I think many of the others are correct in assessing that India would need to be bumped down to a minor IC. Others also mentioned making Canada its own separate power, however, what if Canada is added on to ANZAC?
Best posts made by Tirano
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RE: UK as one economy
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RE: Another attempt at an Allied playbook.
Just so I am clear you are suggesting a SZ 92 Stack with nothing but the SZ 98 Fleet, the SZ 91 CR and then of course scrambled fighters?
I have seen a SZ 92 stack on occasions where Germans go to light on 110 and the U.K. BB survives but never without that.
With this strategy I imagine Italy has a good chance to take Egypt And/Or Iraq. But perhaps I am wrong. I would love to hear more about this SZ92 stack and the Italian and British implications that go with it.
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RE: Playing Solo
I’m curious what people’s thoughts are on the matter. Wife is going outa town, which is usually a good chance to get a game in but all play other players are busy so I’m considering just setting up and going at it solo. Has anyone here attempted doing a solo game? I feel it could be a good chance to learn more strats…
That sounds like an excellent idea, but honestly will be hard to execute. I have tried doing this in risk many times, but Ive always found myself wanting to try one strategy out more than the other, and so I end up being bias and letting one side win easier than should be.
Latest posts made by Tirano
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RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Southern Italy to 81 Sea Zone 1 bomber moved from Slovakia Hungary to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 2 bombers French defend with 1 destroyer Italians roll dice for 2 bombers in 81 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 bombers in 81 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 bombers moved from 81 Sea Zone to Egypt 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from Western Germany to Southern Italy 3 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from France to Germany 2 infantry moved from France to Northern Italy 1 artillery and 3 infantry moved from Holland Belgium to France 2 aaGuns moved from Northern Italy to Southern Italy 2 aaGuns moved from France to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.67 French : -0.67
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RE: Tirano (Axis) Vs. Trulpen (Allies +19)
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan 1 bomber moved from Jehol to Suiyuyan 2 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 bombers moved from Japan to Suiyuyan 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports moved from 39 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 4 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 3 bombers and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 bombers moved from Suiyuyan to Anhwe 1 aaGun, 4 artilleries and 10 infantry moved from Jehol to Anhwe 3 armour moved from Shantung to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 armour and 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Siberia to Soviet Far East Place Units - Japanese 1 factory_minor placed in Kiangsu 2 armour and 1 mech_infantry placed in Shantung 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.33 Japanese : 0.83
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RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Combat Move - Russians 10 artilleries, 36 infantry and 3 mech_infantrys moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 10 artilleries, 36 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 10 artilleries, 36 infantry and 3 mech_infantrys in Volgograd, round 2 : 18/49 hits, 11.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 10 artilleries, 35 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00 Russians : 6.50
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RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone 2 fighters moved from 79 Sea Zone to 80 Sea Zone 2 carriers moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 bombers moved from Burma to 80 Sea Zone 1 tactical_bomber moved from Burma to 80 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese 2 destroyers owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the British lost in 80 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 3 fighters owned by the British lost in 80 Sea Zone 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Japanese: 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for British: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Non Combat Move - Japanese 2 tactical_bombers moved from 80 Sea Zone to Egypt 2 fighters moved from 80 Sea Zone to Egypt 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Kiangsi to Hunan 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Korea 3 infantry moved from Shan State to Burma 1 armour moved from French Indo China to Burma 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to French Indo China Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 carrier and 2 fighters placed in 6 Sea Zone 1 bomber and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 53 PUs (2 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
British : 0.17 Japanese : 2.67
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RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Eastern Poland to Normandy Bordeaux 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 artillery and 4 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Archangel 1 fighter moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 3 fighters and 5 infantry British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.17 expected hits Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 3.67 expected hits Americans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 4 : 6/6 hits, 3.17 expected hits Americans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 artillery and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 6 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 3 mech_infantrys moved from Eastern Poland to Novgorod 2 armour moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Romania to Eastern Poland 1 fighter moved from Archangel to Eastern Poland Place Units - Germans 1 infantry and 9 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : -2.00 Russians : -0.17
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RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from West India to Persia 1 infantry moved from West India to Eastern Persia 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 20 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Belgian Congo to Kenya Turn Complete - French
Combat Hit Differential Summary :
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RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from West India to Persia 1 infantry moved from West India to Eastern Persia 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 20 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone EDIT: 1 armour moved from Northern Italy to 97 Sea Zone EDIT: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone EDIT: 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt EDIT: 1 artillery and 3 infantry moved from Alexandria to Egypt EDIT: 1 artillery and 3 infantry moved from France to Holland Belgium EDIT: 2 fighters moved from Western Germany to Holland Belgium EDIT: 1 bomber moved from Southern Italy to Holland Belgium EDIT: 1 fighter moved from Southern Italy to Holland Belgium EDIT: 1 armour moved from Eastern Poland to Belarus EDIT: Italians undo move 8. EDIT: 1 bomber moved from Southern Italy to Belarus Combat - Italians EDIT: Battle in Egypt EDIT: Italians attack with 1 armour, 2 artilleries and 7 infantry EDIT: British defend with 1 harbour and 1 infantry EDIT: 2/3 hits, 1.67 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the British lost in Egypt EDIT: Italians takes Egypt from British EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Battle in Holland Belgium EDIT: Italians attack with 1 artillery, 3 fighters and 3 infantry EDIT: British defend with 2 infantry EDIT: 4/7 hits, 2.50 expected hits EDIT: 0/2 hits, 0.67 expected hits EDIT: 2 infantry owned by the British lost in Holland Belgium EDIT: Germans takes Holland Belgium from British EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Battle in Belarus EDIT: Italians attack with 1 armour and 1 bomber EDIT: Russians defend with 1 infantry EDIT: 1/2 hits, 1.17 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Belarus EDIT: Italians takes Belarus from Russians EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Recording Battle Statistics Non Combat Move - Italians EDIT: Cleaning up during movement phase EDIT: 1 bomber moved from Belarus to Slovakia Hungary EDIT: 2 infantry moved from Northern Italy to France EDIT: 1 mech_infantry moved from Northern Italy to France EDIT: 1 infantry moved from Southern Italy to Northern Italy EDIT: 2 aaGuns moved from Southern Italy to Northern Italy EDIT: 1 artillery and 1 infantry moved from Libya to Tunisia EDIT: 3 fighters moved from Holland Belgium to Western Germany Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy 1 submarine placed in 97 Sea Zone Italians undo move 3. 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
EDIT: : 1.33
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RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 127 Sea Zone 19 bombers moved from United Kingdom to 112 Sea Zone 1 armour moved from Persia to Iraq 1 fighter moved from Persia to Iraq Combat - Americans Battle in 127 Sea Zone Americans attack with 1 bomber Germans defend with 5 transports 5 transports owned by the Germans lost in 127 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Germans: 5 transports Battle in 112 Sea Zone Americans attack with 19 bombers Germans defend with 2 transports 2 transports owned by the Germans lost in 112 Sea Zone Americans win with 19 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Iraq Americans attack with 1 armour and 1 fighter Italians defend with 1 infantry Americans roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from 127 Sea Zone to Smolensk 19 bombers moved from 112 Sea Zone to United Kingdom 1 fighter moved from Iraq to Persia Place Units - Americans 1 carrier, 2 fighters, 2 submarines and 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 3 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 108 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Persia to Syria British take Iraq from Italians 1 fighter moved from Persia to Syria Combat - British Battle in Yunnan British attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 artillery owned by the British retreated to Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for British: 4 infantry Casualties for Japanese: 2 infantry Battle in Syria British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Persia 1 fighter moved from Persia to India 3 aaGuns, 3 artilleries and 4 infantry moved from Shan State to Burma 1 infantry moved from Siam to Shan State 4 mech_infantrys moved from Eastern Persia to Persia 1 armour and 3 mech_infantrys moved from India to Eastern Persia 3 armour moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Persia 3 infantry placed in Quebec 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Italians : 0.33 British : -1.00 Americans : 0.00 Japanese : 2.00
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RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 127 Sea Zone 19 bombers moved from United Kingdom to 112 Sea Zone 1 armour moved from Persia to Iraq 1 fighter moved from Persia to Iraq Combat - Americans Battle in 127 Sea Zone Americans attack with 1 bomber Germans defend with 5 transports 5 transports owned by the Germans lost in 127 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Germans: 5 transports Battle in 112 Sea Zone Americans attack with 19 bombers Germans defend with 2 transports 2 transports owned by the Germans lost in 112 Sea Zone Americans win with 19 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Iraq Americans attack with 1 armour and 1 fighter Italians defend with 1 infantry Americans roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from 127 Sea Zone to Smolensk 19 bombers moved from 112 Sea Zone to United Kingdom 1 fighter moved from Iraq to Persia Place Units - Americans 1 carrier, 2 fighters, 2 submarines and 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.00