Turn and round done.
Germany may proceed…
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
10 armour moved from Novosibirsk to Afghanistan
1 armour moved from Samara to Afghanistan
3 armour moved from Novosibirsk to Afghanistan
8 mech_infantrys moved from Northern Italy to Spain
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 bomber moved from Novgorod to Northwest Persia
1 bomber moved from Greece to Persia
1 bomber moved from Greece to Iraq
4 bombers moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
3 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Spain
1 fighter and 1 tactical_bomber moved from Greece to Spain
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
3 infantry moved from Caucasus to Northwest Persia
9 artilleries and 9 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Greece to Spain
2 armour moved from Novosibirsk to Afghanistan
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Gibraltar
Germans attack with 2 artilleries, 5 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; French defend with 1 fighter; Americans defend with 3 infantry and 1 marine
Germans roll dice for 2 artilleries, 5 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 6/14 hits, 7.50 expected hits
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 marine in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Germans, 3 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 2 artilleries, 5 bombers, 3 fighters and 2 tactical_bombers in Gibraltar, round 3 : 5/12 hits, 6.83 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 3 infantry and 1 marine
Casualties for British: 1 artillery and 1 infantry
Casualties for French: 1 fighter
Battle in Spain
Germans attack with 3 fighters, 8 mech_infantrys and 3 tactical_bombers
Neutral_True defend with 6 infantry
Germans roll dice for 3 fighters, 8 mech_infantrys and 3 tactical_bombers in Spain, round 2 : 6/14 hits, 4.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 3 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Neutral_True: 6 infantry
Battle in Afghanistan
Germans attack with 16 armour
Neutral_True defend with 4 infantry
Germans roll dice for 16 armour in Afghanistan, round 2 : 8/16 hits, 8.00 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_True lost in Afghanistan
Germans win, taking Afghanistan from Neutral_True with 16 armour remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in Northwest Persia
Germans attack with 9 artilleries, 1 bomber and 12 infantry
British defend with 3 infantry
Germans roll dice for 9 artilleries, 1 bomber and 12 infantry in Northwest Persia, round 2 : 3/22 hits, 7.17 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 9 artilleries, 1 bomber and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
2 armour moved from Volgograd to Afghanistan
3 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Northwest Persia
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Northwest Persia to Greece
1 bomber moved from Iraq to Southern Italy
2 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Samara
3 mech_infantrys moved from Western Ukraine to Rostov
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Southern France
2 tactical_bombers moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
3 fighters and 3 tactical_bombers moved from Spain to Southern France
5 bombers moved from Gibraltar to Northern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 artilleries moved from Southern Italy to Northern Italy
1 bomber moved from Persia to Greece
1 aaGun moved from Novgorod to Belarus
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
1 fighter placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 71 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -6.33
AA fire in Persia : : -0.17
British : 0.67
Neutral_True : -1.33
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Jehol to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
2 fighters moved from India to Trans-Jordan
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anhwe: 4 infantry
EDIT: Adding units owned by Russians to Hunan: 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 45 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 bomber moved from Celebes to 46 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Malaya to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Kwangsi to 34 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iwo Jima
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Iwo Jima from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 battleships, 6 carriers and 2 marines moved from 6 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to Hainan
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 4 infantry moved from French Indo China to Siam
2 bombers moved from Sumatra to Malaya
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
5 fighters moved from 6 Sea Zone to Japan
5 tactical_bombers moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
UK_Pacific : 0.67
Japanese : 0.50
You’re pushing me beyond what I have played for most of my A&A career. It is rare I get to play into the later stages of games, as most people give up earlier. I have to admit that I am surprised that we’re still playing (based on my G40 experience, I guess games stretch longer with BM3). In G40 2E people always gave up when things like G7/G8 rounds happened, but I guess the possibility of Japan falling, pushing it to 9 euro VCs if that happens, makes it worth it for the Allies to push beyond just Russia falling and the Russian stack dying.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Korea to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 17 Sea Zone
6 fighters moved from Korea to Buryatia
1 fighter moved from Korea to Buryatia
Combat - Americans
Battle in Buryatia
Americans attack with 7 fighters
Italians defend with 1 armour
Americans roll dice for 7 fighters in Buryatia, round 2 : 4/7 hits
Italians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Buryatia
Americans win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 17 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 bomber moved from 17 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 22 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Buryatia to 6 Sea Zone
6 fighters moved from Buryatia to Korea
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
Place Units - Americans
3 carriers placed in 6 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Eastern United States
1 harbour placed in Korea
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shantung to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
6 fighters and 4 tactical_bombers moved from Egypt to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters moved from Yunnan to Shan State
1 armour, 2 artilleries and 1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Italians
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 6 fighters and 4 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
British roll dice for 1 bomber, 1 destroyer, 6 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 6/12 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 99 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the British, 1 fighter owned by the British, 1 fighter owned by the Italians, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
British roll dice for 5 fighters and 4 tactical_bombers in 99 Sea Zone, round 3 : 4/9 hits
Italians roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians, 1 tactical_bomber owned by the British and 3 transports owned by the Italians lost in 99 Sea Zone
British win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 61
Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
Non Combat Move - British
5 fighters and 3 tactical_bombers moved from 99 Sea Zone to Egypt
2 armour, 3 artilleries and 7 infantry moved from Iraq to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
1 infantry moved from India to West India
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
2 fighters moved from Shan State to India
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,4,4,1,4,3,1,4,2,3,5,4,1
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
oh hey, might to make some NCM changes there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Korea to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 17 Sea Zone
6 fighters moved from Korea to Buryatia
1 fighter moved from Korea to Buryatia
Combat - Americans
Battle in Buryatia
Americans attack with 7 fighters
Italians defend with 1 armour
Americans roll dice for 7 fighters in Buryatia, round 2 : 4/7 hits
Italians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Buryatia
Americans win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 17 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 bomber moved from 17 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 22 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Buryatia to 6 Sea Zone
6 fighters moved from Buryatia to Korea
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
Place Units - Americans
3 carriers placed in 6 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Eastern United States
1 harbour placed in Korea
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shantung to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
6 fighters and 4 tactical_bombers moved from Egypt to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters moved from Yunnan to Shan State
1 armour, 2 artilleries and 1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Italians
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 6 fighters and 4 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
British roll dice for 1 bomber, 1 destroyer, 6 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 6/12 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 99 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the British, 1 fighter owned by the British, 1 fighter owned by the Italians, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
British roll dice for 5 fighters and 4 tactical_bombers in 99 Sea Zone, round 3 : 4/9 hits
Italians roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians, 1 tactical_bomber owned by the British and 3 transports owned by the Italians lost in 99 Sea Zone
British win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 61
Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
Non Combat Move - British
5 fighters and 3 tactical_bombers moved from 99 Sea Zone to Egypt
2 armour, 3 artilleries and 7 infantry moved from Iraq to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
1 infantry moved from India to West India
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
2 fighters moved from Shan State to India
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,4,4,1,4,3,1,4,2,3,5,4,1
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Changing ownership of Angola from Neutral_True to British
EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Angola: 3 infantry
EDIT: Changing PUs for British from 40 to 41
EDIT: Turning off Edit Mode
You’re pushing me beyond what I have played for most of my A&A career. It is rare I get to play into the later stages of games, as most people give up earlier. I have to admit that I am surprised that we’re still playing (based on my G40 experience, I guess games stretch longer with BM3). In G40 2E people always gave up when things like G7/G8 rounds happened, but I guess the possibility of Japan falling, pushing it to 9 euro VCs if that happens, makes it worth it for the Allies to push beyond just Russia falling and the Russian stack dying.
Yeah, you should win unless I get some breaks. I’d say it’s around 65/35 your favor.
It would be interesting to see Germany take India, though. :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Turkey to Syria
Italians take Syria from British
1 bomber moved from Volgograd to West India
1 artillery and 1 infantry moved from Gold Coast to French West Africa
Combat - Italians
Battle in West India
Italians attack with 1 bomber
British defend with 1 infantry
Italians roll dice for 1 bomber in West India, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French West Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour, 2 artilleries and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in French West Africa, round 2 : 0/4 hits, 1.50 expected hits
1 infantry owned by the British lost in French West Africa
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour and 2 artilleries in French West Africa, round 3 : 3/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in French West Africa
British win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from West India to Caucasus
1 artillery and 2 marines moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 factory_minor placed in Turkey
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.33
UK_Pacific : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Caroline Islands to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
1 submarine owned by the ANZAC Submerged
1 submarine owned by the Japanese Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 bomber and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in Philippines, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Japanese roll dice for 1 bomber in Philippines, round 4 : 0/1 hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
3 fighters moved from 46 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 bombers, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kansu to Suiyuyan
Germans take Suiyuyan from Chinese
1 mech_infantry moved from Samara to Kansu
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
Germans take Persia from British
1 armour moved from Afghanistan to West India
Germans take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
17 armour moved from Afghanistan to Persia
2 armour, 9 artilleries, 10 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
Germans take Iraq from British
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Spain to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
Combat - Germans
Battle in Morocco
Battle in Algeria
Non Combat Move - Germans
3 aaGuns moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
2 armour and 2 mech_infantrys moved from Kazakhstan to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Samara to Kazakhstan
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
2 mech_infantrys moved from Yugoslavia to Greece
2 bombers moved from Greece to Novosibirsk
5 bombers moved from Northern Italy to Novosibirsk
1 bomber moved from Southern Italy to Novosibirsk
1 fighter moved from Yugoslavia to Turkey
3 fighters and 4 tactical_bombers moved from Southern France to Turkey
2 fighters moved from 97 Sea Zone to Turkey
2 tactical_bombers moved from Northern Italy to Turkey
Place Units - Germans
1 airfield placed in Novosibirsk
3 mech_infantrys placed in Caucasus
Germans undo move 2.
3 tactical_bombers placed in Caucasus
3 mech_infantrys placed in Volgograd
3 bombers placed in Rostov
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 79 PUs (3 lost to blockades); end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
KILL KILL KILL!!!
I believe this would be max offense vs max defense in two rounds :)

TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from India to Ethiopia
4 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Kiangsi
Combat - Russians
Non Combat Move - Russians
1 aaGun and 5 infantry moved from Korea to Manchuria
1 aaGun and 2 infantry moved from Korea to Manchuria
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
2 infantry moved from Buyant-Uhaa to Central Mongolia
Russians take Central Mongolia from Mongolians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from India to Ethiopia
4 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Kiangsi
Combat - Russians
Non Combat Move - Russians
1 aaGun and 5 infantry moved from Korea to Manchuria
1 aaGun and 2 infantry moved from Korea to Manchuria
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
2 infantry moved from Buyant-Uhaa to Central Mongolia
Russians take Central Mongolia from Mongolians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 4 infantry
EDIT: Adding units owned by Russians to Burma: 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 aaGuns, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Siam to Shan State
2 bombers moved from Malaya to Shan State
1 submarine moved from 46 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 marines moved from Hainan to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 bombers moved from Shan State to Malaya
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Japan
1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
8 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 aaGuns, 2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,6,4,3,5,2,4,5,4,5,1,2,3,2,4,3,5,5,2,3,2,4,2,3,4,5,1,6,2,5,2,6,6,2,4,6,4,5,2,4,3,4,5,6,3,5
Japanese collect 24 PUs (8 lost to blockades); end with 24 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Italians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - Americans
Battle in Hainan
Non Combat Move - Americans
2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 13 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 bomber moved from Korea to India
6 fighters moved from Korea to Kwangsi
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to French West Africa
2 fighters moved from 89 Sea Zone to French West Africa
1 submarine moved from 34 Sea Zone to 43 Sea Zone
Place Units - Americans
3 submarines placed in 6 Sea Zone
1 artillery, 6 fighters and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 5 infantry
Germans defend with 1 armour
Chinese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 2/6 hits
Germans roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Suiyuyan
Chinese win, taking Suiyuyan from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
8 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
1 artillery and 7 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 aaGun, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 battleship moved from 6 Sea Zone to 36 Sea Zone
UK_Pacific take 19 Sea Zone from Japanese
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 6 Sea Zone from Japanese
1 fighter moved from India to Shan State
1 fighter moved from India to Ethiopia
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
5 armour moved from Yunnan to Burma
5 armour moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
1 infantry moved from Angola to Rhodesia
3 fighters moved from Union of South Africa to Egypt
4 armour, 3 artilleries and 7 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 aaGun and 2 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
UK_Pacific undo move 1.
1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in French Indo China change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 armour moved from Turkey to Saudi Arabia
1 bomber moved from Caucasus to Saudi Arabia
3 artilleries, 1 infantry and 2 marines moved from Turkey to Iraq
Combat - Italians
Battle in Tunisia
Battle in Libya
Battle in Saudi Arabia
Italians attack with 1 armour and 1 bomber
Neutral_True defend with 2 infantry
Italians roll dice for 1 armour and 1 bomber in Saudi Arabia, round 2 : 1/2 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 armour owned by the Italians lost in Saudi Arabia
Italians roll dice for 1 bomber in Saudi Arabia, round 3 : 0/1 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Saudi Arabia, round 4 : 1/1 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians and 1 infantry owned by the Neutral_True lost in Saudi Arabia
Neutral_True win, taking Tunisia from Americans, taking Libya from British with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 1 bomber
Casualties for Neutral_True: 2 infantry
Non Combat Move - Italians
1 infantry moved from Turkey to Iraq
1 artillery and 2 marines moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Turkey
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.50
Neutral_True : 0.67