0% for April

18L Adam514 (Axis+3) vs Giallo (Allies) BM3

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 32 PUs;
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 fighter moved from Bryansk to Kazakhstan
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 tactical_bomber moved from Bryansk to Novosibirsk
                1 fighter moved from Bryansk to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Samara
                1 infantry moved from Bryansk to Rostov
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Rostov

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Russians to Russia: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Russians : -1,17
        Japanese : 0,00

    triplea_42443_Rus6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                5 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                1 fighter moved from Kweichow to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 artillery moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Shensi to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Amur to Buryatia
                1 mech_infantry moved from Manchuria to Sakha
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Philippines to Yunnan

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 artillery
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Sakha
                    Japanese attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 54 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Novosibirsk
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 1 artillery and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits
                        Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun, 1 artillery and 6 infantry moved from New Guinea to 46 Sea Zone
                1 marine moved from New Guinea to 46 Sea Zone
                1 aaGun, 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 infantry, 1 marine and 4 transports moved from 46 Sea Zone to 33 Sea Zone
                1 artillery, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                5 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 fighter moved from Novosibirsk to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Hopei to Tsinghai
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Chahar to Shensi
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                2 bombers moved from New Guinea to Caroline Islands
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Americans : -0.33
        Chinese : -0.67
        Russians : -0.67
        Japanese : 0.17

    triplea_42443_Jap6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 bomber owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 cruiser moved from 26 Sea Zone to 30 Sea Zone
                3 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 submarine moved from 106 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 3 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : -2,50
        Japanese : 2,17

    triplea_42443_Ame6.tsvg

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 92 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from India to Shan State
                1 infantry moved from Burma to Yunnan
                3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to Shan State
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                1 battleship moved from 26 Sea Zone to 10 Sea Zone

    Combat Hit Differential Summary :

    triplea_42443_Bri6.tsvg

  • 21 20 19 18 17 16

    will sub fight in 92?

  • 19 17

    Yeah. If you get a lot of hits I might save him though.

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 92 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from India to Shan State
                1 infantry moved from Burma to Yunnan
                3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to Shan State
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                1 battleship moved from 26 Sea Zone to 10 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 3 artilleries, 10 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 3 artilleries, 10 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits

    Combat Hit Differential Summary :

    British : 0,50
        Japanese : 0,00

    triplea_42443_Bri6.tsvg

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 92 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from India to Shan State
                1 infantry moved from Burma to Yunnan
                3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to Shan State
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                1 battleship moved from 26 Sea Zone to 10 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 3 artilleries, 10 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 3 artilleries, 10 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits

    Combat Hit Differential Summary :

    British : 1,50
        Japanese : 0,00

    triplea_42443_Bri6.tsvg

  • 21 20 19 18 17 16

    sub got a hit I tipped your BB another 4 hits

  • 19 17

    Wait you’ve got a DD, why did you ask if my sub fights? It has to.

    Max defense.

  • 21 20 19 18 17 16

    @Adam514:

    Wait you’ve got a DD, why did you ask if my sub fights? It has to.

    Max defense.

    :-D

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 bomber owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 cruiser moved from 26 Sea Zone to 30 Sea Zone
                3 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 submarine moved from 106 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 3 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu

    Combat - Chinese
                Chinese creates battle in territory Kansu

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 9 PUs

    Purchase Units - British
                British buy 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 92 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from India to Shan State
                1 infantry moved from Burma to Yunnan
                3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to Shan State
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                1 battleship moved from 26 Sea Zone to 10 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 3 artilleries, 10 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 3 artilleries, 10 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 2 battleships, 2 cruisers, 2 destroyers and 3 transports in 92 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                        1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                        British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits
                        Italians roll dice for 2 battleships, 2 cruisers and 3 transports in 92 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                        1 submarine owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
                        British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
                        Italians roll dice for 2 battleships, 2 cruisers and 3 transports in 92 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits
                        1 cruiser owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 5 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 2 battleships, 1 cruiser and 3 transports in 92 Sea Zone, round 5 : 0/3 hits, 1,83 expected hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 6 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 2 battleships and 3 transports in 92 Sea Zone, round 6 : 1/2 hits, 1,33 expected hits
                        1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                        British roll dice for 1 bomber in 92 Sea Zone, round 7 : 0/1 hits, 0,67 expected hits
                        Italians roll dice for 1 battleship and 3 transports in 92 Sea Zone, round 7 : 1/1 hits, 0,67 expected hits
                        1 bomber owned by the British lost in 92 Sea Zone
                    Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -16
                    Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
                Battle in 92 Sea Zone
                    Germans defend with 1 battleship and 1 transport; Italians defend with 2 transports
                    Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -16
                    Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer

    Non Combat Move - British
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                3 aaGuns moved from Burma to Shan State

    Place Units - British
                1 carrier and 2 transports placed in 109 Sea Zone
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Combat Hit Differential Summary :

    British : -3,67
        Italians : -2,67
        Americans : -2,50
        Japanese : 2,17

    triplea_42443_UK_6.tsvg

  • 19 17

    Dayum I won that fight? UK rolled strong first round.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 3 fighters
                    Americans defend with 1 carrier
                        Italians roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 carrier in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Rostov, round 3 : 2/5 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov
                2 fighters moved from 91 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 airfield placed in Algeria
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        Americans : -0.33
        Russians : -1.00

    triplea_42443_Ita6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Tobruk to Libya
                1 fighter moved from India to Western Australia

    Combat - ANZAC
                Battle in Libya
                    ANZAC attack with 1 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,17 expected hits
                        Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Libya
                    ANZAC win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Italians : -0,67
        ANZAC : 0,67

    triplea_42443_ANZ6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Tobruk to Libya
                1 fighter moved from India to Western Australia

    Combat - ANZAC
                Battle in Libya
                    ANZAC attack with 1 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,17 expected hits
                        Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Libya
                    ANZAC win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0,67
        ANZAC : 0,67

    triplea_42443_Fre6.tsvg

  • 21 20 19 18 17 16

    @Adam514:

    Dayum I won that fight? UK rolled strong first round.

    Great comeback!

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 bomber moved from Ukraine to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.

    Non Combat Move - Germans
                1 bomber moved from Russia to Rostov
                1 aaGun, 8 armour, 11 artilleries, 26 infantry and 16 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 infantry and 7 mech_infantrys placed in Western Germany
                Germans undo move 3.
                5 mech_infantrys placed in Germany
                1 infantry and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Rostov: 2 fighters
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 83 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17

    triplea_42443_Ger7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Samara to Tambov
                1 fighter moved from Samara to Vologda
                1 tactical_bomber moved from Samara to Vologda
                4 armour and 4 mech_infantrys moved from Bryansk to Russia
                13 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk
                4 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                12 artilleries moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Smolensk
                10 infantry moved from Bryansk to Russia
                3 infantry moved from Bryansk to Russia
                7 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk
                4 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 12 artilleries and 36 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 12 artilleries and 36 infantry in Smolensk, round 2 : 15/48 hits, 12,00 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 12 artilleries and 36 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Germans: 1 aaGun
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                1 aaGun moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        Russians : 3,00

    triplea_42443_Rus7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
                1 marine moved from 25 Sea Zone to Midway
                2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                3 fighters moved from 33 Sea Zone to 30 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
                1 artillery moved from Novosibirsk to Kansu
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Tsinghai to Kansu

    Combat - Japanese
                Battle in Midway
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Midway from Americans, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the Americans lost in 30 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 25 Sea Zone
                5 carriers moved from 33 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                4 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hunan to French Indo China
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Kazakhstan to Sikang
                1 infantry moved from Sikang to Shensi
                1 mech_infantry moved from Shensi to Hunan
                2 fighters moved from Tsinghai to French Indo China
                2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                4 infantry moved from Caroline Islands to 33 Sea Zone
                6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
                6 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Caroline Islands to Sumatra
                1 submarine moved from 79 Sea Zone to 40 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from Kansu to Shensi

    Place Units - Japanese
                1 aaGun and 1 infantry placed in Malaya
                1 submarine placed in 37 Sea Zone
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Chinese : -0.33
        Japanese : 0.83

    triplea_42443_Jap7.tsvg

T-shirts, Hats, and More

Suggested Topics

  • 39
  • 6
  • 108
  • 94
  • 94
  • 185
  • 143
  • 107
Axis & Allies Boardgaming Custom Painted Miniatures

11

Online

18.1k

Users

40.9k

Topics

1.8m

Posts