@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
18L Adam514 (Axis+3) vs Giallo (Allies) BM3
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sub got a hit I tipped your BB another 4 hits
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Wait you’ve got a DD, why did you ask if my sub fights? It has to.
Max defense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
3 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 106 Sea Zone to 64 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 3 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in KansuCombat - Chinese
Chinese creates battle in territory KansuNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 9 PUsPurchase Units - British
British buy 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 92 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from India to Shan State
1 infantry moved from Burma to Yunnan
3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 battleship moved from 26 Sea Zone to 10 Sea ZoneCombat - British
Battle in Shan State
British attack with 3 artilleries, 10 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 10 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Units damaged: 1 battleship owned by the Germans
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 2 battleships, 2 cruisers, 2 destroyers and 3 transports in 92 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits
Italians roll dice for 2 battleships, 2 cruisers and 3 transports in 92 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
1 submarine owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
Italians roll dice for 2 battleships, 2 cruisers and 3 transports in 92 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 5 : 1/2 hits, 1,17 expected hits
Italians roll dice for 2 battleships, 1 cruiser and 3 transports in 92 Sea Zone, round 5 : 0/3 hits, 1,83 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 6 : 1/2 hits, 1,17 expected hits
Italians roll dice for 2 battleships and 3 transports in 92 Sea Zone, round 6 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber in 92 Sea Zone, round 7 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship and 3 transports in 92 Sea Zone, round 7 : 1/1 hits, 0,67 expected hits
1 bomber owned by the British lost in 92 Sea Zone
Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -16
Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in 92 Sea Zone
Germans defend with 1 battleship and 1 transport; Italians defend with 2 transports
Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -16
Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyerNon Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 aaGuns moved from Burma to Shan StatePlace Units - British
1 carrier and 2 transports placed in 109 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
British : -3,67
Italians : -2,67
Americans : -2,50
Japanese : 2,17 -
Dayum I won that fight? UK rolled strong first round.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 carrier
Italians roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 91 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Rostov, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 airfield placed in Algeria
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.50
Americans : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Tobruk to Libya
1 fighter moved from India to Western AustraliaCombat - ANZAC
Battle in Libya
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
ANZAC win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -0,67
ANZAC : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Tobruk to Libya
1 fighter moved from India to Western AustraliaCombat - ANZAC
Battle in Libya
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
ANZAC win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,67
ANZAC : 0,67 -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Ukraine to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.Non Combat Move - Germans
1 bomber moved from Russia to Rostov
1 aaGun, 8 armour, 11 artilleries, 26 infantry and 16 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from France to Western Germany
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry and 7 mech_infantrys placed in Western Germany
Germans undo move 3.
5 mech_infantrys placed in Germany
1 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Rostov: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 83 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Samara to Tambov
1 fighter moved from Samara to Vologda
1 tactical_bomber moved from Samara to Vologda
4 armour and 4 mech_infantrys moved from Bryansk to Russia
13 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
12 artilleries moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
10 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
7 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 12 artilleries and 36 infantry
Germans defend with 1 infantry
Russians roll dice for 12 artilleries and 36 infantry in Smolensk, round 2 : 15/48 hits, 12,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 12 artilleries and 36 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 aaGun
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : 3,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
3 fighters moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 artillery moved from Novosibirsk to Kansu
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Tsinghai to KansuCombat - Japanese
Battle in Midway
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Midway from Americans, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 25 Sea Zone
5 carriers moved from 33 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
4 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Shensi to Hunan
2 fighters moved from Tsinghai to French Indo China
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Caroline Islands to Sumatra
1 submarine moved from 79 Sea Zone to 40 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Kansu to ShensiPlace Units - Japanese
1 aaGun and 1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 10 Sea Zone
4 fighters moved from Eastern United States to 10 Sea ZoneNon Combat Move - Americans
1 armour, 3 artilleries, 5 infantry, 2 marines and 1 mech_infantry moved from Scotland to 109 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 5 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 109 Sea Zone to 88 Sea Zone
3 fighters moved from Scotland to United Kingdom
1 armour, 3 artilleries, 5 infantry, 2 marines and 1 mech_infantry moved from 88 Sea Zone to French GuianaPlace Units - Americans
1 destroyer, 2 fighters and 7 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 4 aaGuns and 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 4 aaGuns and 2 mech_infantrys
EDIT: Removing units owned by Americans from Central America: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 10 Sea Zone
4 fighters moved from Eastern United States to 10 Sea ZoneNon Combat Move - Americans
1 armour, 3 artilleries, 5 infantry, 2 marines and 1 mech_infantry moved from Scotland to 109 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 5 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 109 Sea Zone to 88 Sea Zone
3 fighters moved from Scotland to United Kingdom
1 armour, 3 artilleries, 5 infantry, 2 marines and 1 mech_infantry moved from 88 Sea Zone to French GuianaPlace Units - Americans
1 destroyer, 2 fighters and 7 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 4 aaGuns and 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 4 aaGuns and 2 mech_infantrys
EDIT: Removing units owned by Americans from Central America: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUsPurchase Units - British
British buy 3 artilleries, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
3 artilleries, 9 infantry and 3 mech_infantrys moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from India to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Central United States to Western United States
1 artillery and 2 infantry moved from Eastern United States to Central United States
1 carrier, 2 destroyers and 2 transports moved from 109 Sea Zone to 88 Sea Zone
4 infantry moved from French Guiana to 88 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in French Indo China
British attack with 3 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 factory_minor, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
British roll dice for 3 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers in French Indo China, round 2 : 8/20 hits, 6,00 expected hits
Japanese roll dice for 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 11/19 hits, 7,67 expected hits
8 infantry owned by the Japanese, 1 mech_infantry owned by the British and 10 infantry owned by the British lost in French Indo China
British roll dice for 3 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 3 : 5/9 hits, 4,00 expected hits
Japanese roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 3 : 5/11 hits, 5,00 expected hits
5 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for British: 3 artilleries, 10 infantry and 3 mech_infantrys
Casualties for Japanese: 13 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 aaGuns moved from Shan State to BurmaPlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 submarines placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
British collect 34 PUs (2 lost to blockades); end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 3,00
Japanese : 3,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Ukraine
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Western Germany to France
2 infantry moved from France to Southern FrancePlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Western Australia to New South Wales
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Western Australia to New South Wales
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
11 artilleries and 27 infantry moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from BritishCombat - Germans
Battle in Tambov
Germans attack with 11 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 11 artilleries and 27 infantry in Tambov, round 2 : 12/38 hits, 10.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 11 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Archangel to Novosibirsk
1 artillery and 3 infantry moved from Archangel to Novgorod
5 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Rostov to French Indo China
1 aaGun, 7 armour and 14 mech_infantrys moved from Rostov to Tambov
1 battleship and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
7 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 2.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Italians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 artillery
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Samara to Russia
1 aaGun, 11 artilleries and 34 infantry moved from Smolensk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : 0,00
Russians : -1,33
Japanese : -0,33