry moved from Zhigansk to Kolyma
Russians take Kolyma from Yamamoto
1 Infantry moved from Evenkia to Bratsk
1 Artillery and 3 Infantrys moved from Khatanga to Zhigansk
1 Mech.Inf moved from Sibirsky to Krasnoyarsk
1 Tank moved from Sibirsky to Krasnoyarsk
1 Artillery, 1 Elite and 2 Infantrys moved from Sibirsky to Evenkia
2 Adv.Fighters and 2 Fighters moved from Krasnoyarsk to Olyokminsk
5 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar moved from Bratsk to Krasnoyarsk
1 Infantry moved from Evenkia to OlyokminskPurchase Units - Russians
Russians buy 1 Elite, 1 Fighter, 1 HeavyTank, 38 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Vyborg
Russians attack with 1 ArmoredCar and 3 Infantrys
Finns defend with 1 Elite, 1 Infantry and 1 Mot.Inf
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Vyborg, round 2 : 0/4 hits
Finns roll dice for 1 Elite, 1 Infantry and 1 Mot.Inf in Vyborg, round 2 : 2/3 hits
2 Infantrys owned by the Russians lost in Vyborg
1 ArmoredCar and 1 Infantry retreated to Leningrad
Finns win with 1 Elite, 1 Infantry and 1 Mot.Inf remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Oulu
Russians attack with 1 Infantry and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 0/2 hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 3 : 1/2 hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians win, taking Oulu from Finns with 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Lapland
Russians attack with 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 5 Infantrys
Germans defend with 1 Artillery, 1 Elite, 1 HeavyTank, 5 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 5 Infantrys in Lapland, round 2 : 2/9 hits
Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 5 Infantrys and 1 Tank in Lapland, round 2 : 3/9 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
Russians roll dice for 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 2 Infantrys in Lapland, round 3 : 1/6 hits
Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 3 Infantrys and 1 Tank in Lapland, round 3 : 4/7 hits
1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 2 HeavyTanks in Lapland, round 4 : 1/2 hits
Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 2 Infantrys and 1 Tank in Lapland, round 4 : 1/6 hits
1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Lapland
Russians roll dice for 1 HeavyTank in Lapland, round 5 : 1/1 hits
Finns roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 1 Infantry and 1 Tank in Lapland, round 5 : 2/5 hits
1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Lapland
Finns win with 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -21
Casualties for Germans: 5 Infantrys
Casualties for Russians: 1 ArmoredCar, 1 Elite, 2 HeavyTanks and 5 Infantrys
Battle in Ankara
Russians attack with 1 ArmoredCar, 8 Infantrys and 3 Tanks
Neutral defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 ArmoredCar, 8 Infantrys and 3 Tanks in Ankara, round 2 : 3/12 hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 0/4 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
Russians roll dice for 1 ArmoredCar, 8 Infantrys and 3 Tanks in Ankara, round 3 : 1/12 hits
Neutral roll dice for 1 Artillery in Ankara, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Ankara
Russians loses 0 PUs for violating Ankaras neutrality.
Russians win, taking Ankara from Neutral with 1 ArmoredCar, 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in Kursk
Russians attack with 1 Artillery, 1 Bomber and 12 Infantrys
Germans defend with 1 AAGun, 1 Elite, 8 HeavyTanks and 2 Tanks
AA fire in Kursk : 0/1 hits
Russians roll dice for 1 Artillery, 1 Bomber and 12 Infantrys in Kursk, round 2 : 4/14 hits
Germans roll dice for 1 Elite, 8 HeavyTanks and 2 Tanks in Kursk, round 2 : 8/11 hits
1 HeavyTank owned by the Germans, 8 Infantrys owned by the Russians, 1 Elite owned by the Germans and 2 Tanks owned by the Germans lost in Kursk
Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Kursk, round 3 : 0/6 hits
Germans roll dice for 7 HeavyTanks in Kursk, round 3 : 5/7 hits
4 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kursk
retreated to Kursk
Germans win with 7 HeavyTanks remaining. Battle score for attacker is -8
Casualties for Germans: 1 Elite, 1 HeavyTank and 2 Tanks
Casualties for Russians: 1 Artillery and 12 Infantrys
Battle in Olyokminsk
Russians attack with 2 Adv.Fighters, 2 Fighters and 4 Infantrys
Yamamoto defend with 2 Infantrys and 1 Tank
Russians roll dice for 2 Adv.Fighters, 2 Fighters and 4 Infantrys in Olyokminsk, round 2 : 1/8 hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in Olyokminsk, round 2 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Olyokminsk
Russians roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Olyokminsk, round 3 : 4/7 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Olyokminsk, round 3 : 0/2 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Olyokminsk
Russians win, taking Olyokminsk from Yamamoto with 2 Adv.Fighters, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Infantrys and 1 Tank
Casualties for Russians: 1 InfantryNon Combat Move - Russians
2 Adv.Fighters and 2 Fighters moved from Olyokminsk to Krasnoyarsk
1 Infantry moved from Moscow to Tula
1 Infantry moved from Moscow to Yaroslavl
1 HeavyTank moved from Leningrad to N.Karelia
1 Bomber moved from Kursk to MoscowPlace Units - Russians
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in W.Iran
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
1 Elite, 1 Fighter and 4 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 92 PUs; end with 92 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
1 Bomber moved from W.Morocco to 36 Sea Zone
1 Artillery and 4 Infantrys moved from E.Morocco to W.Morocco
3 Infantrys moved from Hun to Kufra
1 Artillery and 5 Infantrys moved from Tobruk to Mersa Matruh
5 Infantrys and 1 Tank moved from Greece to 51 Sea Zone
5 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
1 Artillery moved from Tobruk to Mersa Matruh
3 Infantrys moved from S.Tunisia to Tripoli
4 Infantrys moved from Tunis to S.TunisiaPurchase Units - Italians
Italians buy 1 Battleship, 3 Bunkers, 1 Carrier, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 36 Sea Zone
Italians attack with 1 Bomber
Americans defend with 1 B.Transport
Italians roll dice for 1 Bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 36 Sea Zone
Italians win with 1 Bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Mersa Matruh
Italians attack with 2 Artillerys, 10 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Cruiser in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys, 10 Infantrys and 1 Tank in Mersa Matruh, round 2 : 4/13 hits, 3.17 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Artillerys, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Italians
1 Bomber moved from 36 Sea Zone to W.Morocco
3 Infantrys moved from Canarians to 31 Sea Zone
3 Infantrys moved from 31 Sea Zone to W.MoroccoPlace Units - Italians
1 Battleship and 1 Carrier placed in 31 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from W.Morocco: 2 Fighters
EDIT: Adding units owned by Italians to 31 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode
1 S.Submarine placed in 43 Sea Zone
1 Bunker placed in W.Morocco
4 Infantrys placed in E.Morocco
1 Bunker and 2 Infantrys placed in Kufra
1 Bunker placed in Tobruk
4 Infantrys placed in Greece
1 Infantry placed in HunTurn Complete - Italians
Italians collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Artillery moved from Azores to 16 Sea Zone
1 Infantry moved from Azores to 16 Sea Zone
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 16 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Canarians
French take Canarians from Italians
1 Infantry moved from Colombia to Central America
2 Infantrys moved from Syria to Palestine
2 Elites and 1 Tank moved from French Equatorial Africa to DarfurPurchase Units - French
French buy 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
Place Units - French
1 Elite, 1 Infantry and 1 Tank placed in French Equatorial Africa
1 Elite and 1 Infantry placed in SyriaTurn Complete - French
French collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 S.Bomber moved from Mindanao to Olyokminsk
1 Elite and 2 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 S.Bomber moved from Mindanao to Zhigansk
2 Infantrys moved from Yakutsk to Zhigansk
1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to Zhigansk
1 Infantry moved from Okhotsk to Zhigansk
1 Infantry moved from Okhotsk to Zhigansk
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from 85 Sea Zone to 76 Sea Zone
3 Transports moved from 75 Sea Zone to 85 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
4 Infantrys moved from Tokyo to 85 Sea Zone
4 Infantrys and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Ayan
2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Kolyma
1 S.Bomber moved from Chubu to 75 Sea Zone
1 S.Bomber moved from 75 Sea Zone to Kolyma
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Transport moved from 75 Sea Zone to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 Transport moved from 75 Sea Zone to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
4 Infantrys and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Ayan
1 Destroyer moved from 85 Sea Zone to 102 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Bunker, 2 Destroyers, 1 Fighter, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Zhigansk
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 S.Bomber
Russians defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 S.Bomber in Zhigansk, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 2 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Zhigansk
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 S.Bomber in Zhigansk, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 Artillery in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Zhigansk
Yamamoto win, taking Zhigansk from Russians with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Kolyma
Yamamoto attack with 2 Infantrys and 1 S.Bomber
Russians defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 S.Bomber in Kolyma, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Olyokminsk
Yamamoto attack with 1 Elite, 2 Infantrys and 1 S.Bomber
Russians defend with 3 Infantrys
Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 S.Bomber in Olyokminsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Olyokminsk, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Olyokminsk
Yamamoto roll dice for 1 Elite, 1 Infantry and 1 S.Bomber in Olyokminsk, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Olyokminsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Olyokminsk
Yamamoto win, taking Olyokminsk from Russians with 1 Elite, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in 76 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Fighter and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Fighter in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 DestroyerNon Combat Move - Yamamoto
2 Carriers moved from 85 Sea Zone to 75 Sea Zone
1 Fighter moved from 76 Sea Zone to 75 Sea Zone
1 S.Bomber moved from Zhigansk to N.Buryat Mongolia
1 S.Bomber moved from Kolyma to N.Buryat Mongolia
1 S.Bomber moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter and 1 Fighter moved from Zhigansk to Irkutsk
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 95 Sea Zone
3 S.Bombers moved from N.Buryat Mongolia to IrkutskPlace Units - Yamamoto
1 Fighter and 2 Submarines placed in 75 Sea Zone
2 Destroyers placed in 84 Sea Zone
1 Bunker placed in Irkutsk
2 Infantrys placed in N.Buryat Mongolia
8 Infantrys placed in Tokyo
1 Infantry placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Yamamoto : 0.67
Americans : 0.67
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
2 ArmoredCars moved from Gobi Altai to Suiyuan
3 Adv.Fighters moved from Gobi Altai to Suiyuan
1 Infantry moved from Khobdo to Ulan Bator
1 Infantry moved from E.Sinkiang to Khobdo
3 Infantrys moved from E.Sinkiang to Gobi Altai
1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry and 1 Marine moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Szechwan
1 Infantry and 1 Marine moved from Shensi to Hupeh
2 Infantrys moved from E.Qinghai to Lanchow
1 Mech.Inf moved from Hsining to Lanchow
1 Tank moved from Hsining to Lanchow
2 ArmoredCars moved from Hsining to Lanchow
2 Tanks moved from Gobi Altai to Ulan Bator
1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
2 Artillerys, 15 Infantrys and 1 Marine moved from Gobi Altai to Ulan Bator
1 Tank moved from Gobi Altai to NingsiaPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Elite, 4 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 3 Adv.Fighters, 2 ArmoredCars, 1 Infantry and 1 Marine
Hisaichi defend with 4 Infantrys
Chinese roll dice for 3 Adv.Fighters, 2 ArmoredCars, 1 Infantry and 1 Marine in Suiyuan, round 2 : 2/7 hits
Hisaichi roll dice for 4 Infantrys in Suiyuan, round 2 : 1/4 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 3 Adv.Fighters, 2 ArmoredCars and 1 Marine in Suiyuan, round 3 : 3/6 hits
Hisaichi roll dice for 2 Infantrys in Suiyuan, round 3 : 1/2 hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 3 Adv.Fighters, 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 4 Infantrys
Casualties for Chinese: 1 ArmoredCar and 1 Infantry
Battle in Hupeh
Chinese attack with 1 Infantry and 1 Marine
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Chinese roll dice for 1 Infantry and 1 Marine in Hupeh, round 2 : 2/2 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 1/2 hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
3 Adv.Fighters moved from Suiyuan to Ulan BatorPlace Units - Chinese
2 ArmoredCars, 1 Elite, 1 Marine and 2 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
4 Elites, 9 Infantrys and 5 Marines moved from S.Thailand to Malaya
1 B.Transport, 1 Carrier and 2 Destroyers moved from 105 Sea Zone to 67 Sea Zone
2 Fighters moved from N.Thailand to 67 Sea Zone
1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone
1 S.Submarine moved from 93 Sea Zone to 67 Sea Zone
1 ArmoredCar moved from N.Thailand to Burma
Hisaichi take Burma from British
1 ArmoredCar moved from Burma to Yunnan
2 ArmoredCars moved from N.Thailand to Yunnan
1 Infantry moved from N.Thailand to Burma
1 ArmoredCar moved from Kweichow to Yunnan
1 Infantry moved from Shansi to Shensi
Hisaichi take Shensi from Chinese
1 Artillery and 4 Infantrys moved from Chahar to Suiyuan
1 Infantry moved from Hunan to Hupeh
3 Infantrys moved from Shansi to Hupeh
1 Artillery and 6 Infantrys moved from Shantung to Shansi
6 ArmoredCars moved from Hong Kong to Hunan
3 Transports moved from 84 Sea Zone to 93 Sea Zone
3 Marines moved from Manila to 93 Sea Zone
3 Infantrys moved from Mindanao to 93 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry and 1 Marine moved from 107 Sea Zone to Celebes
1 Infantry, 1 Marine and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry and 1 Marine moved from 107 Sea Zone to Jilolo
1 Infantry, 1 Marine and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry and 1 Marine moved from 107 Sea Zone to Peleliu
1 Infantry moved from Mindanao to Davao
1 Carrier and 3 Destroyers moved from 84 Sea Zone to 107 Sea Zone
4 Marines moved from Banjarmasin to East And South Borneo
8 Infantrys moved from Changchun to Kirin
1 Artillery and 3 Elites moved from West Borneo to East And South BorneoPurchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Carrier, 1 Fighter, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 67 Sea Zone
Hisaichi attack with 1 B.Transport, 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine
British defend with 1 Cruiser; Anzac defend with 1 Battleship, 1 Destroyer and 2 Transports
Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Anzac
Hisaichi roll dice for 1 B.Transport, 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 2 : 0/5 hits, 1.50 expected hits
Anzac roll dice for 1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports in 67 Sea Zone, round 2 : 0/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 B.Transport, 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits
Anzac roll dice for 1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports in 67 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits
1 Carrier owned by the Hisaichi, 1 Transport owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Destroyers and 2 Fighters in 67 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Transport in 67 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits
1 Transport owned by the Anzac and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 S.Submarine in 67 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Fighters in 67 Sea Zone, round 5 : 3/3 hits, 1.00 expected hits
Anzac roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 67 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
1 Battleship owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Anzac and 1 Cruiser owned by the British lost in 67 Sea Zone
Hisaichi win with 2 Fighters and 1 S.Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 B.Transport, 1 Carrier and 2 Destroyers
Casualties for Anzac: 1 Battleship, 1 Destroyer and 2 Transports
Casualties for British: 1 Cruiser
Battle in Malaya
Hisaichi attack with 4 Elites, 9 Infantrys and 5 Marines
British defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 4 Infantrys and 3 Tanks
Hisaichi roll dice for 4 Elites, 9 Infantrys and 5 Marines in Malaya, round 2 : 8/18 hits, 5.33 expected hits
British roll dice for 1 Artillery, 1 Bunker, 4 Infantrys and 3 Tanks in Malaya, round 2 : 5/9 hits, 3.67 expected hits
3 Tanks owned by the British, 1 Artillery owned by the British, 4 Infantrys owned by the British and 5 Infantrys owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 4 Elites, 4 Infantrys and 5 Marines in Malaya, round 3 : 5/13 hits, 4.50 expected hits
British roll dice for 1 Bunker in Malaya, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
Hisaichi win, taking Malaya from British with 4 Elites, 3 Infantrys and 5 Marines remaining. Battle score for attacker is 21
Casualties for Hisaichi: 6 Infantrys
Casualties for British: 1 Artillery, 1 Bunker, 4 Infantrys and 3 Tanks
Battle in Hupeh
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Marine
Hisaichi roll dice for 4 Infantrys in Hupeh, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Marine in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Hupeh, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Marine in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Hupeh, round 4 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 Marine in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Marine
Battle in Celebes
Hisaichi attack with 1 Infantry and 1 Marine
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Celebes
Hisaichi win, taking Celebes from Dutch with 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Yunnan
Hisaichi attack with 4 ArmoredCars
British defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 4 ArmoredCars in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Jilolo
Hisaichi attack with 1 Infantry and 1 Marine
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Jilolo, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Hisaichi win, taking Jilolo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 4 Infantrys
Chinese defend with 1 ArmoredCar and 1 Marine
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Marine in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Suiyuan, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Marine in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 1 MarineNon Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 67 Sea Zone: 2 Fighters
EDIT: Adding units owned by Hisaichi to 67 Sea Zone: 2 Destroyers
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from West Borneo to East And South Borneo
1 AAGun moved from Chahar to Shansi
1 AAGun moved from Anhwei to HunanPlace Units - Hisaichi
2 Adv.Fighters, 1 Carrier and 1 Fighter placed in 107 Sea Zone
4 Infantrys placed in Banjarmasin
5 Infantrys and 1 Tank placed in Hong Kong
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Hisaichi : 5.00
British : 1.83
Anzac : -2.83
Chinese : -0.83
Dutch : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
1 ArmoredCar and 2 Infantrys moved from Assam to Yunnan
2 Infantrys moved from Assam to Yunnan
1 Artillery moved from Assam to Yunnan
11 Infantrys moved from Assam to Burma
5 Mech.Infs moved from Delhi to Burma
4 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Assam to Burma
1 Infantry moved from Madras to 60 Sea Zone
1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone
1 Infantry moved from 61 Sea Zone to S.Thailand
British take S.Thailand from Thai
2 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
3 Infantrys moved from 61 Sea Zone to Burma
2 Mech.Infs and 4 Tanks moved from Darfur to Mersa Matruh
4 ArmoredCars, 8 Artillerys, 8 Infantrys and 1 Tank moved from Lower Egypt to Mersa Matruh
2 Fighters moved from Cairo to Mersa Matruh
2 Infantrys moved from French Equatorial Africa to Darfur
2 Mech.Infs moved from Belgian Congo to Darfur
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Infantry moved from 34 Sea Zone to Mauritania
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from N.Saudi Arabia to PalestinePurchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer, 15 Infantrys, 2 Mech.Infs and 3 S.Submarines; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 4 ArmoredCars, 1 Artillery, 15 Infantrys, 5 Mech.Infs and 1 Tank
Hisaichi defend with 1 Infantry
British roll dice for 1 Cruiser in Burma, round 2 : 0/1 hits
British roll dice for 4 ArmoredCars, 1 Artillery, 15 Infantrys, 5 Mech.Infs and 1 Tank in Burma, round 2 : 7/26 hits
Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 4 ArmoredCars, 1 Artillery, 15 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Mersa Matruh
British attack with 4 ArmoredCars, 8 Artillerys, 2 Fighters, 8 Infantrys, 2 Mech.Infs and 5 Tanks
Italians defend with 2 Artillerys, 10 Infantrys and 1 Tank
British roll dice for 4 ArmoredCars, 8 Artillerys, 2 Fighters, 8 Infantrys, 2 Mech.Infs and 5 Tanks in Mersa Matruh, round 2 : 9/29 hits
Italians roll dice for 2 Artillerys, 10 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/13 hits
9 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 4 ArmoredCars, 8 Artillerys, 2 Fighters, 7 Infantrys, 2 Mech.Infs and 5 Tanks in Mersa Matruh, round 3 : 16/28 hits
Italians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 1/4 hits
1 Tank owned by the Italians, 1 Infantry owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 ArmoredCars, 8 Artillerys, 2 Fighters, 6 Infantrys, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 29
Casualties for British: 2 Infantrys
Casualties for Italians: 2 Artillerys, 10 Infantrys and 1 Tank
Battle in Yunnan
British attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
Hisaichi defend with 3 ArmoredCars
British roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Yunnan, round 2 : 1/6 hits
Hisaichi roll dice for 3 ArmoredCars in Yunnan, round 2 : 0/3 hits
1 ArmoredCar owned by the Hisaichi lost in Yunnan
British roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Yunnan, round 3 : 2/6 hits
Hisaichi roll dice for 2 ArmoredCars in Yunnan, round 3 : 1/2 hits
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 3 ArmoredCars
Casualties for British: 1 InfantryNon Combat Move - British
2 Fighters moved from Mersa Matruh to CairoPlace Units - British
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Cairo
2 Mech.Infs placed in Cape Town
Turning on Edit Mode
EDIT: Removing units owned by British from S.Saudi Arabia: 2 ArmoredCars
EDIT: Adding units owned by British to Palestine: 2 ArmoredCars
EDIT: Turning off Edit Mode
1 Artillery and 1 Infantry placed in S.Saudi Arabia
1 Artillery and 1 Infantry placed in N.Saudi Arabia
1 Destroyer and 3 S.Submarines placed in 21 Sea Zone
2 ArmoredCars and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
1 Infantry placed in WalesTurn Complete - British
British collect 104 PUs; end with 104 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Java
Dutch take Java from Thai
1 Infantry moved from South Australia to Northern TerritoryPurchase Units - Anzac
Anzac buy 1 Cruiser and 3 Destroyers; Remaining resources: 0 PUs;Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser and 3 Destroyers placed in 122 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Mech.Inf moved from Suriname to Argentina
1 ArmoredCar, 3 Mech.Infs and 3 Tanks moved from Rio De Janeiro to Argentina
2 ArmoredCars moved from Suriname to BoliviaPurchase Units - Dutch
Dutch buy 1 Destroyer, 1 Mech.Inf and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Argentina
Dutch attack with 1 ArmoredCar, 4 Mech.Infs and 3 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 ArmoredCar, 4 Mech.Infs and 3 Tanks in Argentina, round 2 : 7/8 hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits
1 ArmoredCar owned by the Dutch, 1 Mech.Inf owned by the Dutch and 3 Infantrys owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 ArmoredCar and 1 Mech.InfNon Combat Move - Dutch
Place Units - Dutch
1 Destroyer and 1 Transport placed in 32 Sea Zone
1 Mech.Inf placed in SurinameTurn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
2 Artillerys, 1 Elite and 1 Infantry moved from Tampere to Oulu
1 Mot.Inf moved from Vyborg to S.Karelia
Finns take S.Karelia from Russians
1 Mot.Inf moved from S.Karelia to Novgorod
Finns take Novgorod from Russians
1 Mot.Inf moved from Novgorod to Smolensk
Finns take Smolensk from Russians
1 Elite and 3 Infantrys moved from Kotka to Vyborg
1 Elite and 1 Infantry moved from Vyborg to N.Karelia
1 Fighter moved from Helsinki to N.Karelia
2 Artillerys and 2 Elites moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 HeavyTank
Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 HeavyTank in N.Karelia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 HeavyTank owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 HeavyTank
Battle in Oulu
Finns attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 1 Tank
Finns roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Oulu, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Oulu, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 TankNon Combat Move - Finns
1 Fighter moved from N.Karelia to LaplandPlace Units - Finns
2 Artillerys, 1 Elite and 2 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Finns : 0.67
Russians : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Elite moved from Donetsk to Crimea
Romanians take Crimea from Russians
2 Artillerys and 2 Elites moved from Odessa to Donetsk
1 Fighter moved from Kiev to Donetsk
2 Artillerys and 2 Elites moved from E.Romania to Odessa
2 Artillerys and 2 Elites moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 4 PUs;Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
2 Artillerys and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 17 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
2 Artillerys and 2 Infantrys moved from Sumatra to Java
1 Elite and 1 Infantry moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 5 PUs;Combat - Thai
Battle in Java
Thai attack with 2 Artillerys and 2 Infantrys
Anzac defend with 2 Infantrys
Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 3 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java
Thai win, taking Java from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 2 Infantrys
Casualties for Thai: 1 Infantry
Battle in S.Thailand
Thai attack with 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Elite remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Bangkok
1 Bunker placed in SumatraTurn Complete - Thai
Thai collect 23 PUs; end with 28 PUsCombat Hit Differential Summary :
British : 0.67
Thai : -0.17
Dutch : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Infantry moved from Bahia to 35 Sea Zone
1 Cruiser, 1 Destroyer and 1 Infantry moved from 35 Sea Zone to 34 Sea Zone
1 Submarine moved from 32 Sea Zone to 34 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 ArmoredCar moved from Bahia to 32 Sea Zone
1 ArmoredCar moved from Bahia to 32 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone
1 Fighter moved from French Sudan to Rio de Oro
2 ArmoredCars and 3 Infantrys moved from 34 Sea Zone to Rio de Oro
2 ArmoredCars, 1 Infantry and 2 Tanks moved from Mauritania to Rio de Oro
1 B.Transport and 1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Artillery and 1 Infantry moved from Jamaica to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery and 2 Infantrys moved from Washington to 13 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 13 Sea Zone to 26 Sea Zone
2 Artillerys, 2 B.Transports and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Artillerys and 4 Infantrys moved from 32 Sea Zone to Bahia
2 ArmoredCars moved from Colombia to Bahia
1 Infantry moved from Northeast USA to South Atlantic USA
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
2 Bombers moved from Attu to 76 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Submarine moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars moved from 72 Sea Zone to Kamchatka
1 Artillery and 2 Infantrys moved from Koryakia to Kamchatka
2 Adv.Fighters moved from 72 Sea Zone to Kamchatka
1 S.Bomber moved from Pearl Harbor to 95 Sea Zone
1 S.Bomber moved from Eniwetok to 102 Sea Zone
1 Submarine moved from 103 Sea Zone to 102 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 98 Sea Zone to 96 Sea Zone
1 Transport moved from 97 Sea Zone to 98 Sea Zone
2 Carriers moved from 103 Sea Zone to 96 Sea Zone
1 Artillery moved from Kusaie to 103 Sea Zone
1 Artillery and 1 Transport moved from 103 Sea Zone to 96 Sea Zone
2 Artillerys and 1 Infantry moved from 96 Sea Zone to KwajaleinPurchase Units - Americans
Americans buy 6 ArmoredCars, 1 B.Transport, 1 Cruiser, 4 Destroyers, 1 Factory and 3 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 95 Sea Zone
Americans attack with 2 Adv.Fighters, 2 Fighters, 1 S.Bomber and 1 S.Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 95 Sea Zone
1 Infantry owned by the Americans lost in Minamitori
Americans win with 2 Adv.Fighters, 2 Fighters and 1 S.Bomber remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 S.Submarine
Battle in 102 Sea Zone
Americans attack with 1 S.Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 S.Bomber in 102 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
Americans win with 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 76 Sea Zone
Americans attack with 2 Bombers and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 Bombers in 76 Sea Zone, round 2 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
2 Bombers moved from 76 Sea Zone to Attu
2 Adv.Fighters moved from Kamchatka to 72 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 96 Sea Zone
1 S.Bomber moved from 95 Sea Zone to Kwajalein
1 S.Bomber moved from 102 Sea Zone to KwajaleinPlace Units - Americans
1 Submarine placed in 71 Sea Zone
2 ArmoredCars placed in Alaska
2 ArmoredCars placed in Colombia
1 Cruiser and 1 Destroyer placed in 35 Sea Zone
1 B.Transport placed in 26 Sea Zone
1 Destroyer placed in 98 Sea Zone
2 ArmoredCars placed in Pearl Harbor
1 Factory placed in Rio de Oro
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Destroyer and 1 Submarine placed in 13 Sea Zone
Americans undo move 9.
Americans undo move 9.
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Destroyer and 1 Submarine placed in 83 Sea ZoneTurn Complete - Americans
Americans collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 ArmoredCar moved from Latvia to Estonia
Germans take Estonia from Russians
1 ArmoredCar moved from Estonia to Leningrad
1 ArmoredCar and 1 Elite moved from Latvia to Leningrad
2 ArmoredCars moved from Minsk to Leningrad
1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank moved from Lapland to Murmansk
1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Leningrad
2 Stukas moved from Kiev to Leningrad
7 HeavyTanks moved from Kursk to Rostov
3 HeavyTanks moved from Kiev to Rostov
4 Mech.Infs moved from Vinnytsia to Rostov
3 JetFighters moved from Krakow to Leningrad
2 Infantrys and 2 Tanks moved from Oslo to 22 Sea Zone
1 ArmoredCar and 1 Infantry moved from Netherlands to 22 Sea Zone
1 ArmoredCar, 3 Infantrys, 2 S.Submarines, 2 Tanks and 2 Transports moved from 22 Sea Zone to 24 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
3 Tanks moved from Picardy to Netherlands
3 Infantrys moved from Vinnytsia to DonetskPurchase Units - Germans
Germans buy 4 Adv.Fighters, 4 ArmoredCars, 1 Carrier, 4 Infantrys, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Murmansk
Germans attack with 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank in Murmansk, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Murmansk
Germans win, taking Murmansk from Russians with 1 Artillery, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 3 JetFighters, 2 Stukas and 2 Tanks
British defend with 1 Bomber; Russians defend with 1 AAGun, 1 ArmoredCar, 2 Bunkers, 1 Factory, 1 HeavyTank, 3 Infantrys and 2 Tanks
AA fire in Leningrad : 2/7 hits, 1.17 expected hits
1 JetFighter owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 2 : 6/16 hits, 6.33 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 1 ArmoredCar, 1 Bomber, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks in Leningrad, round 2 : 4/10 hits, 4.00 expected hits
1 Bomber owned by the British, 1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 3 : 3/12 hits, 5.50 expected hits
Russians roll dice for 2 Bunkers, 1 HeavyTank, 1 Infantry and 2 Tanks in Leningrad, round 3 : 2/6 hits, 3.00 expected hits
2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 4 : 4/10 hits, 4.83 expected hits
Russians roll dice for 2 Bunkers and 1 HeavyTank in Leningrad, round 4 : 1/3 hits, 1.67 expected hits
1 ArmoredCar owned by the Germans, 2 Bunkers owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 4 ArmoredCars, 3 Infantrys, 1 JetFighter and 1 Stuka
Casualties for British: 1 Bomber
Casualties for Russians: 1 ArmoredCar, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks
Battle in Rostov
Germans attack with 10 HeavyTanks and 4 Mech.Infs
Russians defend with 1 Artillery and 9 Infantrys
Germans roll dice for 10 HeavyTanks and 4 Mech.Infs in Rostov, round 2 : 9/14 hits, 8.00 expected hits
Russians roll dice for 1 Artillery and 9 Infantrys in Rostov, round 2 : 4/10 hits, 3.33 expected hits
9 Infantrys owned by the Russians and 4 Mech.Infs owned by the Germans lost in Rostov
Germans roll dice for 10 HeavyTanks in Rostov, round 3 : 8/10 hits, 6.67 expected hits
Russians roll dice for 1 Artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 Mech.Infs
Casualties for Russians: 1 Artillery and 9 InfantrysNon Combat Move - Germans
1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka moved from Leningrad to VyborgPlace Units - Germans
4 Adv.Fighters, 1 Carrier and 1 Submarine placed in 22 Sea Zone
4 Mech.Infs placed in Vinnytsia
3 Mech.Infs placed in Kiev
4 ArmoredCars placed in Warsaw
Germans undo move 4.
3 ArmoredCars placed in Krakow
1 ArmoredCar placed in Warsaw
3 Infantrys placed in Netherlands
1 Infantry placed in NormandyTurn Complete - Germans
Germans collect 132 PUs; end with 132 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : -0.67
AA fire in Leningrad : : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 ArmoredCar moved from Latvia to Estonia
Germans take Estonia from Russians
1 ArmoredCar moved from Estonia to Leningrad
1 ArmoredCar and 1 Elite moved from Latvia to Leningrad
2 ArmoredCars moved from Minsk to Leningrad
1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank moved from Lapland to Murmansk
1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Leningrad
2 Stukas moved from Kiev to Leningrad
7 HeavyTanks moved from Kursk to Rostov
3 HeavyTanks moved from Kiev to Rostov
4 Mech.Infs moved from Vinnytsia to Rostov
3 JetFighters moved from Krakow to Leningrad
2 Infantrys and 2 Tanks moved from Oslo to 22 Sea Zone
1 ArmoredCar and 1 Infantry moved from Netherlands to 22 Sea Zone
1 ArmoredCar, 3 Infantrys, 2 S.Submarines, 2 Tanks and 2 Transports moved from 22 Sea Zone to 24 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
3 Tanks moved from Picardy to Netherlands
3 Infantrys moved from Vinnytsia to DonetskPurchase Units - Germans
Germans buy 4 Adv.Fighters, 4 ArmoredCars, 1 Carrier, 4 Infantrys, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Murmansk
Germans attack with 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank in Murmansk, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Murmansk
Germans win, taking Murmansk from Russians with 1 Artillery, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 3 JetFighters, 2 Stukas and 2 Tanks
British defend with 1 Bomber; Russians defend with 1 AAGun, 1 ArmoredCar, 2 Bunkers, 1 Factory, 1 HeavyTank, 3 Infantrys and 2 Tanks
AA fire in Leningrad : 2/7 hits, 1.17 expected hits
1 JetFighter owned by the Germans and 1 Stuka owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 3 Infantrys, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 2 : 6/16 hits, 6.33 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 1 ArmoredCar, 1 Bomber, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks in Leningrad, round 2 : 4/10 hits, 4.00 expected hits
1 Bomber owned by the British, 1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 3 : 3/12 hits, 5.50 expected hits
Russians roll dice for 2 Bunkers, 1 HeavyTank, 1 Infantry and 2 Tanks in Leningrad, round 3 : 2/6 hits, 3.00 expected hits
2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks in Leningrad, round 4 : 4/10 hits, 4.83 expected hits
Russians roll dice for 2 Bunkers and 1 HeavyTank in Leningrad, round 4 : 1/3 hits, 1.67 expected hits
1 ArmoredCar owned by the Germans, 2 Bunkers owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite, 1 Fighter, 2 JetFighters, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 4 ArmoredCars, 3 Infantrys, 1 JetFighter and 1 Stuka
Casualties for British: 1 Bomber
Casualties for Russians: 1 ArmoredCar, 2 Bunkers, 1 HeavyTank, 3 Infantrys and 2 Tanks
Battle in Rostov
Germans attack with 10 HeavyTanks and 4 Mech.Infs
Russians defend with 1 Artillery and 9 Infantrys
Germans roll dice for 10 HeavyTanks and 4 Mech.Infs in Rostov, round 2 : 9/14 hits, 8.00 expected hits
Russians roll dice for 1 Artillery and 9 Infantrys in Rostov, round 2 : 4/10 hits, 3.33 expected hits
9 Infantrys owned by the Russians and 4 Mech.Infs owned by the Germans lost in Rostov
Germans roll dice for 10 HeavyTanks in Rostov, round 3 : 8/10 hits, 6.67 expected hits
Russians roll dice for 1 Artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 Mech.Infs
Casualties for Russians: 1 Artillery and 9 InfantrysNon Combat Move - Germans
1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka moved from Leningrad to VyborgPlace Units - Germans
4 Adv.Fighters, 1 Carrier and 1 Submarine placed in 22 Sea Zone
4 Mech.Infs placed in Vinnytsia
3 Mech.Infs placed in Kiev
4 ArmoredCars placed in Warsaw
Germans undo move 4.
3 ArmoredCars placed in Krakow
1 ArmoredCar placed in Warsaw
3 Infantrys placed in Netherlands
1 Infantry placed in NormandyTurn Complete - Germans
Germans collect 132 PUs; end with 132 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka
EDIT: Adding units owned by Germans to Latvia: 1 Adv.Fighter, 1 Fighter, 2 JetFighters and 1 Stuka
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.33
Russians : -0.67
AA fire in Leningrad : : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Infantry and 1 Tank moved from Ankara to 54 Sea Zone
1 Infantry and 1 Tank moved from 54 Sea Zone to Rostov
4 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Bomber moved from Moscow to Rostov
1 Infantry moved from Tula to Rostov
1 Infantry moved from Yaroslavl to Kursk
Russians take Kursk from Germans
1 Infantry moved from Arkhangelsk to S.Karelia
Russians take S.Karelia from Finns
1 ArmoredCar, 7 Infantrys and 2 Tanks moved from Ankara to Izmir
2 Artillerys and 4 Infantrys moved from Erzurum to Ankara
2 Infantrys moved from Azerbaijan to Erzurum
3 Infantrys moved from W.Iran to Adana
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
2 Adv.Fighters, 1 ArmoredCar, 2 Fighters, 2 HeavyTanks, 21 Infantrys, 1 Mech.Inf and 2 Tanks moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Bratsk to Irkutsk
1 Fighter moved from Sibirsky to Irkutsk
1 Infantry moved from Evenkia to Bratsk
1 Artillery, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Arkhangelsk to 6 Sea Zone
3 Infantrys moved from 6 Sea Zone to LaplandPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 5 HeavyTanks, 14 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Rostov
Russians attack with 1 Bomber, 11 Infantrys and 1 Tank
Germans defend with 10 HeavyTanks
Russians roll dice for 1 Bomber, 11 Infantrys and 1 Tank in Rostov, round 2 : 4/13 hits
Germans roll dice for 10 HeavyTanks in Rostov, round 2 : 8/10 hits
4 HeavyTanks owned by the Germans and 8 Infantrys owned by the Russians lost in Rostov
Russians roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Rostov, round 3 : 2/5 hits
Germans roll dice for 6 HeavyTanks in Rostov, round 3 : 3/6 hits
2 HeavyTanks owned by the Germans and 3 Infantrys owned by the Russians lost in Rostov
Russians roll dice for 1 Bomber and 1 Tank in Rostov, round 4 : 1/2 hits
Germans roll dice for 4 HeavyTanks in Rostov, round 4 : 2/4 hits
1 HeavyTank owned by the Germans, 1 Tank owned by the Russians and 1 Bomber owned by the Russians lost in Rostov
Germans win with 3 HeavyTanks remaining. Battle score for attacker is 8
Casualties for Germans: 7 HeavyTanks
Casualties for Russians: 1 Bomber, 11 Infantrys and 1 Tank
Battle in Lapland
Russians attack with 3 Infantrys
Finns defend with 1 Fighter
Russians roll dice for 3 Infantrys in Lapland, round 2 : 0/3 hits
Finns roll dice for 1 Fighter in Lapland, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits
Finns roll dice for 1 Fighter in Lapland, round 3 : 0/1 hits
1 Fighter owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Fighter
Casualties for Russians: 1 Infantry
Battle in Izmir
Russians attack with 1 ArmoredCar, 7 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 7 Infantrys and 2 Tanks in Izmir, round 2 : 2/10 hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 3/3 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Izmir
Russians roll dice for 1 ArmoredCar, 4 Infantrys and 2 Tanks in Izmir, round 3 : 2/7 hits
Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits
1 Tank owned by the Neutral lost in Izmir
Russians loses 0 PUs for violating Izmirs neutrality.
Russians win, taking Izmir from Neutral with 1 ArmoredCar, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Neutral: 2 Infantrys and 1 Tank
Casualties for Russians: 3 Infantrys
Battle in Irkutsk
Russians attack with 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 22 Infantrys, 1 Mech.Inf and 2 Tanks
Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Fighter, 5 Infantrys, 2 Marines, 3 S.Bombers and 12 Tanks
AA fire in Irkutsk : 0/5 hits
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 22 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 2 : 13/33 hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Fighter, 5 Infantrys, 2 Marines, 3 S.Bombers and 12 Tanks in Irkutsk, round 2 : 9/26 hits
9 Infantrys owned by the Russians, 2 Marines owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 3 S.Bombers owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Irkutsk
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 13 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 3 : 8/24 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Fighter and 11 Tanks in Irkutsk, round 3 : 6/15 hits
6 Infantrys owned by the Russians and 8 Tanks owned by the Yamamoto lost in Irkutsk
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 7 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 4 : 5/18 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Fighter and 3 Tanks in Irkutsk, round 4 : 4/7 hits
4 Infantrys owned by the Russians, 3 Tanks owned by the Yamamoto and 2 Bunkers owned by the Yamamoto lost in Irkutsk
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 2 Tanks in Irkutsk, round 5 : 6/14 hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in Irkutsk, round 5 : 1/2 hits
1 Adv.Fighter owned by the Yamamoto, 1 Infantry owned by the Russians and 1 Fighter owned by the Yamamoto lost in Irkutsk
Russians win, taking Irkutsk from Yamamoto with 2 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 122
Casualties for Yamamoto: 1 Adv.Fighter, 2 Bunkers, 1 Fighter, 5 Infantrys, 2 Marines, 3 S.Bombers and 12 Tanks
Casualties for Russians: 20 Infantrys
Battle in Olyokminsk
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 2 : 1/4 hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Olyokminsk, round 2 : 0/2 hits
1 Infantry owned by the Yamamoto lost in Olyokminsk
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 3 : 1/4 hits
Yamamoto roll dice for 1 Elite in Olyokminsk, round 3 : 0/1 hits
1 Elite owned by the Yamamoto lost in Olyokminsk
Russians win, taking Olyokminsk from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Elite and 1 InfantryNon Combat Move - Russians
2 Adv.Fighters and 2 Fighters moved from Irkutsk to Ufa
5 Infantrys moved from Sverdlovsk to Ufa
5 Infantrys moved from Sverdlovsk to Perm
9 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Penza
9 Infantrys moved from Moscow to Tula
1 Fighter moved from Irkutsk to BratskPlace Units - Russians
1 HeavyTank, 2 Infantrys and 2 Tanks placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sibirsky: 4 Infantrys
EDIT: Adding units owned by Russians to Khatanga: 1 Elite and 4 Infantrys
EDIT: Turning off Edit Mode
1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Arkhangelsk
3 HeavyTanks placed in Georgia
1 ArmoredCar, 2 Artillerys and 7 Infantrys placed in Moscow
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sibirsky: 1 Elite
EDIT: Turning off Edit Mode
4 Infantrys placed in Sibirsky
Russians undo move 4.
1 ArmoredCar and 1 Artillery placed in Sibirsky
1 Artillery and 7 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 S.Submarine moved from 43 Sea Zone to 31 Sea Zone
4 Infantrys moved from E.Morocco to W.Morocco
1 Transport moved from 51 Sea Zone to 48 Sea Zone
2 Infantrys moved from Tripoli to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
6 Infantrys moved from 51 Sea Zone to Tobruk
1 Infantry moved from Tripoli to El Agheila
4 Infantrys moved from S.Tunisia to Tripoli
1 Infantry moved from Hun to KufraPurchase Units - Italians
Italians buy 1 Battleship, 2 Bunkers, 1 Destroyer and 16 Infantrys; Remaining resources: 1 PUs;Non Combat Move - Italians
Place Units - Italians
1 Bunker and 2 Infantrys placed in Kufra
1 Bunker placed in Tobruk
3 Infantrys placed in Hun
4 Infantrys placed in Greece
1 Battleship and 1 Destroyer placed in 31 Sea Zone
3 Infantrys placed in E.Morocco
4 Infantrys placed in TunisTurn Complete - Italians
Italians collect 71 PUs; end with 72 PUsCombat Hit Differential Summary :
-
Hey there! We’re doing turns so fast I have a question.
I want to make a NCM for Germany. I had intended to land my planes in Latvia and not Vyborg. I did make the change and uploaded, but it must have been while you were already doing Russia.
Would you mind if I make the NCM change during Yam’s turn?
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Cape Verde
2 Infantrys moved from Palestine to Lower Egypt
1 Elite and 1 Infantry moved from Syria to Palestine
1 Elite, 1 Infantry and 1 Tank moved from French Equatorial Africa to Darfur
1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks moved from Darfur to KufraPurchase Units - French
French buy 1 Elite, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Kufra
French attack with 1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks
Italians defend with 1 Artillery, 4 Bunkers, 1 Factory, 2 HeavyTanks, 12 Infantrys and 3 Tanks
French roll dice for 1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks in Kufra, round 2 : 6/16 hits
Units damaged: 4 Bunkers owned by the Italians
Italians roll dice for 1 Artillery, 4 Bunkers, 2 HeavyTanks, 12 Infantrys and 3 Tanks in Kufra, round 2 : 7/22 hits
2 Elites owned by the French, 1 Tank owned by the French, 2 Infantrys owned by the Italians and 4 Infantrys owned by the French lost in Kufra
French roll dice for 1 Adv.Fighter and 8 Tanks in Kufra, round 3 : 6/9 hits
Italians roll dice for 1 Artillery, 4 Bunkers, 2 HeavyTanks, 10 Infantrys and 3 Tanks in Kufra, round 3 : 6/20 hits
6 Tanks owned by the French and 6 Infantrys owned by the Italians lost in Kufra
French roll dice for 1 Adv.Fighter and 2 Tanks in Kufra, round 4 : 0/3 hits
Italians roll dice for 1 Artillery, 4 Bunkers, 2 HeavyTanks, 4 Infantrys and 3 Tanks in Kufra, round 4 : 5/14 hits
2 Tanks owned by the French and 1 Adv.Fighter owned by the French lost in Kufra
Italians win with 1 Artillery, 4 Bunkers, 2 HeavyTanks, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is -53
Casualties for Italians: 8 Infantrys
Casualties for French: 1 Adv.Fighter, 2 Elites, 4 Infantrys and 9 Tanks
Battle in Cape Verde
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Cape Verde, round 2 : 2/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cape Verde
French loses 0 PUs for violating Cape Verdes neutrality.
French win, taking Cape Verde from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - French
Place Units - French
1 Elite and 2 Tanks placed in French Equatorial Africa
2 Infantrys placed in SyriaTurn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
8 Infantrys moved from Ayan to N.Buryat Mongolia
3 Infantrys moved from Zhigansk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
2 Fighters moved from 75 Sea Zone to 76 Sea Zone
1 Destroyer moved from 84 Sea Zone to 76 Sea Zone
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
5 Transports moved from 75 Sea Zone to 84 Sea Zone
8 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Hokkaido to 84 Sea Zone
10 Infantrys and 5 Transports moved from 84 Sea Zone to 75 Sea Zone
10 Infantrys moved from 75 Sea Zone to AyanPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Bunker, 7 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Destroyer and 2 Fighters
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 SubmarineNon Combat Move - Yamamoto
2 Fighters moved from 76 Sea Zone to N.Buryat MongoliaPlace Units - Yamamoto
1 Bunker and 2 Tanks placed in N.Buryat Mongolia
2 Adv.Fighters and 1 Submarine placed in 75 Sea Zone
7 Infantrys placed in Tokyo
1 Submarine placed in 84 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 64 PUsCombat Hit Differential Summary :
Yamamoto : 1.00
Americans : -0.33