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Tirano Axis -VS- dawgoneit Allies +19 G40 2nd. edition

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Egypt to Alexandria
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Formosa
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 5 :  1/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Formosa from Japanese, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 infantry moved from Egypt to Alexandria
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone

    Turn Complete - French

    triplea_42253_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                12 mech_infantrys moved from Germany to Baltic States
                3 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 bomber moved from Southern Italy to 105 Sea Zone
                5 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 12 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 12 mech_infantrys in Baltic States, round 2 : 1/12 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 12 mech_infantrys in Baltic States, round 3 : 1/12 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 11 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 5 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 5 infantry in Belarus, round 2 : 1/5 hits, 0.83 expected hits
                        Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 5 infantry in Belarus, round 3 : 0/5 hits, 0.83 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 4 infantry in Belarus, round 4 : 0/4 hits, 0.67 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    3 infantry owned by the Germans retreated to Eastern Poland
                    Russians win with 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 aaGun
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
                3 aaGuns, 10 armour, 8 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                9 armour and 9 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Western Germany to Poland
                1 bomber moved from 105 Sea Zone to Western Germany
                1 cruiser and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 artillery moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from Bessarabia to Finland

    Place Units - Germans
                2 bombers placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : -1.50
        Russians : 0.17

    triplea_42253_Ger4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Bryansk to Rostov
                3 aaGuns, 4 armour, 8 artilleries, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 artillery and 8 infantry moved from Karelia to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Yenisey to Yakut S.S.R.
                11 infantry moved from Yenisey to Timguska
                5 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 armour, 1 artillery, 1 fighter and 2 infantry placed in Russia
                2 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    triplea_42253_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Shensi to Kansu
                1 armour moved from Sikang to Kansu
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Hopei to Kansu
                2 artilleries and 2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from French Indo China to Siam
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Siam
                2 bombers moved from French Indo China to Kansu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                3 fighters moved from French Indo China to Kwangtung
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Siam
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters and 2 infantry in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/5 hits, 2.17 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 1.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 3 : 2/5 hits, 2.17 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                3 fighters moved from Kwangtung to French Indo China
                1 artillery and 4 infantry moved from Kweichow to Yunnan
                2 artilleries and 2 infantry moved from Hopei to Kweichow
                1 aaGun moved from Chahar to Anhwe
                2 bombers moved from Kansu to Kweichow

    Place Units - Japanese
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : -0.67
        Chinese : -2.67
        UK_Pacific : -0.67
        Japanese : 0.67

    triplea_42253_Jap4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                1 battleship moved from 31 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 bomber moved from Wake Island to 55 Sea Zone
                1 destroyer moved from 23 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                5 fighters moved from 23 Sea Zone to 18 Sea Zone
                1 fighter moved from 23 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 23 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 18 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 3 battleships and 3 cruisers in Caroline Islands, round 2 :  2/6 hits
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                5 fighters moved from 18 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 fighters placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42253_Ame4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                1 battleship moved from 31 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 bomber moved from Wake Island to 55 Sea Zone
                1 destroyer moved from 23 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                5 fighters moved from 23 Sea Zone to 18 Sea Zone
                1 fighter moved from 23 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 23 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 18 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 3 battleships and 3 cruisers in Caroline Islands, round 2 :  2/6 hits
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                5 fighters moved from 18 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 fighters placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_42253_Ame4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    triplea_42253_Chi4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                1 battleship moved from 31 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 bomber moved from Wake Island to 55 Sea Zone
                1 destroyer moved from 23 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                5 fighters moved from 23 Sea Zone to 18 Sea Zone
                1 fighter moved from 23 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 23 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 18 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 3 battleships and 3 cruisers in Caroline Islands, round 2 :  2/6 hits
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                5 fighters moved from 18 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 fighters placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                3 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                3 armour and 2 mech_infantrys moved from Egypt to Tobruk
                1 bomber moved from Egypt to 83 Sea Zone
                1 fighter moved from Egypt to Tobruk
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 tactical_bomber moved from India to 42 Sea Zone

    Combat - British
                Battle in 83 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 83 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 3 destroyers
                    Italians defend with 1 cruiser
                        British roll dice for 1 battleship, 1 cruiser and 3 destroyers in 98 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tobruk
                    British attack with 3 armour, 1 fighter and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Tobruk, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                3 transports moved from 81 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Tobruk to Alexandria
                1 armour moved from Rhodesia to Belgian Congo
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 armour moved from French Equatorial Africa to French Central Africa
                1 bomber moved from 83 Sea Zone to French Central Africa
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Eastern Persia to Turkmenistan
                1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                1 fighter moved from 37 Sea Zone to Burma
                1 fighter moved from 41 Sea Zone to India
                3 artilleries and 5 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                5 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter and 5 infantry moved from India to Burma
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 2 infantry placed in Persia
                3 infantry placed in Egypt
                British undo move 2.
                British undo move 1.
                1 armour and 2 infantry placed in Egypt
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour, 3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 armour, 3 artilleries and 4 infantry

    triplea_42253_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Romania to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Romania to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42253_Ita4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from India to Eastern Persia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_42253_ANZ4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from India to Eastern Persia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French West Africa
                      French take French West Africa from Italians
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42253_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 fighter and 2 tactical_bombers moved from Western Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 bomber moved from Western Germany to Rostov
                3 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Finland to Belarus
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Rostov
                19 armour, 8 artilleries and 25 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 19 armour, 8 artilleries, 25 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 19 armour, 8 artilleries, 25 infantry and 1 mech_infantry in Bryansk, round 2 : 20/53 hits, 17.83 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 19 armour, 8 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 4.00 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers, 1 fighter and 2 tactical_bombers moved from Rostov to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                11 mech_infantrys moved from Baltic States to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Western Germany to Holland Belgium
                3 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 1.83
        Russians : -0.67

    triplea_42253_Ger5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                11 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Tsinghai
                4 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                2 mech_infantrys moved from Russia to Belarus
                6 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 artillery and 10 infantry moved from Novgorod to Karelia
                1 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  5/10 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  2/3 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 10 infantry in Karelia, round 2 :  2/11 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 11 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 11 infantry in Kansu, round 2 :  2/11 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_42253_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 18 Sea Zone
                3 fighters moved from 35 Sea Zone to 18 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
                2 bombers moved from Kweichow to India
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from Japan to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from 18 Sea Zone to Japan
                3 fighters moved from French Indo China to 6 Sea Zone
                3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                2 bombers moved from India to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                2 artilleries and 3 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 tactical_bomber moved from 44 Sea Zone to Borneo
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 aaGun moved from Anhwe to Hopei
                2 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 carrier, 4 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.50
        Americans : 0.67
        UK_Pacific : -0.33
        AA fire in India : : -0.33
        Japanese : -3.17

    triplea_42253_Jap5.tsvg


  • DONT USE THAT.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans

    Combat Hit Differential Summary :

    triplea_42253_Ame5.tsvg


  • Ok now your good, I am sorry it didnt post the edit, you can see it in the tripleA client history however.  I thought I messed up aircraft, all that is changed is an inf that went from FIC to Yunnan is back in FIC.  Thanks!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to Caroline Islands
                3 destroyers moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42253_Ame5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_42253_Chi5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to Caroline Islands
                3 destroyers moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 bomber moved from French Central Africa to Nigeria
                1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 armour moved from Belgian Congo to Nigeria
                1 armour moved from French Central Africa to Gold Coast
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 armour and 2 mech_infantrys moved from Tobruk to Tunisia
                2 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                4 artilleries, 15 infantry and 1 mech_infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 tactical_bomber moved from Northern Territory to Caroline Islands

    Combat - British
                Battle in Gibraltar
                Battle in Morocco
                Battle in Shan State
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British win, taking Gibraltar from Italians, taking Morocco from Italians, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Nigeria
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 bomber in Nigeria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Nigeria, round 2 :  1/1 hits
                        1 armour owned by the British lost in Nigeria
                        British roll dice for 1 bomber in Nigeria, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Nigeria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Nigeria
                    British win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery, 6 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry in Yunnan, round 2 :  6/21 hits
                        Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 2 :  2/8 hits
                        6 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Yunnan, round 3 :  4/19 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
                Battle in Gold Coast
                    British attack with 1 armour
                    Italians defend with 1 infantry
                        British roll dice for 1 armour in Gold Coast, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Gold Coast, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gold Coast
                    British win, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Nigeria to Iraq
                3 artilleries and 3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 fighter moved from Alexandria to Northwest Persia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Turkmenistan to Kazakhstan
                3 artilleries and 4 infantry moved from India to Burma
                2 fighters moved from Shan State to Burma

    Place Units - British
                1 armour and 2 infantry placed in Persia
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 30 PUs (5 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,1,2,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42253_UK_5.tsvg

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